This mod, formally named Violet Alliance, enhances the original game by unlocking, changing, and adding. Enjoy. :^)

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Something for 2017

News 4 comments

Hello, community. I have been away for a number of months -- I took a bit of a break -- but I wanted to make sure I upload the next update before the year ended. Sense I have been away, I really could not answer questions, but I am back for the moment. I do not want any player to think I would ignore their questions.

Releasing a minor update

Releasing a minor update

News 4 comments

News on a minor update for the Alliance at War mod. Enjoy.

June update part II

June update part II

News

Some news as to why I am uploading another update in the same month.

The next update for Alliance at War

The next update for Alliance at War

News

Just a bit of news for the next update for Alliance at War.

Earlier than expected update

Earlier than expected update

News 2 comments

A reason as to why I am uploading the next Alliance at War update earlier than expected.

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Alliance at War (December 2016 update)

Alliance at War (December 2016 update)

Full Version 4 comments

The final Alliance at War update for 2016. Please enjoy. (^:

Comments  (0 - 10 of 723)
BagaturKhan
BagaturKhan

In future there will be new FX effects of striking? something like in ICW mod?

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Larry-3 Creator
Larry-3

Striking? What do you mean? Give me an example?

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BagaturKhan
BagaturKhan

I mean effects of weapons ))

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Larry-3 Creator
Larry-3

I am happy to work on the lasers and projectiles again, but I do not know how else to fix them up. I have sped them up, changed most of their sizes, improved some of their colors. I am open to more ideas, BagaturKhan.

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BagaturKhan
BagaturKhan

Can you try to make them like in this video?
Youtube.com

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Larry-3 Creator
Larry-3

Ha, I will give them bigger explosions when they hit something.

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HeyPilgrim
HeyPilgrim

Heyo Modder, I spotted some things you can look into, (1) which is the debris from the destroyed ship fall out of orbit way too fast. There's no gravity in space but it fell out like a meteor :P

(2) The Space station seems to be tilted to one side.

(3) The Ship to scale ratio is nice but there's not enough camera space to
zoom out of.

All in all a pretty Awesome Mod!! :D

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Larry-3 Creator
Larry-3

I could take a look at the debris speed, but I cannot guarantee anything.

The space stations tilt in different directions on every map. I thought it added to the feel of no real up or down in space.

If I zoomed out the default camera position, everything would screw up.

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HeyPilgrim
HeyPilgrim

Yup! after about 10 games (Space), The scale of the ship is so big that all the ships tend to take the longer route from A to D just to get to B. Ship size really needed to be scale down, and the AOE effect that destroy all the fighters around a disintegrating (Consortium)ships feels weird unless it the Death Star. but its for your consideration :)

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Larry-3 Creator
Larry-3

Ha, the ship size is my favorite feature. It was one of the very first things I changed when I began this mod back in 2012. That is just something that I could not change. What did you mean about the AoE effect?

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HeyPilgrim
HeyPilgrim

The AoE effect, when the Consortium ship explode all of my fighter near the ship blown up D: It was scary for me (who likes to fighter/bomber swarm ship) to use that tactic.

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HeyPilgrim
HeyPilgrim

Perhaps scale down the ships some? other than the Fighters/Bombers the ships can take some scale down. Couldn't remember which mod but the modder a ship scale ratio. maybe you can look into that? :)

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Star Wars: Empire at War: Forces of Corruption
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Highest Rated (6 agree) 9/10

Cool idea, but what would have made it more interestin is if all the particles were purple too (ex. blaster fire, missiles...) and made the empire a different color like green. I hope this mod gets expanded beyond the colors.

Mar 29 2012 by ~Avenger~

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