Contra is a freeware modification for Command and Conquer Generals: Zero Hour real-time strategy game. It's a big project started in 2004. It adds many new units as well as numerous new upgrades, new general's powers and buildings. It also adds new sounds, maps, bug fixes, enhanced graphics, and other effects, as well as three new generals. There are lots of people playing in multiplayer.

RSS feed Madin says
10 Madin

Dec 4th, 2011 32 people agree 7 people don't

Contra is number 1!

linger4 says
10 linger4

May 6th, 2012 16 people agree 3 people don't

Can't wait for contra 008!

Superjeno says
10 Superjeno

May 7th, 2012 11 people agree 1 person doesn't

I should have reviewed this a lot sooner, I only just noticed I hadn't. Contra is really one of the top 3 mods in existence for zero hour. Featuring many new mechanics, a plethora of completely new and redone units... All the hours and hours of fun I've had with it, both alone and with friends accounts to so much pleasure that it really deserved a big fat 10 =)

yqrm says
10 yqrm

Dec 1st, 2011 12 people agree 2 people don't

Can't wait to play it...

t95blackeagle says
10 t95blackeagle

Dec 1st, 2011 17 people agree 6 people don't

this mod is one of the best mods in the world

Ehd420 says
6 Ehd420

May 6th, 2013 8 people agree 0 people don't

A pretty fun and ambitious mod which adds a lot of unique new content and a very distinct look and feel from the original ZH. Overall the mod focuses even less on realism and more on adding as many fantastic units and weapons you can imagine, but without going totally overboard.

Overall this is a pretty deceny mod, and the latest 008 release is a huge improvement over 007. Many of the unit designs are creative and unlike anything you'll see in a typical Zero Hour mod, ranging from Cyborg infantry to giant robots to tanks the size of battleships, "real" nukes, and giant lasers which can intercept Nuclear missiles. While it may sound outlandish, it's fairly well-polished and never feels completely over-the-top. It also introduces some unique gameplay mechanics, such as tech buildings which rebuild themselves when destroyed, larger supply stashes, and requiring the players to rank up before gaining access to their most powerful units in their arsenal.

That's not to say it's perfect though. My #1 major problem with this mod is that the supply stashes have been made to have virtually infinite resources (almost $1,000,000 per stash versus the original $30,000). This essentially makes all secondary sources of income useless (hackers, oil derricks, supply drop zones, etc) - just build 10 Chinooks or Supply trucks, or 20+ GLA workers and you'll never have to worry about running out of money. This makes the game feel a little dumbed down, and places emphasis more on just pure unit spam than careful resource management.

Aside from that the game is pretty unpolished in some areas: Some unit voices and camos don't fit. Some unit models are noticeably better than others (though all models are now original and you won't find any of the 'mish mash' models from 007), some units are ripped from other franchises (Terminator, Cylon, etc) the Challenge mode is currently bugged and unfinished, and there are some noticibly overpowered units, as well as too many redundant units (ex. does Air Force General really need 13 different planes? Does Super Weapon General really need 6 different types of base defenses? etc)

Overall though while this mod is not for everyone, it has good potential and is one of the most ambitious mods for Zero Hour.

LaserGeneral324 says
10 LaserGeneral324

Jun 26th, 2012 8 people agree 0 people don't

It's a very good mod.

SunShine® says
10 SunShine®

Feb 12th, 2012 8 people agree 0 people don't


Resistant94 says
10 Resistant94

May 11th, 2012 13 people agree 4 people don't

The BEST ZH mod ever!!!!

[ITM]hammie says
9 [ITM]hammie

Dec 8th, 2011 8 people agree 1 person doesn't

THis mod has met my expectations and more with the stunning textures and the brillient models, it has added so many units and structures tht it has given a new feel to the game, they have pushed this game engine far and really strived for detail in thi mod they have got some brilliently ballenced units and have even got the Ai working perfectly with all the new units this could eventually be a 10/10 from me and may be the first to hit 10

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