This mod wants to keep the original FoC experience, just with improved graphics, while adding a few units to keep it interesting.

This means new models and textures for almost all units. It also ramps up the difficulty so that the game remains challenging even after you've learned how to play it. All changes will only apply to space, ground is uneffected, as I'm not a big fan of ground combat.

What I'd like to do in the mod is make the higher tier units more dangerous, so that when you see a Star Destroyer it will be a larger threat than in the vanilla game. I do this not by giving the ship higher shield points, or add more hardpoints, but by making some of the hardpoints untargetable. This will ensure the ship is a threat right up untill it blows up, thus making larger ships with more health more dangerous for a longer time. Higher tier ships will also cost more.

The mod will also add one additional tier of battleship above the normal Star Destroyer, Mon Calamari Cruiser and Keldabe Battleship, though seeing one of these will be a special occasion and plenty of reason for panic.

This is my little love project, besides my main mod, Old Republic at War ( Moddb.com ) Sometimes I get a little sick of all the Old Republic era stuff and want to do something closer to the original game, in a different time line.

Constructive critisism is appreciated and taken into consideration, and occasionally I'll make a poll about something to get different opinions on the subject, though the final decision remains mine. No unit requests.I reserve the right to write back an angry response or flat out ignore you.

This is my interpertation of an updated FoC, I like to think I have high quality standards and I always try to improve the mod in all ways, graphical, gameplay related or otherwise.

I hope you enjoy your stay here and that you're as excited for the mod as I am!

If you enjoy what I'm creating and want to support me in making my mods, a great way to do so is to send me a tip! Tips help to keep me modding when otherwise I would have to spend my time working "real" jobs leaving me unable to do the work I love, which is modding. Paypal.com

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15 comments by Jeroenimo on Dec 19th, 2014

So the Empire and Rebels have quite enough starships as of now imo, and a lot of them are fully done. Some still need either their hardpoints made targetable or fires added. I don't see this as a priority.

What I do see as a priority is moving to the Consortium because they've got quite a bit of stuff that's unfinished. First off I'm going to introduce 2 ships as heavy frigates: The Valiant class and the Legacy class. Both Republic warships that I like a lot but haven't ever made. I might actually add even more clone wars era ships to the Consortium, we'll have to see.

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Imperial Ship Pack

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Jun 6, 2014 Vehicle Model 26 comments

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Post comment Comments  (70 - 80 of 548)
jango272 Jan 17 2015, 11:15pm says:

where can I download this mod

-3 votes     reply to comment
Jeroenimo Creator
Jeroenimo Jan 17 2015, 11:30pm replied:

In the download section.

+7 votes   reply to comment
Jeroenimo Creator
Jeroenimo Jan 18 2015, 1:41am replied:

"But there is no download section available?"

+7 votes   reply to comment
Jeroenimo Creator
Jeroenimo Jan 18 2015, 1:42am replied:

Exactly, that must mean that the mod hasn't been released yet.

+13 votes   reply to comment
jango272 Jan 20 2015, 6:19pm replied:

well so rude to your players eh

-4 votes     reply to comment
iProdHerHard Jan 21 2015, 3:57am replied:

Only to the ones who ask the same idiotic question that has been answered countless times.

+3 votes     reply to comment
OldDragonSlayer Jan 18 2015, 11:17am replied:

ehehehe gave me a good laugh this morning, thanks for that.

+4 votes     reply to comment
Red_5 Online
Red_5 Jan 17 2015, 10:44pm says:

is the lucrehulk the only CIS ship you're adding, or is there one that I'm missing?

-2 votes     reply to comment
Jeroenimo Creator
Jeroenimo Jan 17 2015, 11:08pm replied:

Yeah, perhaps if you scrole up 20 centimeters you'll see. Then again if you actually managed to miss it the first time I doubt you'll be able to see it the second time around.

+6 votes   reply to comment
Guest Jan 15 2015, 11:27pm says:

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Jeroenimo Creator
Jeroenimo Jan 16 2015, 5:21am replied:

ah, forgot to edit that in the mods description, fixed now.

+1 vote   reply to comment
Guest Jan 17 2015, 7:53pm replied:

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Jeroenimo Creator
Jeroenimo Jan 17 2015, 8:29pm replied:

No, that'd be terrible and dumb. Lets give a small corvette the same untargetable turbolasers, laser cannons and heavy ion cannons that a star destroyer has.

+2 votes   reply to comment
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Star Wars: Empire at War: Forces of Corruption Icon
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Empire At War: Re
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