ontra is a freeware modification for Command and Conquer Generals: Zero Hour real-time strategy game. It's a big project started in 2004. It adds many new units as well as numerous new upgrades, new general's powers and buildings. It also adds new sounds, maps, bug fixes, enhanced graphics, and other effects, as well as three new generals.

Features:

  • Introduced Ranking system, in which that certain buildings and units can only be built when a certain general's rank is achieved. Players get awarded for their combat efficiency.
  • 3 New Generals - USA Cybernetic, China Flame and GLA Assault.
  • A.I. is greatly enhanced.
  • Introduction of "Super Units". The limit is 1 per player (like hero units). Super units require 5th rank. Each general has a unique super unit.
  • Neutral Tech Structures reappear after a while after they are destroyed.
  • Deep variety of gameplay tactics and strategies.
  • Wide choice of units, buildings, special powers and upgrades.
  • New graphics and sounds.
  • All 12 generals were made as diverse as possible. The gameplay for each general is unique.
  • Simplified micro management (since Contra 008).
  • Each faction speaks its own language (since Contra 008).
  • Increased stability in multiplayer games (since Contra 008).

Versions in development:

009

Available versions for download:

008 FINAL - ModDB
008 BETA 2 - ModDB
008 BETA - ModDB
007 - ModDB Revora
006 - ModDB FileFront
005 - ModDB FileFront
004 - ModDB FileFront
003 - ModDB FileFront
002 - ModDB FileFront

Links:

Main Page
International Forum
Russian Forum

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USA Generals:

Air Force - Malcolm "Ace" Granger

Air Force general depends on speed and precision. He requires skillful
control and is heavy on micro management. While being a powerful general
the skill and experience required makes him difficult for many
beginners to play.

Laser - "Pinpoint" Townes

Laser is a versatile general strong in call situations. He is flexible and has
units to fill every combat role. As a result he has no weaknesses other
than being a specialist at nothing.

Super Weapon - Alexis Alexander

Advantage of this general is easy micro and very simple strategy. Almost the same
vs all enemies - build up around enemy until he dies. However, you
should not ignore other abilities.

Cybernetic - Algrin "A.I." Ironhand

The generic feature of this general is his mobility, which allows to move
an entire army very fast and create numerical superiority at desired
areas of the battlefield. His basic strategy is unstoppable maneuvering
along enemy base perimeter. If he finds a weak point in defense, he
moves there instantly and destroys the most significant targets.

China Generals:

Nuke - Tsing Shi Tao

Nuke General must rely on aggression to defend his base. He has no defenses
to hide behind while you wait for your nukes to load. The absence of
defense structures forces the player to be more active and aggressive.
Use your units to carry out counterattacks for defense and support your
main attack with super weapons.

Infantry - "Anvil" Shin Fai

Infantry is a volatile general given to decisive victories or defeats in the
early game. As expected, he relies on masses of infantry in the early
game, later reinforced by more infantry. In the late game he gains
powerful artillery strikes supported by the same infantry.

Tank - Ta Hun Kwai

His strategy is easy to understand, but not as easy to implement:
build more tanks and attack. But everything has its details.

Flame - Huang Lin Bao

He has the same strategy as tank general, but another means for its
implementation and another battle tactics. His vehicles are not as
armoured as tank general's ones, so he has to use artillery and
different tactics and tricks, instead of forcing his way through.

GLA Generals:

Toxin - Dr. Thrax

Toxin General specializes in area attacks and damage over time. He is
especially effective vs mobbed units and hordes. If well played, you
will find all of your positions unapproachable for the fields of acid
and poison.

Demolition - Rodall "Demo" Juhziz

He is a versatile and powerful general with demanding micro management needs.
Since almost all units are disposable, you must use them with care,
directing almost all kamikazes manually. The more assiduously you play -
the more complex it becomes for enemy to defend from your endless flows
of kamikazes. If you play properly, you can defeat any other general.

Stealth - Prince Kassad

While at a glance his units are weak and poorly suited of combat, Stealth
General is a deceptively powerful general using infiltration and
surprise to his advantage. He has long range sniper units capable of
attacking with impunity against units lacking stealth detection. He is a
challenging general to play, but has a strong reward for the effort
given.

Assault - Mahmud al Huchum

Assault is a flexible general with flexible units. He is low micro management and well suited
for most players. While having no spectacular abilities he also has no weaknesses.


Don't forget to track Contra if you like it. You will see new updates frequently.

Image RSS Feed Latest Screens
GLA Bomb Truck GLA Scorpion Tank Overlord Headquarters
Blog RSS Feed Report abuse Latest News: Contra 009 work in progress - Update 2

6 comments by d-ce on Jul 31st, 2015

We are back...

Again, hi folks..!! This is a second update of the new Contra 009 version. As always, we are working on all segments, as much as we can. We are still lacking staff, so I'm hereby inviting anyone interested, but with some skills, at least basic ones, to join us.

I will show you some pics of changed things. As usual, let's start with USA.

- This is Mosquito drone for Cybernetic general. Mosquito drone is used as special power, and it replaces A10 Thunderbolt Strike. Mosquito drone appears as reinforcement unit, and kills enemy infantry units only. It appears in 3 levels, each level has a different number of drones (3, 5, 7). Mosquito is very useful if you fight vs. infantry general. Or you simply need some backup vs. suiciders, Black Lotus etc.

mosq

- Next one is Shark drone. As said before, USA Strategy Centers have unique weapons when you use Bombardment Battle Plan. SW has Ion Tower, Laser has Railgun weapon, and Cybernetic has Shark drone. This drone is very useful vs. ground units. But it can be taken down with any AA weapon.

shark

bmb

- China also had some makeovers. As you probably saw, Zhu Rong got a new model.

rong

- China Tank general got new structure. It's Overlord Headquarters. This structure is very important to Tank general. It is available at rank 3. Limited to 1 at a time, costs much, consumes power and it is revealed on the map to enemy players. But, it gives 15% discount to all Overlord based units, repairs all Overlord based units all over the map (as long as it exists). It also grants upgrades for Tank general, such as Uranium Shells, and Nuclear Tank upgrade. Structure can be captured and used by other China generals.

ovrldhq

- Some GLA improvements. This is new Scorpion model. All 3 salvage variants.

scorp

- And new Bomb Truck with his Bio Bomb and High-Explosive Bomb variations.

bombtruck

Don't think this is all what we have done, as I said before, there are plenty more of changes in game balance, upgrades, and even particles. We test the new version every day and try to bring as much polished version as possible. So, I won't list all changes, because they are subject to change while testing. Also, you saw new animals and stuff, which will also appear on official maps.

- I would like to point you to a Contra 008 FINAL tournament, register here: Contra 008 FINAL tournament

Good players from this tournament will be able to join us in our every day new version testing, playing with us, suggesting new things and much more.

As for the end, I think I can say that the next update will be public 009 Beta release. So enjoy what we have done so far, apply for the tournament, test your skills, meet new people and wait for the new release ;)

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Contra 008 FINAL

Contra 008 FINAL

Dec 25, 2014 Full Version 277 comments

Contra 008 FINAL version is here!!! Long work is finally done and now you can enjoy full 008 version. Please read the installation instructions carefully...

Contra 008 BETA 2

Contra 008 BETA 2

Jan 1, 2014 Demo 230 comments

Contra 008 Beta II. Happy New Year to all of you!!! We are happy to inform you that Contra 008 Beta II release is ready!

Contra 008 BETA

Contra 008 BETA

Mar 31, 2013 Demo 552 comments

The long, long awaited BETA is finally here! We, members of Contra Project Team, thank you for all the wait! It has been years since the last release...

Contra 007 Net Fix

Contra 007 Net Fix

Dec 20, 2011 Patch 39 comments

You get disconnect (or mismatch) during multiplayer games? Contra 007 Net Fix is here. This patch requires Zero Hour 1.04 Patch and Contra 007. It's not...

Contra 007 Chinese Translation

Contra 007 Chinese Translation

Dec 1, 2011 Patch 8 comments

Chinese translation for Contra 007 has been completed. Thanks to Oops2005. Just copy file to ZH folder.

Contra 007 Map Fixes

Contra 007 Map Fixes

Jun 11, 2010 Patch 17 comments

When Contra 007 was released, it had new multiplayer maps. But they were locked because of an error. This fix unlocks 5 new maps. Install: Unpack it and...

Post comment Comments  (70 - 80 of 4,553)
mushroombat
mushroombat Jun 20 2015, 11:16pm says:

My boy...Who would you say the easiest general to fight is?

+1 vote     reply to comment
ThePredatorBG Creator
ThePredatorBG Jun 23 2015, 3:31pm replied:

To fight as? Depends on your skill and play style.
To fight against? Depends on your opponent (if human).

+1 vote   reply to comment
ufo-alien
ufo-alien Jun 16 2015, 5:12pm says:

Download Full generals and generals ZH only 380 mb
Afm-rayan.com

+1 vote     reply to comment
CountCutFlak
CountCutFlak Jun 16 2015, 1:41pm says:

I'm sure there's been this complaint already... but the GLA generals and China Flame general don't seem to work for AIs. As soon as a game starts for Hard AI, they give up. Does this ContraFinal change that?

+1 vote     reply to comment
ThePredatorBG Creator
ThePredatorBG Jun 17 2015, 2:35pm replied:

What do you mean by "they give up"? There is only one known problem, that GLA Toxin and Demolition stop building after Barracks. The other two GLA generals and China Flame work as intended. If you have installed the mod manually, make sure you have renamed the 'Scripts' folder. Otherwise, the AI will not work.

+1 vote   reply to comment
CountCutFlak
CountCutFlak Jun 25 2015, 1:18am replied:

Never mind I renamed it, it works like a charm now. Thanks! Keep up the great work! (And add those 3 different Boss General bulldozers in one of the maps!) I miss those lol...

+1 vote     reply to comment
CountCutFlak
CountCutFlak Jun 25 2015, 1:11am replied:

When i say they give up, it messages that "(difficulty) Army has been defeated as soon as I start up a Skirmish map. And what do you mean by renaming the "Scripts" folder. What do I rename it to? Sorry if I'm such a noob.

+1 vote     reply to comment
CountCutFlak
CountCutFlak Jun 25 2015, 1:13am replied:

Also, I miss the Europe Raptor map. I loved being able to take over the 3 Boss General dozers in the middle and pretty much building whatever I want. Anyways, its still a great mod that cannot beat any other one. Thank you for changing my C&C experience! I love and am addicted to the game now due to this mod.

+1 vote     reply to comment
Mihai_Viteazul
Mihai_Viteazul Jun 19 2015, 1:20pm replied:

how scripts1?///

+1 vote     reply to comment
ThePredatorBG Creator
ThePredatorBG Jun 20 2015, 12:34pm replied:

Yes. It doesn't matter. Anything works, but 'Scripts1' is preferable. If you uninstall Contra, rename it to 'Scripts' again.

+1 vote   reply to comment
EngineerGuy1234
EngineerGuy1234 Jun 15 2015, 8:26am says:

Also, guys, I'm gonna update my map "The Battle for lake town" That has: The Wyvren (Which i forgot) and the "Leonidias".
Also will now had Better textures and a Larger map for a 1v1 and 2v2 Fights.
The S.Units will now had a better base for their capture.

+1 vote     reply to comment
EngineerGuy1234
EngineerGuy1234 Jun 15 2015, 8:49am replied:

Plus i'll add some structures from the Generals.
I'll so some scripting here to make things work, espesially, How to make Leo Move?

+1 vote     reply to comment
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C&C Generals: Zero Hour Icon
Developer
Contra Mod Team
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Official Page
Contra.cncguild.net
Release Date
Released Aug 2009
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9.2

402 votes submitted.

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Highest Rated (28 agree) 10/10

Contra is number 1!

Dec 4 2011, 12:38pm by Madin

Lowest Rated (15 agree) 1/10

The creators are douche-bags.

Feb 28 2012, 10:05am by Nazara

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Theme
War
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