This mod wants to keep the original FoC experience, just with improved graphics, while adding a few units to keep it interesting.

This means new models and textures for almost all units. It also ramps up the difficulty so that the game remains challenging even after you've learned how to play it. All changes will only apply to space, ground is uneffected, as I'm not a big fan of ground combat.

What I'd like to do in the mod is make the higher tier units more dangerous, so that when you see a Star Destroyer it will be a larger threat than in the vanilla game. I do this not by giving the ship higher shield points, or add more hardpoints, but by making the hardpoints untargetable. This will ensure the ship is a threat right up untill it blows up, thus making larger ships with more health more dangerous for a longer time. Higher tier ships will also cost more.

The mod will also add one additional tier of battleship above the normal Star Destroyer, Mon Calamari Cruiser and Keldabe Battleship, though seeing one of these will be a special occasion and plenty of reason for panic.

This is my little love project, besides my main mod, Old Republic at War ( Moddb.com ) Sometimes I get a little sick of all the Old Republic era stuff and want to do something closer to the original game, in a different time line.

Constructive critisism is appreciated and taken into consideration, and occasionally I'll make a poll about something to get different opinions on the subject, though the final decision remains mine. No unit requests.I reserve the right to write back an angry response or flat out ignore you.

This is my interpertation of an updated FoC, I like to think I have high quality standards and I always try to improve the mod in all ways, graphical, gameplay related or otherwise.

I hope you enjoy your stay here and that you're as excited for the mod as I am!

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Nice Conqueror screenshot Commission 5: Gladiator Class Star Destroyer Conqueror finished
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Imperial Ship Pack

Imperial Ship Pack

Jun 6, 2014 Vehicle Model 17 comments

You can see more screenshots of the models on my profile.

Post comment Comments  (70 - 80 of 456)
RepublicKiller117 Aug 10 2014, 11:50am says:

Hey Geroenimo long time no speak :P anyway I has a question.. Would you be able to estimate when you will be releasing this brilliant looking Mod?

Just curious is why I asked. ;)

+1 vote     reply to comment
Garrus-Vakarian Aug 11 2014, 6:04am replied:

The mod will be released when I think it's done. - Geroenimo

+4 votes     reply to comment
The_Shredder Aug 6 2014, 4:55pm says:

Has there been work done for the ground units yet or is the main focus for the mod at the moment on space units?

+1 vote     reply to comment
Red_5 Aug 6 2014, 6:36pm replied:

All changes will only apply to space, ground is uneffected, as I'm not a big fan of ground combat. - Geroenimo

+2 votes     reply to comment
The_Shredder Aug 7 2014, 12:46pm replied:

Okay, thanks for answering.

+1 vote     reply to comment
Jeroenimo Creator
Jeroenimo Aug 7 2014, 7:33am replied:

Thank you ;)

I really need some sort of bot to repeat myself when repeating questions come up.

+2 votes   reply to comment
Traslogan Aug 6 2014, 2:44am says:

Does this mod support the FoC expansion?

+1 vote     reply to comment
Jeroenimo Creator
Jeroenimo Aug 6 2014, 9:29am replied:

It's only for the foc expansion, if you don't have it you can't play it.

+1 vote   reply to comment
Jeroenimo Creator
Jeroenimo Aug 5 2014, 7:10am replied:

The Nebula already carries a good amount of fighters and bombers, and the Alliance already has a dedicated mid-game carrier in the Quasar, which carries roughly the same strenght in fighter/bomber squadrons as the Nebula, the Mon Cal cruiser now carries a few x wing squadrons (increased cost a bit for that) and Home One also carries fighters and bombers, even more than the Quasar and the Nebula do. The Rebellion does NOT need another late-game dedicated carrier vessel. They're supposed to be the faction with the least amount of fighters and I've already overshot that idea by far.

+1 vote   reply to comment
Terrell4811 Aug 12 2014, 11:46pm replied:

If this is the case, Will Rebellion Fighters be more skilled then those of any other faction?

+1 vote     reply to comment
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Empire At War: Re
Empire At War: Re
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