ontra is a freeware modification for Command and Conquer Generals: Zero Hour real-time strategy game. It's a big project started in 2004. It adds many new units as well as numerous new upgrades, new general's powers and buildings. It also adds new sounds, maps, bug fixes, enhanced graphics, and other effects, as well as three new generals.

Features:

  • Introduced Ranking system, in which that certain buildings and units can only be built when a certain general's rank is achieved. Players get awarded for their combat efficiency.
  • 3 New Generals - USA Cybernetic, China Flame and GLA Assault.
  • A.I. is greatly enhanced.
  • Introduction of "Super Units". The limit is 1 per player (like hero units). Super units require 5th rank. Each general has a unique super unit.
  • Neutral Tech Structures reappear after a while after they are destroyed.
  • Deep variety of gameplay tactics and strategies.
  • Wide choice of units, buildings, special powers and upgrades.
  • New graphics and sounds.
  • All 12 generals were made as diverse as possible. The gameplay for each general is unique.
  • Simplified micro management (since Contra 008).
  • Each faction speaks its own language (since Contra 008).
  • Increased stability in multiplayer games (since Contra 008).

Versions in development:

Not at this moment.

Available versions for download:

008 FINAL - ModDB
008 BETA 2 - ModDB
008 BETA - ModDB
007 - ModDB Revora
006 - ModDB FileFront
005 - ModDB FileFront
004 - ModDB FileFront
003 - ModDB FileFront
002 - ModDB FileFront

Links:

Main Page
International Forum
Russian Forum

Users browsing this page:

Click to see how many people are online

Contra page viewers map:


USA Generals:

Cybernetic - Algrin "A.I." Ironhand

The generic feature of this general is his mobility, which allows to move
an entire army very fast and create numerical superiority at desired
areas of the battlefield. His basic strategy is unstoppable maneuvering
along enemy base perimeter. If he finds a weak point in defense, he
moves there instantly and destroys the most significant targets.

Air Force - Malcolm "Ace" Granger

Air Force general depends on speed and precision. He requires skillful
control and is heavy on micro management. While being a powerful general
the skill and experience required makes him difficult for many
beginners to play.

Laser - "Pinpoint" Townes

Laser is a versatile general strong in call situations. He is flexible and has
units to fill every combat role. As a result he has no weaknesses other
than being a specialist at nothing.

Super Weapon - Alexis Alexander

Advantage of this general is easy micro and very simple strategy. Almost the same
vs all enemies - build up around enemy until he dies. However, you
should not ignore other abilities.

China Generals:

Flame - Huang Lin Bao

He has the same strategy as tank general, but another means for its
implementation and another battle tactics. His vehicles are not as
armoured as tank general's ones, so he has to use artillery and
different tactics, and tricks, instead of forcing his way through.

Nuke - Tsing Shi Tao

Nuke General must rely on aggression to defend his base. He has no defenses
to hide behind while you wait for your nukes to load. The absence of
defense structures forces the player to be more active and aggressive.
Use your units to carry out counterattacks for defense and support your
main attack with super weapons.

Infantry - "Anvil" Shin Fai

Infantry is a volatile general given to decisive victories or defeats in the
early game. As expected, he relies on masses of infantry in the early
game, later reinforced by more infantry. In the late game he gains
powerful artillery strikes supported by the same infantry.

Tank - Ta Hun Kwai

His strategy is easy to understand, but not as easy to implement:
build more tanks and attack. But everything has its details.

GLA Generals:

Toxin - Dr. Thrax

Toxin General specializes in area attacks and damage over time. He is
especially effective vs mobbed units and hordes. If well played, you
will find all of your positions unapproachable for the fields of acid
and poison.

Demolition - Rodall "Demo" Juhziz

He is a versatile and powerful general with demanding micro management needs.
Since almost all units are disposable, you must use them with care,
directing almost all kamikazes manually. The more assiduously you play -
the more complex it becomes for enemy to defend from your endless flows
of kamikazes. If you play properly, you can defeat any other general.

Stealth - Prince Kassad

While at a glance his units are weak and poorly suited of combat, Stealth
General is a deceptively powerful general using infiltration and
surprise to his advantage. He has long range sniper units capable of
attacking with impunity against units lacking stealth detection. He is a
challenging general to play, but has a strong reward for the effort
given.

Assault - Mahmud al Huchum

Assault is a flexible general with flexible units. He is low micro management and well suited
for most players. While having no spectacular abilities he also has no weaknesses.


Don't forget to track Contra if you like it. You will see new updates frequently.

Image RSS Feed Latest Screens
Redesigned Drones New Contra Launcher New Observer Interface 2
Blog RSS Feed Report abuse Latest News: Contra 008 FINAL

11 comments by dcesarec on Dec 25th, 2014

Dear friends and fans... It has been a long ride since Contra 007 came out. Many years passed, many things happened, good and bad...

You all know that we changed team as we never expected we would. Many people are gone, busy with real life, our friends... Other bad things happened too, our precious was almost ripped off. We survived everything, gathered strength and continued our work. And yes, finally finished Contra 008 FINAL version.

We thank you all for your patience, sometimes it seemed we are not working. But we really had, learning new things, trying to find time for Contra and keep it alive.

Once again, I need to say thanks to these people who answered all my questions and helped us a lot. Track their mods and support them:

VectorIV
Zeke
Kris
Anubis
Anto111ka

Before we get to the real thing, we will give you small gift, for your patience. New remodelled units.

Demolition angry mob:

And, new model for Assault general, Underground Command Post:

I need to remind you that Predator_BG (my dear friend and equal partner in this project), has made launcher for all of you who want English voices, and don't like our new voices. You will also have the option to choose new music or original, running game with or without shellmap.

For pure and total enjoyment of 008 FINAL, I recommend you to play with New unit voices, and New music. Speaking of music, we are saying thanks to:

ToneSlave who was a part of our team, but due to RL couldn't participate more. He made menu music, lobby music, and credit music. Also,

Charlie Lockwood who made awesome music for Enhanced mod, and gave us permission to use it. You will see how awesome music it is when you start playing.

One more thing, please understand that GLA does not refer to any country, no matter of language. PLEASE UNDESRSTAND THIS AND TRY TO ENJOY CONTRA!!!

And now, just a small guidance to all generals, some tips:

As known, most annoying general. Make plenty of defenses, hide, build superweapons and take your enemy piece by piece. Valanx and Thor are great supporting units for defending base, or to eliminate important enemy units and structures. Saturn is the slowest super unit in game, but most effective. Great armor, building options, and weapon that takes every target.

General who relies on air force. We reduced the need for micro, F18 units now don't waste missiles, they retarget on another enemy unit. If you have some skills, you will own the map. Comanche is now main unit, he can take both air and ground units, be invisible and search for hidden units. If you reach rank 5, with auroras and Wyvern, you can take everything down in a few seconds.

Slow, but powerful tanks. If you are not very skilled with micro, and just like pure force, then this is the general for you. His tanks can match any other tanks on the battlefield. Laser Thor is very powerful. Omega tank, as super unit, is artillery which is good against structures and tanks. Make sure to protect power structures.

It's all about heroes. His strategy is hit and run with small, weak but fast units at start. But at the end, you have many heroic units. He is the only general in game who uses multiple limited units like: Terminator, Cyborg Commando, Seraph, Nemesis and Cylons. Combine them all together and assimilate your enemy.

Most people will complain about lack of defenses, but why would you need defenses if you play as the most aggressive general in game!? Push forward with deadly units, or sneak from behind and simply erase half of the map with Hadron Collider. The most powerful super weapon in game is available at rank 3. But beware, "if you build it, they will come"!

Strongest infantry units in the game. Used for various atacks. You can either use them in Troop Crawlers or spread them on the battlefield in swarms. This general gets 3 types of artillery units with each major rank. His ambush powers can ensure you victory. Spawn Bunker, Barracks and drop airborne units in the enemy base, clone them... and destroy everything.

Everyone saying his super unit is from hell. Well, maybe he is considering its the strongest unit in game and can take any unit face to face. But to come to that, you will have to use well balanced tanks. Great general if you lack micro skills, and if you just started playing Contra.

Do you like playing with fire? Then this is the general for you. Burn everything up. He has special strategy with fuel trucks which are available at rank 1 from Command Center and they are stealth. Fuel truck can spill fuel which can be ignited by almost any flame unit. If you sneak up with them in the enemy base, or on group of enemy units, your enemy will be shocked with his units burning.

You gotta love this general. Pollute both ground and air, and watch all enemy units coming at you almost dead from all this acid, toxin and silicon clouds. Fully upgraded Qaraqurt as super unit is a bringer of death. If you face this general, prepare some medics...

When playing as Assault general, you don't have to use any particular strategy. You have good tanks, and great artillery units. But at rank 3, you have Tunnel ambush power. If your enemy forgets about that, you can send all your units in his base, and make him regret his lack of knowledge and attention. This general has the best parts of each GLA general. Obstacles are cheap but hard to destroy, they can stop all units from passing the terrain.

You can make everything stealth, any unit and structure. At rank 5 you can even blackout the map of your enemies. Question remains, how will your enemy fight something which he can't see??? Sneaky and deadly general. No one loves to play against him. Do you?

This general will be noticed for sure. Explosions everywhere, traps for any purposes and special demolition attacks. Strongest Elbrus Storm and mobile nuclear super units which literally erase half of the enemy base. Once you start spamming with this general, your enemy will regret playing against you.

Contra 008 FINAL

And at the end, some installation instructions. Thanks to Contra launcher you can now have other mods in your Zero Hour folder. Extract all files from archive and folder "Contra008FINAL" to Zero Hour folder, start Contra Launcher and enjoy.

This version is mostly focused on online gaming. So please, join us on Tunngle or GameRanger. Challenge is finished, so you can enjoy brutal enemy too. Skirmish is working, but it's not polished to the end. Mostly known problem is that if you use Panic Attack as stealth general, it can cause crash, but it happens 1/5 times.

For even better experience, download GenTool

Changelog

Until the next adventure (Aliens!??), we wish you Happy Holidays. Join us online and support Contra everywhere :)

Creator
dcesarec
predator_bg

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Contra 008 FINAL

Contra 008 FINAL

Dec 25, 2014 Full Version 23 comments

Contra 008 FINAL version is here!!! Long work is finally done and now you can enjoy full 008 version. Please read the installation instructions carefully...

Contra 008 BETA 2

Contra 008 BETA 2

Jan 1, 2014 Demo 228 comments

Contra 008 Beta II. Happy New Year to all of you!!! We are happy to inform you that Contra 008 Beta II release is ready!

Contra 008 BETA

Contra 008 BETA

Mar 31, 2013 Demo 553 comments

The long, long awaited BETA is finally here! We, members of Contra Project Team, thank you for all the wait! It has been years since the last release...

Contra 007 Net Fix

Contra 007 Net Fix

Dec 20, 2011 Patch 39 comments

You get disconnect (or mismatch) during multiplayer games? Contra 007 Net Fix is here. This patch requires Zero Hour 1.04 Patch and Contra 007. It's not...

Contra 007 Chinese Translation

Contra 007 Chinese Translation

Dec 1, 2011 Patch 9 comments

Chinese translation for Contra 007 has been completed. Thanks to Oops2005. Just copy file to ZH folder.

Contra 007 Map Fixes

Contra 007 Map Fixes

Jun 11, 2010 Patch 17 comments

When Contra 007 was released, it had new multiplayer maps. But they were locked because of an error. This fix unlocks 5 new maps. Install: Unpack it and...

Post comment Comments  (10 - 20 of 4,243)
Guest
Guest Dec 23 2014, 4:38pm says:

This comment is currently awaiting admin approval, join now to view.

ThePredatorBG Creator
ThePredatorBG Dec 24 2014, 12:49am replied:

Do you get this error right after you start Challenge? Can you play Skirmish normally?

+1 vote   reply to comment
Guest
Guest Dec 24 2014, 8:54am replied:

This comment is currently awaiting admin approval, join now to view.

ThePredatorBG Creator
ThePredatorBG Dec 24 2014, 11:22am replied:

Against which general? Air Force is known to cause crash at the first few minutes in Beta 2.

+1 vote   reply to comment
Guest
Guest Dec 24 2014, 6:33pm replied:

This comment is currently awaiting admin approval, join now to view.

kvort
kvort Dec 22 2014, 3:18am says:

I can't wait!

+1 vote     reply to comment
kvort
kvort Dec 22 2014, 3:17am says:

Christmas present or, more traditional New year's eve release?

+1 vote     reply to comment
dcesarec Creator Online
dcesarec Dec 22 2014, 7:23am replied:

One of those two :)

+1 vote   reply to comment
Guest
Guest Dec 16 2014, 3:26am says:

This comment is currently awaiting admin approval, join now to view.

Jareth26
Jareth26 Dec 16 2014, 4:28pm replied:

This mod is not dead, not at all.
Version 008 is actually close to release so just be patient.

+4 votes     reply to comment
Zerhfay Online
Zerhfay Dec 17 2014, 5:38pm replied:

wait you mean version 008 BETA 3 ?

+1 vote     reply to comment
dcesarec Creator Online
dcesarec Dec 18 2014, 12:19pm replied:

No, 008 FINAL...

Few more days

+5 votes   reply to comment
scarts
scarts Dec 13 2014, 12:31pm says:

ahh man I have been waiting for 008 since it was announced in the end of 09. I think it's close now, so I cant wait! LOVE how the ai (at least in old versions) was a HUGE focus.

Please have as good an ai as previous versions! 005 was hardest, but not as polished as 007, so maybe 008 be a mixture of the 2 :)???

+1 vote     reply to comment
ThePredatorBG Creator
ThePredatorBG Dec 13 2014, 3:40pm replied:

Unfortunately, AI is not in our experience. Since Creator left, there's nobody working on the AI. I opened SkirmishScripts.scb myself, but nothing seemed wrong. I hope the bad AI in 008 would serve as a stimulus for the player to search for online games. We will try to get people together after the release. However, Challenge AI is not affected - it works as supposed.

+1 vote   reply to comment
zero_blade16
zero_blade16 Dec 14 2014, 8:13am replied:

Did you guys fix the AI of Toxin and Demo Generals in this version? They just don't build Arms Dealers.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
C&C Generals: Zero Hour Icon
Platforms
Windows, Mac
Developer
Contra Mod Team
Contact
Send Message
Official Page
Contra.cncguild.net
Release Date
Released Aug 15, 2009
Mod Watch
Track this mod
Share
Community Rating

Average

9.2

377 votes submitted.

You Say

-

Ratings closed.

Highest Rated (24 agree) 10/10

Contra is number 1!

Dec 4 2011, 12:38pm by Madin

Lowest Rated (14 agree) 1/10

The creators are douche-bags.

Feb 28 2012, 10:05am by Nazara

Style
Genre
Real Time Strategy
Theme
War
Players
Single & Multiplayer
Embed Buttons

Promote Contra on your homepage or blog by selecting a button and using the embed code provided (more).

Contra Contra
Contra
Statistics
Rank
2 of 22,803
Last Update
14 hours ago
Watchers
1,891 members
Addons
4
Files
16
News
39
Tutorials
3
Reviews
127