ontra is a freeware modification for Command and Conquer Generals: Zero Hour real-time strategy game. It's a big project started in 2004. It adds many new units as well as numerous new upgrades, new general's powers and buildings. It also adds new sounds, maps, bug fixes, enhanced graphics, and other effects, as well as three new generals.

Features:

  • Introduced Ranking system, in which that certain buildings and units can only be built when a certain general's rank is achieved. Players get awarded for their combat efficiency.
  • 3 New Generals - USA Cybernetic, China Flame and GLA Assault.
  • A.I. is greatly enhanced.
  • Introduction of "Super Units". The limit is 1 per player (like hero units). Super units require 5th rank. Each general has a unique super unit.
  • Neutral Tech Structures reappear after a while after they are destroyed.
  • Deep variety of gameplay tactics and strategies.
  • Wide choice of units, buildings, special powers and upgrades.
  • New graphics and sounds.
  • All 12 generals were made as diverse as possible. The gameplay for each general is unique.
  • Simplified micro management (since Contra 008).
  • Each faction speaks its own language (since Contra 008).
  • Increased stability in multiplayer games (since Contra 008).

Versions in development:

009

Available versions for download:

009 BETA - ModDB
008 FINAL - ModDB
008 BETA 2 - ModDB
008 BETA - ModDB
007 - ModDB Revora
006 - ModDB FileFront
005 - ModDB FileFront
004 - ModDB FileFront
003 - ModDB FileFront
002 - ModDB FileFront

Links:

Main Page
International Forum
Russian Forum

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USA Generals:

Air Force - Malcolm "Ace" Granger

Air Force general depends on speed and precision. He requires skillful
control and is heavy on micro management. While being a powerful general
the skill and experience required makes him difficult for many
beginners to play.

Laser - "Pinpoint" Townes

Laser is a versatile general strong in call situations. He is flexible and has
units to fill every combat role. As a result he has no weaknesses other
than being a specialist at nothing.

Super Weapon - Alexis Alexander

Advantage of this general is easy micro and very simple strategy. Almost the same
vs all enemies - build up around enemy until he dies. However, you
should not ignore other abilities.

Cybernetic - Algrin "A.I." Ironhand

The generic feature of this general is his mobility, which allows to move
an entire army very fast and create numerical superiority at desired
areas of the battlefield. His basic strategy is unstoppable maneuvering
along enemy base perimeter. If he finds a weak point in defense, he
moves there instantly and destroys the most significant targets.

China Generals:

Nuke - Tsing Shi Tao

Nuke General must rely on aggression to defend his base. He has no defenses
to hide behind while you wait for your nukes to load. The absence of
defense structures forces the player to be more active and aggressive.
Use your units to carry out counterattacks for defense and support your
main attack with super weapons.

Infantry - "Anvil" Shin Fai

Infantry is a volatile general given to decisive victories or defeats in the
early game. As expected, he relies on masses of infantry in the early
game, later reinforced by more infantry. In the late game he gains
powerful artillery strikes supported by the same infantry.

Tank - Ta Hun Kwai

His strategy is easy to understand, but not as easy to implement:
build more tanks and attack. But everything has its details.

Flame - Huang Lin Bao

He has the same strategy as tank general, but another means for its
implementation and another battle tactics. His vehicles are not as
armoured as tank general's ones, so he has to use artillery and
different tactics and tricks, instead of forcing his way through.

GLA Generals:

Toxin - Dr. Thrax

Toxin General specializes in area attacks and damage over time. He is
especially effective vs mobbed units and hordes. If well played, you
will find all of your positions unapproachable for the fields of acid
and poison.

Demolition - Rodall "Demo" Juhziz

He is a versatile and powerful general with demanding micro management needs.
Since almost all units are disposable, you must use them with care,
directing almost all kamikazes manually. The more assiduously you play -
the more complex it becomes for enemy to defend from your endless flows
of kamikazes. If you play properly, you can defeat any other general.

Stealth - Prince Kassad

While at a glance his units are weak and poorly suited of combat, Stealth
General is a deceptively powerful general using infiltration and
surprise to his advantage. He has long range sniper units capable of
attacking with impunity against units lacking stealth detection. He is a
challenging general to play, but has a strong reward for the effort
given.

Assault - Mahmud al Huchum

Assault is a flexible general with flexible units. He is low micro management and well suited
for most players. While having no spectacular abilities he also has no weaknesses.


Don't forget to track Contra if you like it. You will see new updates frequently.

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RSS feed Articles

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Dear Contra players,

with small delay, we are bringing you first 009 release. As already known, our team which consists from 3 people (d-ce, ThePredatorBG, and our tester Persun) was working on 009 beta for about a year.

But real life took from us even more time which we would dedicate to this project. So many plans and ideas are still not implemented in 009 release. However, many new things are inserted, many things are improved and fixed. You can read a detailed changelog here: Moddb.com

We encourage you to download this version, which is better than 008 Final in many aspects. Play it with friends, and play it with us.


Join us either on Hamachi in this network: generalsgentlemen (Pass: generalsgentlemen); keep in mind, players on this network play all kind of ZH mods.
Or you can join us in Tunngle, in Contra 009 room. We are looking forward to playing some online games.

Also, please support us by voting for us. No matter of winning something or not, it means a lot for us by knowing that people are still liking this project.

Mod of the Year Awards


Contra 008 Final and 009 Beta changelogs (part 16 & 17)

Contra 008 Final and 009 Beta changelogs (part 16 & 17)

News 27 comments

Contains an unposted changelog of Contra 008 Final and the 009 Beta changelog.

Contra 009 Beta gameplay videos

Contra 009 Beta gameplay videos

News 15 comments

In anticipation of Contra 009, we decided to post some in-game videos. Check some of the new features.

Contra 009 work in progress - Update 3

Contra 009 work in progress - Update 3

News 34 comments

New Contra 009 autumn update, brings you more toys to play with.

Contra 009 work in progress - Update 2

Contra 009 work in progress - Update 2

News 18 comments

Another update part of new Contra 009 version. In this update, we are showing you new makeovers, but also want to invite you to an event.

RSS feed Downloads
Contra 009 BETA

Contra 009 BETA

Demo 147 comments

A long awaited 009 beta release is here. Download it, test it and help us improve gameplay, balance and fix bugs. !!! CLICK ON "Read more..." TO SEE THE...

Contra 008 FINAL

Contra 008 FINAL

Full Version 370 comments

Contra 008 FINAL version is here!!! Long work is finally done and now you can enjoy full 008 version. Please read the installation instructions carefully...

Contra 008 BETA 2

Contra 008 BETA 2

Demo 230 comments

Contra 008 Beta II. Happy New Year to all of you!!! We are happy to inform you that Contra 008 Beta II release is ready!

Contra 008 BETA

Contra 008 BETA

Demo 553 comments

The long, long awaited BETA is finally here! We, members of Contra Project Team, thank you for all the wait! It has been years since the last release...

Contra 007 Net Fix (007 ONLY)

Contra 007 Net Fix (007 ONLY)

Patch 40 comments

You get disconnect (or mismatch) during multiplayer games? Contra 007 Net Fix is here. This patch requires Zero Hour 1.04 Patch and Contra 007. It's not...

Contra 007 Chinese Translation (007 ONLY)

Contra 007 Chinese Translation (007 ONLY)

Patch 8 comments

Chinese translation for Contra 007 has been completed. Thanks to Oops2005. Just copy file to ZH folder.

Post comment Comments  (60 - 70 of 4,908)
baobao123
baobao123

Why the Laser generals don't attack. He's troops stay at his base all the time. Thanks.

Reply Good karma Bad karma+2 votes
ThePredatorBG Creator
ThePredatorBG

It is a bug.

Reply Good karma+2 votes
Arc137
Arc137

I don't think putting three bars Mosquito Swarm Generals Power is worth it. Maybe give them more things to attack as you increase the levels?
e.g Rank 1: 3 drones, attacks infantry
Rank 2: 5 drones, attacks infantry AND vehicles
Rank 3: 7 drones, attacks all infantry, tanks and aircraft.
They won't be UBER strong against vehicles and aircraft though.

Also, when you upgrade the Immolator with the Dragon's Tail, it appears you can upgrade to bunker too, and when you upgrade it to bunker, it there are two buttons for the 'drop fuel' but they are not independent.

Reply Good karma Bad karma+1 vote
ThePredatorBG Creator
ThePredatorBG

We'll think about possible changes. There needs to be more difference between ranks. Probably range and stealth detection.

Reply Good karma+1 vote
ferasalafifi7
ferasalafifi7

please help !
when i try to start the match ( press play )
it says insert the first game cd !!

Reply Good karma Bad karma+1 vote
ThePredatorBG Creator
ThePredatorBG

Try reinstalling Zero Hour.

Reply Good karma+1 vote
Sir.Gameboy
Sir.Gameboy

Hey, guys I love Contra and have played since 008. We (Me and my Dad) just updated to 009 and we had some issues... Here's a list of some:

- In the change log it said you fixed the nuke general mission not loading, and when we tried it it still got stuck on the intro. (Tested with Flame general, I'd assume it's the same with others).

- If we try to play a LAN game with bots, it gives a mismatch after five seconds or so... really annoying.

- And probably the biggest problem: The launcher for Contra 009 wouldn't load the game and gave an error that went something like: "Couldn't load game because some .big files were already open". This happened on two different machines. I hope it doesn't have something to do with the old 008 Contra conflicting. I checked online and couldn't find anything, and checked in the files and there were no Contra .big files, only .ctr. After all that I manually changed the files you've mentioned and it worked by launching 'generals.exe'. Still really annoying and I'd appreciate it if you fixed it.

Hope this feedback helps, Thanks.

Reply Good karma Bad karma+2 votes
ThePredatorBG Creator
ThePredatorBG

1. Hm, we thought it was fixed, because we did not encounter it. But I recently found when it tends to happen. I passed the intro when loading the Challenge for the first time (from the Challenge selecting menu), but always got stuck when you pressed Esc and clicked on Restart Game. It is very strange.

2. We've played such games without a problem. This mismatch (in the first few seconds of the game) can only happen if players have different files. Maybe one of you still has active 008 files. If some of the 008 files have a .big extension, they are conflicting.

3. I agree that the launcher has some imperfections. I'll do my best to find out what causes these errors.

Reply Good karma+1 vote
Sir.Gameboy
Sir.Gameboy

Thanks for responding, is there any way to completely remove all 008 files or does it not matter, because I'm pretty sure there might be a confliction between some 008 and 009 files.

Anyway, in the nuke general challenge, as far as i know, it gets stuck every time when you play as flame (tested on both computers). It's always on the bit where your tanks get blown up by the nuke cannons (you probably already knew this). My Dad is especially annoyed at this because Flame general is his favourite, and he'd love to play the challenge.

Hopefully you can fix these couple things and I hope it's more stable in the next update.

Reply Good karma Bad karma+1 vote
Guest
Guest

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ThePredatorBG Creator
ThePredatorBG

Move all 008 files out of your ZH folder to be sure.

Try to start the challenge again from the generals selection screen. It gets past the intro the first time for me, but not when you click "Restart Game".

Reply Good karma+1 vote
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Contra is number 1!

Dec 4 2011 by Madin

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