Having problems?

Check you followed all the instructions and have the latest version of DirectX 10 (if you're trying to use the Direct3D 10 renderer) and the Microsoft C++ 2010 package. Remember that to use DirectX 10, you need a compatible graphics card and operating system - if you're unsure, just use OpenGL!

 Make sure DeusEx is patched to v1.112fm. If you have the Steam or Game of the Year edition then you're already good to go. If in doubt, load Deus Ex and check the main menu - it will say your version at the bottom right.

If you still need help, post in the comments giving us as much information as you can (operating system, graphics card, what renderer you're using).
We cannot help you without this information!

Deus Ex : New Vision includes Kentie's Direct3D 10 Render and Chis Dohnal's OpenGL renderer. We also recommend using Kentie's Deus Ex Launcher. If you're having problems, consider checking for updates.

For the best experience we recommend HDTP. Remember to install HDTP after New Vision so the modifications to DeusEx.ini carry over.


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Blog RSS Feed Report abuse Latest News: New Vision Version 1.0 Released

78 comments by DaveW on Aug 7th, 2011

It's been 4 years in the making, but Deus Ex : New Vision is finally seeing the light of day in it's full form. With around 75% of the world textures remastered at high definition, the project is finally complete - and is available to download right now!

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New Vision - Version 1.000001 Hotfix

New Vision - Version 1.000001 Hotfix

Aug 8, 2011 Patch 7 comments

Deus Ex: New Vision hotfix, version 1.000001. Follow the included instructions to install.

New Vision - Version 1.0

New Vision - Version 1.0

Aug 7, 2011 Full Version 47 comments

Release version 1.0 of Deus Ex : New Vision, including additional render support from Kentie and Chris.

Comments  (0 - 10 of 439)
brolee
brolee Feb 2 2012, 8:59pm says:

How about a auto-installer? The install vid didn't help much as your system is set-up different to mine. Could you do a more detailed readme text doc?

They only reason I brought this game again is to try this mod.

+1 vote     reply to comment
brolee
brolee Feb 2 2012, 9:30pm replied:

Found where all the stuff goes NVTextures in C:\DeusEx\ and I drop Chris OpenGL into C:\DeusEx\System and add to the 'default' file Paths=..\NVTextures\*.utx in the same directory.

Ok the game runs on turbo mode now and the characters don't even finish there sentances? What have I done wrong?

+1 vote     reply to comment
brolee
brolee Feb 2 2012, 10:16pm replied:

Rebooted the PC and the game speed returned back to normal, so no smacking me head off the keyboard in frustration yup.

+1 vote     reply to comment
Millenia
Millenia Feb 2 2012, 1:01pm says:

Great job Dave :)

+1 vote     reply to comment
DaveW
DaveW Feb 9 2012, 9:22am replied:

Blast from the past! Cheers dude.

+1 vote     reply to comment
Sande
Sande Jan 28 2012, 9:19am says:

I can't play online with this installed. It gives an error of mismached textures.

+1 vote     reply to comment
DaveW
DaveW Feb 9 2012, 9:23am replied:

This is a 'known issue', basically you can't do it. The only way around it is to sideload the textures with the Direct X 10 renderer, but I haven't got around to supplying the files in the right way to do that. I may be able to release a multiplayer version soon.

+1 vote     reply to comment
jomiyo
jomiyo Jan 15 2012, 11:35am says:

Any new word on the 'map pack' release you spoke of a while back?

Thanks again for this great mod, quite re-ignited my love for this great game!


+2 votes     reply to comment
DaveW
DaveW Feb 9 2012, 9:24am replied:

No new updates I'm afraid, not sure what's going to happen with it (since I can't/don't use UnrealEd)

+1 vote     reply to comment
DaveW
DaveW Dec 29 2011, 4:12pm replied:

Yes, two TV textures from CoreTexMisc (the largest package) were misnamed by me. I'll get around to fixing it at some point :)

+1 vote     reply to comment
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