This mod wants to keep the original FoC experience, just with improved graphics, while adding a few units to keep it interesting.

This means new models and textures for almost all units. It also ramps up the difficulty so that the game remains challenging even after you've learned how to play it. All changes will only apply to space, ground is uneffected, as I'm not a big fan of ground combat. 

What I'd like to do in the mod is make the higher tier units more dangerous, so that when you see a Star Destroyer it will be a larger threat than in the vanilla game. I do this not by giving the ship higher shield points, or add more hardpoints, but by making the hardpoints untargetable. This will ensure the ship is a threat right up untill it blows up, thus making larger ships with more health more dangerous for a longer time. Higher tier ships will also cost more.

The mod will also add one additional tier of battleship above the normal Star Destroyer, Mon Calamari Cruiser and Keldabe Battleship, though seeing one of these will be a special occasion and plenty of reason for panic. 

This is my little love project, besides my main mod, Old Republic at War ( Moddb.com ) Sometimes I get a little sick of all the Old Republic era stuff and want to do something closer to the original game, in a different time line. 

Constructive critisism is appreciated and taken into consideration, and occasionally I'll make a poll about something to get different opinions on the subject, though the final decision remains mine. No unit requests.I reserve the right to write back an angry response or flat out ignore you.

This is my interpertation of an updated FoC, I like to think I have high quality standards and I always try to improve the mod in all ways, graphical, gameplay related or otherwise. 

I hope you enjoy your stay here and that you're as excited for the mod as I am!

Image RSS Feed Latest Screens
Projectiles Projectiles Projectiles
Blog RSS Feed Report abuse Latest News: New nebulae, starfields and planet textures

15 comments by Geroenimo on Mar 25th, 2014

There has been a slight issue with permissions, and therefor all nebulae, starfield textures and planet textures will be replaced by new ones, all old ones removed complete untill a replacement has been made. This is effective inmedietly.

Further more, the ORAW download has been removed, as it contained the starfields, nebulae and textures, so if you're wondering where the download went, there you have it. And updated version will be uploaded in time.

In EAW: RE, the Blue Diver is also removed and will be replaced by another ship, as it had small edits on it made by the person who retracted permission.

Media RSS Feed Latest Video
Post comment Comments  (60 - 70 of 307)
KilroyWH78 Feb 23 2014, 2:46pm says:

i think it was asked before but will it work with EaW? not FoC but the first one.

+1 vote     reply to comment
Geroenimo Feb 23 2014, 3:19pm replied:


+1 vote     reply to comment
xdxsadd Feb 23 2014, 11:26am says:

yo will this mod also be for land? and galactic conquest?

-1 votes     reply to comment
Renegade_Shadow Feb 23 2014, 3:21pm replied:

"All changes will only apply to space, ground is unaffected, as I'm not a big fan of ground combat." I'm sure a little reading would answer your question.

+2 votes     reply to comment
xdxsadd Feb 24 2014, 4:04pm replied:

wait sooo will it apply to galactic conquest space too but not the land battles? or is this just space skirmish

+1 vote     reply to comment
Makaidos789 Feb 23 2014, 1:27am says:

This mod will revive Empire at War for me.

+1 vote     reply to comment
Geroenimo Feb 23 2014, 8:12am replied:

Glad to hear it, the game has a lot of potential ;)

+1 vote     reply to comment
soulrelic616 Feb 19 2014, 12:01pm says:

This is absolutely amazing! Can't wait for it to be released... All the best! :)

+2 votes     reply to comment
Guest Feb 18 2014, 4:20pm replied:

This comment is currently awaiting admin approval, join now to view.

Pieboybom Feb 19 2014, 2:21am replied:

oh ok. i figured you were just improving the models the vanilla came from, but honestly, i know basically nothing about modding. most i can do is go into the XML files and change some stats to what i want. lol

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Star Wars: Empire at War: Forces of Corruption Icon
Developed By
Send Message
Release Date
Mod Watch
Track this mod
Real Time Strategy
Single Player
Embed Buttons

Promote Empire At War: Re on your homepage or blog by selecting a button and using the HTML code provided (more).

Empire At War: Re
Empire At War: Re
542 of 21,445
Last Update
2 days ago
392 members