The time of Diplomacy is over. The length of the war and differing opinions on what should be done to bring the war to an end has led to a splintering of the groups involved. The controlling powers-that-be have depleted arsenals and seemed to have exhausted all efforts of diplomacy. Trapped in a stalemate, sub-factions have rebelled and broken off the main alignments. Rebellion is upon us.

A full-fledged expansion to the original, Sins of a Solar Empire: Rebellion draws you even deeper into the galactic struggle for supremacy with appealing new factions, terrifyingly cool new ships of all sizes, enhanced lighting and particle effects for increased visual pleasure and all-new victory conditions.

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Maelstorm Replicators June 2012 screenshot June 2012 screenshot
Blog RSS Feed Report abuse Latest News: Dev Diary #13: Escapism

About Star Wars: Ascendancy with 1 comment by .Corey. on Dec 28th, 2014

...The Somewhat-Exorable March of Progress...

As I'm sure many of you have noticed, our Mod Database profile is currently claiming that the mod is going to release on December 31st. We've been attempting to put the finishing touches on the first version of the mod for the last few weeks, however work and other factors have been trying to mess us up as much as possible. The dates we've put on Mod DB (the 18th and the 31st) were determined based on the assumption that I would be working 3 days a week for the end of November and December, and that I'd be taking the 14th to the 27th off. What ended up happening was I worked 6 days a week, and didn't finish until the 22nd, which as you can imagine severely disrupted the modding time I had scheduled. Either way, we're almost ready to start putting it out for feedback and balancing; all that remains are abilities and a few scenarios, as well as some cleanup. This first version will not include the Empire of the Hand. As the faction where we have the most freedom to explore different options, we want to make sure we don't rush it, however we don't see the point in delaying letting everyone play with the two other factions that are done, or nearly done, and iterating on the feedback there while we finish the Empire of the Hand.

Don't worry, you'll be able to play with (or kill, whatever floats your boat) a bunch of Clawcraft soon enough, you'll just get to play with X-Wings and TIE Fighters even sooner. Along with other stuff...

Bombing Run

...Survivor's Quest...

We'd also like to use this opportunity to talk about another feature we're implementing to the game; Escape Pods. These are primarily related to the New Republic as the faction most concerned with saving as many of their own lives as possible although they do make some appearances in the other non-Saurian and non-bioship factions. Their key role is as part of a passive ability for all New Republic capital ships and cruisers. Upon the near-destruction of these ships, their surviving crew will escape in the aptly-named Escape Pods. These pods cannot hyperspace, can be destroyed, and are somewhat slow to manoeuvre. They have the ability to dock with allied ships in order to provide several bonuses, including a temporary damage bonus credits, restored health, and restored supply. Essentially, in order to maximize the cost efficiency as the New Republic's lategame ships, you'll need to recover as many pods as possible. As ever, the exact bonuses are subject to change as we go.

No Soldier Left Behind

...Further Information...

FAQ Thread - Progress Thread - Tester Signup - Mod Wiki

...Follow the mod...
Forums - Facebook - Steam Group - Youtube

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Amarrian Winter Release
Sins of a Solar Empire: Rebellion

Amarrian Winter Release

Dec 24, 2014 Sins of New Eden Demo 7 comments

Original Upload failed please try again now as it should be fixed. Or you can use the link provided in the news article... SINS OF NEW EDEN. V0.01 (Early...

Rebellion Damage Multiplier 1.0
Sins of a Solar Empire: Rebellion

Rebellion Damage Multiplier 1.0

Dec 22, 2014 Sins of a Solar Empire: Rebellion Full Version 1 comment

Hopefully the only time I'll ever have to upload this.

Star Trek: Sacrifice of Angels 2 [0.7.5R FULL]
Sins of a Solar Empire: Rebellion

Star Trek: Sacrifice of Angels 2 [0.7.5R FULL]

Dec 21, 2014 Star Trek: Sacrifice of Angels 2 Full Version 10 comments

New full release, merry Christmas :) Hundreds of new sounds across the sides, primarily ship orders. Bug fixes, including updated shield impacts, compliments...

Sins of the Fallen: Reb 1.82.33 (Baked Version)
Sins of a Solar Empire: Rebellion

Sins of the Fallen: Reb 1.82.33 (Baked Version)

Dec 19, 2014 Sins of the Fallen Full Version 0 comments

This is a baked version of Sins of the Fallen into ONE mod folder containing the Nephilim, Plague, Rogue and Hypercorp factions along with the stock races...

Sins of the Fallen: Reb 1.82.33 (Full Version)
Sins of a Solar Empire: Rebellion

Sins of the Fallen: Reb 1.82.33 (Full Version)

Dec 19, 2014 Sins of the Fallen Full Version 31 comments

Build 33 Full Version for Rebellion 1.82. Please read feature for How to Install Sins of the Fallen for instructions on the correct order of activation...

STA3: A Call To Arms Installer version
Sins of a Solar Empire: Rebellion

STA3: A Call To Arms Installer version

Dec 14, 2014 Star Trek: Armada 3 Full Version 240 comments

This is our Installer version. Contained is our executable is (STA3-CTA), a pre-made enablemods.txt, our readme and credits list and the large address...

Post comment Comments  (40 - 50 of 160)
DarkDragonic
DarkDragonic Nov 29 2013, 7:39pm says:

Does anyone know of a map that customizes the huge multi-system map so it starts everyone in their own star, or even 2-per star? I just tried to do this in Galaxy forge but i couldn't do anything because there was just massive lag moving things around. Thanks :)

+1 vote     reply to comment
Rovert10
Rovert10 Dec 1 2013, 5:54pm replied:

The E4X mod has maps that are random maps where everyone starts in their own star. Check those out. I believe their called "Fiefdome" maps though don't quote me on the name.

+1 vote     reply to comment
5thHorseman
5thHorseman Nov 14 2013, 5:06am says:

I think the game just bugged out on me. Vanilla run after the latest update and dlc, capital victory. One of the enemies, a vasari loyalist, just won't die, granted I did an alliance backstab but still. Capital under my control, titan destroyed, no cap ships left.

Any ideas?

ed: Never mind, apparently just a delay.

+1 vote     reply to comment
GoaFan77 Online
GoaFan77 Nov 14 2013, 4:20pm replied:

Also FYI, Vasari Loyalists are immune to capital victory if they researched mobile ruleship.

+1 vote     reply to comment
hakn
hakn Oct 31 2013, 1:11am says:

hey i know i might get some negative feedback for this but ik'm planing to re watch a star trek series. i'm tied between DS9, NG and Voyager. what my plan is to make 3 replies and watch the one with the most replies

+1 vote     reply to comment
hakn
hakn Oct 31 2013, 1:14am replied:

Voyager

+1 vote     reply to comment
hakn
hakn Oct 31 2013, 1:13am replied:

DS9\Deep Space 9

+5 votes     reply to comment
hakn
hakn Oct 31 2013, 1:12am replied:

TNG\ The Next Generation

+5 votes     reply to comment
jdog84
jdog84 Oct 27 2013, 1:49pm says:

looks great. some of weapon textures could be a bit more cannon though. do you guys need a hand? I have some old ones I could give you.

+1 vote     reply to comment
AdmiralAckba
AdmiralAckba Oct 20 2013, 1:21pm says:

So where can I buy rebellion at is it only a digital download or is there a disc?

+1 vote     reply to comment
GoaFan77 Online
GoaFan77 Oct 24 2013, 11:44pm replied:

For most places its digital only. And its a steamworks game so you should either buy it from Steam or the Stardock website.

+1 vote     reply to comment
zgrillo2004
zgrillo2004 Oct 29 2013, 5:34pm replied:

**** that. I dont want to have to start up a third party bulkware just to play a game. its a restriction for me and others. GET RID OF STEAMWORKS!!!

-1 votes     reply to comment
GoaFan77 Online
GoaFan77 Oct 30 2013, 1:16am replied:

I hear you, but the fact that Stardock of all companies, once steam's biggest competitor, is now selling all its games on Steam and many of them with Steamworks, shows you just how much steam has won. I only started using it again to get this game and even I have to admit its a lot better than it was. I wish it didn't have to be this way, but these days its either use steam or miss out of a good chunk of PC gaming.

+1 vote     reply to comment
zgrillo2004
zgrillo2004 Oct 30 2013, 2:26pm replied:

Heres the problem with steam. the majority of the community are either

A: children who have no maturity skills

B: Bronys and Furrys which I both despise because they are pedophiles

C: ******** who love to use swastikas for trolling

D: Trolls

-4 votes     reply to comment
Ximema
Ximema Nov 15 2013, 1:09pm replied:

I'm a furryfag and i'm actuallt not pedo Image.noelshack.com

So ... just don't speak.

0 votes     reply to comment
MrPerson
MrPerson Nov 12 2013, 3:08am replied:

I love steam, and like everything else it has its downfalls, and every community has people like that. but you don't have to have anything to do with them to just buy and play a game you like

+1 vote     reply to comment
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Sins of a Solar Empire: Rebellion
Platform
Windows
Developer
Ironclad Games
Publisher
Stardock
Engine
Iron Engine
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Official Page
Sinsofasolarempire.com
Release Date
Released Jun 12, 2012
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9.3

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Highest Rated (10 agree) 10/10

Zombies like it, you should too!

Nov 14 2012, 10:17am by ZombiesRus5

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Project
AAA
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This game is an expansion for Sins of a Solar Empire
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Sins of a Solar Empire: Rebellion
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