About:


This mod wants to keep the original FoC experience, just with improved graphics, while adding a few units to keep it interesting.

This means new models and textures for almost all units. It also ramps up the difficulty so that the game remains challenging even after you've learned how to play it. All changes will only apply to space, ground is uneffected, as I'm not a big fan of ground combat.

What I'd like to do in the mod is make the higher tier units more dangerous, so that when you see a Star Destroyer it will be a larger threat than in the vanilla game. I do this not by giving the ship higher shield points, or add more hardpoints, but by making some of the hardpoints untargetable. This will ensure the ship is a threat right up untill it blows up, thus making larger ships with more health more dangerous for a longer time. Higher tier ships will also cost more.

The mod will also add one additional tier of battleship above the normal Star Destroyer, Mon Calamari Cruiser and Keldabe Battleship, though seeing one of these will be a special occasion and plenty of reason for panic.

This is my little love project, besides my main mod, Old Republic at War ( Moddb.com ) Sometimes I get a little sick of all the Old Republic era stuff and want to do something closer to the original game, in a different time line.

Constructive critisism is appreciated and taken into consideration, and occasionally I'll make a poll about something to get different opinions on the subject, though the final decision remains mine. No unit requests.I reserve the right to write back an angry response or flat out ignore you.

This is my interpertation of an updated FoC, I like to think I have high quality standards and I always try to improve the mod in all ways, graphical, gameplay related or otherwise.

I hope you enjoy your stay here and that you're as excited for the mod as I am!
-Geroenimo

If you enjoy what I'm creating and want to support me in making my mods, a great way to do so is to send me a tip! Tips help to keep me modding when otherwise I would have to spend my time working "real" jobs leaving me unable to do the work I love, which is modding. Paypal.com

Image RSS Feed Latest Screens
Finished Basilisk War Droid Basilisk War Droid Texture Update Keldabe
Blog RSS Feed Report abuse Latest News: The idiot proof way of installing this mod.

36 comments by Jeroenimo on Jul 5th, 2015

The absolute fool-proof way of installing this mod:

Download the mod. It comes in an archive that you can open with several programs, most common one being winrar. Open the archive, and extract the folder EAW-Re.

Somewhere on your computer there is a folder that holds all the Forces of corruption files, named "Star Wars Empire at War Forces of Corruption" Find it.

If you installed mods before, then there'll already be an extra folder inside the FoC directory called Mods, if not, create it. Drop EAW-Re in that Mods folder.
So it'll look like Star Wars Empire at War Forces of Corruption/Mods/EAW-Re

Open the EAW-Re folder. Inside is a shortcut which works if you installed the mod to C:\Program Files (x86)\LucasArts\Star Wars Empire at War Forces of Corruption\Mods\EAW-Re If it doesn't work, right click the shortcut, go to properties, and edit both target paths to where ever you have your game installed. Don't forget to keep the modpath otherwise it'll just start the regular game.

All steam related comments will be removed, read you lazy pricks.

Got a problem with AI? Try a reinstall of the game. AI works fine with a clean FoC and has been tested by me personally. Still doesn't work? Figure out what is causing the issue, don't ask me, I've got no clue what you did to your game.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Public Beta Patch 1

Public Beta Patch 1

Jul 7, 2015 Patch 46 comments

A patch fixing some bugs and tweaking a few things here and there.

Empire at War: Remake Public Beta

Empire at War: Remake Public Beta

Jul 6, 2015 Full Version 93 comments

The public beta release of Empire at War: Re has hit the server, download it while it's still hot!

Basilisk War Droid Free Release (modders resource)

Basilisk War Droid Free Release (modders resource)

May 27, 2015 Vehicle Model 4 comments

This is the model of the Basilisk War Droid I created. Modders resource only.

Imperial Ship Pack

Imperial Ship Pack

Jun 6, 2014 Vehicle Model 26 comments

You can see more screenshots of the models on my profile.

Post comment Comments  (30 - 40 of 771)
Guest
Guest Jul 21 2015, 12:47pm says:

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shadowripperx
shadowripperx Jul 20 2015, 9:13pm says:

hey jero have Venator in the beta im play many times skirmish and conquest but no see here?

+1 vote     reply to comment
Jeroenimo Creator
Jeroenimo Jul 21 2015, 5:36am replied:

Just get it where you can always get it, caputable space dock in skirmish.

+1 vote   reply to comment
Formous
Formous Jul 20 2015, 3:26pm says:

I find myself getting this nearly every match. not all the time, but later on, this seems to occur.

Exception in thread 256BC - Main Thread
Exception code ?
Unrecognized exception.

Exception occurred at 779F4598 - Unknown code pointer

Stack walk:

Register dump:
Eip:779F4598 Esp:0018FA58 Ebp:0018FAB4
Eax:0018FA58 Ebx:3CF5C200 Ecx:00000003
Edx:00000000 Esi:00A5B98C Edi:0018FAF4
EFlags:00000212
CS:0023 SS:002b DS:002b ES:002b FS:0053 GS:002b

Bytes at CS:EIP (779F4598): 8B 4C 24 54 33 CC E8 11 A7 FF FF 8B E5 5D C2 10 00 8B 45 10 83 F8 0F 77 18 89 44 24 10 C1 E0 02 50 51 8D 44 24 1C 50 E8 47 AB FF FF 83 C4 0C EB C5 6A 0F 58 EB E3 8B C8 E8 04 AB FF FF 5E 33 C0

Stack Dump:

0018FA58: E06D7363
0018FA5C: 00000001
0018FA60: 00000000
0018FA64: 779F4598
0018FA68: 00000003
0018FA6C: 19930520
0018FA70: 0018FB08
0018FA74: 00A842D0
0018FA78: 009652AB
0018FA7C: 05F60000
0018FA80: 00000000
0018FA84: 009652B4
0018FA88: 009AF9FA
0018FA8C: 00A5B954
0018FA90: 3CF5C200
0018FA94: 0018FAD0
0018FA98: 0095FCF3
0018FA9C: 05F60000
0018FAA0: 00000000
0018FAA4: 0095FCF8
0018FAA8: 00CA4EC0
0018FAAC: 3D3A416C
0018FAB0: 3CF5C200
0018FAB4: 0018FAF4

The series of numbers in the stack continues onwards, but I figured this is worth pointing.

+1 vote     reply to comment
Jeroenimo Creator
Jeroenimo Jul 21 2015, 5:35am replied:

Not my mod that's for sure.

+1 vote   reply to comment
Formous
Formous Jul 22 2015, 12:07am replied:

how odd. This is your mod I am playing. Ill see what I can decipher, but no other mod is installed.

+1 vote     reply to comment
Zoisite
Zoisite Jul 19 2015, 10:56pm says:

Love the mod J.
The effects, models, textures, backgrounds and sounds are astonishing. Pretty stable as well.

Just one question: what happened to the "blue diver"?

+1 vote     reply to comment
Jeroenimo Creator
Jeroenimo Jul 20 2015, 7:20am replied:

I decided to replace it with the Nebula, a more strategically interesting ship.

+1 vote   reply to comment
IB_Dovahkiin
IB_Dovahkiin Jul 19 2015, 2:43am says:

Jeroenimo, this mod rocks! I just have 2 questions:
1: is Vader coming back?
2: in future versions, will there be new units? (don't worry, I'm not requesting anything)

+1 vote     reply to comment
Jeroenimo Creator
Jeroenimo Jul 20 2015, 7:20am replied:

In his TIE probably, and there might be some new units, currently don't have any planned though.

+1 vote   reply to comment
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