About:


This mod wants to keep the original FoC experience, just with improved graphics, while adding a few units to keep it interesting.

This means new models and textures for almost all units. It also ramps up the difficulty so that the game remains challenging even after you've learned how to play it. All changes will only apply to space, ground is uneffected, as I'm not a big fan of ground combat.

What I'd like to do in the mod is make the higher tier units more dangerous, so that when you see a Star Destroyer it will be a larger threat than in the vanilla game. I do this not by giving the ship higher shield points, or add more hardpoints, but by making some of the hardpoints untargetable. This will ensure the ship is a threat right up untill it blows up, thus making larger ships with more health more dangerous for a longer time. Higher tier ships will also cost more.

The mod will also add one additional tier of battleship above the normal Star Destroyer, Mon Calamari Cruiser and Keldabe Battleship, though seeing one of these will be a special occasion and plenty of reason for panic.

This is my little love project, besides my main mod, Old Republic at War ( Moddb.com ) Sometimes I get a little sick of all the Old Republic era stuff and want to do something closer to the original game, in a different time line.

Constructive critisism is appreciated and taken into consideration, and occasionally I'll make a poll about something to get different opinions on the subject, though the final decision remains mine. No unit requests.I reserve the right to write back an angry response or flat out ignore you.

This is my interpertation of an updated FoC, I like to think I have high quality standards and I always try to improve the mod in all ways, graphical, gameplay related or otherwise.

I hope you enjoy your stay here and that you're as excited for the mod as I am!
-Geroenimo

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13 comments by Jeroenimo on Dec 19th, 2014

So the Empire and Rebels have quite enough starships as of now imo, and a lot of them are fully done. Some still need either their hardpoints made targetable or fires added. I don't see this as a priority.

What I do see as a priority is moving to the Consortium because they've got quite a bit of stuff that's unfinished. First off I'm going to introduce 2 ships as heavy frigates: The Valiant class and the Legacy class. Both Republic warships that I like a lot but haven't ever made. I might actually add even more clone wars era ships to the Consortium, we'll have to see.

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Imperial Ship Pack

Imperial Ship Pack

Jun 6, 2014 Vehicle Model 23 comments

You can see more screenshots of the models on my profile.

Post comment Comments  (0 - 10 of 509)
AceGamer40K
AceGamer40K Feb 22 2015, 12:27am says:

This looks......awesome, I need this

+1 vote     reply to comment
Darth_Ragnus
Darth_Ragnus Feb 20 2015, 2:05pm says:

this is pure awesomenesss i cant wait to play this!!!! Hey @jeromenimo are you going to redue the space stations? and also are does the empire still have interdictors? are you going to add the dominator class SD??? Dude im so excited!! It'd also be awesome if you added the arc-class assult cruiser, praetor II, and Modular Taskforce Cruiser did u have plans on adding ships like these? It would be awesome to see all faction to have more ships than the original game... again AWESOME work!!!

+1 vote     reply to comment
Darth_Ragnus
Darth_Ragnus Feb 20 2015, 2:28pm replied:

I was thinking it could b a good idea to keep the Immobilizer 418 cruiser as a cheaper interdictor class and add the dominator class SD as a headache with more firepower and better defensive capabilities for factions trying to get away. Of course it would cost more lol. I know you said no requests its not one... just want to put that in the air.. just wanted to see if you had plans on adding stuff like this... ^_^

+1 vote     reply to comment
Witcking321
Witcking321 Feb 21 2015, 2:45pm replied:

I remember that he said that he hates the indictor and dominator class visuals.
The empire got already the allegiance and bellator, another capital ship like the praetor would be overkill.
I guess arc = acclamator? He replaced it with the gladiator sd.
The MCT could have a chance but i doubt it because of it's non triangle form, it wouldn't fit the imperial theme that much.

Also, if you look the comment under you, he says he is 80% finished and just do some polishing and if you look at the news section, he said he want to focus on the consortium because the rebels and empire got enough ships.

+3 votes     reply to comment
shadowripperx
shadowripperx Feb 18 2015, 9:33pm says:

love detatil the ISD love Empire see so much realistc you have nice job can wait for you mod looking forward for this how the mod is porcent amost done or still in progress? thanks btw

+1 vote     reply to comment
Jeroenimo Creator
Jeroenimo Feb 20 2015, 4:13am replied:

Thanks, I'm basically 80% done, though the last 20% might take a while, polishing is always a painstakingly long process, but worth it in the end ;)

+2 votes   reply to comment
Striker11
Striker11 Feb 17 2015, 1:54pm says:

Are you going to also include the ISD I in the mod like you had it originally or did you decide just to go with the ISD II?

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Jeroenimo Creator
Jeroenimo Feb 17 2015, 9:42pm replied:

That was originally the plan yes, eventually I changed this so that all ISDs are now ISD IIs, cost has been increased to compensate.

+1 vote   reply to comment
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