Star Wars: Interregnum is an upcoming mod for Sins of a Solar Empire: Rebellion that builds off of the highly successful Enhanced 4X Mod. Fleeing the unknown terror that is chasing the Vasari, the factions of Sins of a Solar Empire stumble on a temporary wormhole that takes them to a galaxy far, far away. The sudden arrival of armadas with trillions of refugees and thousands of warships between the events of Episodes 5 & 6 forever alters the Star Wars universe and plunges the galaxy into an unprecedented period of chaos and violence. Begun, a new conflict has.

Faction List

  • Galactic Empire - The once galaxy spanning Empire founded by Palpatine, now ruled by Darth Vader since the Emperor's demise.
  • Imperial Warlords - Ambitious Imperial Leaders from the Expanded Universe seeking to rule their own part of the galaxy.
  • Rebel Alliance (Unreleased) - The resourceful Rebels from the Galactic Civil War continue their struggle against the Empire.
  • New Republic (Unreleased) - A new government of planets seeking to preserve their new found freedom in a chaotic galaxy.

Unit and Character ListUnit and Character ListUnit and Character ListUnit and Character List

Key Features

  • Hero Units - Fight with the most renown characters in the Star Wars Universe.
  • New Planets and Random Encounters - Feel like you are in a Galaxy Far, Far Away.
  • Improved Balance and Gameplay - Pull off brilliant strategies to crush your opponents.
  • Customization - Full compatibility with E4X's minimod system lets you play the game the way you like it.

Star Wars: Interregnum Alpha 2 (Full Install)Mod of the Year 2014 Finalist

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Blog RSS Feed Report abuse Latest News: Interregnum Alpha 3 Testers Wanted

8 comments by GoaFan77 on May 4th, 2015

Hello Star Wars fans,

I hope the Fourth has been strong with each of you on the most holy day in Star Warsdom. As many of you know, we have been working diligently to try and finish Interregnum Alpha 3, with the eagerly awaited Rebel Alliance faction, for the last month now. While it's still not quite ready for release (we may have crammed a bit too many features in to this update!), we have reached the point where the Alliance is gameplay complete. That is all the units, buildings and research do more or less what they're supposed to do! All that's left is mainly visual polish and bug fixing, which is taking a bit longer than usual thanks to a plethora of model updates.

However, for the most dedicated of you, there's no reason to wait any longer to try out the Alliance! If you don't mind dealing with missing icons, place holder string text or the occasional UI bug or two, Interregnum has a closed testing program for friends of the mod. Ideally we'd like to have a few dozen people testing the mod before a public release, and currently the amount of testing feedback we've been getting is close to zero. In other words, we're recruiting!

!!!Warning - Unlike the public releases, the closed Alpha is truly a work in progress. If you want to have the most positive first impression possible, please wait for the public release!!!

If you're interested in becoming a closed Alpha tester, please reply with the answers to a few questions in this thread. In the next few days we'll be adding new members to the testing group. For the rest of you, have a wonderful May the Fourth, and we look forward to a release in the not too distant future!


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Interregnum Galaxy Forge

Interregnum Galaxy Forge

Sep 14, 2014 Mapping Tool 15 comments

A modified version of the map making Galaxy Forge tool designed for Star Wars: Interregnum. Complete with icons for most new planets and custom star background...

E4X Optional Minimods 1.74

E4X Optional Minimods 1.74

Sep 3, 2014 Other 28 comments

A series of optional minimods to allow users to customize their Enhanced 4X Experience. Also compatible with Star Wars: Interregnum. Please read the entire...

Star Wars: Interregnum Alpha 2 (Full Install)

Star Wars: Interregnum Alpha 2 (Full Install)

Sep 3, 2014 Full Version 103 comments

The second alpha release for Star Wars: Interregnum, which adds the Imperial Warlords faction. The full installation comes both with Interregnum and the...

Enhanced 4X Mod 1.731 and Interregnum Hotfix

Enhanced 4X Mod 1.731 and Interregnum Hotfix

Jul 29, 2014 Patch 4 comments

An optional hotfix patch to correct an AI stalling issue in the Enhanced 4X Mod 1.73 and Star Wars Interregnum Alpha 1. See the instructions in the file...

E4X Optional Minimods 1.73

E4X Optional Minimods 1.73

Jun 20, 2014 Other 9 comments

A series of optional minimods to allow users to customize their Enhanced 4X Experience. Now useable with Star Wars: Interregnum. Please read the entire...

Star Wars: Interregnum Alpha 1 (Full Install)

Star Wars: Interregnum Alpha 1 (Full Install)

Jun 19, 2014 Full Version 53 comments

The first alpha for Star Wars: Interregnum, which adds the Galactic Empire. Intended for first time players, it comes both with Interregnum and the Enhanced...

Post comment Comments  (0 - 10 of 847)
TyrannaDan 4hours 43mins ago says:

I just want to say, that I love this Mod. The random Katana Dreadnaught spawning is great. Also the Venator class is seriously bad ***, I love the beam energy special ability, just upgrade that and the fighter capacity and not much can stop you with a bunch of venators and heavy dreadnaughts to back you up! Took out a hard AI in less than 60 minutes, it was great! Also the amount of time you took with the research tree's is so great, i love the extra research mini mod! Thanks for all the hard work you do can't wait to play with the rebels!

+1 vote     reply to comment
Cheesy123 5hours 47mins ago says:

Quick question. I know the viscount is going to be the new republic titan, but what about the mediator battle cruisers?

+1 vote     reply to comment
law4426 12hours 0mins ago says:

hey, love how the mod is going so far

with the creators permission, can i add some screenshots to the mod?

+1 vote     reply to comment
GunnerExurkun May 20 2015, 3:03am says:

Hey mate just wanted to say such an awesome mod, found it the other day after Captain Shack played it.

So far I have had multiple heart attacks after running into both the Kuat Drive Yards and the Katana Fleet, just wanted to say thank you so much and can't wait to see the next installment.

+4 votes     reply to comment
GoaFan77 Creator
GoaFan77 May 20 2015, 6:49pm replied:

Glad you're enjoying it! If you really like those exploration features, you might want to check out Gul Dukat's Interregnum Alpha 3 preview. He and I talked while he played a custom map that has a bunch of new additions.

If you like surprises, scroll to the end of this news article. :p

+3 votes   reply to comment
Pandemonium_Reaper May 20 2015, 9:22pm replied:

Addition.....always sounds good.....guess we'll be seeing newer models of some SDs

+1 vote     reply to comment
Avalon304 May 20 2015, 2:14am says:

Is Director Isard's hero unit not in Alpha 2? I joined her 'faction' but can not summon her, she doesnt even appear in the hero factory.

+1 vote     reply to comment
GunnerExurkun May 20 2015, 3:01am replied:

You won't actually see an icon for her mate just build the executor class and it will give you the right SSD based on your choice.

+2 votes     reply to comment
Avalon304 May 20 2015, 5:49am replied:

Yea... I figured that out eventually... but seeing 'Unlocks: Spawn Director Isard' on her faction choice, implies that it will unlock a power to summon her.

+1 vote     reply to comment
GoaFan77 Creator
GoaFan77 May 20 2015, 6:24pm replied:

Good point. I could change the text to make that more clear. Technically, that is what happens, but the ability will get used before you get a chance to see it. :p

+1 vote   reply to comment
Avalon304 May 20 2015, 8:06pm replied:

I dont know if its possible (and given that Sins is somewhat badly designed, it probably isnt) but it would be awesome if you could change the Executor build description in the Titan factory to display the ship it will build based on faction choice.

+1 vote     reply to comment
GoaFan77 Creator
GoaFan77 May 21 2015, 12:08am replied:

I'm afraid it isn't. The plan at the beginning was to have each titan in the titan build menu, and then only unlock one with your subfaction choice. However, for some silly reason Sins only allows 2 titans in the titan menu, even though capitalships, frigates and cruisers allow all 9 slots. Worse, I did not realize this until midway in development since it never occurred to me the limit might not be 9.

The build an Executor that becomes the correct titan was a work around as a last means to preserve the idea of having the Warlords have their own titans (since 3/4 of them had Executors).

+1 vote   reply to comment
Avalon304 May 21 2015, 12:38am replied:

Yea, I figured it wasnt possible.

+1 vote     reply to comment
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Star Wars: Interregnum
Star Wars: Interregnum
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