Contra is a freeware modification for Command and Conquer Generals: Zero Hour real-time strategy game. It's a big project started in 2004. It adds many new units as well as numerous new upgrades, new general's powers and buildings. It also adds new sounds, maps, bug fixes, enhanced graphics, and other effects, as well as three new generals.

Features:

  • Introduced Ranking system, in which that certain buildings and units can only be built when a certain general's rank is achieved. Players get awarded for their combat efficiency.
  • 3 New Generals - USA Cybernetic, China Flame and GLA Assault.
  • A.I. is greatly enhanced.
  • Introduction of "Super Units". The limit is 1 per player (like hero units). Super units require 5th rank. Each general has a unique super unit.
  • Neutral Tech Structures reappear after a while after they are destroyed.
  • Deep variety of gameplay tactics and strategies.
  • Wide choice of units, buildings, special powers and upgrades.
  • New graphics and sounds.
  • All 12 generals were made as diverse as possible. The gameplay for each general is unique.
  • Counter system (rock, paper, scissors style), encouraging unit mixing in your armies.
  • Simplified micro management.
  • Each faction's units speak on their native language (optional).
  • Increased stability in multiplayer games.
  • Integrated VPN (Virtual Private Network) client in launcher for online experience.
  • New Challenge mode content (all 12 generals + 3 bosses).

Available versions for download:

009 FINAL PATCH 2 - ModDB MEGA
009 FINAL PATCH 1 - ModDB MEGA
009 FINAL - ModDB MEGA
009 BETA 2 - ModDB
009 BETA - ModDB
008 FINAL - ModDB
008 BETA 2 - ModDB
008 BETA - ModDB
007 - ModDB Revora
006 - ModDB FileFront
005 - ModDB FileFront
004 - ModDB FileFront
003 - ModDB FileFront
002 - ModDB FileFront

Links:

Main Page
Discord
International Forum

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USA Generals:

Air Force - Malcolm "Ace" Granger

Air Force general depends on speed and precision. He requires skillful
control and is heavy on micro management. While being a powerful general
the skill and experience required makes him difficult for many
beginners to play.

Laser - "Pinpoint" Townes

Laser is a versatile general strong in call situations. He is flexible and has
units to fill every combat role. As a result he has no weaknesses other
than being a specialist at nothing.

Super Weapon - Alexis Alexander

Advantage of this general is easy micro and very simple strategy. Almost the same
vs all enemies - build up around enemy until he dies. However, you
should not ignore other abilities.

Cybernetic - Algrin "A.I." Ironhand

The generic feature of this general is his mobility, which allows to move
an entire army very fast and create numerical superiority at desired
areas of the battlefield. His basic strategy is unstoppable maneuvering
along enemy base perimeter. If he finds a weak point in defense, he
moves there instantly and destroys the most significant targets.

China Generals:

Nuke - Tsing Shi Tao

Nuke General must rely on aggression to defend his base. He has no defenses
to hide behind while you wait for your nukes to load. The absence of
defense structures forces the player to be more active and aggressive.
Use your units to carry out counterattacks for defense and support your
main attack with super weapons.

Infantry - "Anvil" Shin Fai

Infantry is a volatile general given to decisive victories or defeats in the
early game. As expected, he relies on masses of infantry in the early
game, later reinforced by more infantry. In the late game he gains
powerful artillery strikes supported by the same infantry.

Tank - Ta Hun Kwai

His strategy is easy to understand, but not as easy to implement:
build more tanks and attack. But everything has its details.

Flame - Huang Lin Bao

He has the same strategy as tank general, but another means for its
implementation and another battle tactics. His vehicles are not as
armoured as tank general's ones, so he has to use artillery and
different tactics and tricks, instead of forcing his way through.

GLA Generals:

Toxin - Dr. Thrax

Toxin General specializes in area attacks and damage over time. He is
especially effective vs mobbed units and hordes. If well played, you
will find all of your positions unapproachable for the fields of acid
and poison.

Demolition - Rodall "Demo" Juhziz

He is a versatile and powerful general with demanding micro management needs.
Since almost all units are disposable, you must use them with care,
directing almost all kamikazes manually. The more assiduously you play -
the more complex it becomes for enemy to defend from your endless flows
of kamikazes. If you play properly, you can defeat any other general.

Stealth - Prince Kassad

While at a glance his units are weak and poorly suited of combat, Stealth
General is a deceptively powerful general using infiltration and
surprise to his advantage. He has long range sniper units capable of
attacking with impunity against units lacking stealth detection. He is a
challenging general to play, but has a strong reward for the effort given.

Assault - Mahmud al Huchum

Assault is a flexible general with flexible units. He requires low micro
management and is well suited for most players. While having
no spectacular abilities he also has no weaknesses.

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• Contra 009 Final Patch 2
• 10K starting cash
• Tournament Mode ON
• You MUST turn up on time.
• All the games do NOT have to be played in one day, let the players know how long you can play before starting.
• Use the launcher VPN or radmin server to connect to players.

Radmin
Network: 2v2Feb2020
Password: Contra009P2

• SAVE YOUR REPLAYS AND UPLOAD THEM AFTER THE GAME.
• If players don't load then the players will choose same armies and positions.
• If a game ends in a crash/disconnection or a mismatch and there is no clear winner, the game will be replayed with same armies and positions.
• If both teams cannot decide who would have won then save the replay and upload it, the tournament referee will decide who would win. Do NOT wait, carry on with the rest of the games.
• NO CHEATING, any type of cheating will be dealt with severely and you will be instantly disqualified from the tournament, and possibly from any near future tournaments. GenTool (cheat detecting program) will be used to watch the replays and find any cheats.
• Defeated players must leave the game.

• Random reverse armies on the same map (this means you choose random armies, after the game ends, you both swap armies and positions with the opponents for the next game on the same map).
• The same map can't be chosen in the same round.
• BO5 for Round 1, Round 2 and Round 3 (Best of 5 games)
• Finals and 3rd pos BO7
• Team 1 in the brackets to choose the first map then Team 2.
• Deciding match will always be a mirror (see below).
• Tiebreaker (e.g. score is 2-2) then you must play the last match using the armies below and maps below.
• Maps for the final round and 3rd pos will be pre-selected.

- Round 1 - Tank/Laser - Map = Aries Woodland
- Round 2 - Assault/Nuke - Map = Lion Heart
- Semi Finals - SuperWeapon/Toxin - Map = Lone Eagle

- Finals/3rd place:

Games 1 & 2 Random Reverse - Map = Tournament A
Games 3 & 4 Random Reverse - Map = Tournament Tundra
Games 5 & 6 Random Reverse - Map = Tyrant's Vengeance
Game 7 - AirForce/Stealth - Map = Southern Falcon

• You must SAVE all replays, winning team must upload to the REPLAYS room.

• Only official maps allowed from this list:

- Aries Woodland
- Armed Neighbourhood
- Dark Mountain
- Defcon 4
- Fallen Empire
- Flooded Plains
- Lion Heart
- Lone Eagle
- Maguso
- Manic Aggression
- Overland Offensive
- Series 7
- Southern Falcon
- Supply Crisis
- Tournament A
- Tournament B
- Tournament Coastline OR Tournament Island OR Tournament Island Christmas (only one of these can be selected per round).
- Tournament Tundra
- Tyrant's Vengeance
- Unity A

• Games need to be played within a week or you may be DISQUALIFIED.

- Round 1 ends 16th February 23:59 GMT
- Round 2 ends 23rd February 23:59 GMT
- Semi Finals end 1st March 23:59 GMT
- Finals ends 8th March 23:59 GMT


LINK TO CONTRA DISCORD (you must sign up and interact with players there): Discord.gg

Contra 009 FINAL Patch 2

Contra 009 FINAL Patch 2

News 23 comments

Many months have passed since patch 1 was released, and what was supposed to be "just" a patch with minor changes and fixes, turned out to be a very important...

Contra 009 FINAL PATCH 2 changelog (part 21)

Contra 009 FINAL PATCH 2 changelog (part 21)

News 27 comments

Contra 009 Final Patch 2 changelog (part 21) Fixed errors, Balance changes, Challenge mode changes, AI changes, Maps, etc.

Contra 009 FINAL PATCH 1 changelog (part 20)

Contra 009 FINAL PATCH 1 changelog (part 20)

News 48 comments

Contra 009 Final Patch changelog (part 20) Fixed errors, Balance changes, Challenge mode changes, AI changes, Maps, etc.

Contra 009 FINAL released!

Contra 009 FINAL released!

News 77 comments

As promised, we are bringing you Contra 009 Final in 2018! The long wait is finally over! Over 200 bugs have been fixed, many and many balance and stability...

Add file RSS Files
Contra 009 FINAL PATCH 2

Contra 009 FINAL PATCH 2

Patch 124 comments

Contra 009 Final Patch 2 is live! CLICK ON "Read more..." TO SEE THE INSTALLATION INSTRUCTIONS.

Contra 009 FINAL PATCH 1

Contra 009 FINAL PATCH 1

Patch 66 comments

Contra 009 Final Patch 1 is live! CLICK ON "Read more..." TO SEE THE INSTALLATION INSTRUCTIONS.

Contra 009 FINAL

Contra 009 FINAL

Full Version 180 comments

Contra 009 Final is here in 2018! CLICK ON "Read more..." TO SEE THE INSTALLATION INSTRUCTIONS

Contra 009 BETA 2

Contra 009 BETA 2

Full Version 419 comments

009 Beta 2 has been released. !!! CLICK ON "Read more..." TO SEE THE INSTALLATION INSTRUCTIONS !!!

Contra 009 BETA

Contra 009 BETA

Full Version 461 comments

A long awaited 009 beta release is here. Download it, test it and help us improve gameplay, balance and fix bugs. !!! CLICK ON "Read more..." TO SEE THE...

Contra 008 FINAL

Contra 008 FINAL

Full Version 452 comments

Contra 008 FINAL version is here!!! Long work is finally done and now you can enjoy full 008 version. Please read the installation instructions carefully...

Comments  (0 - 10 of 7,669)
DAMAGE_S
DAMAGE_S

Why are there some hieroglyphs (such as 0<?0=8O 48=) in the russian localization file (generals.csf) instead of russian words? How can I edit it and add my own strings in russian?

Почему в файле русской локализации (generals.csf) какие-то иероглифы (типа 0<?0=8O 48=) вместо русских слов?
Как ее можно редактировать и дополнять своими строчками на русском?

Reply Good karma Bad karma+1 vote
ThePredatorBG Creator
ThePredatorBG

Which software are you using to open .csf files?

Reply Good karma+1 vote
DAMAGE_S
DAMAGE_S

csfeditor, finalBig040, Turbo String Table Editor. (examples of pics in links below)
Ibb.co
Ibb.co
Ibb.co

In the game, the russian language is displayed normally. But in editors, it's in symbols.
Maybe it's some kind of encoding, but I changed the encoding in editors, the effect is the same.

В игре русский язык показывается нормально. Но в редакторах он в символах.
Возможно дело в какой-то кодировке, но я менял кодировку, эффект тот же.

Reply Good karma Bad karma+1 vote
ThePredatorBG Creator
ThePredatorBG

I don't know. Try changing the text anyway. Perhaps this bug won't prevent you from editing the localization file.

Reply Good karma+1 vote
einfach-anders
einfach-anders

I'd so much love this mod, but the rushing AI is way too hard for me (yes, call me a noob, cause that's what I am), even on the easiest mode. I'm more of an economist who likes to max out research BEFORE engaging combat. This mod won't allow me to do so. Sad, because most of the other mods have a much better balance between the difficulty modes.

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ThePredatorBG Creator
ThePredatorBG

We'll consider making Easy AI easier in the next patch.

Reply Good karma+1 vote
Matthew_Vanston
Matthew_Vanston

Turtling is ill-advised in Contra. A more agressive gameplay is a preferable strategy. However, you can Always play Super Weapons faction if you are a lover of defensive gameplay.

Reply Good karma Bad karma+1 vote
einfach-anders
einfach-anders

So you are saying, that Contra only allows rushers/ aggressive players to enjoy Contra mod? This is discriminating...thank you for your hint anyway.

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Matthew_Vanston
Matthew_Vanston

Don't see any discrimination behind this. It's just a choice of gameplay style adopted by the dev team. And no, it doesn't just allow rushers, it's Simply the better option in the mod, is all. After all, in a real war, you Don't Always have the time to build your forces. Sometimes, you also have to take the advantage.

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Trevman1234
Trevman1234

Great mod, I’m truly fascinated with the nukes! Is there any way I could edit the countdown timer for the nuke generals nuclear missle superweapon?

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Matthew_Vanston
Matthew_Vanston

If I'm correct, you can tweak the countdown timer in the .INI files

Reply Good karma Bad karma+1 vote
Trevman1234
Trevman1234

How do you access the mods INI files instead of vanilla Zero Hours INI? And make them editable? I’ve tried this before on vanilla Zero Hour and completely broke my game

Reply Good karma Bad karma+1 vote
Matthew_Vanston
Matthew_Vanston

Use FinalBig and extract Contra's .ctr files that should be in your ZH directory. If you need more specific answers, feel free to ask in the mod's Discord server.

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