Contra is a freeware modification for Command and Conquer Generals: Zero Hour real-time strategy game. It's a big project started in 2004. It adds many new units as well as numerous new upgrades, new general's powers and buildings. It also adds new sounds, maps, bug fixes, enhanced graphics, and other effects, as well as three new generals.

Features:

  • Introduced Ranking system, in which that certain buildings and units can only be built when a certain general's rank is achieved. Players get awarded for their combat efficiency.
  • 3 New Generals - USA Cybernetic, China Flame and GLA Assault.
  • A.I. is greatly enhanced.
  • Introduction of "Super Units". The limit is 1 per player (like hero units). Super units require 5th rank. Each general has a unique super unit.
  • Neutral Tech Structures reappear after a while after they are destroyed.
  • Deep variety of gameplay tactics and strategies.
  • Wide choice of units, buildings, special powers and upgrades.
  • New graphics and sounds.
  • All 12 generals were made as diverse as possible. The gameplay for each general is unique.
  • Simplified micro management (since Contra 008).
  • Each faction speaks its own language (since Contra 008).
  • Increased stability in multiplayer games (since Contra 008).

Versions in development:

009

Available versions for download:

009 BETA 2 - ModDB
009 BETA - ModDB
008 FINAL - ModDB
008 BETA 2 - ModDB
008 BETA - ModDB
007 - ModDB Revora
006 - ModDB FileFront
005 - ModDB FileFront
004 - ModDB FileFront
003 - ModDB FileFront
002 - ModDB FileFront

Links:

Main Page
Discord
International Forum

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USA Generals:

Air Force - Malcolm "Ace" Granger

Air Force general depends on speed and precision. He requires skillful
control and is heavy on micro management. While being a powerful general
the skill and experience required makes him difficult for many
beginners to play.

Laser - "Pinpoint" Townes

Laser is a versatile general strong in call situations. He is flexible and has
units to fill every combat role. As a result he has no weaknesses other
than being a specialist at nothing.

Super Weapon - Alexis Alexander

Advantage of this general is easy micro and very simple strategy. Almost the same
vs all enemies - build up around enemy until he dies. However, you
should not ignore other abilities.

Cybernetic - Algrin "A.I." Ironhand

The generic feature of this general is his mobility, which allows to move
an entire army very fast and create numerical superiority at desired
areas of the battlefield. His basic strategy is unstoppable maneuvering
along enemy base perimeter. If he finds a weak point in defense, he
moves there instantly and destroys the most significant targets.

China Generals:

Nuke - Tsing Shi Tao

Nuke General must rely on aggression to defend his base. He has no defenses
to hide behind while you wait for your nukes to load. The absence of
defense structures forces the player to be more active and aggressive.
Use your units to carry out counterattacks for defense and support your
main attack with super weapons.

Infantry - "Anvil" Shin Fai

Infantry is a volatile general given to decisive victories or defeats in the
early game. As expected, he relies on masses of infantry in the early
game, later reinforced by more infantry. In the late game he gains
powerful artillery strikes supported by the same infantry.

Tank - Ta Hun Kwai

His strategy is easy to understand, but not as easy to implement:
build more tanks and attack. But everything has its details.

Flame - Huang Lin Bao

He has the same strategy as tank general, but another means for its
implementation and another battle tactics. His vehicles are not as
armoured as tank general's ones, so he has to use artillery and
different tactics and tricks, instead of forcing his way through.

GLA Generals:

Toxin - Dr. Thrax

Toxin General specializes in area attacks and damage over time. He is
especially effective vs mobbed units and hordes. If well played, you
will find all of your positions unapproachable for the fields of acid
and poison.

Demolition - Rodall "Demo" Juhziz

He is a versatile and powerful general with demanding micro management needs.
Since almost all units are disposable, you must use them with care,
directing almost all kamikazes manually. The more assiduously you play -
the more complex it becomes for enemy to defend from your endless flows
of kamikazes. If you play properly, you can defeat any other general.

Stealth - Prince Kassad

While at a glance his units are weak and poorly suited of combat, Stealth
General is a deceptively powerful general using infiltration and
surprise to his advantage. He has long range sniper units capable of
attacking with impunity against units lacking stealth detection. He is a
challenging general to play, but has a strong reward for the effort given.

Assault - Mahmud al Huchum

Assault is a flexible general with flexible units. He requires low micro
management and is well suited for most players. While having
no spectacular abilities he also has no weaknesses.

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RSS Articles

Greetings everyone!

A short video presentation of a new super unit for Cybernetic general, "Widow".

Widow

In case you didn't notice yet on Contra 009 stream videos, Cybernetic general got his spider units back, as an option to counter fast and deadly GLA attacks.

This means, when you reach rank3 and build Strategy Center, you will have to decide whether you will join the cult of Spiders or follow the path of Angels.

- if you select Angels, you will be able to build rank3 Angel units, together with their rank5 leader "Seraph" mech.

- if you chose Spiders, you will be able to use rank3 Spider units, with their mother "Widow" as rank 5 super unit.

Widow1

Many of you will ask what is the difference and which one to use!? Well, it depends on your twisted mind. :)

- But it also depends on the type of the opponent you are facing. If you are fighting China, or USA, most likely you will go with Angels because of their firepower and armor. Angels are strong, but also slow and cost more.

- If you are fighting any of GLA generals, you will probably want to go with Spiders, as Spiders are fast and weak, but also cost less.

Depending on which option you chose, you will be able to build one Super unit, either "Seraph" or "Widow".

"Widow" is fast long range Super unit, armed with prototype of dual rail gun cannons, missile system effective vs ground and air targets, and is able to deploy spider mines for cheap price (used by repair droid in the past).

Please note that final version of Widow may differ from what you saw in video, as things are still being tested, fixed and repaired.

Widow is voiced by streamer MaelstromX103

Follow our ModDB page for more updates, as they are coming soon!

Join us on Discord, arrange games with other people, check our internal games and more.

We are a few steps away from new release, be patient!

Contra 009 work in progress - News Update 13

Contra 009 work in progress - News Update 13

News 48 comments

Happy Easter! News Update 13 is here! It's about time.

Contra 009 work in progress - News Update 12

Contra 009 work in progress - News Update 12

News 27 comments

Second December update for Contra mod, bringing you short insight in progress.

Contra 009 work in progress - News Update 11

Contra 009 work in progress - News Update 11

News 20 comments

News update on improved Skirmish AI and stability fixes.

Contra 009 work in progress - News Update 10

Contra 009 work in progress - News Update 10

News 23 comments

New season starts and introduces new players in game.

RSS Files
Contra 009 BETA 2

Contra 009 BETA 2

Full Version 401 comments

009 Beta 2 has been released. !!! CLICK ON "Read more..." TO SEE THE INSTALLATION INSTRUCTIONS !!!

Contra 009 BETA

Contra 009 BETA

Full Version 463 comments

A long awaited 009 beta release is here. Download it, test it and help us improve gameplay, balance and fix bugs. !!! CLICK ON "Read more..." TO SEE THE...

Contra 008 FINAL

Contra 008 FINAL

Full Version 451 comments

Contra 008 FINAL version is here!!! Long work is finally done and now you can enjoy full 008 version. Please read the installation instructions carefully...

Contra 008 BETA 2

Contra 008 BETA 2

Full Version 231 comments

Contra 008 Beta II. Happy New Year to all of you!!! We are happy to inform you that Contra 008 Beta II release is ready!

Contra 008 BETA

Contra 008 BETA

Full Version 550 comments

The long, long awaited BETA is finally here! We, members of Contra Project Team, thank you for all the wait! It has been years since the last release...

Contra 007 Net Fix (007 ONLY)

Contra 007 Net Fix (007 ONLY)

Patch 41 comments

You get disconnect (or mismatch) during multiplayer games? Contra 007 Net Fix is here. This patch requires Zero Hour 1.04 Patch and Contra 007. It's not...

Comments  (0 - 10 of 6,601)
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ШарикOff
ШарикOff

Is it possible to put this mod, together with another? Just create another folder with another client. I'm about the version 007

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ThePredatorBG Creator
ThePredatorBG

Yes, but you need to make sure the 007 version gets detached on exit. The 007 launcher has the "uninstall & exit" button.

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ryancaesar12345
ryancaesar12345

Generals zero hour technical difficulties??

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Guest
Guest

I've got a problem with this mod.The game on LAN play after 10 to 15 min detects a mismatch and multi player games ends.Is this because of the mod Contra 009 final or the original game Generals Zero Hour. Please help.

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ThePredatorBG Creator
ThePredatorBG

Mismatch fixes coming in 009 Final.

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ryancaesar12345
ryancaesar12345

How to fix after 5 to 10 mins the ground units cannot move? if you command in moving their stoping* in after 1 second.

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Degulum
Degulum

If there are too many units in the field the pathfinding breaks, use less ai/smaller maps very hard ai will use more units. its hard coded and cannot be fixed

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NikCaputnic
NikCaputnic

Original game's potato-coding is to blame: after a certain amount of objects on map in total, pathfinding becomes bugged. Can't be fixed, and because mod's AI usualy uses more units than in the vanilla game, and there is a considerable amount of object-based features in Contra, this thing pops up more often than in ZH.

Play with no more than 2-3 AIs (preferably, not the hardest ones) on moderately detailed maps.

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MaelstromX103
MaelstromX103

Hello everyone :)
Here is the complete voiceset of the Widow Super Unit
Soundcloud.com

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Contra is number 1!

Dec 4 2011 by Madin

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