Welcome Modders and Mod users,

I'm trying to fix some of the "uglies" in ME1 and give it the polished look the epic story line deserves. So far I have updated/re-textured: Light and Shadow Maps on walls and floors, Kaidan, Tali, Garrus, Wrex, Liara, Saren, Benezia, Udina, Council, Anderson, Joker, Chakwas, Colonists, Scientists, Keepers, Normandy, Mako, many NPC clothings, Geth ship, volus, hanar, elcor, some armors and default character armors including N7 armor (of characters re-textured). This was Acheived by texture editing (up-scaling, re-painting, adding details, adding textures, adding bump maps, and rebuilding normal maps). Finally, but probably my favorite, I made a new Film Grain Texture to replace the muddy Film Grain with a much less obnoxious ME2 "looking" effect. Now you can keep film grain on and still have a crisp picture.

Requests are always welcome :)

Video Showcases:

Mod Spotlight by CaptainShack from TheXpGamers, Thank you so much for the spotlight :)

Video by Darzkai over at SBN a.k.a. Darziak at Lets Play. The video showcases the mod running with SweetFX for enhanced color and contrast, Nvidia Forced AO, and a custum Garrus reticle by Darzkai. Thanks for making this showcase Darzkai!

This mod is free and always will be. Over the years I have had a few offers for donations and I have recently decided that I will attempt to accept donations only if they are to support me and if you find my services (continued efforts and support) helpful. The donations are not for the mod or any content within. If you, like some, simply want to show appreciation for my efforts then by all means please donate. It will help me continue modding, cover software, and cover PC hardware costs which I use to mod. If you are inclined to do so, I thank you sincerely :)

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MEUITM (.tpfs) Direct Link 12/06/14

MEUITM (.tpfs) Direct Link 12/06/14

Mar 18, 2014 Full Version 2 comments

.tpfs for people who want to pick and choose what to use and know how to use ME3Explorer to mod ME1. Recommended for advanced users only.

M.E.U.I.T.M. Torrent link 12/06/14

M.E.U.I.T.M. Torrent link 12/06/14

Sep 1, 2013 Full Version 11 comments

Latest version of the mod as of 12/06/14 This is the torrent version of the full download, please click read more+ for full details of updates and fixes.

M.E.U.I.T.M. Readme and Troubleshooting

M.E.U.I.T.M. Readme and Troubleshooting

Jul 29, 2013 Tutorials 1 comment

PLEASE READ the full version by downloading or for a nicer version by clicking the read more+ link.

M.E.U.I.T.M. part 7 12/06/14

M.E.U.I.T.M. part 7 12/06/14

Jul 29, 2013 Full Version 1 comment

Mass Effect Updated/Improved Textures Mod (TexMod free version) This is the latest version of the mod, it is a direct install, extract ALL 7 parts into...

M.E.U.I.T.M. part 6 12/06/14

M.E.U.I.T.M. part 6 12/06/14

Jul 29, 2013 Full Version 1 comment

Mass Effect Updated/Improved Textures Mod (TexMod free version) This is the latest version of the mod, it is a direct install, extract ALL 7 parts into...

M.E.U.I.T.M. part 5 12/06/14

M.E.U.I.T.M. part 5 12/06/14

Jul 29, 2013 Full Version 1 comment

Mass Effect Updated/Improved Textures Mod (TexMod free version) This is the latest version of the mod, it is a direct install, extract ALL 7 parts into...

Post comment Comments  (20 - 30 of 1,354)
daLok1nho Jan 1 2015, 7:02am says:

Oy mate! There is a tutorial on .ini config here Forum.bioware.com where it states that I have to 'find' some lines which don't exist in my BioEngine.ini

Any idea why?

+1 vote     reply to comment
CDAMJC Creator
CDAMJC Jan 1 2015, 1:36pm replied:

x:\Users\xxx\Documents\BioWare\Mass Effect\Config

Make sure you are editing the bioengine.ini that's in the above directory not the one that's in the game folder.

+2 votes   reply to comment
daLok1nho Jan 2 2015, 5:11am replied:

Yeah I got it thanks... it takes helluva time to load tho.

+1 vote     reply to comment
CDAMJC Creator
CDAMJC Jan 3 2015, 1:45pm replied:

The first time you load it after clearing the shader cache is the worst, however I do notice a longer start time now that I have included the new soft shadows from daemonjax. I think they take longer to compile in the shaders (not entirely sure) but I think the trade off is worth it, the shadows were really bad before. Anyway I hope you enjoy the mod :).

+2 votes   reply to comment
daLok1nho Jan 3 2015, 5:34pm replied:

Well eh, I used the .tpf pack and I chose a few of them, it took with my B960 pentium (dual 2.2 Ghz) 10 mins+ to load it :D

The mod is great although not perfect, UE3 and especially Mass Effect are not very greatly moddable, but that is not your fault. It's great though that even after such a time you are still working on this! Keep it up.

+2 votes     reply to comment
CDAMJC Creator
CDAMJC Jan 3 2015, 7:24pm replied:

Using TexMod does take forever to load and produces visual glitches (I don't personally recommend TexMod for these reasons and that it will crash if you choose to try to load too many textures), the only way around it is to install manually with MEExplorer or use the installer. Those methods permanently mod the game which avoids Texmod's flaws. Also TexMod is very demanding performance wise, the installer or MEExplorer methods are much nicer to hardware.

+2 votes   reply to comment
daLok1nho Jan 4 2015, 11:13am replied:

I didn't know about that! Will definitely try, thanks for the heads up!

+2 votes     reply to comment
ovd77 Dec 29 2014, 11:47am says:

I would like to thank you for this ! Its a great mod for excelent game :)
I was kinda scared,because my Hp ProBook 4530s (I5,4GB Ram,HD6490M) can run games,but not newest ones,but it seems that my little thing could handle this....
It looks great,really thank ya mate !
And happy new year :)

+2 votes     reply to comment
Skarfar90 Jan 10 2015, 11:23pm replied:

Based on your computer specifications, it should be possible to run this on medium settings at your display's native resolution (probably 1366x768), without any big framerate issues.. Would actually say that the game engine (Unreal Engine 3) is more processor-demanding.. and believe me it is.. (had a massive fps-gain when upgrading from AMD to Intel) - and an i5 is more than enough :)
Graphics-wise if you plan on running this on the ultra-high setting, you would probably need something equivalent to a GTX 560Ti/Radeon HD 5850 or better.. (This is purely a speculative requirement)

As for me, I do not have any issues with the mod.. Running this off of a Core i7 4790k and dual GTX 650Ti Boost cards, looking sweet on ultra-high

+3 votes     reply to comment
madrict Dec 12 2014, 5:38pm says:

Just stopping by to once again say thank you!

I am enjoying another play through of ME1 with this mod and it is fantastic!

P.S. Kaidan's teeth look perfect now, thank you for whitening them! It totally improved an important element of the game for me that I tend to focus on a lot, so thanks! Have a great Christmas/New Year! :D

+2 votes     reply to comment
CDAMJC Creator
CDAMJC Dec 14 2014, 6:50pm replied:

I'm glad you like the teeth! Thanks for letting me know it resolved the issue :) Happy holidays :D

+2 votes   reply to comment
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Released Jul 29, 2013
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Highest Rated (16 agree) 10/10

I have to say I don't have anything bad to say about this mod. It fixes the only downside of the original mass effect, that is that the textures looked quite low resolution, something I have often noticed (and disliked) when playing through the game. The amazing quality, a lot of painful hard work, and clearly a lot of dedication shown in the creation of this in my mind justifies a full 10 out of 10. You fixed the only thing I did not like about ME1, and I thank you for it. My re-play of the whole…

Jul 29 2013, 7:49pm by Jeroenimo

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