Black_portalslevel1
May 10, 2013 black portals Demo 1 commentuploaded more stuff to this map there is models and pretty soon some AI.

Escape the confines of City 17 and strike a blow for the resistance!
As Dr. Gordon Freeman, you were last seen exiting City 17 with Alyx Vance as the Citadel erupted amidst a storm of unknown proportions. Now, in Episode Two, you must battle and race against Combine forces as you traverse the White Forest to deliver a crucial information packet stolen from the Citadel to an enclave of fellow resistance scientists.
Episode Two is the second of a planned trilogy of games that extends the award-winning and best-selling Half-Life adventure. Unique weapons, vehicles, and new creatures, friends, and enemies all make an appearance.
About The Closure with 5 comments by SPY-maps on May 23rd, 2013
Last Update was on 22 January 2013, I am sorry it took me so long before i could place a new update but sometimes life gets in the way. I know this sound silly but there were some issues in my real life that i already had put of for way to long. In the last few months i couldn't work on the mod like i normally do. However, i still managed to do quit some work that i would like to show you now in this 12Th new Update here on Moddb.
You see 10 new screens here, and a new trailer movie. It was not easy to choose between the more then 40 new screen 10 screens that i could show for now.
Finally i choose these and decided to show the other 30 screens in 3 other updates that i will place over the next week or so. Of course could i upload 4 x 10 screens, but that would simply be a overkill of promotion material.
This also means i make up a little bit for my absence the last few months. All screens are taken from a part of level 18 of this 21 levels new SPMod. Yep, you read it well, 21 levels. I know this mod started out as a 6 maps mod i believe and over time it did grow to a 18 level mod. And the last few updates i spoke about 18 or 19 levels. But the last 3 months it came clear to me that it was best to build a bit more on to the mod, so the story would be told better.
That meant 2 to 3 new levels, and as you maybe know are my levels always huge. So that takes extra time. I have spoken the last few updates also about a possible release date, and suggested that 2 months time would be enough to release it. Clearly that didn't happen, we are now 5 months down the road. Its hard for a mapper to simply go forward without a release, (i even thought about a beta or early release in the form of the first 5 levels). You want to show what you have made over the last 3 years, and be praised for your effort, lol. But, quality takes time.
So, that all said. When will it then be released?
People do ask this at least a few times each month and i am glad it is asked. That means people care. All i can do is answer this question with what still needs to be done and that list is quit long as a matter a fact;
- finish mapping level 19
- map level 20
- map level 21
- fix all bugs that were found
- clean mod up
- choose weapons from Gamebanana for this mod
- release mod
As i said, the list does look like months and months of work. I already wanted to say, just about 2 more months. But let's not go there. All i can say that it looks like more work then it actually is. Let;s look more closely at the list, level 19 is almost done, level 20 is because of it's function not that big as my other maps normaly are. Because level 20 mainly tells the end of the story through npc's. All these scenes are allready made. This makes that level 20 is quit easy to make. And level 21 i made a few months ago all ready, just need to rebuild some things.
Fix all bugs, through the last 3 years i have fixed nearly 90% of the bugs. The bugs that are still in there are new ones. For instance Striders that suddenly start to fly around. This is a new bug, never happened before and only happens now on some computers.....??!! For quit some time this was a real mystery to me and the testers, although it seems we now have found the problem. Seems Striders need more room around there spawn point now, (new Valve update? Who knows). So, bug fixing is not much work in this case. It's boring work but needs to be done of course!
CLean up Mod. With this i mean; take out everything that isn't used after all. Over the last few years i have been adding stuff that i thought would be used. But for one reason or another it isn't used after all, so that needs to be taken out. Again, boring and tedious work but it needs to be done. Because this mod is huge qua file size also. It will be around 3.5 Gb's probably. So each Mb that can be taken out of it is one that doesn't need to be downloaded.
The choose weapons from Gamebanana, now this is a fun job! Always love to go through them and see which new ones are added. The problem with choosing is that you can only have one from each sort of weapon. I can only choose one A2, one MSG1, etc. For the A2 the MSG1 and the crossbow i allready have choose one. Maybe i will change the A2 and SMG1 after all, but the cross bow is final. Its a lovely sniper rifle.
Well, that's about it for now.
As i said above, the next week or so i will show the other 30 screens that i still have laying around, in 3 new updates.
Before i knew how to imbed a movie here, but i can't seem to get it to show up anymore.
So please use this link to watch the new trailer;
Moddb.com
Thanks for reading, and please track when you want to be informed about new updates and the final release of this mod.
SPYmaps
(and don't forget to check the movie section for the new trailer movie!)
uploaded more stuff to this map there is models and pretty soon some AI.
update download of the black portals modification.plus NOSKYBOX
Fixes a few game-breaking issues that weren't worked out in v1.0.1
The full version of Station 51. Two expansive levels packaged as a mod. To install the zipped version: 1. Unzip the "station51" folder to the "sourcemods...
The full version of Station 51. Two expansive levels packaged as a mod. Just run the .exe and restart Steam to install!
The full installation for Zombie Master 2 1.0.1 Beta.
If Valve are going to make Half Life 2: Episode Three, they have got to make it full of revenge for Alyx's father. Like, to try and wipe the combine forces straight out of City 17, to make it a free city.
Then maybe a new threat?
This is just my opinion, so I'm not trying to make it be like that, but I would like it like that.
Mate......I personally think
They sure hell know we want 3rd episode.......they're making it.....quietly but makin it!
they'll probably just say "oh did we mention hl3 is coming in a month" one day and get everyone excited.
It'll be amazing when the first peice of media is released from Valve, the internet will explode with anticipation...
NEED episode 3! :D
half life 2 episode 3 FTW
Indeed, the game was pretty good. Good dose sequences, although it is true, Gordon + Range + gun indoors WAS seriously getting old. I for one can not wait to get out of the first quarter of game that you spend it more underground.
Late onset, but improvements sufficient for me.
As for negative comments on the graphics: a virtual world where some want to reproduce perfectly the reality and can destroy anything, it means that we must be very full of complex ... idea is to know that it is still a game. Furthermore, the studios spend 80% of production during the engine, graphics and effects, it clearly will not offer the story, concept, cohesive atmosphere, gameplay elements so smart. That is exactly the key issues for a game.
I for one look at Far Cry 2 and Crysis + sigh ... no monsters as much as realism, graphics broken mouth ... starvation, but ... freakin 'classic shooters in the most boring way.
I have heard comments like that **** what about the Neverwinter Nights 2, we should take lessons from Dungeon Siege. It's like comparing chess with (respectively) plates.
You can say what you will about Gates and Episode 2, but remain one of the most "valid" producers play. And I wait for Episode 3. When it is. Next year 2 years 3. I'll play, no matter how stupid you look to other games 'realistic'. Because, think-Dacians bathrooms, one is to reproduce photographic reality it's another to have a design concept and art design that will serve to create an atmosphere of a universe, to tell an interesting story and to leave some questions as Small ago ... :-) :-)
i heard that EP2 has some Beta eastereggs.
I wish it was easter so i can find the eastereggs...Or maybe its just eggs :-)
did you?