Welcome Modders and Mod users,

I'm trying to fix some of the "uglies" in ME1 and give it the polished look the epic story line deserves. So far I have updated/re-textured: Light and Shadow Maps on walls and floors, Kaidan, Tali, Garrus, Wrex, Liara, Saren, Benezia, Udina, Council, Anderson, Joker, Chakwas, Colonists, Scientists, Keepers, Normandy, Mako, many NPC clothings, Geth ship, volus, hanar, elcor, some armors and default character armors including N7 armor (of characters re-textured). This was Acheived by texture editing (up-scaling, re-painting, adding details, adding textures, adding bump maps, and rebuilding normal maps). Finally, but probably my favorite, I made a new Film Grain Texture to replace the muddy Film Grain with a much less obnoxious ME2 "looking" effect. Now you can keep film grain on and still have a crisp picture.


Requests are always welcome :)

Video Showcases:


Mod Spotlight by CaptainShack from TheXpGamers, Thank you so much for the spotlight :)

Video by Darzkai over at SBN a.k.a. Darziak at Lets Play. The video showcases the mod running with SweetFX for enhanced color and contrast, Nvidia Forced AO, and a custum Garrus reticle by Darzkai. Thanks for making this showcase Darzkai!

This mod is free and always will be. Over the years I have had a few offers for donations and I have recently decided that I will attempt to accept donations only if they are to support me and if you find my services (continued efforts and support) helpful. The donations are not for the mod or any content within. If you, like some, simply want to show appreciation for my efforts then by all means please donate. It will help me continue modding, cover software, and cover PC hardware costs which I use to mod. If you are inclined to do so, I thank you sincerely :)

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How is it done?


Basically, run the game in logging mode. Use the + and - keys to cycle through and find the texture you are looking for. Hit enter on a texture you want to change, this saves the texture to the hard drive. Then open it with your favorite photo editing software, I use gimp and make the changes you want. To upscale is never enough, you'll just see the same texture slightly smoother if you use a scaling algorithm (built into the upscale function). You need to go in and fix what you don't like: re-draw straight lines, use clone tool to eliminate bleeding, use smudge tool to smooth areas, and re-draw/paint details that can't be salvaged etc...
Once I have it cleaned up I like to add bump maps to areas that have unique textures. There is a plugin built into gimp for this and you can create and/or choose patterns and textures as the bump map. Tweak the settings to your liking. So if you look at Wrex's armor I added a Kevlar type bump map to the non-plated parts of the armor, a rough metallic bump to the plated areas, and a diamond pattern bump to the dark parts. It takes experimentation with the patterns and the bump map tool to get the desired look.
Then once the colored texture is to my liking, I like to generate a new normal map which will Incorporated all of the textures and tweaks I just created. There is an add-on for this in GIMP. Again it takes experimentation with the plug-in to find a desired look. Once I have generated a new normal map I like, I blend it (using layers and "grain merge" mode) with the original normal map. I use the original because it maintains all of the 3D data ( the depth and light angle that the developers captured from the 3D model), if I only used the one generated from my re-texture the result is very flat and characters don't "pop" (This is because it's generated from a 2D Texture and is missing the 3D data from the model). It took me months think of and get this technique down, but I like the results.

So in short you need to have or develop some photo editing skills, an eye for what you want, and the tools mentioned above to do it. Also, you need time, time, time :). The great thing about Gimp and TexMod is that they are free.
The sorting of textures is a pain. You need to make sure you copy all of the names of the textures you want in a pack into a TexMod.log file. Set up the directory just like I state in my tutorial on Moddb. The difference here is you go to "Package Build" in TexMod and select the log file and click "build", then name the .tpf appropriately. Voila you should be able to load the textures into the game and see how they look.

Be prepared to re-do everything again and again, as sometimes what looks great in 2D looks awful in game ;)

TexMod Advanced Setup for Mass effect New Texture Updated/Improvements Mod

TexMod Advanced Setup for Mass effect New Texture Updated/Improvements Mod

Management Tutorial 10 comments

This will explain how to set up TexMod for use with my mod in an unconventional way, but one in which I have seen zero graphical issues that are well...

Setting Up TexMod

Setting Up TexMod

Textures Tutorial 8 comments

This tutorial will help you get TexMod running and understand the potential issues and slight flaws with TexMod.

RSS feed Downloads
MEUITM (.tpfs) Direct Link 12/06/14

MEUITM (.tpfs) Direct Link 12/06/14

Full Version 4 comments

.tpfs for people who want to pick and choose what to use and know how to use ME3Explorer to mod ME1. Recommended for advanced users only.

M.E.U.I.T.M. Torrent link 12/06/14

M.E.U.I.T.M. Torrent link 12/06/14

Full Version 17 comments

Latest version of the mod as of 12/06/14 This is the torrent version of the full download, please click read more+ for full details of updates and fixes.

M.E.U.I.T.M. Readme and Troubleshooting

M.E.U.I.T.M. Readme and Troubleshooting

Tutorials 4 comments

PLEASE READ the full version by downloading or for a nicer version by clicking the read more+ link.

M.E.U.I.T.M. part 7 12/06/14

M.E.U.I.T.M. part 7 12/06/14

Full Version 1 comment

Mass Effect Updated/Improved Textures Mod (TexMod free version) This is the latest version of the mod, it is a direct install, extract ALL 7 parts into...

M.E.U.I.T.M. part 6 12/06/14

M.E.U.I.T.M. part 6 12/06/14

Full Version 1 comment

Mass Effect Updated/Improved Textures Mod (TexMod free version) This is the latest version of the mod, it is a direct install, extract ALL 7 parts into...

M.E.U.I.T.M. part 5 12/06/14

M.E.U.I.T.M. part 5 12/06/14

Full Version 1 comment

Mass Effect Updated/Improved Textures Mod (TexMod free version) This is the latest version of the mod, it is a direct install, extract ALL 7 parts into...

Post comment Comments  (50 - 60 of 1,511)
MEFanatic
MEFanatic

This mod looks amazing but I have one big issue, IT WON'T SHOW! I don't know what the problem is, I've tweaked the engine, installed the mods 3 times and I don't know what to do! The only thing I didn't from the readme file was the LAA patch which it said irreversable error when I tried to extract masseffect.exe.

HELP ME PLEEEEEEAASE!

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CDAMJC Creator
CDAMJC

Make sure you are installing it to the correct directory and also that steam isn't set to "keep this game up to date" because it will restore the un-modded version. I think Origin has a similar feature so make sure that is also disabled.

If all else fails install the mod to a new folder and then drag and drop the contents into the proper directory and click "yes to overwrite". that should do the trick.

Reply Good karma+1 vote
MEFanatic
MEFanatic

What do you mean by directory? Sorry I'm new to this and my pc is on swedish so is directory like the place I'm installing it on or...? Also I can't seem to find to disable the keep the game up to date feature.

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MEFanatic
MEFanatic

NEVERMIND! I figured it out! Pretty silly mistake but I'm a n00b at this so.. thank you so much for this mod and if you're going to do something similar with me2 I'll happily download it!

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madrict
madrict

Just wanted to pop back in and say how much I love this mod. It really is the best mod I have ever used. The quality is fantastic. Thank you so much for your hard work on this, really makes mass effect look on par with 2 and 3 :)

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erikapwns
erikapwns

Hey there CDAMJC thank you so much for this awesome mod !! But I am encountering a problem where my Shepard's head is covered with a full patchy blackness, and I have no idea why :( I even tried deleting the Chached shader files and even tried using your 'Missing Textures' solution, no luck whatsoever... Any particular reason as to why that is ?? Everything else looks BEAUTIFUL it's just always my character :(

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CDAMJC Creator
CDAMJC

Turn off ambient occlusion in Nvidia control panel, it is broken since they switched to HBAO+ and for some reason enabled by default for Mass Effect.

Reply Good karma+3 votes
erikapwns
erikapwns

UPDATE: OH MY GOSH I DID IT okay so I flicked through the comments section of this and saw how some other people had the same problem, I just deleted my BIOengine file in the folder and re-loaded the game and now everything's good as new !! I hope this helped anyone with this problem, and once again CDAMJC Thank you for this amazing mod !! :D

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erikapwns
erikapwns

Ahh, I have tried :( still the same old patchy blackness, even in character creator, all the hairs (except for the curly short cut) are a patchy blackness. Please help for I don't know what to do :'(

I even tried turning off Anisotropic filtering, and the Shadow Cache as well... no luck

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Guest
Guest

Having some trouble with the mod.. I followed all the steps and changed the entries stated in the readme. However, once i started the game, I cant use my mouse properly. Like, the slightest movement will cause it to keep cutting around and randomly, but works fine if im moving and then try to move my mouse around. But if im standing still or not pressing a movement key, it keeps cutting around and I cant see anything

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CDAMJC Creator
CDAMJC

I don't think this is mod related, nothing in the mod effects this type of thing.

Reply Good karma+1 vote
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Highest Rated (16 agree) 10/10

I have to say I don't have anything bad to say about this mod. It fixes the only downside of the original mass effect, that is that the textures looked quite low resolution, something I have often noticed (and disliked) when playing through the game. The amazing quality, a lot of painful hard work, and clearly a lot of dedication shown in the creation of this in my mind justifies a full 10 out of 10. You fixed the only thing I did not like about ME1, and I thank you for it. My re-play of the whole…

Jul 29 2013 by Jeroenimo

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