This mod was original made by Nett40. He has since moved on from the community and our team has taken on the task of continuing the mod. We have made and are still working to make a total conversion mod based on The Clone Wars as seen in Both the 2004 Cartoon and the new Clone Wars series using inspiration from the movies, Republic Commando, Battle Front 1 & 2 and other popular Star Wars sources.

This Clone War era mod would not have been possible without the help and aid of the whole modding community, THANKS TO ALL...

Please contact us ASAP, if you have any concerns against my use of your material, or if you simply feel that I haven't credited you properly

For the Star Wars: Clone Wars Sub-Mod go to
Moddb.com

For help with installing mods go to this forum and ask
Moddb.com

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15 comments by Ozzy667 on Oct 12th, 2012

As I mentioned in a recent image. I have turned off my homes internet to save money however I am sharing wifi with my neighbor. Only my wifes laptop has wifi so I am offline a lot. This means less updates for all of you however because I am on my modding computer more I am doing a lot of work on the mod fixing bugs, making new models, etc. So this internet break is good for the mod.

Now for mod news.
The mod has all new audio for clones, heroes and blasters.
Every map in neeed of props is now getting them thanks to my new modeling abilities, and thanks to  Warb Null who has been making a few props for me.
All of the phase 1 clones are being replaced with a model with a new helmet made by Warb Null that looks identical to the ones from the show. I have been skinning each variant to get them all replaced.
As I also said in the last update we are adding several new maps based on planets from the show and I am also redoing maps to replace vanilla maps.
A few units are getting new models also which are mostly complete and willbe shown off in the near future. The units include the AV7, Proton Cannon, AAT, ATTE and the Super Battledroid.
I will also be adding the supply ship seen in the Umbara episode.
New maps in the works are  Lola Sayu, Kiros, Zygeria, Deveron, Serenno and Onderon along with a new map for Dathomir, Thule, Ord Mantell and Mandolore.

Other work left to do include

  • Code all the GC campaigns (this is a huge project and so far we only have 2 out of 5 or 6 complete).
  • Finish finalizing all maps and coding all planet advantages and text entries.
  • Finish giving all jedi and sith there force attacks.
  • And of course get rid of all bugs which is always happening.
  • Contest
    As I mentioned there is a contest for those who wish to offer there artistic skills. As I mentioned we are replacing vanilla maps and I am making new props for some. Urban maps are always a challenge because there is so much in the way of props and uniquelooks to them. If any of you have some designs for a star wars style city you are welcome to send it to me. If you have a good design I will make the props and use it for one of the urban planets we are working on making new maps for.

    501st on Umbara. Airfield control tower and other props by Ozzy667

    Mustafar by Ozzy667 along with props by Ozzy667

    Tech 1 Clones invading Geonosis

    501st on Christophsis (Thanks to z3r0x for the building and tile props)

    Ukio map by Ozzy667

    New Droid Commander skin and updated B1 skins by Ozzy667

    New Naboo Building Props by Warb Null. Severence Tann Leading the CIS invasion

    New highlights to quickly identify Sergeants, grenade clones, Officers and heroes, medics, snipers and rocket units

    Now a couple Munificents making quick work of an Acclamator. (Thanks to z3r0x for the new Munificent model)

    Media RSS Feed Latest Video
    Downloads RSS Feed Latest Downloads
    Battlefront Demo (FIXED)

    Battlefront Demo (FIXED)

    Mar 16, 2012 Demo 115 comments

    Sorry for the problem with the demo. I made a minor mistake with the installer, but everything is fine now! Enjoy the demo! The_Darker_Side

    Steam Install Instructions

    Steam Install Instructions

    Mar 8, 2012 Guides 22 comments

    Were you not able to install the new test version of the mod because you had the steam version of FOC and didnt have instructions on how to install in...

    Star Wars - Clone Wars (version 3.0)

    Star Wars - Clone Wars (version 3.0)

    Jan 4, 2010 Full Version 152 comments

    This is the third edition of a total conversion mod, for Empire at War - Forces of Corruption, which I have compiled from various mods, addons and donors...

    Star Wars - Clone Wars (Patch 2.0)

    Star Wars - Clone Wars (Patch 2.0)

    Jul 22, 2009 Patch 43 comments

    This a small patch, which adds some of the CIS symbols (not all), fix some bugs in skirmish and add a new Republic hero... There will be a new full version...

    Star Wars - Clone Wars mod 1.5

    Star Wars - Clone Wars mod 1.5

    Jun 18, 2009 Full Version 65 comments

    This is version 1.5 of the total conversion CLONE WAR ERA mod for EaW/FoC. I've compiled Clone Wars era models, icon and textures from various mods, packs...

    Star Wars - Clone Wars mod v1.0

    Star Wars - Clone Wars mod v1.0

    Jun 12, 2009 Full Version 45 comments

    I've compiled a total conversion mod for EaW/FoC using Clone Wars era models, icons and textures from various mods, ship-packs and addons. It takes place...

    Post comment Comments  (0 - 10 of 4,350)
    Supreme_ruler
    Supreme_ruler May 20 2013, 11:16pm says:

    Ok so i can`t find a answer anywear... How can i build the Malevolance, is it even in this mod? Found a video on Youtube that shows a error but it's with version 1, i did the necessary steps, have no errors, and yet I cant built it... Any Help?
    I don't have the Gold empire at war if that makes a difference, so to separate installs the empire at war and then the Forces of corruption... And I have FOC 1.1.
    To make it clear, I can`t find it...

    +1 vote     reply to comment
    nickjkaizer
    nickjkaizer May 18 2013, 9:05am says:

    Why isn't Ventrss available to use in combat, and why is there no Grievous? (I just installed version 3, if that makes a difference)

    +1 vote     reply to comment
    CIS_Lord_Grievous
    CIS_Lord_Grievous May 16 2013, 7:23pm says:

    Is there a list of heroes you are going to include in the mod?
    (And more importantly... is Kul Teska on it?)

    +1 vote     reply to comment
    Ozzy667
    Ozzy667 May 17 2013, 1:43am replied: +1 vote     reply to comment
    CIS_Lord_Grievous
    CIS_Lord_Grievous May 19 2013, 4:20pm replied:

    Shame, no Kul Teska. :(

    +1 vote     reply to comment
    Avramenko
    Avramenko May 16 2013, 1:25pm says:

    а где можно скачать этот мод ?

    0 votes     reply to comment
    damiclone7567
    damiclone7567 May 13 2013, 8:52pm says:

    would be good to do instead arf troopers dependent you are,
    also would be good to do z-6 heavy gunner for each legion and also rocket launchers each legion.
    I hope you like the idea.

    +1 vote     reply to comment
    Ozzy667
    Ozzy667 May 14 2013, 2:46pm replied:

    I have been thinking about it but I am worried about adding too many models and their are already ATLEAST 2 dozen clone variants

    +1 vote     reply to comment
    Guest
    Guest May 9 2013, 3:27pm says:

    This comment is currently awaiting admin approval, join now to view.

    Lord_starkiller
    Lord_starkiller May 15 2013, 2:05am replied:

    Dude, major heroes can't be neutralize sometimes.

    +1 vote     reply to comment
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