This mod wants to keep the original FoC experience, just with improved graphics, while adding a few units to keep it interesting.

This means new models and textures for almost all units. It also ramps up the difficulty so that the game remains challenging even after you've learned how to play it. All changes will only apply to space, ground is uneffected, as I'm not a big fan of ground combat.

What I'd like to do in the mod is make the higher tier units more dangerous, so that when you see a Star Destroyer it will be a larger threat than in the vanilla game. I do this not by giving the ship higher shield points, or add more hardpoints, but by making some of the hardpoints untargetable. This will ensure the ship is a threat right up untill it blows up, thus making larger ships with more health more dangerous for a longer time. Higher tier ships will also cost more.

The mod will also add one additional tier of battleship above the normal Star Destroyer, Mon Calamari Cruiser and Keldabe Battleship, though seeing one of these will be a special occasion and plenty of reason for panic.

This is my little love project, besides my main mod, Old Republic at War ( Moddb.com ) Sometimes I get a little sick of all the Old Republic era stuff and want to do something closer to the original game, in a different time line.

Constructive critisism is appreciated and taken into consideration, and occasionally I'll make a poll about something to get different opinions on the subject, though the final decision remains mine. No unit requests.I reserve the right to write back an angry response or flat out ignore you.

This is my interpertation of an updated FoC, I like to think I have high quality standards and I always try to improve the mod in all ways, graphical, gameplay related or otherwise.

I hope you enjoy your stay here and that you're as excited for the mod as I am!

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13 comments by Jeroenimo on Dec 19th, 2014

So the Empire and Rebels have quite enough starships as of now imo, and a lot of them are fully done. Some still need either their hardpoints made targetable or fires added. I don't see this as a priority.

What I do see as a priority is moving to the Consortium because they've got quite a bit of stuff that's unfinished. First off I'm going to introduce 2 ships as heavy frigates: The Valiant class and the Legacy class. Both Republic warships that I like a lot but haven't ever made. I might actually add even more clone wars era ships to the Consortium, we'll have to see.

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Imperial Ship Pack

Imperial Ship Pack

Jun 6, 2014 Vehicle Model 23 comments

You can see more screenshots of the models on my profile.

Post comment Comments  (50 - 60 of 509)
Videogamer13 Dec 16 2014, 12:29am says:

When this mod will be released? Can't wait to play this mod. :)

-4 votes     reply to comment
Guest Dec 16 2014, 6:05pm replied:

Everytime someone ask this question in a mod, the maker(s) push the release date 2 weeks later.

+5 votes     reply to comment
Emperors_Fist Online
Emperors_Fist Dec 18 2014, 3:23pm replied:

So it's like Half Life 3?

+10 votes     reply to comment
Jeroenimo Creator Online
Jeroenimo Dec 19 2014, 6:16am replied:

Pretty much, yes.

+11 votes   reply to comment
darthmalgus Dec 24 2014, 6:44am replied:

The Empire (and myself) fully supports you!


Bring glory to yourself and everyone who plays FoC

+6 votes     reply to comment
Guest Dec 13 2014, 11:35am says:

This comment is currently awaiting admin approval, join now to view.

Jeroenimo Creator Online
Jeroenimo Dec 13 2014, 7:18pm replied:

Thank you! I generally don't sell my ships, though if you really want to I guess I wouldn't mind having an extra bit of pocket money ;)

I didn't change any of the shaders, I just use them in fancy ways.

+2 votes   reply to comment
BlackeyeVuk Dec 11 2014, 3:46pm says:

I wish I could code and help. Jeroenimo has epic style and I really appreciate his mods. Even to this date, nobody ever top out Absolute Corruption Mod 2.4 by MOBBMAN , even with bugs.

Sure there are some neat mods like RAW and Thrawn, I mean, those lasers are eye soaring.

Keep up the good work.

+3 votes     reply to comment
RevanSithLord03 Dec 8 2014, 1:11pm says:

In anticipation for this, I have voted for the mod for the 2014 awards. :)

+1 vote     reply to comment
Jeroenimo Creator Online
Jeroenimo Dec 9 2014, 6:48am replied:

Thanks, much appreciated, though I don't really do this to win some internet award, it's always nice to see people are anticipating your work.

+2 votes   reply to comment
Marty6953 Dec 5 2014, 6:13pm says:

this looks soooo coooool :O

+4 votes     reply to comment
pincuishin Dec 4 2014, 8:59am says:

Haha voted for you buddy this mod while I haven't played it yet is just so damn beautiful that it should be number 1 keep up the good work gents!

+3 votes     reply to comment
Jeroenimo Creator Online
Jeroenimo Dec 5 2014, 1:41pm replied:

Thank you ;)

+1 vote   reply to comment
Pieboybom Nov 24 2014, 10:41pm says:

the mod isnt out yet. there shouldnt be anything to copy over unless your using his ship textures for your mod.

+3 votes     reply to comment
ChevalierSith Nov 27 2014, 10:18am replied:

I see, ok thanks for the reply bro

+1 vote     reply to comment
Pieboybom Dec 2 2014, 8:03pm replied:

np. :)

+1 vote     reply to comment
Jeroenimo Creator Online
Jeroenimo Nov 27 2014, 2:13pm replied:

I'll release it when I feel like all 3 factions have been fleshed out enough. Which seeing as the Consortium hasn't recieved any new units aside from the Lucrehulk, that might take a while.

+1 vote   reply to comment
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Star Wars: Empire at War: Forces of Corruption Icon
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Empire At War: Re
Empire At War: Re
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