This mod wants to keep the original FoC experience, just with improved graphics, while adding a few units to keep it interesting.

This means new models and textures for almost all units. It also ramps up the difficulty so that the game remains challenging even after you've learned how to play it. All changes will only apply to space, ground is uneffected, as I'm not a big fan of ground combat. 

What I'd like to do in the mod is make the higher tier units more dangerous, so that when you see a Star Destroyer it will be a larger threat than in the vanilla game. I do this not by giving the ship higher shield points, or add more hardpoints, but by making the hardpoints untargetable. This will ensure the ship is a threat right up untill it blows up, thus making larger ships with more health more dangerous for a longer time. Higher tier ships will also cost more.

The mod will also add one additional tier of battleship above the normal Star Destroyer, Mon Calamari Cruiser and Keldabe Battleship, though seeing one of these will be a special occasion and plenty of reason for panic. 

This is my little love project, besides my main mod, Old Republic at War ( Moddb.com ) Sometimes I get a little sick of all the Old Republic era stuff and want to do something closer to the original game, in a different time line. 

Constructive critisism is appreciated and taken into consideration, and occasionally I'll make a poll about something to get different opinions on the subject, though the final decision remains mine. No unit requests.I reserve the right to write back an angry response or flat out ignore you.

This is my interpertation of an updated FoC, I like to think I have high quality standards and I always try to improve the mod in all ways, graphical, gameplay related or otherwise. 

I hope you enjoy your stay here and that you're as excited for the mod as I am!

Image RSS Feed Latest Screens
Rebel tier 5 warship Some of the new nebulae Some of the new nebulae
Blog RSS Feed Report abuse Latest News: New nebulae, starfields and planet textures

14 comments by Geroenimo on Mar 25th, 2014

There has been a slight issue with permissions, and therefor all nebulae, starfield textures and planet textures will be replaced by new ones, all old ones removed complete untill a replacement has been made. This is effective inmedietly.

Further more, the ORAW download has been removed, as it contained the starfields, nebulae and textures, so if you're wondering where the download went, there you have it. And updated version will be uploaded in time.

In EAW: RE, the Blue Diver is also removed and will be replaced by another ship, as it had small edits on it made by the person who retracted permission.

Media RSS Feed Latest Video
Post comment Comments  (20 - 30 of 293)
Witcking321 Mar 26 2014, 11:58am says:

Sad to hear about that permission problem.
Hmm possible candidates for a new tier 5 rebel battleship would be:
-the ship which that guest mention before, the MC80b
-Lucrehulk class battleship, they were used as carriers both by the separists and the rebels, similiar to the blue diver in your mod.
As example you could take the Fortressa
-The Providence class destroyer, those where carrier ships too and there were variants which are around 2km long
Rebel One could be used
-Unknown capital ship types of corellia
-Bulwark class
-You could screw timeline and introduce the endurance or republic or nebula or mc90 class earlier
-A fanon design of yourself

+1 vote     reply to comment
Guest Mar 25 2014, 5:06pm says:

This comment is currently awaiting admin approval, join now to view.

Geroenimo Mar 25 2014, 7:54pm replied:

Unsure, still considering several ships.

+1 vote     reply to comment
Pieboybom Mar 9 2014, 8:55pm says:

Just wondering, i saw the pictures pretty far back about it, are you adding that oversized venator that was in your ORAW mod into this one? i loved the ship, so i was wondering.

+1 vote     reply to comment
Renegade_Shadow Mar 9 2014, 10:43pm replied:

If you're talking about this ship: Moddb.com

I do believe its a tier five battleship for the Consortium.

+1 vote     reply to comment
Pieboybom Mar 10 2014, 3:27am replied:

ah perfect. that answers my question, thanks. :)

+1 vote     reply to comment
Geroenimo Mar 10 2014, 4:43am replied:

Indeed it is, though I might decide to replace it at a later time by something else.

+2 votes     reply to comment
Striker11 Mar 11 2014, 5:25pm replied:

I agree with everyone that the Veragitor is an awesome ship but every ship you make is awesome so if you find something else I say go for it. The more awesome ships the merrier :) Maybe the Veragitor could find some other role as well like a mercenary Venator or a lower tier destroyer.

+1 vote     reply to comment
Pieboybom Mar 10 2014, 4:46pm replied:

i agree with Garrus-Vakarian. dont replace it, the ship is awesome.

+1 vote     reply to comment
Garrus-Vakarian Mar 10 2014, 12:05pm replied:

Please don't that ship is awesome.

+4 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Star Wars: Empire at War: Forces of Corruption Icon
Developed By
Send Message
Release Date
Mod Watch
Track this mod
Real Time Strategy
Single Player
Embed Buttons

Promote Empire At War: Re on your homepage or blog by selecting a button and using the HTML code provided (more).

Empire At War: Re
Empire At War: Re
119 of 21,413
Last Update
1 day ago
387 members