The time of Diplomacy is over. The length of the war and differing opinions on what should be done to bring the war to an end has led to a splintering of the groups involved. The controlling powers-that-be have depleted arsenals and seemed to have exhausted all efforts of diplomacy. Trapped in a stalemate, sub-factions have rebelled and broken off the main alignments. Rebellion is upon us.

A full-fledged expansion to the original, Sins of a Solar Empire: Rebellion draws you even deeper into the galactic struggle for supremacy with appealing new factions, terrifyingly cool new ships of all sizes, enhanced lighting and particle effects for increased visual pleasure and all-new victory conditions.

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Blog RSS Feed Report abuse Latest News: Ascendancy 0.95 Beta Released

About Thrawn's Revenge II: Ascendancy with 11 comments by .Corey. on Mar 23rd, 2015

...Ascendancy 0.95 Beta Release...

The Emperor has fallen, and the Empire is in shambles after their defeat at Endor. Can the Rebel Alliance, now reformed as the fledgling New Republic, re-establish the traditions of the old Republic and restore peace or will the Empire manage to unite under a strong leader to once again impose order over a lawless galaxy?

Keep in mind, this is still a beta/early access version to test certain functionalities and features before we're too committed to anything. Several things are therefore still in progress or not started, and we appreciate all feedback.

Lambda Shuttle Ready

...Features of Ascendancy...

Play as the New Republic or Imperial Remnant, each with unique ship rosters, abilities, playstyles and tech trees.
Conquer the Star Wars Galaxy on several new maps with various configurations, featuring several new planet types and canon planet placements.
Completely redesigned UI, and overhauled graphical effects.
Several overhauled and all-new gameplay mechanics, ship systems degrading with damage, and the ability to entirely destroy planets.

...Changes in 0.95...

3 Starbase types added
XQ Resupply station added for New Republic
UI Overhauled
New Planet Textures
New Techs and Abilities
Balancing Adjustments
Bug Fixes
Galaxy Gun Optional

For more in depth changelists, see here.

We've begun work on a wiki with in-depth information on the mod. There's still a ton of information we're working on adding as a result of the recent downtime, and registration is open so if you see something you want to add, feel free. We also have a board to help people who want to play Ascendancy online to organize games with other players, which you can find here. To post a bug or if you require tech support, there's a section for it on our forums.

V0.95 Beta (Full)
Download 0.95 Hotfix (requires full 0.95)

0.95 Hotfix (Requires 0.95 Full)

Before playing the mod to increase stability, also enable Large Address Aware to bypass Sins' 2GB memory limit issues. LAA is included in the download, simply open it, set the mode to basic, find your Sins of a Solar Empire Rebellion.exe file and click the box to enable large address aware, then save. This only needs to be done once, so if you have already done it for other mods you can skip this step.

XQ Resupply StationArid Oceanic

...Coming in 1.0...

Finished New Republic, Remnant Tech, Ships and Abilities
Two New Factions
New Planet Types
New Maps, Neutral Structures
Finalize UI Assets (Fleet Logistics, Victory/Defeat Screens, Unit Pictures)
General Polish

Follow Ascendancy

Forums - Facebook - Steam Group - Youtube - Mod DB - Twitter

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0.95 Hotfix (Requires 0.95 Full)
Sins of a Solar Empire: Rebellion

0.95 Hotfix (Requires 0.95 Full)

Mar 26, 2015 Thrawn's Revenge II: Ascendancy Patch 0 comments

Fixes a source of the Imperial credit issue, as well as a few other minor issues.

V0.06 Hotfix
Sins of a Solar Empire: Rebellion

V0.06 Hotfix

Mar 26, 2015 Sins of New Eden Patch 0 comments

I broke the dreads between versions and didnt see em.. heres the fixed versions... Ships affected are both the Revelations and the short range Moros.

Advent Redux

Advent Redux

Mar 26, 2015 Full Version 3 comments

While redoing all the model folders on the SoaSE OneDrive, I finally got tired of looking at the horrid use of team colour on the 'painted on' domes of...

Sins of a Solar Empire: Rebellion


Mar 25, 2015 Sins of New Eden Demo 8 comments

This is the March 25th release of Sins of New Eden, containing the Amarr empire and the very early beginning of Gallente. Many changes made which are...

V0.95 Beta (Full)
Sins of a Solar Empire: Rebellion

V0.95 Beta (Full)

Mar 23, 2015 Thrawn's Revenge II: Ascendancy Full Version 19 comments

The Emperor has fallen, and the Empire is in shambles after their defeat at Endor. Can the Rebel Alliance, now reformed as the fledgling New Republic...

bin to txt and txt to bin
Sins of a Solar Empire: Rebellion

bin to txt and txt to bin

Mar 19, 2015 Star Trek - Reign of Empires Script 6 comments

In den News beschrieb ich eine Lösung Modelle für Rebellion zu exportieren, ohne das zugehörige Maxscript zu nutzen. Hier sind die nötigen Tools dazu-

Post comment Comments  (20 - 30 of 166)
LucianoStarKiller Aug 5 2014, 2:52pm says:

Is there any modder interested in doing a crossover mod for this game?
like sins vs star wars vs stargate.... kind of thing?

+1 vote     reply to comment
TimmehBoi92 Aug 6 2014, 6:35am replied:

Well Star wars Interregnum is a cross over with the stock sins factions and the Empire (atm more to come soon like the New Republic.) which is excellent I would love to see a cross over of Star Trek Vs Star Wars

+3 votes     reply to comment
LucianoStarKiller Aug 6 2014, 11:46am replied:

there are crossovers like that in other games but I'd love to see one in sins

+1 vote     reply to comment
Guest Jun 30 2014, 10:58pm says:

they need some star blazers/ space battleship yamato mods

+2 votes     reply to comment
Nergal01 May 20 2014, 6:57am says:

Is there any working mod that disables superweapon and minefield?

+1 vote     reply to comment
GoaFan77 May 25 2014, 7:10pm replied:

There is an optional add on for the Enhanced 4X mod and several other mods that disables superweapons, and E4X also changes how mines work so that their are much less of them.

+3 votes     reply to comment
Soldier96 Feb 4 2014, 12:06pm says:

guys,help me,how can i change the mods path directory,its really annoying to put mods to local disk and fill up the space -.-

+1 vote     reply to comment
myfist0 Online
myfist0 Feb 8 2014, 5:54am replied:

If you are comfortable using the CMD window, I recommend symlinks.

Would look something like
mklink /J "F:\MyBackupDrive\Sins of a Solar Empire Rebellion" "C:\Users\myfist0\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion"

+3 votes     reply to comment
Soldier96 Feb 8 2014, 6:01am replied:

i want to move it to umm F:\Sins of a Solar Empire,can you give me uppp,ore details?

+1 vote     reply to comment
Soldier96 Feb 8 2014, 6:04am replied:


+1 vote     reply to comment
myfist0 Online
myfist0 Feb 9 2014, 4:31am replied:

Moving the Mods Folder Tutorial

+2 votes     reply to comment
Melik Jan 11 2014, 8:33am says:

new enginge
for future sins maybe ^^

+1 vote     reply to comment
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Sins of a Solar Empire: Rebellion
Ironclad Games
Iron Engine
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Release Date
Released Jun 12, 2012
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147 votes submitted.

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Highest Rated (10 agree) 10/10

Zombies like it, you should too!

Nov 14 2012, 10:17am by ZombiesRus5

Real Time Strategy
Single & Multiplayer
Expansion Pack
This game is an expansion for Sins of a Solar Empire
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