Increases max fleet size as requested can be extracted to mod path compatible with patch v1.195
Hey guys, Faced here.
So, as you might have figured by the title. The mod Sins of a Generation is in need of people to help us in it's development.
Since we have lost Bastion, and Aeneas. We only have a Modeler, Concept artist and our Dev Lead/Galaxy Forger.
It would be highly appreciated if you, the fanbase could help us out. If you have any skills that we might have a use for, please, send us a pm. Or if you do not possess such skills, please, spread the word around, ask friends, randoms. We would just like to see our mod continue.
If not, to see the mod work, it will take us very, very long for us to complete everything.
So i repeat again, Please, if you have the time, skill and will, please join us in our conquest to create one of the best mods for Sins of a Solar Empire: Rebellion.
THIS IS NOT FOR REBELLION! The fourth release of the Sins of the Prophets UNSC Pre-Alpha. An exhaustive list of changes is posted in the News section...
Highest Rated (5 agree) 10/10
One of my favourite games I have ever played. Filled to the brim with the most brilliant of details. Massive, ever expanding maps that may take days to finally finish. On top of that: a giant repository of mods, with plenty more being made. And Ironclad, at the time of this review, has finished Entrenchment and Diplomacy and is almost finished with their newest full expansion: Sins - Rebellion. So, if you are thinking of picking this up but not sure, DO IT! This game is amazing, and is worth the…
Mar 5 2011, 5:20pm by Maonsie