Escape the confines of City 17 and strike a blow for the resistance!

As Dr. Gordon Freeman, you were last seen exiting City 17 with Alyx Vance as the Citadel erupted amidst a storm of unknown proportions. Now, in Episode Two, you must battle and race against Combine forces as you traverse the White Forest to deliver a crucial information packet stolen from the Citadel to an enclave of fellow resistance scientists.

Episode Two is the second of a planned trilogy of games that extends the award-winning and best-selling Half-Life adventure. Unique weapons, vehicles, and new creatures, friends, and enemies all make an appearance.

Image RSS Feed Latest Screens
Screenshots Screenshots Screenshots
Blog RSS Feed Post news Report abuse Related News: Some info on new additions to the mod

About Abandon: The Town with 2 comments by ComfortJones on Aug 24th, 2015

So for a long time during this mod's development, one of the bigger issues I've had is with the lack of variety with standard enemies. Aside from combine soldiers and hunters, there's not a whole lot you can mix in as a regular enemy that works with them. So after avoiding programming for a long time, I finally looked into making my own enemies, and here are some of the results:

In the interest of full disclosure, all credit for the models goes to Deviant Pictures who made this dope pack of Metrpolice variants: Youtube.com

So let's get into the details. The first enemy shown is what I've simply called the "Striker", a faster version of the standard combine soldier who can make high jumps, allowing me to mix in a bit more situational variety where the player has to worry about more enemies coming from odd angles that aren't the hunter. The animations might not totally be finished, right now it's a mix of the jump from the cut combine assassin and the combine's normal landing animation. No guarantees that I can make it look better but hey at least it works.

The second enemy shown is the Engineer, a soldier who can deploy manhacks. Unlike Metrocops, he can spawn an unlimited amount of manhacks, however there is a limit of 2 that can be deployed at a time. So if he has two out, he wont make more until you kill one of the two. The manhacks have been made quite a bit faster so they should do a pretty good job of harassing players who try to camp too much.

Both these enemies are still combine soldiers at the end of the day, with the exact same ai as typical combine soldiers.

With these additions, I will be redoing the enemy spawns in the existing maps quite significantly. On top of that a new intro map and another level taking place after the current existing town map are being added to allow me to pace out the mod a bit more and play with some new ideas, so all things considered it's gonna be quite a bit more than that original demo.

There's even more stuff to show in the future, something a lot crazier than just some combine variants but that's for another update so stay tuned!

Media RSS Feed Latest Video
Downloads RSS Feed Upload file Latest Downloads
Research and Development mod fix

Research and Development mod fix

Aug 7, 2015 Patch 0 comments

*Now compatible with SteamPipe *Fixed bug with “Mr. Whirly”

Antlions Everywhere: Demo-version

Antlions Everywhere: Demo-version

Jul 24, 2015 Antlions Everywhere Demo 4 comments

Demo-version of the Antlions Everywhere. Approximate duration of time at a high level of complexity - 20 minutes. Tester: Pugachev

Post-Exposure Prophylaxis v1.0

Post-Exposure Prophylaxis v1.0

Jul 2, 2015 Post-Exposure Prophylaxis Full Version 1 comment

Download the full version of Post-Exposure Prophylaxis.

Alpha 0.4

Alpha 0.4

Jun 27, 2015 Above the Catacombs Demo 7 comments

Second alpha release for Above the Catacombs, recommended for testing purposes only. You must have Half-Life 2: Episode Two installed in order to play...

Altered Transmission - Demo 10

Altered Transmission - Demo 10

Jun 23, 2015 Altered Transmission Full Version 5 comments

Altered Transmission - Demo 10 development snapshot release as of 2015-06-10.

Alpha 0.3

Alpha 0.3

Jun 2, 2015 Above the Catacombs Demo 9 comments

First alpha release for Above the Catacombs, recommended for testing purposes only. You must have Half-Life 2: Episode Two installed in order to play...

Post comment Comments  (20 - 30 of 105)
parkerchace
parkerchace May 21 2013 says:

Way better than Call of Duty, that's for sure.

+3 votes     reply to comment
SectorC
SectorC Jun 16 2013 replied:

Any game is better than CoD.

+3 votes     reply to comment
KitixUnrest
KitixUnrest Mar 23 2013 says:

Did this game disappear cause it wont let me download it

-4 votes     reply to comment
chibi123
chibi123 Jan 28 2013 buried:

(buried)

what happen in the end of hl2ep2?? is alyx dead???

-8 votes     reply to comment
SpAM_CAN
SpAM_CAN Mar 18 2013 replied:

Alyx isn't dead, but Eli is.

-4 votes     reply to comment
TheZealot
TheZealot Jul 13 2013 replied:

Eli was actually Doctor Breen the whole time and Gordon Freeman turns out to be Odessa Cubbage. Barney then reveals himself to be the real Eli Vance. Then the player discovers that at the start of Highway 17 Noriko dropped the jeep with Gordon Freeman in it on purpose in an attempt to kill him.

-4 votes     reply to comment
TomNook
TomNook Jul 11 2013 replied:

Damn your ******* spoilers.

+2 votes     reply to comment
usbpetrock
usbpetrock Apr 7 2013 replied:

spoiler tags

+7 votes     reply to comment
morgoth[BHdev]
morgoth[BHdev] Feb 9 2013 replied:

she got raped by a paire of flying worms

+1 vote     reply to comment
TheZealot
TheZealot Jul 22 2013 replied:

Then the Vortigaunts ********** the flying worms and killed them.

+1 vote     reply to comment
Guest
Guest Apr 18 2013 replied:

This comment is currently awaiting admin approval, join now to view.

buu342
buu342 Mar 31 2013 replied:

spoilers D:

+2 votes     reply to comment
Aplayer12345
Aplayer12345 Jul 24 2013 replied:

Damn it people, FINISH THE GAME FIRST THEN GO TO THIS SITE, IF YOU DIDN'T FINISH THE GAME, DO NOT COME OR YOU MAY FIND MAJOR SPOILERS.

+2 votes     reply to comment
TheUnbeholden
TheUnbeholden Jan 30 2013 replied:

dunno

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Half-Life 2: Episode Two
Platforms
Windows, Mac, X360, PS3
Developer & Publisher
Valve
Engine
Source
Contact
Send Message
Official Page
Orange.half-life2.com
Release Date
Released 2007
Game Watch
Track this game
Share
Community Rating

Average

9.6

506 votes submitted.

You Say

-

Ratings closed.

Highest Rated (6 agree) 10/10

Never gets old.

Mar 14 2012 by Captain_Hell_Knight

Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Single & Multiplayer
Project
AAA
Boxshot
Boxshot
Series
Half-Life
Half-Life Single & Multiplayer First Person Shooter
Half-Life: Source
Half-Life: Source Single Player First Person Shooter
Half-Life 2
Half-Life 2 Single & Multiplayer First Person Shooter
Half-Life 2: Lost Coast
Half-Life 2: Lost Coast Single Player First Person Shooter
Half-Life 2: Episode One
Half-Life 2: Episode One Single Player First Person Shooter
Half-Life 2: Episode Two
Half-Life 2: Episode Two Single & Multiplayer First Person Shooter
Embed Buttons

Promote Half-Life 2: Episode Two on your homepage or blog by selecting a button and using the embed code provided (more).

Half-Life 2: Episode Two Half-Life 2: Episode Two
Half-Life 2: Episode Two
Statistics
Last Update
2 weeks ago
Watchers
622 members
Mods
292
Addons
67
Files
222
News
498
Features
58
Tutorials
31
Reviews
41