The time of Diplomacy is over. The length of the war and differing opinions on what should be done to bring the war to an end has led to a splintering of the groups involved. The controlling powers-that-be have depleted arsenals and seemed to have exhausted all efforts of diplomacy. Trapped in a stalemate, sub-factions have rebelled and broken off the main alignments. Rebellion is upon us.

A full-fledged expansion to the original, Sins of a Solar Empire: Rebellion draws you even deeper into the galactic struggle for supremacy with appealing new factions, terrifyingly cool new ships of all sizes, enhanced lighting and particle effects for increased visual pleasure and all-new victory conditions.

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Maelstorm Replicators June 2012 screenshot June 2012 screenshot
Blog RSS Feed Report abuse Latest News: Star Trek Armada 3: 1.2 released!

About Star Trek: Armada 3 with 35 comments by Gul-Dukat(tech) on May 16th, 2015

Loyal People of Cardassia, you've been waiting a long time for the latest release of A Call To Arms but here it is! As soon as it's been authorised it'll be here and ready for you to download.

We're proud of the work that our team has put into this release, especially Ambarenya who has thrown himself into the little details that we may have missed in the past. Many of the changes are small ones, sometimes beneath the notice of many but Ambarenya, like the Borg has been striving for perfection with this release.

Star Trek Armada 3: 1.2 Full version Zip

With hundreds, if not thousands of description changes, many new images and fixes to better represent the Star Trek universe we have also been able to Eliminate the dreaded AI tick that some of you with slower CPU's were experiencing. You will still experience lag in multiplayer as this is unavoidable in sins, but I'm sure you'll find that your single player matches are much improved now.


Max has been pottering away and I'm sure you'll appreciate the new Wolf359 vessels and the Excelsior and Lacota refit variant that are now in the mod. The work won't stop there though. Max has expressed a desire to re-model some of the other ships that don't quite meet his approval, such as the Miranda. We'll keep you updated on this and will probably release this as an add-on in the future once he's completed his work.


As always there will be questions. Why won't the mod work? Why are all the textures bugged? I've made a short install video that might help with this so please give it a look and see if installing the mod and it's attendant LAA helps. If you're still in trouble, let us know and we'll do everything we can to help!


Here's a basin changelog that details the most major changes.

CHANGELOG v1.2---------------------------------------
AI stuttering issue resolved + many optimization improvements.
- Wolf 359 fleet (Third Fleet Reinforcements) updated with new models and textures.
- Updated Excelsior and Excelsior refit models.
- Added additional and varied phaser sound effects for increased immersion in combat.
- Added new "Group Siege Mode" to all bombardment cruisers for user intuitiveness.
- Updated all Federation, Klingon, Romulan, and Cardassian/Dominion factions with new portraits
- there are 16 varied portraits to choose from for each faction.- Reworked the ailing diplomacy system - new diplomacy effects, diplomacy research now requires "treaties" from corresponding factions to be exchanged to unlock.
- Touched up the star textures to make them look better both with and without Bloom enabled.
- Added and revised loading screen quotes for a grand total of 175.
- Revised and edited all Federation, Klingon, Romulan, Borg, and Cardassian-Dominion faction strings.
- Revised and enhanced default capital ship name list, adding 20 new ship names for a total of 50 default ship names per faction.
- Revised and enhanced default faction name list for a total of 12 AI names per faction.
- Maximized the star name list with 50 additional names, for a total of 450 star names (from both real astronomy and Trek lore).
- Maximized the planet name list with 50 additional names, for a total of 450 planet names.
- Reworked the Excalibur's voice files to make them a bit louder and say the phrases that were intended.
- Fixed an issue where player names and icons were not showing up in top left corner of Cardassian UI.
- Added buttons for all nebula and star effects.
- Reworked and edited all planetary bonus strings.
- Reworked and edited all artifact strings.
- Silenced the annoying sound that played when using holofleets.
- Fixed an issue where Cardassian Breen vessels were being spawned at neutral planets.
- Fixed some of the positioning of player symbols in UI.
- Fixed a large number of ship icons and infocard buttons that were either incorrect or missing.- Reworked a number of warp-in abilities to be more realistic: you will always get a fleet, but the fleets will be of somewhat variable size and composition. Fleets also correspond to their in-universe role, for example, Picard will get a fleet of ships that resemble those from Battlegroup Omega/Battle of Sector 001, while the Third Fleet Support will warp in Wolf359 ships.
- Slight buff to the firepower of the Breen Gor Taan Battlecruiser to differentiate it from the Tresh Ghar Destroyer (for some reason, both put out the same amount of damage before this fix).
- Slight buff to Romulan Harpy and Heavy Defender durability.
- Slight buff to Akira's Chain Reaction Pulsar range.
- Slight adjustment to Cardassian Species 8472 call-in ability/ships.
- Slight buff to Cardassian hero durability.- Slight buff to Seven of Nine's hull regen.
- Slightly tweaked the Neutral Faction symbol color to be more immersive.
- Slight nerf to Myotronic beam cooldown time.
- Fixed a small issue with the Hutet's firing arcs.
- The pesky dilithium crystal symbol has thankfully been exterminated from end game summary.
- Some minor Window/HUD fixes.
- Other small fixes.

This is not going to be hugely easy for those updating their addons (I'm sorry guys) as so many files have had changes to them. I'd say about 40% of the files that we have have been changed in some way. Gulp.

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Sins of the Fallen: Reb 1.82.36 (Full Version)
Sins of a Solar Empire: Rebellion

Sins of the Fallen: Reb 1.82.36 (Full Version)

May 23, 2015 Sins of the Fallen Full Version 1 comment

Holy Titans!, AI! This version is all about the AI. Build 36 Full Version for Rebellion 1.82. Please read feature for How to Install Sins of the Fallen...

Fall of Kobol: Baked (1.82.36)
Sins of a Solar Empire: Rebellion

Fall of Kobol: Baked (1.82.36)

May 23, 2015 Fall of Kobol Full Version 1 comment

This is a baked version of Fall of Kobol into ONE mod folder containing the Colonial and Cylon factions ONLY. This download is being provided as an alternative...

Stars 3.2
Sins of a Solar Empire: Rebellion

Stars 3.2

May 19, 2015 Stars Full Version 0 comments

IDEA: more realistic universe VERSION: 3.2 COMPATIBLE: Rebellion 1.82

Star Trek Armada 3: 1.2 Full version Zip
Sins of a Solar Empire: Rebellion

Star Trek Armada 3: 1.2 Full version Zip

May 16, 2015 Star Trek: Armada 3 Full Version 85 comments

It's finally here guys. 1.2 is out! Grab the download and follow the install instructions here:

Stars 3.1
Sins of a Solar Empire: Rebellion

Stars 3.1

May 7, 2015 Stars Full Version 5 comments

IDEA: more realistic universe VERSION: 3.1 COMPATIBLE: Rebellion 1.82

Stars 3
Sins of a Solar Empire: Rebellion

Stars 3

Apr 23, 2015 Stars Full Version 3 comments

IDEA: more realistic universe VERSION: 3 COMPATIBLE: Rebellion 1.82

Post comment Comments  (40 - 50 of 167)
Andi382
Andi382 Dec 17 2013, 6:36am buried:

(buried)

From where do i get a patch zo 1.8 for a cracked version of the game ?

-5 votes     reply to comment
Guest
Guest Jan 8 2014, 7:29pm replied:

This comment is currently awaiting admin approval, join now to view.

Kuikka88
Kuikka88 Dec 17 2013, 6:23pm replied:

This is the right reaction I.stack.imgur.com when seeing people like you.

+4 votes     reply to comment
Andi382
Andi382 Dec 18 2013, 9:52am replied:

wy?

-1 votes     reply to comment
zerohourjay
zerohourjay Dec 19 2013, 7:56am replied:

if you like the game why don't you buy it ??

+2 votes     reply to comment
Soldier96
Soldier96 Feb 4 2014, 2:06pm replied:

too poor maybe? :D,you know theese days most are pirates here ^^

+1 vote     reply to comment
Andi382
Andi382 Dec 19 2013, 12:04pm replied:

already buyed evry other of this series "normal" "trinity" "entrenchment" and i am surely not buing the next nearly same game for full price

+1 vote     reply to comment
Awesomesauce935
Awesomesauce935 Jan 18 2014, 2:10am replied:

laugh laugh laugh laugh. try checking if game have expandalones on the way before you buy them. although i hope there is another focusing on what was chasing the Vsari....

+1 vote     reply to comment
zerohourjay
zerohourjay Dec 22 2013, 7:34am replied:

then enjoy playing trinity

+3 votes     reply to comment
zgrillo2004
zgrillo2004 Jan 1 2014, 9:31pm replied:

What if he doesnt want to. Steam is a ******* pile of **** due to the fact that you cant have a physical copy that you have for yourself, and you cant back it up. there are still people out there that have dial up and they cant use steam because of that. its just a ******* rental that requires you to be online and that it strips your right. YOU HAVE BEEN RIPPED OFF!!

0 votes     reply to comment
Guest
Guest Jan 7 2014, 4:34am replied:

This comment is currently awaiting admin approval, join now to view.

zerohourjay
zerohourjay Jan 5 2014, 7:03pm replied:

well if he doesn't want to buy rebellion then I go to my last post, enjoy playing trinity. steam doesn't rip you off it's people like him that rip off the company that made the great game. and you can buy rebellion on cd Amazon.co.uk there is the link its only £7 enjoy pissworm

+2 votes     reply to comment
Hideyoshi_Raian
Hideyoshi_Raian Dec 10 2013, 1:03pm says:

Someone please make a Space battleship yamato mod for this game.

+2 votes     reply to comment
Unikraken
Unikraken Dec 29 2013, 11:06pm replied:

I'll get right on that!

+2 votes     reply to comment
DarkDragonic
DarkDragonic Nov 29 2013, 7:39pm says:

Does anyone know of a map that customizes the huge multi-system map so it starts everyone in their own star, or even 2-per star? I just tried to do this in Galaxy forge but i couldn't do anything because there was just massive lag moving things around. Thanks :)

+1 vote     reply to comment
Rovert10
Rovert10 Dec 1 2013, 5:54pm replied:

The E4X mod has maps that are random maps where everyone starts in their own star. Check those out. I believe their called "Fiefdome" maps though don't quote me on the name.

+1 vote     reply to comment
5thHorseman
5thHorseman Nov 14 2013, 5:06am says:

I think the game just bugged out on me. Vanilla run after the latest update and dlc, capital victory. One of the enemies, a vasari loyalist, just won't die, granted I did an alliance backstab but still. Capital under my control, titan destroyed, no cap ships left.

Any ideas?

ed: Never mind, apparently just a delay.

+1 vote     reply to comment
GoaFan77
GoaFan77 Nov 14 2013, 4:20pm replied:

Also FYI, Vasari Loyalists are immune to capital victory if they researched mobile ruleship.

+1 vote     reply to comment
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Sins of a Solar Empire: Rebellion
Platform
Windows
Developer
Ironclad Games
Publisher
Stardock
Engine
Iron Engine
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Official Page
Sinsofasolarempire.com
Release Date
Released Jun 12, 2012
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9.3

154 votes submitted.

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Highest Rated (10 agree) 10/10

Zombies like it, you should too!

Nov 14 2012, 10:17am by ZombiesRus5

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Project
AAA
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This game is an expansion for Sins of a Solar Empire
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Sins of a Solar Empire: Rebellion
Statistics
Last Update
1 month ago
Watchers
486 members
Mods
56
Addons
12
Files
161
News
141
Features
11
Reviews
38