Contra is a freeware modification for Command and Conquer Generals: Zero Hour real-time strategy game. It's a big project started in 2004. It adds many new units as well as numerous new upgrades, new general's powers and buildings. It also adds new sounds, maps, bug fixes, enhanced graphics, and other effects, as well as three new generals.

Features:

  • Introduced Ranking system, in which that certain buildings and units can only be built when a certain general's rank is achieved. Players get awarded for their combat efficiency.
  • 3 New Generals - USA Cybernetic, China Flame and GLA Assault.
  • A.I. is greatly enhanced.
  • Introduction of "Super Units". The limit is 1 per player (like hero units). Super units require 5th rank. Each general has a unique super unit.
  • Neutral Tech Structures reappear after a while after they are destroyed.
  • Deep variety of gameplay tactics and strategies.
  • Wide choice of units, buildings, special powers and upgrades.
  • New graphics and sounds.
  • All 12 generals were made as diverse as possible. The gameplay for each general is unique.
  • Simplified micro management.
  • Each faction's units speak on their native language (optional).
  • Increased stability in multiplayer games.
  • New Challenge mode content.

Versions in development:

009

Available versions for download:

009 BETA 2 - ModDB
009 BETA - ModDB
008 FINAL - ModDB
008 BETA 2 - ModDB
008 BETA - ModDB
007 - ModDB Revora
006 - ModDB FileFront
005 - ModDB FileFront
004 - ModDB FileFront
003 - ModDB FileFront
002 - ModDB FileFront

Links:

Main Page
Discord
International Forum

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USA Generals:

Air Force - Malcolm "Ace" Granger

Air Force general depends on speed and precision. He requires skillful
control and is heavy on micro management. While being a powerful general
the skill and experience required makes him difficult for many
beginners to play.

Laser - "Pinpoint" Townes

Laser is a versatile general strong in call situations. He is flexible and has
units to fill every combat role. As a result he has no weaknesses other
than being a specialist at nothing.

Super Weapon - Alexis Alexander

Advantage of this general is easy micro and very simple strategy. Almost the same
vs all enemies - build up around enemy until he dies. However, you
should not ignore other abilities.

Cybernetic - Algrin "A.I." Ironhand

The generic feature of this general is his mobility, which allows to move
an entire army very fast and create numerical superiority at desired
areas of the battlefield. His basic strategy is unstoppable maneuvering
along enemy base perimeter. If he finds a weak point in defense, he
moves there instantly and destroys the most significant targets.

China Generals:

Nuke - Tsing Shi Tao

Nuke General must rely on aggression to defend his base. He has no defenses
to hide behind while you wait for your nukes to load. The absence of
defense structures forces the player to be more active and aggressive.
Use your units to carry out counterattacks for defense and support your
main attack with super weapons.

Infantry - "Anvil" Shin Fai

Infantry is a volatile general given to decisive victories or defeats in the
early game. As expected, he relies on masses of infantry in the early
game, later reinforced by more infantry. In the late game he gains
powerful artillery strikes supported by the same infantry.

Tank - Ta Hun Kwai

His strategy is easy to understand, but not as easy to implement:
build more tanks and attack. But everything has its details.

Flame - Huang Lin Bao

He has the same strategy as tank general, but another means for its
implementation and another battle tactics. His vehicles are not as
armoured as tank general's ones, so he has to use artillery and
different tactics and tricks, instead of forcing his way through.

GLA Generals:

Toxin - Dr. Thrax

Toxin General specializes in area attacks and damage over time. He is
especially effective vs mobbed units and hordes. If well played, you
will find all of your positions unapproachable for the fields of acid
and poison.

Demolition - Rodall "Demo" Juhziz

He is a versatile and powerful general with demanding micro management needs.
Since almost all units are disposable, you must use them with care,
directing almost all kamikazes manually. The more assiduously you play -
the more complex it becomes for enemy to defend from your endless flows
of kamikazes. If you play properly, you can defeat any other general.

Stealth - Prince Kassad

While at a glance his units are weak and poorly suited of combat, Stealth
General is a deceptively powerful general using infiltration and
surprise to his advantage. He has long range sniper units capable of
attacking with impunity against units lacking stealth detection. He is a
challenging general to play, but has a strong reward for the effort given.

Assault - Mahmud al Huchum

Assault is a flexible general with flexible units. He requires low micro
management and is well suited for most players. While having
no spectacular abilities he also has no weaknesses.

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RSS Articles

Dear all!!!

We want to thank you for voting for Contra in this year's MOTY.

Thanks to you, again, we are in second round. As a part of gratitude we made a short, but very tasty trailer for the stuff you can expect very, VERY soon :)


We hope you enjoy it, but also, vote once again for Contra so we can get even better results in MOTY second round!

See you soon!

Mod of the Year Awards

Contra 009 work in progress - News Update 15

Contra 009 work in progress - News Update 15

News 83 comments

Another update for Contra mod 009 with a lot of visual improvements.

Contra 009 work in progress - News Update 14

Contra 009 work in progress - News Update 14

News 29 comments

As the clock is ticking and Contra 009 is approaching its release phase, we still have some nice stuff to show you.

Contra 009 work in progress - News Update 13

Contra 009 work in progress - News Update 13

News 49 comments

Happy Easter! News Update 13 is here! It's about time.

Contra 009 work in progress - News Update 12

Contra 009 work in progress - News Update 12

News 28 comments

Second December update for Contra mod, bringing you short insight in progress.

RSS Files
Contra 009 BETA 2

Contra 009 BETA 2

Full Version 415 comments

009 Beta 2 has been released. !!! CLICK ON "Read more..." TO SEE THE INSTALLATION INSTRUCTIONS !!!

Contra 009 BETA

Contra 009 BETA

Full Version 459 comments

A long awaited 009 beta release is here. Download it, test it and help us improve gameplay, balance and fix bugs. !!! CLICK ON "Read more..." TO SEE THE...

Contra 008 FINAL

Contra 008 FINAL

Full Version 452 comments

Contra 008 FINAL version is here!!! Long work is finally done and now you can enjoy full 008 version. Please read the installation instructions carefully...

Contra 008 BETA 2

Contra 008 BETA 2

Full Version 231 comments

Contra 008 Beta II. Happy New Year to all of you!!! We are happy to inform you that Contra 008 Beta II release is ready!

Contra 008 BETA

Contra 008 BETA

Full Version 550 comments

The long, long awaited BETA is finally here! We, members of Contra Project Team, thank you for all the wait! It has been years since the last release...

Contra 007 Net Fix (007 ONLY)

Contra 007 Net Fix (007 ONLY)

Patch 41 comments

You get disconnect (or mismatch) during multiplayer games? Contra 007 Net Fix is here. This patch requires Zero Hour 1.04 Patch and Contra 007. It's not...

Comments  (0 - 10 of 6,747)
Epsilon2
Epsilon2

Just saw the trailer, And all I can say is simply. I NEEEEEEEEEEEEEED IT!!!!!!!!!!!

Reply Good karma Bad karma+1 vote
Angelone-IL
Angelone-IL

still waiting for the new version ^^
i always come back to this game during this time of the year

Reply Good karma Bad karma+3 votes
MaelstromX103
MaelstromX103

it has already been revealed that it will come before the end of the year, check the latest video ;)

Reply Good karma Bad karma+2 votes
Guest
Guest

Where is this latest video?
The last video here is the Widow unit from July.

Reply Good karma Bad karma0 votes
MaelstromX103
MaelstromX103

Yeah, and Widow video clearly says "Coming 2018" at the end, doesn't it ?

Reply Good karma Bad karma+1 vote
Zsombi
Zsombi

Will the next update have an easy and normal-ish difficulty AIs? You know, something that doesn't stomp non-hardcore-ish players?

For me vanilla's normal was okay and for anything higher had to add at least one ally AI to keep the hostile one somewhat distracted from me.

Here, as I've likely mentioned before the easiest AI feels like the hardest vanilla or even worse. I really like Challenge maps, but can't really do much now.

(Then there are the crashes.)

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

The_Zed
The_Zed

Hope you release new version within end of year. Last year didn't release. Anyway voted!

Reply Good karma Bad karma+7 votes
OmeG
OmeG

Yea also hoping after the Autumn update a Winter update will take place so I can vote for this mod again!

Reply Good karma Bad karma+2 votes
-Grimlock-
-Grimlock-

also voted

Reply Good karma Bad karma+3 votes
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Contra is number 1!

Dec 4 2011 by Madin

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