CRASH FIX IN UPCOMING NEWS POST!

About:


This mod wants to keep the original FoC experience, just with improved graphics, while adding a few units to keep it interesting.

This means new models and textures for almost all units. It also ramps up the difficulty so that the game remains challenging even after you've learned how to play it. All changes will only apply to space, ground is uneffected, as I'm not a big fan of ground combat.

What I'd like to do in the mod is make the higher tier units more dangerous, so that when you see a Star Destroyer it will be a larger threat than in the vanilla game. I do this not by giving the ship higher shield points, or add more hardpoints, but by making some of the hardpoints untargetable. This will ensure the ship is a threat right up untill it blows up, thus making larger ships with more health more dangerous for a longer time. Higher tier ships will also cost more.

The mod will also add one additional tier of battleship above the normal Star Destroyer, Mon Calamari Cruiser and Keldabe Battleship, though seeing one of these will be a special occasion and plenty of reason for panic.

This is my little love project, besides my main mod, Old Republic at War ( Moddb.com ) Sometimes I get a little sick of all the Old Republic era stuff and want to do something closer to the original game, in a different time line.

Constructive critisism is appreciated and taken into consideration, and occasionally I'll make a poll about something to get different opinions on the subject, though the final decision remains mine. No unit requests.I reserve the right to write back an angry response or flat out ignore you.

This is my interpertation of an updated FoC, I like to think I have high quality standards and I always try to improve the mod in all ways, graphical, gameplay related or otherwise.

I hope you enjoy your stay here and that you're as excited for the mod as I am!
-Geroenimo

If you enjoy what I'm creating and want to support me in making my mods, a great way to do so is to send me a tip! Tips help to keep me modding when otherwise I would have to spend my time working "real" jobs leaving me unable to do the work I love, which is modding. Paypal.com

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RSS Articles

Crash Fix

News 22 comments

Quite a few people have reported crashes. To fix said crashes use the GoG version of EAW, which has been altered by GoG to work on every system, alongside the 4 GB patch.

4 GB patch: Youtube.com

This SHOULD fix any crashes people have.

Special thanks to user 0il for pointing this out. You should check his other videos since he has smooth battles with 100 pop cap. Very cool to look at imo.

I recently bought GoGs Empire at war Gold pack. ( Gog.com ) It works on all versions of windows, including 10, which is what I now run on my new machine. GoG ensures that every game it has on its platform runs on almost any system. With this you no longer need to install any 64 bit patch, or crack, to get it to work. Just install and play. Then, after applying this crash fix to both the EAW executable as well as the FoC executable ( Youtube.com ) I can run the game at 50 pop cap without crashes, this even holds up in 2v2 skirmish vs hard AIs. Here is a video of me doing that: Youtube.com

TL:DR
1. Get GoG version of EAW.
2. Install GoG version of EAW.
3. Apply crash fix.
4. Install mod.
5. Play mod ---> no crashes.
6. ???
7. Profit!

The idiot proof way of installing this mod.

The idiot proof way of installing this mod.

News 62 comments

Nobody can possibly complain about not being able to install it properly now...

Empire, Rebels, Consortium

Empire, Rebels, Consortium

News 17 comments

bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla

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Comments  (0 - 10 of 1,583)
XP3RiX
XP3RiX

Hey its me again, i just tried several clean installations but it never worked.
Until...i simply tried the earlier build, now it starts properly and i can play for some time until i get the exception error.
I also had this Error with RaW when i spawned many units, but there was a fix for a xml.
Anyway the space battles looks fantastic, although i prefer to see the laser blasts bigger and more colorful. But you definitely hit the nail with the turrets on the ships and the rockets!!!
Are you going to give Thrawns star destroyer the blue tint back or atleast the decal from the rebel-series? I also miss some descriptions for some ship, probably cause older version or because i play it in german. Let me know if you need help in translating ! :)

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Jeroenimo Creator
Jeroenimo

Just put the mod in the Mods folder and hit the shortcut, if the shortcut doesn't work, simpely edit the target paths in the shortcuts properties and it should work fine. Glad you like it though, even if it's an older version.

Reply Good karma+1 vote
BagaturKhan
BagaturKhan

Will be in future new factions in this mod?

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Jeroenimo Creator
Jeroenimo

No.

Reply Good karma+1 vote
moranman111
moranman111

No Death Star in GC?

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userz
userz

Where is the older version of this mod? you know the one before 2016...!?

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Jeroenimo Creator
Jeroenimo

That does not exist.

Reply Good karma+2 votes
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Guest

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userz
userz

How to add procastor (forgot how to spell) to the skirmish game mode? and why was it not added to the skirmish?

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Jeroenimo Creator
Jeroenimo

Add the ships name to the Starbases.xml build lists.

Reply Good karma+2 votes
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Highest Rated (7 agree) 9/10

I'm really quite fond of this mod- particular highlights are your inclusion of some of my favorite Imperial ships, as well as the fact that you seem to admire the work of Ansel Hsiao as much as I do. I love all the completely new ships as well as the revamped models of the existing ones (more to come?), I love the accurately-sized fighters, I love the description of the Nimbus (though question your judgement of such a beautiful fighter). I especially enjoy that you've resized and renamed some of…

Jul 13 2015 by ArmchairAkula

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