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Deus Ex - New Vision 1.5

The final release of New Vision.

I'd like to sincerely thank everyone in the community for their support over the years; without you, I wouldn't have had the motivation to continue working on this project for 5 years of my life. I'd also like to thank someone else; if you're reading this you know who you are: thank you.

I hope you all enjoy the mod and I wish you all the best.

New Vision 1.5 - Area 51 New Vision 1.5 - Hong Kong Canal
New Vision 1.5 - Helios Control New Vision 1.5 - Paris Metro

Download it now from ModDB!

Mirror kindly provided by Atomic Gamer

New Vision Version 1.0 Released

New Vision Version 1.0 Released

4 years ago News 79 comments

The first full release of the New Vision mod for Deus Ex!

New Media

New Media

4 years ago News 11 comments

A glimpse at the work that's been happening since the 2009 release, and a brief reminder that the mod's going to be released "soon enough".



4 years ago News 3 comments

A quick courtesy-call on the current status of the mod.

Deus Ex - New Vision Public Beta

Deus Ex - New Vision Public Beta

6 years ago News 10 comments

The release of the public beta version of the mod New Vision - replacing the majority of textures in Deus Ex with high resolution counterparts.

RSS feed Downloads
New Vision 1.5

New Vision 1.5

3 years ago Full Version 49 comments

Final release of the New Vision texture project with installer and updated renderers.

New Vision SDK

New Vision SDK

3 years ago SDK 8 comments

Necessary files to compile High Resolution textures for Deus Ex

Post comment Comments  (50 - 60 of 645)
Guest Mar 21 2014 says:

is this compatible with steam? i would love to have it

+1 vote     reply to comment
DaveW Creator
DaveW Apr 2 2014 replied:

Yes it is.

+1 vote   reply to comment
pointieststick Mar 8 2014 says:

I have New Vision working great with HTDP using the OpenGL renderer since I'm playing it in a wineskin wrapper on Max OS X, meaning it's essentially running on Windows XP. So no DX10 for me :(

I have a problem I can't seem to solve on my own: with the OpenGL renderer, the lighting is extremely dark; so dark I find myself having to use my light aug all the time. I would like to increase the brightness but cannot seem to manage it. The game's brightness level preference doesn't change anything. If I enter the advanced preferences panel, I can change the "gammaOffset" value in the OpenGL renderer section, but this too does nothing. I know that changing other values in this panel works since I can turn on and off "coronas" and verify that this has an immediate in-game effect.


+1 vote     reply to comment
DaveW Creator
DaveW Mar 10 2014 replied:

I'm not sure what could cause that, although working through virtual machines etc. could make OpenGL do strange things. While D3D10 is out of the question, D3D9 might work:

(D3D9 driver made by Chris, who wrote the OpenGL driver)

It might need a manual set up: extract into the system directory, run the game once with it, and then go into your deusex.ini and under the [D3D9.Renderdevice] (it's something to that effect, near the bottom) add the line uses3tc=true.

+2 votes   reply to comment
pointieststick Mar 10 2014 replied:

Thanks for the reply, DaveW. I did actually find that renderer a bit later and am using it now. It's a bit better, but not quite enough. I posted more on the forum:

+1 vote     reply to comment
tripled Mar 3 2014 says:

Is it possible to get this as an archive download? I prefer those, when they have good readme.

+1 vote     reply to comment
Pulstar85 Feb 22 2014 says:

I'm getting an assertion failure error regardless of launcher or renderer. Help?

+1 vote     reply to comment
Pulstar85 Feb 22 2014 replied:

But if I don't include the Textures folder the error goes away.

+1 vote     reply to comment
DaveW Creator
DaveW Mar 1 2014 replied:

Can you post what the error says, exactly? I've never heard of this before.

+1 vote   reply to comment
SonofX51 Feb 2 2014 says:

Does this work with HDTP? Not sure if any of the modifications overlap.

+1 vote     reply to comment
DaveW Creator
DaveW Feb 5 2014 replied:

It should work fine with every Deus Ex mod, just install this first so when HDTP installs it carries over the settings.

+1 vote   reply to comment
pacolovac Feb 27 2014 replied:

So the correct order of these mods would be (for me currently):
New Vision>HDTP #1>Shifter 1.84>Deus Ex Enhanced 2.0.

Right? Although, I'm not sure how these new versions would work, especially HDTP when all of these mods replace each other's DeusEx.u file. What is that file anyway?

+1 vote     reply to comment
DaveW Creator
DaveW Mar 1 2014 replied:

That sounds about right; I'm not sure about the gameplay mods like Shifter and DX:E. Most of them aren't compatible with each other because, like you say, they all replace DeusEx.u. Shifter is based around support for HDTP, though.

DeusEx.u is basically the core game package that includes game scripts (characters, weapons, items etc.), models, textures and sounds.

+1 vote   reply to comment
pacolovac Mar 7 2014 replied:

Creator of DE Enhanced claims it's compatible with all of these mods, and even forces us to use Shifter mod 1.84.

+1 vote     reply to comment
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Deus Ex
Deus Ex
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Released 2012
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Highest Rated (8 agree) 10/10

Exceptional texture mod that adds a significant amount of detail to an already exceptional game. Many thanks to the developers of New Vision for bringing a old gem to new life. In a nutshell, this mod makes everything look better from a world texture standpoint. With the 1.0 update, New Vision has become a near complete package with the addition of several new textures, the fixed deusex.exe (helps re-size screen, choose renders, and run on modern systems) and the included DX renders. This mod is…

Aug 9 2011 by modhat

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