Mass effect 1 Texture Overhaul, shadow engine fix, and visual effects enhancements.

Report (Outdated) MEUITM Torrent link 12/06/14

This full version has been archived by the uploader because it is out of date and no longer supported. We recommend you browse the file list for the latest full version.

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Games : Mass Effect : Mods : MEUITM : Files
Filename
MEUITM12062014torrent.zip
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Full Version
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CDAMJC
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11.39kb (11,665 bytes)
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113,949 (1 today)
MD5 Hash
98924db85cc795b1f39f9f233911b630
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Description

Latest version of the mod as of 12/06/14 This is the torrent version of the full download, please click read more+ for full details of updates and fixes.

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(Outdated) MEUITM Torrent link 12/06/14
Comments
Guest
Guest

This is wonderful, thank you. Like I'm playing a new game!

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XenthorX
XenthorX

this is great work, thanks you so so much :D ME1 is the best

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haloarbiter117
haloarbiter117

this mod is a most have.

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zlostnypopolnik
zlostnypopolnik

With ME3_CinemaMod_v05 and this texture pack is this game like some great sci-fi movie. Unbelievable.

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Guest
Guest

Hello! i just wished to ask some questions

1.How many time and work it costed to your team

2.when you started working on it?

3,and wath was your inspiration

was it transforming an old game into a new one to prove you are capable of something

or was it help the ones ho neded it

thats all for now

thanks for your attention

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CDAMJC Author
CDAMJC

Hello there,

I began very basic work on the textures in 2011 when there was only Texmod as a mod tool. As I learned new techniques and tried to improve my early work ME3Explorer came along I'm not sure how long they were working on it, but I would say shortly after ME3 came out at the earliest. So over 2 years now for them. I started following the progress hoping they would make a similar tool for ME1 because Texmod was so glitchy and a resource hog, eventually Saltisgood did just that. I was a tester and we communicated back and forth I would relay bugs along with Fog.gene and other users, we worked out a lot of kinks with Saltisgood's help. Since then programmers like Kfreon have collaborated, added features etc...I bug test the new versions when I can and relay what I find. Lately the focus seems to be on ME3 and people are busy and having a hard time finding time to work on ME1 features, which is ok because it's 98-99% perfect, just the low lod issues causing trouble.

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CDAMJC Author
CDAMJC

So I do all the texture work myself and build the mod using ME3Explorer myself and I do the majority of bug testing myself, with users letting me know what I missed lol.

Recently though Daemonjax from the Nexus sites sent me a link to a shadow shader he? wrote and though it didn't seem to take Daemonjax long (more than a few days maybe a week) to tweak it into what is now in the mod I had been trying to get similar results for over 2 years using the wrong approach, so I am extremely grateful.

I do this in my free time which sometimes I want to use for less "work" type things but I seem to always come back, it's fun for me because I love the game and it's fun to be able to improve it even if it is only visual.

I started the mod just to see what I could do and if people wanted the same improvements I did and here we are today. It's been very fun, but also a lot of work. Textures themselves are a lot of work in a "painting" sense, but modding a game that was never meant to be modded even with help of great programmers making ME3Explorer, is work. That part (the building and bug testing) isn't fun for me lol but I find seeing the end result and happy people comments/gratitude worth it.

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CDAMJC Author
CDAMJC

I was inspired by JeanLuc's work on ME2 and the handful of ME1 textures he did I had no Idea you could do that to a game, until that point I have seen most texture overhauls as up-resing and then applying a sharpening or noise filter which really rarely added any quality, his were beautifully painted works of art and I wanted to challenge myself to do something similar.

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CDAMJC Author
CDAMJC

Required patch: No brows fix extract the file into your Mass Effect folder and say yes to overwrite

Nexusmods.com

Use this if you find your NPC's are missing eyebrows

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mikeavelar
mikeavelar

Looking forward to trying this mod out. I'm a long time ME fan. I'm also playing with a DSR of 4k ... Looking forward to seeing what it's like.

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CDAMJC Author
CDAMJC

I have tried it and I enjoy it, though you will need a powerful rig, the game looks quite nice in 4k.

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ServiusTheBear
ServiusTheBear

Heck to run any game in full proper 4k. A normal high end gamer wont be able to. You need a monster system.

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