Contra is a freeware modification for Command and Conquer Generals: Zero Hour real-time strategy game. It's a big project started in 2004. It adds many new units as well as numerous new upgrades, new general's powers and buildings. It also adds new sounds, maps, bug fixes, enhanced graphics, and other effects, as well as three new generals.

Features:

  • Introduced Ranking system, in which that certain buildings and units can only be built when a certain general's rank is achieved. Players get awarded for their combat efficiency.
  • 3 New Generals - USA Cybernetic, China Flame and GLA Assault.
  • A.I. is greatly enhanced.
  • Introduction of "Super Units". The limit is 1 per player (like hero units). Super units require 5th rank. Each general has a unique super unit.
  • Neutral Tech Structures reappear after a while after they are destroyed.
  • Deep variety of gameplay tactics and strategies.
  • Wide choice of units, buildings, special powers and upgrades.
  • New graphics and sounds.
  • All 12 generals were made as diverse as possible. The gameplay for each general is unique.
  • Simplified micro management.
  • Each faction's units speak on their native language (optional).
  • Increased stability in multiplayer games.
  • New Challenge mode content.

Versions in development:

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Available versions for download:

009 FINAL - ModDB MEGA
009 BETA 2 - ModDB
009 BETA - ModDB
008 FINAL - ModDB
008 BETA 2 - ModDB
008 BETA - ModDB
007 - ModDB Revora
006 - ModDB FileFront
005 - ModDB FileFront
004 - ModDB FileFront
003 - ModDB FileFront
002 - ModDB FileFront

Links:

Main Page
Discord
International Forum

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USA Generals:

Air Force - Malcolm "Ace" Granger

Air Force general depends on speed and precision. He requires skillful
control and is heavy on micro management. While being a powerful general
the skill and experience required makes him difficult for many
beginners to play.

Laser - "Pinpoint" Townes

Laser is a versatile general strong in call situations. He is flexible and has
units to fill every combat role. As a result he has no weaknesses other
than being a specialist at nothing.

Super Weapon - Alexis Alexander

Advantage of this general is easy micro and very simple strategy. Almost the same
vs all enemies - build up around enemy until he dies. However, you
should not ignore other abilities.

Cybernetic - Algrin "A.I." Ironhand

The generic feature of this general is his mobility, which allows to move
an entire army very fast and create numerical superiority at desired
areas of the battlefield. His basic strategy is unstoppable maneuvering
along enemy base perimeter. If he finds a weak point in defense, he
moves there instantly and destroys the most significant targets.

China Generals:

Nuke - Tsing Shi Tao

Nuke General must rely on aggression to defend his base. He has no defenses
to hide behind while you wait for your nukes to load. The absence of
defense structures forces the player to be more active and aggressive.
Use your units to carry out counterattacks for defense and support your
main attack with super weapons.

Infantry - "Anvil" Shin Fai

Infantry is a volatile general given to decisive victories or defeats in the
early game. As expected, he relies on masses of infantry in the early
game, later reinforced by more infantry. In the late game he gains
powerful artillery strikes supported by the same infantry.

Tank - Ta Hun Kwai

His strategy is easy to understand, but not as easy to implement:
build more tanks and attack. But everything has its details.

Flame - Huang Lin Bao

He has the same strategy as tank general, but another means for its
implementation and another battle tactics. His vehicles are not as
armoured as tank general's ones, so he has to use artillery and
different tactics and tricks, instead of forcing his way through.

GLA Generals:

Toxin - Dr. Thrax

Toxin General specializes in area attacks and damage over time. He is
especially effective vs mobbed units and hordes. If well played, you
will find all of your positions unapproachable for the fields of acid
and poison.

Demolition - Rodall "Demo" Juhziz

He is a versatile and powerful general with demanding micro management needs.
Since almost all units are disposable, you must use them with care,
directing almost all kamikazes manually. The more assiduously you play -
the more complex it becomes for enemy to defend from your endless flows
of kamikazes. If you play properly, you can defeat any other general.

Stealth - Prince Kassad

While at a glance his units are weak and poorly suited of combat, Stealth
General is a deceptively powerful general using infiltration and
surprise to his advantage. He has long range sniper units capable of
attacking with impunity against units lacking stealth detection. He is a
challenging general to play, but has a strong reward for the effort given.

Assault - Mahmud al Huchum

Assault is a flexible general with flexible units. He requires low micro
management and is well suited for most players. While having
no spectacular abilities he also has no weaknesses.

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RSS Articles

contra banner 1



As promised, we are bringing you Contra 009 Final in 2018!

The long wait is finally over! Over 200 bugs have been fixed, many and many balance and stability changes have been made! This is a well polished version. A lot of attention was put in all aspects by all people involved: developers, testers and collaborators! 009 Final introduces three new challengers: USA, China and GLA Boss. Skirmish AI was fixed and then drastically improved. Numerous crash and mismatch errors were found and fixed.

First of all, let us say that we are so grateful and thankful for all of your voting, which helped Contra to score very high in MOTY 2018 and boost Contra's popularity.
As a thank you, we have a small gift which is actually last minute model work. It will improve visuals even more.
Angels for Cybernetic general have been remodelled and improved.

angels render

Angels are remade by Creator and dce.

This has been an amazing year for us, and for Contra. Our community grows each day. Many good and talented people are joining us, and helping us improving various segments.
But also, very important news is that Creator is back!
He will join us in our development, and help us achieve our goals and plans for next version, but even more.
Creator already improved some stuff like walking animations for spiders, walkers, projectiles and some more.

One of the new additions is hand-made map previews for all maps (by triatomic). A lot of effort and work is put on this one, everything in order to have better visuals for you!

map previews

Of course, there is a brand new launcher made by Predator, with full ContraVPN support (made by tet too)! You no longer have to search people online, struggle with settings....Everything starts with this launcher. ContraVPN is maintained by the wonderful guy tet.

Use this power wisely. Meet other people, join online games, improve your skills.

lnchr

Of course, if you don't like to play multiplayer games, you can always compete vs improved AI (by Predator), or enjoy redesigned challenge games and fight even Boss generals!

If you need instructions for setting things up, Persun is your guy. His channel is better and better, and has more and more Contra content. Instructions video below!

We have no doubt that more of our friends and streamers will offer more content on their channels. Please check them, and subscribe, so you can be sure not to miss anything: Jundiyy, Maelstrom

One thing which you won't miss if you play Contra, are well-known super units. All of our super units have been voiced by voice actors who made really amazing job: Maelstrom, Matthew Vanston and George Exley

Thanks to WWB2 for big attention to details, helping us with challenge missions and bug hunting, Adriane for making new multiplayer maps and triatomic for the high-quality map previews and decals! Testing 009 Final to ensure quality release would not be possible without Dark_E_Swan, WWB2, Armanis, ParadoX, Persun, tet, triatomic, Marakar, Jundiyy, Adriane, Raven, Noctis, Falcon and Nizar_Haddad for continuous support with testing and reporting issues. Special thanks to Nizar_Haddad for close collaboration in fixing hard-to-fix bugs.

However, we need to warn you about possible Mismatch problems with AI. Blaming SAGE for such thing became a meme, but unfortunately it is a true one. We stretched this old engine in every direction, made sure to have everything polished, but with improved AI, and tons of new stuff, mismatch may happen often if you play online game with your friend vs. AI. So, please keep this in mind. Remove AI and it will be fine.

What more to say at the end of this year!? We wish you all happy and successful New 2019 Year!
See you in neXt adventure!


Contra 009 FINAL


Link to changelog


Contra 009 FINAL changelog (part 19)

Contra 009 FINAL changelog (part 19)

News 11 comments

Contra 009 Final changelog (part 19) Fixed errors, Balance changes, Graphics, Maps, etc.

Contra 009 FINAL - Official trailer

Contra 009 FINAL - Official trailer

News 19 comments

Official trailer for upcoming 009 FINAL release. Trailer shows a small insight of what can be expected.

Contra 009 work in progress - News Update 15

Contra 009 work in progress - News Update 15

News 89 comments

Another update for Contra mod 009 with a lot of visual improvements.

Contra 009 work in progress - News Update 14

Contra 009 work in progress - News Update 14

News 29 comments

As the clock is ticking and Contra 009 is approaching its release phase, we still have some nice stuff to show you.

RSS Files
Contra 009 FINAL

Contra 009 FINAL

Full Version 142 comments

Contra 009 Final is here in 2018! CLICK ON "Read more..." TO SEE THE INSTALLATION INSTRUCTIONS

Contra 009 BETA 2

Contra 009 BETA 2

Full Version 417 comments

009 Beta 2 has been released. !!! CLICK ON "Read more..." TO SEE THE INSTALLATION INSTRUCTIONS !!!

Contra 009 BETA

Contra 009 BETA

Full Version 459 comments

A long awaited 009 beta release is here. Download it, test it and help us improve gameplay, balance and fix bugs. !!! CLICK ON "Read more..." TO SEE THE...

Contra 008 FINAL

Contra 008 FINAL

Full Version 452 comments

Contra 008 FINAL version is here!!! Long work is finally done and now you can enjoy full 008 version. Please read the installation instructions carefully...

Contra 008 BETA 2

Contra 008 BETA 2

Full Version 231 comments

Contra 008 Beta II. Happy New Year to all of you!!! We are happy to inform you that Contra 008 Beta II release is ready!

Contra 008 BETA

Contra 008 BETA

Full Version 550 comments

The long, long awaited BETA is finally here! We, members of Contra Project Team, thank you for all the wait! It has been years since the last release...

Comments  (0 - 10 of 7,115)
Denji
Denji

Flame General is PAPER to Super Weapon General.
It's f**king dumb.

Reply Good karma Bad karma+1 vote
kal-el1473854831
kal-el1473854831

Assault general in challenges...this face i will give you (=.=)"

at least please give him fortified structure upgrade or make the tank trap neutral(white color in minimap)

Reply Good karma Bad karma+1 vote
ThePredatorBG Creator
ThePredatorBG

Assault general mission is being fixed too.

Reply Good karma+2 votes
kal-el1473854831
kal-el1473854831

is that normal that any clear garrison unit will stuck at the location in the challenge against flame general? ALL will stuck unless the demolition using TNT attack

Reply Good karma Bad karma+1 vote
ThePredatorBG Creator
ThePredatorBG

Sounds like the units can't reach the garrisoned building or you are trying to clear the tech bunkers which cannot be cleared.

Reply Good karma+1 vote
kal-el1473854831
kal-el1473854831

the bunker in white color, toxin tractor, dragon tank, flame overlord, even the toxin super unit, once the bunker cleared they all stay at the clearig position

Reply Good karma Bad karma+1 vote
shaurya1983
shaurya1983

when i capture boss general dozer i am not able to build its superweapons. it happens for china and gla boss general but not usa boss general. is it a bug or done purposely.also in china boss general and usa boss general i can't see any superunit. why.

Reply Good karma Bad karma+1 vote
ThePredatorBG Creator
ThePredatorBG

USA Boss Leonidas super unit and China Boss' 4 super units are supposed to be hidden for the player. You are not able to build GLA Boss' Elbrus Storm because you built Shaitan Cannon (it's a bug which we fixed). But you should be able to build Chinese super weapons. Check if you had all the prerequisites again (Propaganda Center, etc.).

Reply Good karma+1 vote
shaurya1983
shaurya1983

yes i had the propoganda center built. but same problem. i am currently playing as cyber general.

Reply Good karma Bad karma+1 vote
ThePredatorBG Creator
ThePredatorBG

Nevermind, the super weapons bug was fixed.

Reply Good karma+1 vote
kal-el1473854831
kal-el1473854831

is it mean ALREADY BUILT so it cant build?

Reply Good karma Bad karma+1 vote
shaurya1983
shaurya1983

it means that after captueing enemy dozer i could build all chinese units and buildings except superunits and superweapons.

Reply Good karma Bad karma+1 vote
kal-el1473854831
kal-el1473854831

you can't build her superunit just like you can't build leonidas.
Try to destroy your own superweapon, then you suppose can build the nuclear missile or particle cannon (just one you can build)

Reply Good karma Bad karma+1 vote
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