Contra 008 BETA
Mar 31, 2013 Demo 368 commentsThe long, long awaited BETA is finally here! We, members of Contra Project Team, thank you for all the wait! It has been years since the last release...
ontra is a freeware modification for Command and Conquer Generals: Zero Hour real-time strategy game. It's a big project started in 2004. It adds many new units as well as numerous new upgrades, new general's powers, buildings and new generals. It also adds new music and sounds, maps, bug fixes, enhanced graphics, and other effects, as well as three new Generals. There are tons of people playing in multiplayer. You can start a game at any time. Many people play with Tunngle.
008 - work in progress...
Our main tasks after the Beta release are: fixing bugs; balance; inserting all completed models and cameos; polishing models and textures; inserting new trees, lighting and water; deeper AI development.
008 BETA - ModDB Revora
007 - ModDB Revora
006 - ModDB FileFront
005 - ModDB FileFront
004 - ModDB FileFront
003 - ModDB FileFront
002 - ModDB FileFront
Main Page: Contra.cncguild.net
International Forum: Forums.revora.net
Russian Forum: Redsys.ru
USA Generals:The generic feature of this general is his mobility, which allows to move
an entire army very fast and create numerical superiority at desired
areas of the battlefield. His basic strategy is unstoppable maneuvering
along enemy base perimeter. If he finds a weak point in defense, he
moves there instantly and destroys the most significant targets.
Air Force general depends on speed and precision. He requires skillful
control and is heavy on micro management. While being a powerful general
the skill and experience required makes him difficult for many
beginners to play.
Laser is a versatile general strong in call situations. He is flexible and has
units to fill every combat role. As a result he has no weaknesses other
than being a specialist at nothing.
Advantage of this general is easy micro and very simple strategy. Almost the same
vs all enemies - build up around enemy until he dies. However, you
should not ignore other abilities.
China Generals:He has the same strategy as tank general, but another means for its
implementation and another battle tactics. His vehicles are not as
armoured as tank general's ones, so he has to use artillery and
different tactics, and tricks, instead of forcing his way through.
Nuke General must rely on aggression to defend his base. He has no defenses
to hide behind while you wait for your nukes to load. The absence of
defense structures forces the player to be more active and aggressive.
Use your units to carry out counterattacks for defense and support your
main attack with super weapons.
Infantry is a volatile general given to decisive victories or defeats in the
early game. As expected, he relies on masses of infantry in the early
game, later reinforced by more infantry. In the late game he gains
powerful artillery strikes supported by the same infantry.
His strategy is easy to understand, but not as easy to implement:
build more tanks and attack. But everything has its details.
GLA Generals:Toxin General specializes in area attacks and damage over time. He is
especially effective vs mobbed units and hordes. If well played, you
will find all of your positions unapproachable for the fields of acid
and poison.
He is a versatile and powerful general with demanding micro management needs.
Since almost all units are disposable, you must use them with care,
directing almost all kamikazes manually. The more assiduously you play -
the more complex it becomes for enemy to defend from your endless flows
of kamikazes. If you play properly, you can defeat any other general.
While at a glance his units are weak and poorly suited of combat, Stealth
General is a deceptively powerful general using infiltration and
surprise to his advantage. He has long range sniper units capable of
attacking with impunity against units lacking stealth detection. He is a
challenging general to play, but has a strong reward for the effort
given.
Assault is a flexible general with flexible units. He is low micro management and well suited
for most players. While having no spectacular abilities he also has no weaknesses.
Don't forget to track Contra if you like it. You will see new updates frequently.
13 comments by ThePredatorBG on Apr 30th, 2013
- Persian or Arabic spoken language
- Good microphone
- Good intonation
- Ability to act any GLA unit in the game or/and use help from friends who can voice act
- Willing to finish the job until the end
Chinese voices by Gundamwen are a good example of how things have to be done - light units speak with "light" voices, heavy units speak with "heavy" voices; no background noise, etc.
Send a private message to Creator in Revora (click), saying that you would like to join the team as a GLA voice actor and send him voice examples, so he can decide if you are good enough. ![]()

The long, long awaited BETA is finally here! We, members of Contra Project Team, thank you for all the wait! It has been years since the last release...
You get disconnect (or mismatch) during multiplayer games? Contra 007 Net Fix is here. This patch requires Zero Hour 1.04 Patch and Contra 007. It's not...
Chinese translation for Contra 007 has been completed. Thanks to Oops2005. Just copy file to ZH folder.
When Contra 007 was released, it had new multiplayer maps. But they were locked because of an error. This fix unlocks 5 new maps. Install: Unpack it and...
This is Contra 007 fixed AI. Now the game must not crash with it.
Challenge and USA missions unlock version 2. !!!Use at your own risk.!!! This patch includes fixed laser general challenge map by anggara_nothing
More I found
When I attack enemy air units with Overlord based tanks with AA upgrade, the cursor showed "can't attack" and can't attack manually, although it attacks automatically.
If there are no base defenses for Nuclear General what is the point of building advanced nuclear reactor? Could you think of using power other than super weapons? Also I want mobile propaganda TC for Nuclear General.
Are you planning to re-skin airfield for Demolition General? If so could you make more airfield capacity because planes are disposable?
- When I attack enemy air units with Overlord based tanks with AA upgrade, the cursor showed "can't attack" and can't attack manually, although it attacks automatically.
+ Good report.
- If there are no base defenses for Nuclear General what is the point of building advanced nuclear reactor? Could you think of using power other than super weapons? Also I want mobile propaganda TC for Nuclear General.
+ This is a good idea since Speaker Towers no longer require power because of a bug. But we'll see what can be changed.
- Are you planning to re-skin airfield for Demolition General? If so could you make more airfield capacity because planes are disposable?
+ Not just a reskin. A new model is needed. Decision about capacity is not made yet.
More found:
Chinese dozers speaker tower hotkey is same as stop hotkey.
Red arrow need guard air button.
When planes with bunker buster attacks a point but missiles are blocked by civilian buildings however the bunker buster explosion still occurs at the point.
Cluster mines advancement research at Nuclear Missile Silo from Tao, I'm quite not sure the description. It says that the Helix drops neutron mines in replace of ordinary mines. But Tao's Helix doesn't have that ability.
Dozer tilted awkwardly sometimes.
When A-100 gets tilted by terrain and fires, the missiles are appeared outside the tube.
Nuke Cannon - no neutral shell icon to switch.
Yang Wang VOTL description says "Nuclear and neutron become 4 time powerful, but Yang Wang loses rate of fire and ability to fire at air targets." "time" incorrect "times" correct. How much the rate of fire is slowed?
Jarman Kell - Although it can't attack vehicles but the attack cross-hair shows it can attack. Killing the driver sounded like the vehicle becomes disabled by ECMs or EMPs.
Battle bus with infantry has no attack cross-hair but when in range it changes to able to attack.
Huge nuclear explosion device has a cost of $9001. Is it meant to be $9000? I need a global countdown for the device only visible to builder and a explosion range. I don't want my units get caught in explosion.
Demolition General needs stinger drone to cope with air units.
- Jarman Kell - Although it can't attack vehicles but the attack cross-hair shows it can attack. Killing the driver sounded like the vehicle becomes disabled by ECMs or EMPs.
+ The thing with the crosshair happens sometimes. Not sure about the reason, but Creator probably knows. If you disable a vehicle that requires power (Laser Paladin for example) - you will hear that sound.
- Battle bus with infantry has no attack cross-hair but when in range it changes to able to attack.
+ Good report.
- Huge nuclear explosion device has a cost of $9001. Is it meant to be $9000? I need a global countdown for the device only visible to builder and a explosion range. I don't want my units get caught in explosion.
+ The countdown is already visible only to you. The cost is meant to be 01. Explosion range marker was suggested, but Creator rejected this idea.
- Demolition General needs stinger drone to cope with air units.
+ GLA doesn't use drones. Demolition has Quad Cannons, Quad Defense Sites, AA Mines and Zippers. It's enough.
"+ The thing with the crosshair happens sometimes. Not sure about the reason, but Creator probably knows. If you disable a vehicle that requires power (Laser Paladin for example) - you will hear that sound."
Yeah I did kill the driver in laser crusader and libra with Jarman Kell.
"+ GLA doesn't use drones. Demolition has Quad Cannons, Quad Defense Sites, AA Mines and Zippers. It's enough."
I mean Stinger Trooper. I can't see AA mines icon in Demolition Quad Cannon.
- Yeah I did kill the driver in laser crusader and libra with Jarman Kell.
+ It's normal. Laser tanks' power goes off.
- I mean Stinger Trooper.
+ You don't need Stinger Troopers if you have AA Mines.
- I can't see AA mines icon in Demolition Quad Cannon.
+ Is the icon picture empty or it doesn't exist? Are there any other icons you can't see?
I found AA mines icon. It was disappeared when I select multiple Quad Cannons. I want to deploy multiple AA mines at a same time. Same is true for other deploying units.
Why there are no laying mines in MRV in Laser General?
Which unit launches cruise missiles that can be shot down by AA mines? Is MTHEL can shoot down these missiles and artillery shells?
Bad description in Camouflage upgrade in Demo General. It says it affects only rebels but suicide bombers too.
Is Demo General battle bus is camouflage by default? Also for Field Engineers. No description for these camouflaged units.
Spider tanks have no attack in melee mode button.
Not sure why Vortex tank can damage multiple infantries that are close to the primary ones.
If helicopters can't attack air units with gatling cannon, please change the description for the upgrade.
Assault helix description is wrong. It says it can upgrade with defense structures and drops incendiary bomb.
I'm confused that some speaker tower description say it increases fire rate of surrounding units and others say it increases fire power. Which is the correct one? Same is true for USA desginators.
- Chinese dozers speaker tower hotkey is same as stop hotkey.
+ Already reported.
- Red arrow need guard air button.
+ Good report.
- When planes with bunker buster attacks a point but missiles are blocked by civilian buildings however the bunker buster explosion still occurs at the point.
+ Seen in vanilla ZH too. Not sure if it can be fixed.
- Cluster mines advancement research at Nuclear Missile Silo from Tao, I'm quite not sure the description. It says that the Helix drops neutron mines in replace of ordinary mines. But Tao's Helix doesn't have that ability.
+ It's a general's power.
- Dozer tilted awkwardly sometimes.
+ It probably got affected by a nuclear shockwave.
- When A-100 gets tilted by terrain and fires, the missiles are appeared outside the tube.
+ It happens with all artillery units. It is related to the engine and it's not fixable.
- Nuke Cannon - no neutral shell icon to switch.
+ Already reported.
- Yang Wang VOTL description says "Nuclear and neutron become 4 time powerful, but Yang Wang loses rate of fire and ability to fire at air targets." "time" incorrect "times" correct. How much the rate of fire is slowed?
+ I will tell Creator to make these fixes and add more information.
More problems and bugs found
Zu Rong - have short range. Shorter than howitzer. Why is it called artillery if it has that short range?
When I select multiple King of fire, the launch icon disappears.
Cyber Patriot Missile system - requires hold fire button and group select all patriots to make it switch hold fire or fire at will to make it easier to lure units without detectors into patriot territory and then fire at the same time.
Hydra - after exiting factory is tilted until given orders.
Flame thrower Infantry - dead bodies hang up in the air.
Dominator - Can gain levels normally.
Drone Controller - can not gain level at all even with Generals powers.
Hound Droid and Crab cannot attack tanks but can attack light vehicles.
Gardian Droid, Spider Tank and Drone Controller cannot attack infantry.
Cyber heavy fire base - can be out-ranged by rank one artillery.
Cyber avenger requires anti missile lasers to deal with airforce general.
Some of them are bugs, others are intentional.