The time of Diplomacy is over. The length of the war and differing opinions on what should be done to bring the war to an end has led to a splintering of the groups involved. The controlling powers-that-be have depleted arsenals and seemed to have exhausted all efforts of diplomacy. Trapped in a stalemate, sub-factions have rebelled and broken off the main alignments. Rebellion is upon us.

A full-fledged expansion to the original, Sins of a Solar Empire: Rebellion draws you even deeper into the galactic struggle for supremacy with appealing new factions, terrifyingly cool new ships of all sizes, enhanced lighting and particle effects for increased visual pleasure and all-new victory conditions.

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While the Moff Council and the New Republic have begun their bids for control of the galaxy, in the Outer Rim and beyond, more contenders await their chance to strike. Can the Empire of the Hand unite the galaxy against the impending external threats, or will the Pentastar Alignment find the opportune moment to strike and establish a new form of Imperial galactic leadership?

Keep in mind, the mod is still in development, and part of the point of our iterative release model is to get feedback on features as we develop the mod (and therefore, for example, older factions will tend to be more polished/finalized than newer ones). If you have any feedback or suggestions for what you want to see, or just want to discuss the mod and your strategy, head over to our forums or ModDB profile.

...For Those New To Ascendancy...

Play as the New Republic, Imperial Remnant, Empire of the Hand or Pentastar Alignment in the post-Endor Star Wars galaxy, each with unique ship rosters, abilities, playstyles and tech trees.
Conquer the Star Wars Galaxy on several maps with various configurations, featuring several new planet types and canon planet placements.
Completely redesigned UI, and overhauled graphical effects.
Several overhauled and all-new gameplay mechanics, ship systems degrading with damage, and the ability to entirely destroy planets.

...New in 1.0...

Two new playable factions added: Empire of the Hand and Pentastar Alignment
Several new and redone units for the Remnant and New Republic, including the Allegiance Star Destroyer and Dauntless Heavy Cruiser
New tech for Remnant and New Republic
AI and Performance improvements
New map: Fool's Bargain, 8 players, 89 planets
Warlord Zsinj as a neutral hero on Dathomir in Unified Front
Bug Fixes & other changes, see below


For a more comprehensive overview, see here.

Pentastar PotentialRebel Revenge

Ascendancy 1.0 Open Beta (For Sins V1.82  STEAM)


Keep in mind, Sins is updating to v1.83 soon, so this version is acting as a chance for us to collect feedback to release the "full" 1.0 on the final 1.83 patch for Sins.

Before playing the mod to increase stability, also enable Large Address Aware to bypass Sins' 2GB memory limit issues. LAA is included in the download, simply open it, set the mode to basic, find your Sins of a Solar Empire Rebellion.exe file and click the box to enable large address aware, then save. This only needs to be done once, so if you have already done it for other mods you can skip this step.

...Game Nights...

In order to facilitate multiplayer matches with our players, we'll be doing community game nights on predetermined weekends with Ascendancy players and developers. If you follow our Steam group or join the forums below, events will be posted in advance. We'll be shuffling around time zones to allow as many people to play as possible.

That's all for now. Hope you enjoy 1.0, we'll have information coming soon on 1.1 and Imperial Civil War 2.2

Follow Ascendancy
Forums - Facebook - Steam Group - Youtube - Mod DB - Twitter


Star Trek: Armada III - The Final Frontier Announcement

Star Trek: Armada III - The Final Frontier Announcement

Star Trek: Armada 3 32 comments

Space... The Final Frontier. These are the voyages of the Starship Enterprise. Her continuing mission, to explore strange new worlds. To seek out new...

What's ahead for Sins of the Prophets in 2016

What's ahead for Sins of the Prophets in 2016

Sins of the Prophets 35 comments

Today we're going to discuss with you the immediate future plans the team is working on for the mod and where we hope to go in 2016.

Year in Preview

Year in Preview

News 15 comments

Happy new year everyone! Corey runs down what to expect from the Thrawn's Revenge team in our 10th year in existance.

New Republic 1.0 Playthrough

New Republic 1.0 Playthrough

Thrawn's Revenge II: Ascendancy 5 comments

Continuing on our goal to post a playthrough with each faction before release, here's the first part of an almost all-too-short New Republic playthrough...

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Ascendancy 1.0 Open Beta (For Sins V1.82  STEAM)

Ascendancy 1.0 Open Beta (For Sins V1.82 STEAM)

Thrawn's Revenge II: Ascendancy Full Version 35 comments

To install Ascendancy, put the extracted Ascendancy-Sins folder in your Mods folder: ...Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods-Rebellion...

Stars 3.11

Stars 3.11

Stars Full Version 1 comment

IDEA: more realistic universe VERSION: 3.11 COMPATIBLE: Rebellion 1.83 NEW: Shields, Armor prolonged chains; Stamina doctrine, tweaks

Stars 3.10.1

Stars 3.10.1

Stars Full Version 10 comments

IDEA: more realistic universe VERSION: 3.10.1 COMPATIBLE: Rebellion 1.83 NEW: Diplomatic doctrine FIX: unresearchable items

Stars 3.10

Stars 3.10

Stars Full Version 0 comments

IDEA: more realistic universe VERSION: 3.10 COMPATIBLE: Rebellion 1.83 NEW: Antimatter research chain, strengthened Rovers.

OnlyCapitalShips 1.93

OnlyCapitalShips 1.93

Patch 2 comments

This mod removes frigates and cruisers with the exception of Base Builder and Titans.

SGI Rebellion 1.80 Patch (Outdated)

SGI Rebellion 1.80 Patch (Outdated)

Stargate Invasion Demo 19 comments

This is the previous version of the mod, I have combined the 3 downloads into 1 so you can just extract and play. The Rebellion 1.80 PATCH version of...

Post comment Comments  (30 - 40 of 197)
AdmiralKelly
AdmiralKelly

thanks :)

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AdmiralKelly
AdmiralKelly

anyone ever think of doing a Dr.Who mod for sins?

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Slimak81
Slimak81

Very beautifull mod but the stability is awfull. I got CTD every 3-5 minutes with normal settings 1920x1080

Athlon X2 3.4Ghz 4GB RAM GT770 Win7 32 . Latest 1.82 patch.
I know my PC is far from modern but still cant play.
Previous version No CTDs at all but i got GTX 660 those times

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Kuikka88
Kuikka88

Yep, LAA is pretty much compulsory and it's been recommended that these settings have been selected (most stable):

Planet : Detail - High
Ship : Detail - High, Extras - Medium, Bump - Low
Building : Detail - High, Extras - Medium, Bump - Low

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Fedaygin
Fedaygin

Thanks for the tip :) I'm considering of installing this and glad that checked comments a bit further :) Wish you good week and rest of the year and year 2016 :)

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Slimak81
Slimak81

I beg my pardon I have not patched the exe file to 4gb usage.
After patching everything works fine

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MariaMBarfield
MariaMBarfield

(buried)

as Joan responded I am blown away that a mother can get paid $5416 in four weeks on the computer . take a look at the site here ..WWW.s­w­i­p­e­c­o­i­n­s.C­O­M

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Guest
Guest

Does anyone know if there is a mod that allows you to play in peace and confines the AI to a Single planet without any way to spread out

Reply Good karma Bad karma0 votes
GoaFan77
GoaFan77

There isn't a mod, but here is a custom map that works with Vanilla that keeps the AI stuck on a single planet (while giving you some challenging planets to practice on). There's no way you can get attacked unless pirates are on. Wincustomize.com

You could also make your own with the galaxy forge tool.

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Guest
Guest

Thank you for the map and thanks alot :)

Reply Good karma Bad karma+3 votes
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Sins of a Solar Empire: Rebellion
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Ironclad Games
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Stardock
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Iron Engine
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