About:


This mod wants to keep the original FoC experience, just with improved graphics, while adding a few units to keep it interesting.

This means new models and textures for almost all units. It also ramps up the difficulty so that the game remains challenging even after you've learned how to play it. All changes will only apply to space, ground is uneffected, as I'm not a big fan of ground combat.

What I'd like to do in the mod is make the higher tier units more dangerous, so that when you see a Star Destroyer it will be a larger threat than in the vanilla game. I do this not by giving the ship higher shield points, or add more hardpoints, but by making some of the hardpoints untargetable. This will ensure the ship is a threat right up untill it blows up, thus making larger ships with more health more dangerous for a longer time. Higher tier ships will also cost more.

The mod will also add one additional tier of battleship above the normal Star Destroyer, Mon Calamari Cruiser and Keldabe Battleship, and seeing one of these will be a special occasion and plenty of reason for panic.

This is my interpertation of an updated FoC, I like to think I have high quality standards and I always try to improve the mod in all ways, graphical, gameplay related or otherwise.

I hope you enjoy your stay here and that you're as excited for the mod as I am!
-Geroenimo

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RSS Articles

MEMORY CRASHES OR "SECURITY MODULE" ERROR:

This mod is graphically intensive. This doesn't mean you need a monster pc to run the mod without issues or crashes, but instead, it means that the game will run out of memory and crash at some point or another, regardless of your computer. Installing the 4 GB patch gives the game 4 GB of memory to work with instead of 2. This will prevent crashes.

If you have problems with the 4GB patch, try this one instead: Techpowerup.com

For the "A required security module can not be activated. This program can not be executed." error:
This'll happen if you don't use the GoG version of empire at war, I recently found out this fix seems to work for people: Gamefront.com Install this, and then install the 4 GB patch.

ATTENTION STEAM USERS:

Apparently steam doesn't like the 4 GB patch included in the download, instead, use this 4 GB patch instead: Techpowerup.com

From a guest who followed the instructions:

"Those that are struggling to get the mod to work on steam without crashes, here is what i did (Note that the instructions are on the comments section, however they are not clear)

I downloaded the file linked in the "how to fix crashes and the security module error" which takes you to gamefront. This should download a file with a Forces of Corruption executable, which you then need to unzip or whatever you use. You then need to patch the executable in that file with the 4GB of ram patch attached to this mod. Once that has completed, you need to then move the patched executable and replace it with the steam version's. You then need to set up a shortcut, go to properties and in the target parameter enter this "C:\Program Files (x86)\Steam\steamapps\common\Star Wars Empire at War\corruption\swfoc.exe" MODPATH=Mods/EAW-Re. Boom. Done."

SAVEGAME CRASHES:

Thanks to twomorelevels for this info:
Turns out people were having similar issues with Republic At War and someone said they managed to stop the crashing by copying the ai folder from the mod's data folder into the base game's data folder (EAWX->Data for GOG).

-----------------------------------------------INSTALLATION TUTORIAL-----------------------------------------------





"Drastic" gameplay changes

"Drastic" gameplay changes

News 21 comments

A list outlining some major changes to the mods gameplay.

Crash Fix (OUTDATED, READ LATEST NEWS ARTICLE)

Crash Fix (OUTDATED, READ LATEST NEWS ARTICLE)

News 47 comments

CrashfixCrashfixCrashfixCrashfixCrashfixCrashfixCrashfix

The idiot proof way of installing this mod.

The idiot proof way of installing this mod.

News 88 comments

Nobody can possibly complain about not being able to install it properly now...

Empire, Rebels, Consortium

Empire, Rebels, Consortium

News 19 comments

bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla

RSS Files
NEW: Empire At War: Re Beta IV

NEW: Empire At War: Re Beta IV

Full Version 118 comments

New version of the mod! The 4gb allocation patch is now included in the archive for easy access. The archive includes the mineral patch fix.

Kandosii Dreadnought Free Release

Kandosii Dreadnought Free Release

Vehicle Model 10 comments

The files for the Kandosii. Made by me, please give proper credit!

Consortium Ship Pack Freerelease

Consortium Ship Pack Freerelease

Vehicle Model 13 comments

The files for the Lucrehulk, Keldabe/Kedalbe, Valiant, Vengeance, and Droid Tri Fighter. Made by me, please give proper credit!

Veragitor free release

Veragitor free release

Vehicle Model 20 comments

Someone requested the Veragitor files so here they are.

Secutor Star Destroyer free release, V2

Secutor Star Destroyer free release, V2

Vehicle Model 2 comments

Someone requested the Secutor files so here they are. Never made it into one of the mod releases. Please keep in mind this is old work and definitly not...

Secutor Star Destroyer free release

Secutor Star Destroyer free release

Vehicle Model 37 comments

Someone requested the Secutor files so here they are. Never made it into one of the mod releases. Please keep in mind this is old work and definitly not...

Comments  (0 - 10 of 2,557)
Jared_Kane☭
Jared_Kane☭

Super Mod but pls make it possible to work on Steam without changing the exe that would be awesome thank you very much !!

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Chalenge
Chalenge

Hey i actually have a question, why is it that you can recruit the Venator in Skirmish but not in GC.

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Guest
Guest

Hi, I've followed all the steps listed above, but when I run the game with the 4gb patch it gives me 'error code 51'. I am using Steam. this does not occur when I do not run the patch.

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Chalenge
Chalenge

i managed to make it run on steam, there is also the instruction above.

1:Download this swfoc executable Gamefront.com

2:patch the swfoc executable which u downloaded with the normal 4 gb patch which comes with the mod.

3:Overwrite the swfoc executable in the steam corruption folder with the on you just downloaded and patched.

4:Make a shortcut of the swfoc executable from corruption folder.

5:Klick preferences on the swfoc shortcut and Change target to "D:\Steam\steamapps\common\Star Wars Empire at War\corruption\swfoc.exe" MODPATH=Mods\EAW-Re (or where your game is installed , it shouldnt be the same path as mine).

6:start the game from the shortcut.

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Garrus_Valkyrin
Garrus_Valkyrin

Ive tried this before it seems to work but little did you know what your doing is removing the 4GB patch entirely. If you just didnt install it the mod would work. kinda

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Awesomesauce935
Awesomesauce935

Oh just something i noticed in the current version, the Imperial frigate with the asymmetric design (i forget the name) that's available in skirmish seems to be unable to attack.

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Maelstrom1992
Maelstrom1992

Bit of a conundrum here - I can get nearly every mod to run that I try, except Empire at War RE. I have a disc copy of Empire at War Gold, which runs Corporate Addon Mod, Imperial Civil War, and others with no perceived difficulty (at least in Skirmish, I don't generally play much GC). However for some reason, despite following all of the listed instructions (outside of buying the game again from GOG) I can't get Re to run. I try to start it up, get the splash screen, and then it CTD's before it even reaches the main menu.
Anyone have any ideas of something I can try to get it to work? I'm running an old Dell with Windows 7 on it that I've been slowly upgrading over the past 5 years, if that helps.

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Guest
Guest

I'm playing this on steam and I'm getting a crash every 15-20 minutes. It doesn't say memory crash, it says something about an exception has occured.

I have the steam version, EaW Gold, Windows 10, ASUS G75VW i7 GTX660M 2GB RAM

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JulianSTW
JulianSTW

2GB RAM? Not enough!

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Guest

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Star Wars: Empire at War: Forces of Corruption
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99 votes submitted.

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Highest Rated (8 agree) 9/10

I'm really quite fond of this mod- particular highlights are your inclusion of some of my favorite Imperial ships, as well as the fact that you seem to admire the work of Ansel Hsiao as much as I do. I love all the completely new ships as well as the revamped models of the existing ones (more to come?), I love the accurately-sized fighters, I love the description of the Nimbus (though question your judgement of such a beautiful fighter). I especially enjoy that you've resized and renamed some of…

Jul 13 2015 by ArmchairAkula

Lowest Rated (2 agree) 1/10

Doesn't support the steam version

Jan 30 2017 by mrsuperdude

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