Empire at War Remake mod for Forces of corruption. See this mod page for more info and gameplay examples.

A few people have requested that I put up a patreon link in the mod description, so for those who feel like the mod is worth something, here it is. If you enjoyed the mod, you can now buy me a beer! Or if you don't, that's no problem of course, this mod is 100% free!
Patreon.com

This is the mods discord server, where people talk about the mod, star wars related matters and other random stuff, everyone is welcome: Discordapp.com

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RSS Articles

The Empire at War Remake mod is now available on Steam Workshop!

Follow this link for easy access: Steamcommunity.com

The mod should work without the 4 gb memory patch, since the Steam version of the game now has it integrated since the last update. If you're still having any issues, try to apply it anyway. It comes automatically with the high performance textures. Enjoy!

Closed beta testing

Closed beta testing

News 3 comments

Hi guys, Next month I'll be doing a closed beta test of the development version of the mod.

"Drastic" gameplay changes

"Drastic" gameplay changes

News 22 comments

A list outlining some major changes to the mods gameplay.

Crash Fix (OUTDATED, READ LATEST NEWS ARTICLE)

Crash Fix (OUTDATED, READ LATEST NEWS ARTICLE)

News 55 comments

CrashfixCrashfixCrashfixCrashfixCrashfixCrashfixCrashfix

The idiot proof way of installing this mod.

The idiot proof way of installing this mod.

News 91 comments

Nobody can possibly complain about not being able to install it properly now...

RSS Files
Empire at War Remake V0.9

Empire at War Remake V0.9

Full Version 95 comments

The much anticipated new version of the Empire at War Remake is now out!

Very High Performance Textures

Very High Performance Textures

Patch 17 comments

This add-on makes most of the 4K and 2K textures 1K, greatly increasing performance.

Empire At War: Re Beta IV

Empire At War: Re Beta IV

Full Version 152 comments

OLD OLD OLD OLD OLD OLD OLD OLD OLD OLD OLD OLD OLD!

Large Patch, GC maps, Death Star, skirmish ect.

Large Patch, GC maps, Death Star, skirmish ect.

Patch 32 comments

OLD OLD OLD OLD OLD OLD OLD OLD OLD OLD OLD OLD OLD!

Empire At War: Re Beta III

Empire At War: Re Beta III

Full Version 114 comments

OLD OLD OLD OLD OLD OLD OLD OLD OLD OLD OLD OLD OLD!

Empire At War: Re Beta II

Empire At War: Re Beta II

Demo 149 comments

OLD OLD OLD OLD OLD OLD OLD OLD OLD OLD OLD OLD OLD!

Comments  (0 - 10 of 3,294)
Epic445
Epic445

is there a way to get the old huge gc maps back

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Redfield88
Redfield88

Any plans for bringing the ground game up to the gold standard you've set for this mod?

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Nagrach
Nagrach

Funny... I only get the "A required security module can not be activated. This program can not be executed." Error using the 4gb patch. Without it, no Problem. But than the mod doesn't even start...

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Mythia
Mythia

If you're suffering from the "A required security module can not be activated. This program can not be executed." error, you need to install the 64-bit patch to your game.

Moddb.com

Install that, then install the 4gb patch to the swfoc.exe

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Nagrach
Nagrach

I only get it WITH the 64 bit Patch, thats the Problem...

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Mythia
Mythia

Really? Huh, that's the first I've heard. Not sure on how to help you then, sorry.

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Nagrach
Nagrach

It works! It actually Works! Hahahahah :D.
Thanks, your my Jedi for today.

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Nagrach
Nagrach

But I didn't know about the other Patch. I will try it with an Reinstall, thx.

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SepulchureX
SepulchureX

Goddammit, those AAF-2 sure can take a beating, just as in their description.

I just tried out the mod, and one of them safely took all the firepower of the Purifier for 5 minutes straight, until I got bored of it and sent that enormous piece of ship to destroy the Rebel space station. It did its job, the only thing that remained was to destroy the remaining enemy ships, which happened to be four AAF-2 frigates. I needed 15 minutes of shooting and those fancy superlaser star destroyers to take them down, and I was playing 2v2, so I had the help of my ally. Meanwhile Purifier was too busy turning, flew off the edge of the map and didn't come back until the end of the game.

Are those issues going to be fixed, or not likely? Don't get me wrong, the mod is glorious, graphics are damn great, but I won't play against the rebels ever again because I fear facing the indestructible space turtles.

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warrio5
warrio5

Is there any fix on the crashed saves issues for galatic conquest? I love this mod but unable to play the game after a corrupted saves wreck it really make me frustrated. I have tried everything, from the low texture to the 4gb patch, still the same result :(

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Jeroenimo Creator
Jeroenimo

I'm sorry, there's currently no fix. The best that can be done is strain the game engine as little as possible, the 1K texture pack would help do that.

Reply Good karma+1 vote
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Star Wars: Empire at War: Forces of Corruption
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Highest Rated (9 agree) 9/10

I'm really quite fond of this mod- particular highlights are your inclusion of some of my favorite Imperial ships, as well as the fact that you seem to admire the work of Ansel Hsiao as much as I do. I love all the completely new ships as well as the revamped models of the existing ones (more to come?), I love the accurately-sized fighters, I love the description of the Nimbus (though question your judgement of such a beautiful fighter). I especially enjoy that you've resized and renamed some of…

Jul 13 2015 by ArmchairAkula

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