HDTP Release #1
Sep 30, 2006 Full Version 2 commentsThe first release of HDTP. Including: 1. gunther hermann 2. 2 demo weapons - 1 crowbar and 1 baton 3. objects and their new models and textures from phases...
Project HDTP is a High Definition Texture Package for the original Deus Ex game. The original in-game textures were of a very low resolution, some textures even being as low as 32x32. However, it was discovered that it is possible to increase the resolution of those textures to a maximum of 256. This has been tested in-game and we have witnessed the start of a massive graphical overhaul.
Features:
1. All new remodelled and retextured Objects.
2. Objects will sport a high resolution of 256.
3. Brand new character models and matching high resolution skins.
4. Character models are more individual. For example each guard/trooper type will now have its own model instead of using the generic one.
5. Character models now have their own fingers (removing the 'mittens' effect).
6. Models that require animation will be full animated from scratch to compliment the higher quality feel.
7. Characters look darker and more moody to enhance the game play experience.
8. Vehicle models and weapons will be remodelled, skinned and reanimated.
3 comments by Thalesa7x on Dec 23rd, 2006 digg this super bookmark
Been awhile since I personally posted a news article so here it goes.
For those of you who do not keep up with the forums, our new modeler/texture artist _Alex_ has been banging out our character models. Almost at an impossible pace for me to comprehend.
Here they are:
Any comments or suggestions, post them on our forums. Of course you can also comment on here, but not everyone comes here.
This is my last news post until the new year, so have a safe and fun Christmas/December!
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The first release of HDTP. Including: 1. gunther hermann 2. 2 demo weapons - 1 crowbar and 1 baton 3. objects and their new models and textures from phases...
Gunther Hermann is seen here in animated glory. He currently has routines only for walking and running. There are multiple gunthers here but the ones...
Video of the new Gunther Hermann. Hes not animated in this video - it is just a demonstration of how crisp his new attire is.
The Second in a series of audio blogs from the HDTP Team. This month features the delights of Master_Kale, webmaster and lead tester extraordinaire.
HDTP 3ds2de Tutorial - How to import .3ds files into Deus Ex.
HDTP Easy Metal Tutorial in PDF format, created by Phasmatis. The tutorial will guide users into creating a realistic and easy to make metal which can...
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Just a quick check-in to say that the exclusive interview we did for DPP is now live and online.
Grab the article plus 2 brand new never been seen before images via the link below:
Deadpixelpost.blogspot.com
Thanks!
Problem isnt that its taking a long time to finish, or that there hasnt been a new version posted, it that you guys promised some sort of update on the progress on the website, and it hasnt happened.
In fact there has been virutally no new content posted in over a year.
No one cares about the logo artist, post a video clip of HDTP in action.
I hear you matey ;)
I'm actually running through the game with the new characters.
We'll be doing an interview shortly with deadpixelpost - I intend to provide them with some exclusive media :)
Deadpixelpost.blogspot.com
CEASE WORK, FOR CHADC HAS SPOKEN! We can now clearly see that HDTP is simply a ruse being employed to somehow destroy us all with their 'hard work' and 'free content'!
All it took to uncover this nefarious plot was the great Chadc, the most highly sought after mod consultant in the world! See how he uses his clever lack of knowledge and general ass-hattery to pull back the cloak of lies and reveal the truth!
Recant, oh HDTP! For your dark secrets are revealed!
Are you people seriously this retarded?
Its going to be hilarious when this comes out sometime around 2012
"Are you people seriously this retarded?"
Yes. Are you?
*wears tin hat and rocks back and forth under a table*
I'm not worthy! I'm not worthy!!
lol if they are going to retexture the whole game then its going to take alots of years, look at hexen edge of chaos for doom 3, they have been working for 4 years now on it and they are creating like an whole new game, this is the same game but going to have new texture so this will take some time just be patience
Thats doom 3, Were talking UnrealED here guys, Unreal tournament 99 engine here. also they are only modding OBJECTS and CHARACTERS. Its not like a daunting task they have here, really it would be quite simple if they all would actually get together and collaborate. But im betting dollars to donuts that nothing will ever come out of this past the craptastic release 1.
EDIT: The Walton Simons model looks like he has downs, reflecting the creator perhaps?
Well, SHTUP is a poor comparison to this because it's a world texturing mod - like New Vision. And the reason it's more complete than New Vision is because it's been running for years - in comparison, New Vision has made progress MUCH faster and we're using much higher resolution textures too.
As for HDTP, it's hard finding modellers and texture artists that can dedicate time to an old game with the limitatsions Unreal Engine 1 has - especially given how much work there is to do. Sytem Shock 2 doesn't have much in terms of props, and doesn't have that many character models.