Welcome Modders and Mod users,

I'm trying to fix some of the "uglies" in ME1 and give it the polished look the epic story line deserves. So far I have updated/re-textured: Light and Shadow Maps on walls and floors, Kaidan, Tali, Garrus, Wrex, Liara, Saren, Benezia, Udina, Council, Anderson, Joker, Chakwas, Colonists, Scientists, Keepers, Normandy, Mako, many NPC clothings, Geth ship, volus, hanar, elcor, some armors and default character armors including N7 armor (of characters re-textured). This was Acheived by texture editing (up-scaling, re-painting, adding details, adding textures, adding bump maps, and rebuilding normal maps). Finally, but probably my favorite, I made a new Film Grain Texture to replace the muddy Film Grain with a much less obnoxious ME2 "looking" effect. Now you can keep film grain on and still have a crisp picture.


Requests are always welcome :)

Video Showcases:


Mod Spotlight by CaptainShack from TheXpGamers, Thank you so much for the spotlight :)

Video by Darzkai over at SBN a.k.a. Darziak at Lets Play. The video showcases the mod running with SweetFX for enhanced color and contrast, Nvidia Forced AO, and a custum Garrus reticle by Darzkai. Thanks for making this showcase Darzkai!

This mod is free and always will be. Over the years I have had a few offers for donations and I have recently decided that I will attempt to accept donations only if they are to support me and if you find my services (continued efforts and support) helpful. The donations are not for the mod or any content within. If you, like some, simply want to show appreciation for my efforts then by all means please donate. It will help me continue modding, cover software, and cover PC hardware costs which I use to mod. If you are inclined to do so, I thank you sincerely :)

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MEUITM (.tpfs) Direct Link 12/06/14

MEUITM (.tpfs) Direct Link 12/06/14

Mar 18, 2014 Full Version 2 comments

.tpfs for people who want to pick and choose what to use and know how to use ME3Explorer to mod ME1. Recommended for advanced users only.

M.E.U.I.T.M. Torrent link 12/06/14

M.E.U.I.T.M. Torrent link 12/06/14

Sep 1, 2013 Full Version 12 comments

Latest version of the mod as of 12/06/14 This is the torrent version of the full download, please click read more+ for full details of updates and fixes.

M.E.U.I.T.M. Readme and Troubleshooting

M.E.U.I.T.M. Readme and Troubleshooting

Jul 29, 2013 Tutorials 3 comments

PLEASE READ the full version by downloading or for a nicer version by clicking the read more+ link.

M.E.U.I.T.M. part 7 12/06/14

M.E.U.I.T.M. part 7 12/06/14

Jul 29, 2013 Full Version 1 comment

Mass Effect Updated/Improved Textures Mod (TexMod free version) This is the latest version of the mod, it is a direct install, extract ALL 7 parts into...

M.E.U.I.T.M. part 6 12/06/14

M.E.U.I.T.M. part 6 12/06/14

Jul 29, 2013 Full Version 1 comment

Mass Effect Updated/Improved Textures Mod (TexMod free version) This is the latest version of the mod, it is a direct install, extract ALL 7 parts into...

M.E.U.I.T.M. part 5 12/06/14

M.E.U.I.T.M. part 5 12/06/14

Jul 29, 2013 Full Version 1 comment

Mass Effect Updated/Improved Textures Mod (TexMod free version) This is the latest version of the mod, it is a direct install, extract ALL 7 parts into...

Post comment Comments  (50 - 60 of 1,396)
Metalunatic
Metalunatic Jan 22 2015, 10:35am says:

Oh and btw your ENB preset kicks *** too!

+2 votes     reply to comment
Metalunatic
Metalunatic Jan 22 2015, 10:25am says:

CDAMJC, there's something I have to tell you: You. Are. Friggin'. Awesome.

Seriously, this texture pack is the best thing that's happened for this game. I especially like how you decided to roll back to the original texture for Sheploo instead of using the ME3 textures. That was the only gripe I had with the earlier version, but now it's pure gold.

On another note, have you thought about doing something similar for Mass Effect 2? Aren't almost all of the models in 2 ported from 1? I'm not very knowleadgable about this stuff, but that should make the job easier, no?

Regardless, thank you again. You and all the people who contributed to this project should be very proud!

+2 votes     reply to comment
xSleepingLionx
xSleepingLionx Jan 21 2015, 4:29am says:

God this is so god damn annoying. Everytime I patch in mission reports to the council (like after rescuing Liara) the game crashes with the error "rendering threat exception". I have created a fresh new ini and only changed the settings that were listed and I can't get around this issue.

It would be a shame to get rid of this mod simply because I can't progress past the second mission now and have to keep restarting.

+1 vote     reply to comment
CDAMJC Creator
CDAMJC Jan 21 2015, 6:53am replied:

You need to apply a LAA to MassEffect.exe and check the .ini for typos. Those are the only 2 reasons that will cause rendering thread exceptions. The mod is stable if installed and setup as stated in the readme. For more info see troubleshooting in the readme.

+1 vote   reply to comment
xSleepingLionx
xSleepingLionx Jan 21 2015, 9:00pm replied:

I replied to this yesterday and it must not have registered, weird. I fixed the issue with CFF explorer. It looked like the LAA patch wasn't working for me for some reason. I have a 64 bit OS as well so I didn't need the command prompt method either. But whatever the case, thanks for replying.

+2 votes     reply to comment
xSleepingLionx
xSleepingLionx Jan 19 2015, 2:36am says:

Hey there brotha.

This is an excellently developed mod, however, I seem to be having one issue with it. Everytime I play I get an occasional lock up, it usually lasts from a half a second to a split second and happens randomly but frequently (like if I'm walking around the normandy for example). Any idea what might be causing it? I am getting a solid 60 fps with minimal frame drops otherwise and have a very powerful PC. It didn't happen before I installed the mod.

Thanks man!

+1 vote     reply to comment
madrict
madrict Jan 19 2015, 3:07am replied:

Yeah I have also noticed a slight jittering/locking up when running around. This mod is amazing though.....like seriously best thing since sliced bread! :D

+1 vote     reply to comment
xSleepingLionx
xSleepingLionx Jan 19 2015, 3:18am replied:

Yeah apart from that its great! It's an amazing mod indeed bro! I wish more people still worked with ME1.

+1 vote     reply to comment
CDAMJC Creator
CDAMJC Jan 21 2015, 6:55am replied:

Stuttering depends heavily on specs, also micro-stuttering can be reduced by changing the texture streaming setting in the bioengine.ini to the following:

[TextureStreaming]
PoolSize=2048

+1 vote   reply to comment
xSleepingLionx
xSleepingLionx Jan 21 2015, 9:02pm replied:

I have a very powerful PC so I doubt its my specs. Here's my setup:

CPU: i7 4930k 3.4ghz
GPU: Nvidia Titan Superclocked
RAM: 16GB Corsair Vengeance

+1 vote     reply to comment
CDAMJC Creator
CDAMJC Jan 21 2015, 9:18pm replied:

Probably not the specs, I have almost the same setup (except a 4790k @4.6ghz and 2 titan SC sli), at 2560x1600 I need 2 titan SC for 60 FPS if I want to use Downsampling or SGSSAA with Ambient Occlusion. I can make it stutter even on a powerful system if resources are pushed with downsampling. Try the texture streaming pool size tweak and see if that helps, it does for me. The stutters are the game not being designed to stream that much texture/vram usage. The engine is being pushed to it's limits. The tweak helps tell it to use more vram and therefore reducing frequency of loads and dumps which reduces stutter.

+1 vote   reply to comment
xSleepingLionx
xSleepingLionx Jan 21 2015, 9:16pm replied:

Texture streaming setting didn't work :(

+1 vote     reply to comment
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Platform
Windows
Developed By
CDAMJC
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Release Date
Released Jul 29, 2013
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Highest Rated (16 agree) 10/10

I have to say I don't have anything bad to say about this mod. It fixes the only downside of the original mass effect, that is that the textures looked quite low resolution, something I have often noticed (and disliked) when playing through the game. The amazing quality, a lot of painful hard work, and clearly a lot of dedication shown in the creation of this in my mind justifies a full 10 out of 10. You fixed the only thing I did not like about ME1, and I thank you for it. My re-play of the whole…

Jul 29 2013, 7:49pm by Jeroenimo

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