This mod catapults Empire at War into 2019. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.

This is the mods discord server, where people talk about the mod, star wars related matters and other random stuff, everyone is welcome!: Discordapp.com

Please consider supporting the mod over at: Patreon.com !

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This is going to be a long post. This is important to me, and I believe that trust and transparency is everything, hence the length of the post. I'll add a TL;DR at the bottom if you don't want to read through the whole thing, but if you do I'll explain as best I can why I have this Patreon and why I'm making this post.

Intro

As some of you may know, the EAW Remake mod is entirely made possible by the people willing to support me as I develop the mod. I have some help in making it, and over the years some like Niko have helped a significant amount but the mods development is mostly a one man circus. This project has been my passion and my life for many years now, and over time I've been able to make this my job. Because of my Patreon page I can keep developing this mod, if it weren't for our contributors I'd have to find a physical job and kill the project. We're not currently in danger of that happening, but I need to make this post regardless.

Why?

I work hard to maintain the quality standard of the mod. This game is old, and the game engine, as other modders will happily tell you, is not very well suited for what modders try to put it through. When I first started the Patreon page I didn't think people would be interested in contributing to something like a mod, especially because it is free to download anyway. But we're in the age of crowdfunding and weirder things than a mod have been funded by people, so I was leaning on the hope that people would be willing to fund me doing this. I produce the highest quality of gameplay experience that I can to prove that I'm worth the trust people put in me by backing the mod. I spend the time it takes to make something feel as good as it can, from tweaking weapon stats for hours to going back and redoing or slightly tweaking existing unit models just to chase that perfection I know I can reach, and the patreon page makes that possible. I want to thank each and every one of you who has literally made this mod possible by contributing to it.

So far, you guys seem satisfied with the content I produce, the patreon still has support, and I hope by continuing to make high quality content that more people will have enough faith in me to start contributing and help the the project grow. Now to the point of this post.

The project is almost at 100 supporters on patreon, and currently sitting at $1313. If we maintain the high level of support we have, the Empire at War Remake: Clone Wars mod will begin production at the end of this month, which will focus entirely on the conflict between the Republic and the CIS. This is because making the additional units, heroes, the entire experience, needed for a new era would take a significant amount of time. We have 4000 fans on our discord server, and at the time of this news post, 27 thousand downloads of the Light version of the mod on moddb. If everyone supported for just 5 bucks per month on Patreon we'd be set for any developments in the future, I could stop having to worry about asking for money for the major 100+ hour projects like the Viscount and Sovereign, which I'm currently doing as commissions, and just do them whenever I or the community feels like it, funded by the support from Patreon. This mod is a free service, that will always be free to download and enjoy, but I need support to keep making the mod every day. Thanks to the 97 contributors currently supporting the project there's a good buffer preventing us from hitting the absolute minimum required (before I'd have to quit the mod and get a physical job, killing the project) but there's a lot more that I could do with more support. From no longer having to worry about the major commissions (Eclipse, Executor, Sovereign, Viscount, other smaller ones in the past like the Titan and the Purifier) to actually commisioning other people to help make content, if we ever get to that level of support.

I try to be as transparent as I can in these matters because I believe trust is everything, hence the length of this post. As far as I know I'm the only modder with this level of support and there's no rule book or guideline on how to proceed. I try to be as clear with the fans as I can on why your support helps me. And to just continue making the same quality content you're used to of course.

No doubt some people will see this as begging for money and leave the server as a result, but it needs to be said, 2,5% of our players on discord (and less than 1% of total downloads) are currently making this mod possible, and even chucking a 5 sheet at the patreon would do so much to help me. It may seem minor to you, but when the community stands together like it has done for so long those little bits are enough to make a tremendous difference. Some of you have been extremely generous over the past year, I couldn't ask more of you, I'm asking the people that've been enjoying the mod for years to consider contributing some love, even if it's just for a few months, or just one, it would change my life and it would change the mod. Thank you for reading through all this.

TL;DR

The mods development requires (your) support, the quality standard I aim for can't be done as a hobby on a 2 hour a week basis, the Patreon has supported me as I made this my job but I can do more with more support. Fewer than 100 supporters are currently making this possible, if more people considered supporting with even a 5 US dollar contribution to the Patreon page it would change the mod and change my life. We have a huge community that still enjoys this game and this mod, and even such small amounts from individuals amounts to a tremendous change.

Our discord server, where you'll find me, the community, and regular updates on what's happening in terms of balance, new units, slight tweaks, in far greater detail than moddb: Discordapp.com

The Patreon page: Patreon.com

August 2018 EAW Remake update

August 2018 EAW Remake update

News 14 comments

So lets talk a bit about everything that's been going on in the past months.

Mod the Year and the 0.95 mega patch

Mod the Year and the 0.95 mega patch

News 37 comments

The 0.95 patch is now downloadable that'll greatly overhaul the mod! Major and minor changes!

EAW Remake is released on Steam Workshop!

EAW Remake is released on Steam Workshop!

News 42 comments

The Empire at War Remake mod is now available on Steam Workshop!

Closed beta testing

Closed beta testing

News 4 comments

Hi guys, Next month I'll be doing a closed beta test of the development version of the mod.

RSS Files
(UPDATED) Lite 1.3 Patch (includes 1.1 and 1.2)

(UPDATED) Lite 1.3 Patch (includes 1.1 and 1.2)

Patch 86 comments

Major bugfix package. Simply overwrite the old files with the ones in this archive.

EAW Remake Lite

EAW Remake Lite

Demo 129 comments

The lite version of the mod. Includes Empire, Rebels, CIS and Republic units. 2 playable GC maps and a fully redone skirmish map roster. Does not include...

EAW Remake Best of 2018

EAW Remake Best of 2018

Decals

The best of 2018s screenshots, with screenshots made by me and the fine folks posting to the screenshot channel on our discord server.

First Order TIE Advanced Bomber free release

First Order TIE Advanced Bomber free release

Vehicle Model 3 comments

This is a free release, if you use this file provide proper credit to me, the Dutchman/Jeroenimo

Supremacy Dreadnought freerelease

Supremacy Dreadnought freerelease

Vehicle Model 39 comments

This is a model of the Supremacy as seen in The Last Jedi. This is a model of the Supremacy as seen in The Last Jedi.

Executor-class colour variants

Executor-class colour variants

Vehicle Model 8 comments

For those who wanted some more colour variants of the Executor. You'll need all the other files from the primary release still!

Comments  (0 - 10 of 4,870)
AlexFrost
AlexFrost

Guys, your mod is the best, downloaded and played a lot of mods for SWEAW from this site(such as "yodenmod", "Star Wars Battlefront", "Galaxy Shattered" and a lot of clone wars mods, etc. But your turned out to be the best, stable, beautiful and... most boring:
1)very huge map - the enemy flying on every map a hundred years, even on quick mode(very slow going).
2) the Rebels only use Venators and cis destroyers. during ground attacks is nothing but T2B and rocket soldiers!(there is no variety, all it quickly bothers)
3) Diversity of ground troops - its all sadly.
P.S. I personally do not like the side view in space battles, I would like to be able to somehow return to the standard view " from above"
P.S.S. Your mod is the coolest, guys, but I would like it to be a little more dynamic and more "alive". It would be nice to add a faction of piratesor or someone else. Good luck guys, and thanks you for this mod!

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EmperorNiko Creator
EmperorNiko

1. Maps need to be large to accommodate the Star Dreadnoughts and still have a bit of room left on the map.
2. If you used the 1.3 patch they should've diversified a bit on their space forces.
3. Land is still vanilla at the moment so any issues you have with it are the fault of Petroglyph.
PS. If you dont like the cmera angle then rotate the camera to what you want. the camera moves 360 degrees in all directions.
PSS. The Lite Release is a toned down version while we work on what will be a full release. There will be Criminal Underworld when the mod is full done but they are nowhere near ready for release at the time of the Lite Release.

Reply Good karma+1 vote
RainyDays1971
RainyDays1971

I thoroughly enjoyed the day's worth of Galactic Conquest I was able to play of Re-Lite before all my saves started to crash. Can't wait to see the finished product!

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Emanuel003
Emanuel003

saves starting to crash? are you exiting the game via by closing it via the X button or task manager? because YOU NEED to close it via the main menu, otherwise, this is the same for all mods, your saves will be corrupted due to not closing the game correctly.

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RainyDays1971
RainyDays1971

I'm exiting via the main menu, each and every single time. I go through the same process every time of saving the game, exit to main menu, exit game via main menu.

This has been an ongoing issue with me since prior to the Lite version.

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EmperorNiko Creator
EmperorNiko

Dont save in battle
Dont save while paused
Dont save while battle is pending
Save in a new slot every time
Save often
Save Corruption is a vanilla issue. Steam Version was patched a few months back to make it happen less often but GOG and Disk are stuck with it happening nearly every time.

Reply Good karma+2 votes
RainyDays1971
RainyDays1971

Oh! I didn't know that about the steam version! I've been using the GOG version. I'll try it out later with the tips you gave. Thanks!

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Guest
Guest

Please Help,

i am using Steam version. When i am ingame at some time the Game just crashes after a while. maybe 10 min or so ... allways. what could it be ? I have the Menu crash issue too. Does the fix fixes both crash issues ?

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Jeroen(imo) Creator
Jeroen(imo)

Check the discord servers modding help related channels pins, there's a comprehensive trouble shooting list there.

Reply Good karma+1 vote
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