"Over a millenia ago, my people waged a war that nearly consumed the galaxy. We didn't fight for patriotism or politics and were not driven by anger or greed. We fought because the squabbling Jedi, Sith and the factions that followed them cast the entire galaxy into a perpetual chaos. Their diluted and self-righteous aspirations led them to war again, and again. We fought for glory and to bring balance back; to restore order. Unfortunately, my ancestors failed in that mission. There is a difference though, between them and me; I don't fail.

Now it's the eve of a new generation. The Empire, the culmination of centuries of manipulation and corruption, has been defeated by...children. The New Republic likes to believe that they can sit behind the controls but in truth, their utopian ideals are laced with shortcomings and naivete. In spite of all they have accomplished, war still pervades and the chaos that planted itself so long ago, continues to thrive as the factions of the Empire split and the New Republic loses its grasp on everything it so recently gained.

It is time for my people to march again into the dynamic of the crumbling galaxy. It's time to give rise to a new order; the rise of the Mandalorians."


-excerpts from the logs of Boba Fett. Standard year: 23 ABY.

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RSS Articles

Mod of the Year

News 9 comments

Hello all,

I've said it many times before but it's just as true as ever that Rise of the Mandalorians is what it is because of this community. What started on Filefront many years ago has grown into a massive project that has spanned a decade and created many friendships.

Having said that, it is now time once again for Mod of the Year to take place. It would mean a great deal to me to see Rise of the Mandalorians in the spotlight after all the work that's been poured into it. If you enjoy the mod and feel it deserving, please consider casting your vote. You will need to vote once now to help it qualify for the Top100 and then vote again after the Top100 to help it place in the finals.

Every vote really does matter and you don't even need to be a member/logged in to vote. So if you have a friend who plays but doesn't want to sign up to Moddb...they can still vote!

When all is said and done, I'm still just grateful for the years of support and for the success RotM is now seeing on Steam (over 16k subscribers in less than six months). Thank you all so much, whether you vote or not! I hope the mod will bring hours of enjoyment and has lived up to your expectations.

Supporting my work

Supporting my work

News 4 comments

I've had many people ask for ways to support my work so here is some info for those who would like to contribute.

Rise of the Mandalorians: Defintive Edition RELEASED!

Rise of the Mandalorians: Defintive Edition RELEASED!

News 19 comments

After literally almost a decade of intense and painstaking work, Rise of the Mandalorians: Definitive Edition is public!

Year *Clap* Review *Clap*

Year *Clap* Review *Clap*

News 18 comments

It's December and the year is coming to a close. The mod is wrapping up as well so let's review the year and talk about the future!

Map Contest - The Results!

Map Contest - The Results!

News 12 comments

The eagerly awaited announcement on the winner and honorable mentions for the Rise of the Mandalorians Mapping Contest!

RSS Files
Rise of the Mandalorians: Definitive Edition

Rise of the Mandalorians: Definitive Edition

Full Version 50 comments

The Empire has fallen and a New Republic is born out of the conflict. But in the ashes of civil war, yet another life stirs... A complete remake of Empire...

Rise of the Mandalorians: DE Patch #2

Rise of the Mandalorians: DE Patch #2

Patch 8 comments

The second comprehensive update which includes balance changes and bug fixes per player feedback.

Rise of the Mandalorians: DE Patch #1

Rise of the Mandalorians: DE Patch #1

Patch 9 comments

OUTDATED VERSION. DOWNLOAD REMAINS FOR ARCHIVAL PURPOSES ONLY.

Rise of the Mandalorians: Defintive Edition [Skirmish Beta]

Rise of the Mandalorians: Defintive Edition [Skirmish Beta]

Full Version 61 comments

OUTDATED VERSION. DOWNLOAD REMAINS FOR ARCHIVAL PURPOSES ONLY.

RotM Backgrounds

RotM Backgrounds

Wallpaper 9 comments

A collection of HD wallpapers comprised of screenshots of all updated artwork so far. Fits 1920x1080 resolution. *Updated 2/24/2018

Lictor model fix

Lictor model fix

Patch 10 comments

OUTDATED VERSION. DOWNLOAD REMAINS FOR ARCHIVAL PURPOSES ONLY.

Post comment Comments  (0 - 10 of 2,864)
-Svarog-
-Svarog- - - 213 comments

Will there be an update for the latest steam version? And then the mod does not start

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NerkoBoiii
NerkoBoiii - - 10 comments

FPS is very bad for me on ground maps I never experienced bad FPS with other mods... is there a specific setting in the files I can change to fix this?

Edit: its something with the shadows, only way for me is to completely turn them off...

Edit2: no, its actually just your maps are too detailed lol and turning off shadows and shaders on some some maps helps me

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Mr.Heavy
Mr.Heavy - - 1 comments

I'm using DE Patch 2 and GoG version of the game. Its my 54th Galactic Day when I encountered this problem:

My game just froze looking at the Galactic map, well not entirely I can still move my cursor and the musical piece still plays in the background, When I revert back to my older saves before galactic day 54 the game runs smoothly aside from the occasional crashes when I save, good thing there's an auto save.

Questions & Inquiries ingame:

About the Ronto Assault Walker. When the shield is depleted it doesn't regenerate back up, is this intentional or a bug?

About the Shields in Ships and Starbases. It felt weaker, 6 squadrons of fighters can bring down an Imperial II Star Destroyer Shield and destroy its shield generator.

There's this one time I'm defending a Lvl 3 Mandalorian Starbase with 4 Lictor frigates and The Iron Hand against a bunch of New Republic corvettes and a fleet worth of frigates. The Iron Hand destroys any ships that is in front of it and Lictor frigates absorb all the blows the enemy could give for the first 15 mins my defense is solid, its a simple tactic that is until the AI thought of Rebel Alliance BS Strategy, The Enemy stopped its advance of frigates and send a pair of CR90 Corvettes to do a suicide flyby towards The Iron Hand ignoring the Lictor ships and completely depletes The Iron Hand shields and destroys the main gun which is the only thing that stops those enemy frigates from overwhelming my defense fleet.

So yeah it would be great if the shield mechanics were like in the Forces of Corruption or Empire at War where fighters and corvettes can barely scratch the surface of a capital or starbase shields. Honestly I didn't use any bombers in my fleet combats when ships shields are useless against the fighters.

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Guest
Guest - - 689,553 comments

I install DE patch2. I have CD version of game. When I play IR i have save gamse problems. When I loud save, game is going out to desktop :(

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the_Farseer Creator
the_Farseer - - 6,407 comments

How many galactic days have passed before you saved? Or is this a new campaign? I have hear reports that save games become corrupted if the game lasts too many days... But I have tested personally that my save games do work but this is only for a few galactic days.

Reply Good karma+3 votes
Guest
Guest - - 689,553 comments

Excellent mod. Would it be possible to have a tutorial because I have texture problems when I fight on the ground (trees and certain area of ​​the ground).
From a French fan thank you.

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the_Farseer Creator
the_Farseer - - 6,407 comments

If the issue is specific to things like trees, this seems like a shader problem. Are you playing the mod on max graphic settings?

Reply Good karma+2 votes
Guest
Guest - - 689,553 comments

I have all the parameters to the maximum except for the water and the shader. But I can not increase them, they reset to the minimum each time.

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the_Farseer Creator
the_Farseer - - 6,407 comments

Shaders on minimum will result in graphical issues with this mod. This sounds like a graphics card/driver issue to me. Even a good card can sometimes display the shaders for this game incorrectly (especially AMD cards).

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stefan1138
stefan1138 - - 18 comments

Do you know how to make it work correctly?

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Guest
Guest - - 689,553 comments

Ok, thank you and thank you for this mod, this problem does not prevent me from playing for hours. Good continuation.

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