Polished, Tight, Deep Gameplay
{
1: Vastly Overhauled, Formidable Artificial Intelligence;
2: Polished, highly refined weaponry;
3: Deeper, more balanced RPG systems;
4: New player tools and mechanics, such as mantling, zooming in with scopes, and upgraded augmentations;
5: New physics, User Interface upgrades, difficulty and config options and more;
6: Deeper simulation aspects -- attention to detail second to none.
7: Every aspect of Deus Ex's fantastic gameplay refined in ways you'd never have thought possible;
}
Enhanced Artistic Direction (and graphics)
{
1: Faithfully enhanced level design and level detail;
2: New high resolution textures;
3: many new graphical effects and art asset replacements;
}
Extensive Bugfixing
{
1: the most comprehensive bugfixing mod available;
2: there's no erroneous functionality too small for GMDX;
}
Audio Design Updates
{
1: new sounds to replace duplicates, replace low quality audio, or enhance actions that were previously silent (e.g climbing ladders);
2: updated audio experienced in the world, increasing immersion;
}
//This and so much more!
GMDXv9.0 Release Trailer:
It's finally here. This is the culmination of five years uncompromising hard work striving to bring an absolute classic to the next level. Nearly all aspects of design are improved in faithful, logical fashion. The often named "greatest PC game of all time" given the update it truly deserves.
Visit GMDX's new website for installation instructions and a feature list: Gmdxmod.com
Enhanced Artistic Direction
Advanced Artificial Intelligence
Fulfilling Augmentations
New Effects, Animations and Graphics
Updated User Interface
Polished Weaponry
Improved Level Design
Multi-Lingual Support
Highly Customizable Settings
Updated Physics
Attention to Detail Second to None
Fleshed Out Audio Design
Extensive Bug Fixing
HDTP and New Vision Support and Extension
Fine-tuned Balancing
Expanded and Refined RPG systems
Variable difficulty Settings
New and Improved Simulated Systems
Like GMDX? Support me on Patreon: Patreon.com
If you have an technical issues with or would like to get more involved with the GMDX/Deus Ex community, visit: Discord.gg
NOTE: This patch is only relevant to those that downloaded GMDXv9.0 before 10th July 2017. If you've downloaded GMDXv9.0 any time after the aforementioned...
Dubbed the "Definitive Deus Ex Experience" web-wide, GMDX is a one-of-a-kind all-encompassing modification of the classic video game Deus Ex, currently...
Dubbed the "Definitive Deus Ex Experience" web-wide, GMDX is a one-of-a-kind all-encompassing modification of the classic video game Deus Ex, currently...
Dubbed the "Definitive Deus Ex Experience" web-wide, GMDX is a one-of-a-kind all-encompassing modification of the classic video game Deus Ex, currently...
Continue reading for installation instructions. ______ It's finally here. This is the culmination of five years hard work bringing this incredible classic...
Experience Deus Ex pushed to its potential with GMDX. Also comes bundled with HDTP & New Vision graphics mods.
GMDXv8.0 without the New Vision graphics mod bundled. For those that have data caps, may already own New Vision, or simply don't wish to use it. However...
GMDX DX11 Post-Processing Shaders with included custom DX11 Libraries. README in the archive and follow the instructions. Enjoy.
A small patch consisting of multiple changes that, in my opinion, should've been in the original game (+ EXPERIMENTAL DASH AUG.)
Mod which greatly complicates the game. For GMDX Mod.
I really like the new geometry of the environment, but the new environment textures and the pistol is too different in looks and sound. How customizable is this mod?
All environment textures can be set back to vanilla. When launching the play gmdx shortcut, go into the data directories tab and disable the New Vision checkbox.
The weapons cannot be disabled. And I will try to convince you that they shouldn't be. Lets focus on the pistol: FAR higher animation quality, the weapon mods are visible on the weapon when attached (originally no), higher poly count and texture resolution. Technically speaking it is objectively superior in every way. Stylistically on the other hand it's not 100% faithful no, but not worlds apart either and it was out of my hands. Artists interested in Deus Ex are an absolute rarity sadly.
Ideally I'd have liked the rework to have been more faithful, and one of the weapons is hardly an improvement (stealth pistol), but the likes of the mini-xbow, LAW and GEP gun for example are pure perfection. The positives far outweigh the negatives. If this doesn't convince you still, check the Add-ons Tab above and download the vRSD fork of GMDX - this allows you to disable the weapon models back to vanilla too. Or alternatively, disable some and keep others. Not recommended though for consistency's sake. All or nothing works best.
There is some recent misinformation floating around: this does NOT make the game harder, strictly. It is easier than the original if you pick easy difficulty. If you pick hardcore you will get a true challenge, if you pick easy, you're afforded many significant handicaps that affect other playstyles, enemies and challenges, not just bullet damage & melee defense. Enemies with plasma guns and rocket launchers will do less damage too, not just pistol users. Radiation hazards in the environment will also do less damage. The list goes on. Difficulty modes in between scale appropriately following this new sensible ruleset.
Hey Totalitarian/Join Ussss! It's me, callum13117, from SystemShock.org! I told you I would play GMDX when the itch finally returned, and so I have. I've played Deus Ex through 4 times now, and this was the definitive experience. Everything so smooth and logical, that going back to vanilla, I couldn't believe how ugly everything looked, and how dumb the NPCs were. I love the little details too, like how the UNATCO music changes once you realize they're up to no good. Truly amazing work.
Thank you Sir. I put my intelligence, expertise, heart and soul into it.
The results speak for themselves, and through fans like you. Thanks for dropping by.
Will this mod get another update?
Can neither confirm nor deny.
For now, I've been working on other projects:
Unreal: Moddb.com
Turok 2: Moddb.com
Quake: Moddb.com
I'll take that as GMDXv11 release is imminent.
I like some of the changes, but i had to cheat and spawn lockpicks and ammo because i barely ever had any, i played this game like 20 years ago, i don't remember them being so scarce, i passed the game without cheating at least, i wanted a relaxed play, i don't want to become 'pro' in finding lockpicks and ammo in this old game.
Resources are more forgiving on lower difficulties. If you want casual play, that should work for you. The idea though is if you want to unlock all doors, you must invest in lockpicking to master level. That's the point in the skill.