The time of Diplomacy is over. The length of the war and differing opinions on what should be done to bring the war to an end has led to a splintering of the groups involved. The controlling powers-that-be have depleted arsenals and seemed to have exhausted all efforts of diplomacy. Trapped in a stalemate, sub-factions have rebelled and broken off the main alignments. Rebellion is upon us.

A full-fledged expansion to the original, Sins of a Solar Empire: Rebellion draws you even deeper into the galactic struggle for supremacy with appealing new factions, terrifyingly cool new ships of all sizes, enhanced lighting and particle effects for increased visual pleasure and all-new victory conditions.

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Greetings Shipmasters and Admirals,

Today we are releasing version 0.80 of Sins of the Prophets for public consumption!

First, we'd like to thank everyone for providing feedback and bug reports about issues you ran into while playing 0.75.1. We read every report we received, and we're eternally grateful for having such a passionate, and helpful fanbase. A fan project like ours couldn't ask for anything better!

0.80 is a pretty massive upgrade to the mod. It includes new ships, structures, and game mechanics - such as to include a tiered defense system for the Covenant, that allows them to spawn in defensive fleets localized to gravity wells.

- Continued the process of revamping our UI system, and improved some of the spacing on our HUD.

- Additional VO work has been completed.

- Weapon effects, and ship explosions for both factions have been tweaked, and improved.

- We're in the process of revamping visible buff effects, and some of those changes have also made it in time to be included in this release.

We'll go into more detail below, and let you see what we're talking about, but first, we'd like to remind everyone to please read the installation instructions provided with the download before seeking tech support. During the initial two weeks after a release we get swamped by requests for help, and a majority of the issues spawn from not reading the installation instructions, and following the links provided. Installation Instructions.txt is love, Installation Instructions.txt is life.

New Ships



New ships in the mod include the Epoch-class Heavy Carrier, ADP-class Escort, and Lich. The Epoch and ADP are ships brought to the Halo universe via the new tabletop fleet strategy game Halo: Fleet Battles, while the Lich was introduced in Halo 4.

Model Updates


We've also introduced model updates for the RCS-class Armored Cruiser, Valiant-class Super-Heavy Cruiser, and the DOS-class Supercruiser.

Covenant Defense

This update has also introduced our Covenant Defense Fleet mechanic into the mod. To improve Covenant defensive abilities, while keeping the faction unique, the Covenant will have orbital structures called Patrol Stations. Upon the arrival of an enemy fleet the station will act as a beacon, pulling in groups of ships nearby to defend the planet. As you research more, and build more stations, the fleets get larger, and more powerful.

Effects Update



Cole Protocol, and Sgt. Toothpaste, have been hard at work revamping our particle effects for the mod, and we think you'll be mighty pleased with the fruits of their labor. From explosions to fleet buffs, we've taken care in attempting to improve the visual fidelity of the mod, to keep you focused on the battle at hand.

Scale Chart


Thanks to the hard work of ElijahBI, and WyvernZu, we've also created the most beautiful fleet scale chart for both factions we've ever had. Clicking the image above will take you to Elijah's deviantArt page, where you can download the file in all of it's radiant beauty. We've also included the chart as promotional material inside the download for 0.80

Download

The mod can be downloaded from the link below. Please spread the word about this release, and help us reach out to those in the Halo community who might want to play an experience like this, but don't yet know about the work we're doing!

Hotfix

SotP 0.80.1, a hotfix for 0.80, is live.
Fixes include:

  • player crash in Flood mode resolved
  • Epoch VO placeholder patch
  • Correction of CRS and SDV strings to correctly describe their role.

If you downloaded SotP 0.80, you will need to redownload the mod from the same link above.

Social Media

You can find Sins of the Prophets spread across the internet!

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Post comment Comments  (40 - 50 of 203)
Slimak81
Slimak81

Very beautifull mod but the stability is awfull. I got CTD every 3-5 minutes with normal settings 1920x1080

Athlon X2 3.4Ghz 4GB RAM GT770 Win7 32 . Latest 1.82 patch.
I know my PC is far from modern but still cant play.
Previous version No CTDs at all but i got GTX 660 those times

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Kuikka88
Kuikka88

Yep, LAA is pretty much compulsory and it's been recommended that these settings have been selected (most stable):

Planet : Detail - High
Ship : Detail - High, Extras - Medium, Bump - Low
Building : Detail - High, Extras - Medium, Bump - Low

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Fedaygin
Fedaygin

Thanks for the tip :) I'm considering of installing this and glad that checked comments a bit further :) Wish you good week and rest of the year and year 2016 :)

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Slimak81
Slimak81

I beg my pardon I have not patched the exe file to 4gb usage.
After patching everything works fine

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MariaMBarfield
MariaMBarfield

(buried)

as Joan responded I am blown away that a mother can get paid $5416 in four weeks on the computer . take a look at the site here ..WWW.s­w­i­p­e­c­o­i­n­s.C­O­M

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Guest
Guest

Does anyone know if there is a mod that allows you to play in peace and confines the AI to a Single planet without any way to spread out

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GoaFan77
GoaFan77

There isn't a mod, but here is a custom map that works with Vanilla that keeps the AI stuck on a single planet (while giving you some challenging planets to practice on). There's no way you can get attacked unless pirates are on. Wincustomize.com

You could also make your own with the galaxy forge tool.

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Guest
Guest

Thank you for the map and thanks alot :)

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Funpocalypse22
Funpocalypse22

33

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AdmiralKelly
AdmiralKelly

does anyone play online or better yet is there somewhere that i can find other sins players online to play a game?

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Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Ximema
Ximema

well there are always some players online , most of the time 1-2 lobbys will be opended to players

You can also try Reddit ( R/sose ) , there are some community plays every weeks

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Guest
Guest

Thank you!

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Sins of a Solar Empire: Rebellion
Platforms
Windows
Developer
Ironclad Games
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Stardock
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Iron Engine
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Nov 14 2012 by ZombiesRus5

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