The time of Diplomacy is over. The length of the war and differing opinions on what should be done to bring the war to an end has led to a splintering of the groups involved. The controlling powers-that-be have depleted arsenals and seemed to have exhausted all efforts of diplomacy. Trapped in a stalemate, sub-factions have rebelled and broken off the main alignments. Rebellion is upon us.

A full-fledged expansion to the original, Sins of a Solar Empire: Rebellion draws you even deeper into the galactic struggle for supremacy with appealing new factions, terrifyingly cool new ships of all sizes, enhanced lighting and particle effects for increased visual pleasure and all-new victory conditions.

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0 comments by danifr98 on Apr 16th, 2015

Hello, i don't wnat to do SPAM here, so i will describe it fast.

"We ran out of resources, we ran out of hope. But one thing stills, our creativity, our Insight.
We are the farest outpost of TEC, the frontier with an unknown and dangerous cold space... The Prometheus Starbase... But the things that we found there... They gave us another oportunity of survive, of resist the constant atacks of our enemies... And restore the communications with the Trade Emergency Coalition."

"There, on the Hugest Space Junk we ever saw, we found strange and familiar things. Old, reliable and secure Old Earth's ships. Abandoned, hundreds, thousand of them. We cannot do another thing with them, we use them. And today, we are here, on the TEC High Quarters, thanks to them..."

"We lost many things on all this years... We thought that we were on the top of the technology, but... We didn't know the truth. We are here, to share knowledge with all the worlds of the Old Trade Order, to give us a chance of win this war, to give us a chance of be in peace again...
By destruction."

The next ships were founded:

-Arcadia Explorer Cruiser.
An advanced Cruiser, cheap, durable, with the hugest sensors ever built. Its fast and their big and powerful sensors give it the ability to instant jump, without charge up rate. But... It hasnt got any weapon. Its only a civil ship, dedicated to scan and run, avoiding be destroyed.

-Marauder Interceptor.
Its an hybrid between a Stilat Corvette and a Javelis LRM Frigate. Its designed to pursuit faster ships, or provide a fast response to an attack on a closer planet.

-Ragnarok Flying Fortress.
The slowest ship ever built. All his power is concentrated on their massive long range missiles, capable of reach anything on a planetary gravity well. Its more a movile Starbase, the response to Vasari's Station, than a battleship.

-Ulisses Multi-purpose ship.
Its a special ship, It has missiles, lasers, flak turrets, bombing capabilities and 3 squadron's bays... Its the only vessel capable of support the Avenger Strike Craft, a special kind of squadron capable of enter on planet's atmosphere and bomb cities.

On this mod i want to put the old, but more advanced ships of the past. But I have a problem, i haven't got any idea of how it should be done. I haven't got computer programing skills or anything else, so i cant do it on my own, so... I leave it to you, the largest Sins of a Solar Empire Mod Community that i know.

Sorry if any expression is bad-used of any word is bad-wrote. English isnt my first language and i do mistakes often.

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Planetary Invasion Sound Files

Planetary Invasion Sound Files

Jul 12, 2015 Audio 0 comments

Entry for Sins of the Prophets sound file call out for invasion game mechanic.

Advent Redux

Advent Redux

Mar 26, 2015 Full Version 3 comments

While redoing all the model folders on the SoaSE OneDrive, I finally got tired of looking at the horrid use of team colour on the 'painted on' domes of...

Updated Mod

Updated Mod

Jan 23, 2015 Full Version 23 comments

My first real mod. Read the description below. Let me know what y think and if you think some changes need to be made.

Rebellion Damage Multiplier 1.0

Rebellion Damage Multiplier 1.0

Dec 22, 2014 Full Version 1 comment

Hopefully the only time I'll ever have to upload this.

Infinite Space 1.2 Unofficial Hotfix 0.1

Infinite Space 1.2 Unofficial Hotfix 0.1

Oct 23, 2014 Patch 0 comments

A small hotfix which fixes the trasparent-ish textures issue. This also adds a few new textures to the mod.

Mass Effect Milky Way galaxy

Mass Effect Milky Way galaxy

May 23, 2014 Patch 1 comment

This is my Mass Effect Milky Way galaxy for Sins Of A Solar Empire Rebellion. It is about 90% complete but due to huge lag issues i had to remove allot...

Post comment Comments  (10 - 20 of 172)
Slimak81 Feb 18 2015, 3:33pm says:

Very beautifull mod but the stability is awfull. I got CTD every 3-5 minutes with normal settings 1920x1080

Athlon X2 3.4Ghz 4GB RAM GT770 Win7 32 . Latest 1.82 patch.
I know my PC is far from modern but still cant play.
Previous version No CTDs at all but i got GTX 660 those times

+1 vote     reply to comment
Kuikka88 Mar 3 2015, 7:49am replied:

Yep, LAA is pretty much compulsory and it's been recommended that these settings have been selected (most stable):

Planet : Detail - High
Ship : Detail - High, Extras - Medium, Bump - Low
Building : Detail - High, Extras - Medium, Bump - Low

+1 vote     reply to comment
Slimak81 Feb 18 2015, 4:01pm replied:

I beg my pardon I have not patched the exe file to 4gb usage.
After patching everything works fine

+1 vote     reply to comment
MariaMBarfield Jan 14 2015, 12:58pm buried:


as Joan responded I am blown away that a mother can get paid $5416 in four weeks on the computer . take a look at the site here ..WWW.s­w­i­p­e­c­o­i­n­s.C­O­M

-19 votes     reply to comment
Guest Dec 28 2014, 12:35pm says:

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GoaFan77 Online
GoaFan77 Dec 28 2014, 10:22pm replied:

There isn't a mod, but here is a custom map that works with Vanilla that keeps the AI stuck on a single planet (while giving you some challenging planets to practice on). There's no way you can get attacked unless pirates are on.

You could also make your own with the galaxy forge tool.

+2 votes     reply to comment
Guest Jan 1 2015, 10:36am replied:

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Funpocalypse22 Nov 11 2014, 4:50pm says:


0 votes     reply to comment
AdmiralKelly Sep 5 2014, 5:33pm says:

does anyone play online or better yet is there somewhere that i can find other sins players online to play a game?

+1 vote     reply to comment
Guest Nov 30 2014, 4:48pm replied:

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Ximema Sep 13 2014, 5:56am replied:

well there are always some players online , most of the time 1-2 lobbys will be opended to players

You can also try Reddit ( R/sose ) , there are some community plays every weeks

+2 votes     reply to comment
Guest Sep 15 2014, 9:47pm replied:

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Sins of a Solar Empire: Rebellion
Ironclad Games
Iron Engine
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Released Jun 2012
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Highest Rated (10 agree) 10/10

Zombies like it, you should too!

Nov 14 2012, 10:17am by ZombiesRus5

Real Time Strategy
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Sins of a Solar Empire
Sins of a Solar Empire Single & Multiplayer Real Time Strategy
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