The time of Diplomacy is over. The length of the war and differing opinions on what should be done to bring the war to an end has led to a splintering of the groups involved. The controlling powers-that-be have depleted arsenals and seemed to have exhausted all efforts of diplomacy. Trapped in a stalemate, sub-factions have rebelled and broken off the main alignments. Rebellion is upon us.

A full-fledged expansion to the original, Sins of a Solar Empire: Rebellion draws you even deeper into the galactic struggle for supremacy with appealing new factions, terrifyingly cool new ships of all sizes, enhanced lighting and particle effects for increased visual pleasure and all-new victory conditions.

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About Star Trek: Armada 3 with 12 comments by Bane(Dev) on Jun 12th, 2015

Hi folks,

I know, I know I said id have a dev diary running up soon but its been a tad busy lately as the work begins on axanar and finishing the 1.2.1 hotfix, thankfully Outerexodus my fellow dev has come to the rescue so check out his latest interview with Maxloef and of course Subscribe and follow us on Axanar!

See the YouTube link below for the latest news!

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Fall of Kobol: Reb 1.82.36.1 (Full Version)
Sins of a Solar Empire: Rebellion

Fall of Kobol: Reb 1.82.36.1 (Full Version)

Jun 26, 2015 Fall of Kobol Full Version 3 comments

This version introduces many new features and bug fixes to Fall of Kobol. This is a full version download and the included Core IS compatible with factions...

Will of Humanity
Sins of a Solar Empire: Rebellion

Will of Humanity

Jun 25, 2015 Will of Humanity Full Version 1 comment

This is the second step in a completed Will of Humanity Mod now that the Advent have been completed. This version has the Advent and TEC, the Vasari will...

Advent Mod(Stand-alone)
Sins of a Solar Empire: Rebellion

Advent Mod(Stand-alone)

Jun 25, 2015 Will of Humanity Full Version 1 comment

This mod only modifies the Advent, List of changes in the description.

Expand and Conquer
Sins of a Solar Empire: Rebellion

Expand and Conquer

Jun 20, 2015 Will of Humanity Full Version 0 comments

This mod increases your fleet supply and the number of capital ships that can be sustained at once. Small=2.75, Normal=3.50, Large=4.75. Many people wish...

0re release 2
Sins of a Solar Empire: Rebellion

0re release 2

Jun 11, 2015 0re Full Version 0 comments

Capital ships got their health and attack changed. The price of planet upgrades got lowered and standardized.

Fall of Kobol: Reb 1.82.36 (Full Version)
Sins of a Solar Empire: Rebellion

Fall of Kobol: Reb 1.82.36 (Full Version)

May 24, 2015 Fall of Kobol Full Version 28 comments

Holy Titans!, AI! This version is all about the AI. Build 36 Full Version for Rebellion 1.82. Please read feature for How to Install Sins of the Fallen...

Post comment Comments  (20 - 30 of 168)
LucianoStarKiller
LucianoStarKiller Aug 5 2014, 2:52pm says:

Is there any modder interested in doing a crossover mod for this game?
like sins vs star wars vs stargate.... kind of thing?

+1 vote     reply to comment
TimmehBoi92
TimmehBoi92 Aug 6 2014, 6:35am replied:

Well Star wars Interregnum is a cross over with the stock sins factions and the Empire (atm more to come soon like the New Republic.) which is excellent I would love to see a cross over of Star Trek Vs Star Wars

+3 votes     reply to comment
LucianoStarKiller
LucianoStarKiller Aug 6 2014, 11:46am replied:

there are crossovers like that in other games but I'd love to see one in sins

+1 vote     reply to comment
Guest
Guest Jun 30 2014, 10:58pm says:

they need some star blazers/ space battleship yamato mods

+2 votes     reply to comment
Nergal01
Nergal01 May 20 2014, 6:57am says:

Is there any working mod that disables superweapon and minefield?

+1 vote     reply to comment
GoaFan77
GoaFan77 May 25 2014, 7:10pm replied:

There is an optional add on for the Enhanced 4X mod and several other mods that disables superweapons, and E4X also changes how mines work so that their are much less of them.

+3 votes     reply to comment
Soldier96
Soldier96 Feb 4 2014, 12:06pm says:

guys,help me,how can i change the mods path directory,its really annoying to put mods to local disk and fill up the space -.-

+1 vote     reply to comment
myfist0
myfist0 Feb 8 2014, 5:54am replied:

If you are comfortable using the CMD window, I recommend symlinks.

Howtogeek.com

Would look something like
mklink /J "F:\MyBackupDrive\Sins of a Solar Empire Rebellion" "C:\Users\myfist0\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion"

+3 votes     reply to comment
Soldier96
Soldier96 Feb 8 2014, 6:01am replied:

i want to move it to umm F:\Sins of a Solar Empire,can you give me uppp,ore details?

+1 vote     reply to comment
Soldier96
Soldier96 Feb 8 2014, 6:04am replied:

more*

+1 vote     reply to comment
myfist0
myfist0 Feb 9 2014, 4:31am replied:

Moving the Mods Folder Tutorial Steamcommunity.com

+2 votes     reply to comment
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Sins of a Solar Empire: Rebellion
Platform
Windows
Developer
Ironclad Games
Publisher
Stardock
Engine
Iron Engine
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Official Page
Sinsofasolarempire.com
Release Date
Released Jun 2012
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9.3

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Highest Rated (10 agree) 10/10

Zombies like it, you should too!

Nov 14 2012, 10:17am by ZombiesRus5

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Project
AAA
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Sins of a Solar Empire
Sins of a Solar Empire Single & Multiplayer Real Time Strategy
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Sins of a Solar Empire: Rebellion
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2 months ago
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