Stepping into the hazard suit of Dr. Gordon Freeman, you face the immediate repercussions of your actions in City 17 and the Citadel. Rejoin Alyx Vance and her robot, Dog, to once again aid the human resistance in their desperate battle against the totalitarian alien menace of the Combine.

Episode One is the first in a planned trilogy of adventures that extends the award-winning and best-selling Half-Life adventure. New Source Engine technology was introduced in Episode One to support advanced artificial intelligence, new levels of graphics and character interaction.

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Hey everyone, we're finally back with another article to keep you guys updated on what we've been doing. We've gotten almost 130 watchers in the past few weeks, so we hope you're glad to see some more content. Let's get into it.

As like last time, we always include at least one song in every article we post, so by popular request, here's our next song in the line up. Have a listen.


If you finished listening, then I hope you liked it. If you listen to the drums, it may remind you of something. They're the low-quality type drums from Half-Life 1. They fit really well with the tune and melody of the song, especially the later portions. We don't have a name for this song at the moment, so if you'd help us decide, we'd be really happy.

Next up is the one thing you guys have been waiting for... Houndeyes and Bullsquids! Yes, by popular request and with everyone favoring over wanting to see the original Xenian monsters, they're finally apart of the game. Mostly. Take a 40 second peak.

As you can see, it's kind of a bit weird. The Houndeyes manages to decimate multiple Bullsquids with just one sonic attack. This is something we need to fix and make sure they'll rarely encounter each other. There are a lot of things we need to fix relating to them. For the Houndeye, we're going to give it fresh animations, a new texture, a new particle for the sonic attack, new rigging, a better model & some new AI too. Plus, maybe we'll implement the things Valve cut from the original Half-Life with animations and such. For the Bullsquid, we're going to give it a higher resolution texture, new UV maps, a slightly higher tris amount & of course, fresh animations, along with some new AI. The video is using the Half-Life: Source Bullsquid as a placeholder and we'll get the leak model as soon as we can. We hope you're happy with some familiar enemies.

Now for the finishing touches on the article, we have an early new logo to show to you guys. Here it is:

genetic vlogo claw01a


Like I said, it's early and our new developer and texture artist, Comic Sans, made it yesterday. We plan on updating it because having it entirely black just doesn't look good. Now, this is where you guys come in. What should we add to the new logo? You tell us in the comments section of the article and we'll see if your idea gets added to the logo. We hope you like to see what we have coming in the future.

Well, that's all for this week and we'll have a LOT more to show in the future, especially since the project is growing fast on our side. We promise we won't let you down. Stay tuned for more updates.

Bonus: Oh look, a bonus section, how lucky! Anyway, about a couple of days ago, #trigger_hurt & myself were discussing a new idea. Well, this idea is an entirely new Combine Sniper NPC. Basically, this new Sniper has a new model, new AI, custom textures and here's the catch... they can spawn in battle as a long range opponent. Now, this isn't necessarily a bad thing. It will spawn in battle very rarely and if the player is in sight, it'll set up the bi-pod on the Sniper Rifle and try to shoot the player from a distance. Now, if the player gets closer to the Sniper, it'll obviously move to another spot a bit further. If the player moves further, the Sniper will get closer to the player and try to shoot. Now, the Sniper won't be as dangerous as it seems. Any map where a Sniper can spawn will have covers for the player to hide near. If the player manages to get really close to the Sniper, the Sniper will pull out a secondary, in this case, an AR2 or an SMG. This gives the player a chance to either use Headcrabs or go full in with your Claws and Acid. If you like this idea, tell us in the comments. We all love community feedback. That's the end of the bonus. Thanks everyone.

RTSL: 2015 Awards

RTSL: 2015 Awards

News 7 comments

Check out the winners of the Run Think Shoot Live, Awards 2015.

Genetic Variation Article #5: Undefined Entity and WIP stuff

Genetic Variation Article #5: Undefined Entity and WIP stuff

News 5 comments

This week, we've finally finished our main theme song and we have a little bit of things to show you. Take a look.

Genetic Variation Article #4: More music and Misc

Genetic Variation Article #4: More music and Misc

News 3 comments

It's that time of the week again, the week to showcase some stuff. Not much, but hope you like anything you see.

Genetic Variation Article #3: Music & Headcrabs

Genetic Variation Article #3: Music & Headcrabs

News 9 comments

Come listen to a test Soundtrack we made for our mod, as well as an early weapon.

Half-Life 2 Enhanced Download

Half-Life 2 Enhanced Download

Full Version 15 comments

This is the download. The big download. Some articles in the homepage of this mod can help you configure the mod to your settings. If there are problems...

Sebastian Patch - Source SDK 2013

Sebastian Patch - Source SDK 2013

Sebastian Patch 6 comments

This patch fixes most issues related to engine branch incompatibility and is designed to run using the latest "Beta" of Source SDK Base 2013 Singleplayer...

Nightfall Mod (SDK)

Nightfall Mod (SDK)

Other 3 comments

To play this SDK Version of Nightfall, you will need a copy of Half-Life 2: Episode one installed This is not a final version, nor is intended to indicate...

The Forgotten Ones - Version 2.4.0 [Patch]

The Forgotten Ones - Version 2.4.0 [Patch]

Patch 4 comments

A minor update for TFO fixing HUD positions, jump bug, fullbright maps, etc... Requires v2.3.0 to work! This is a patch!

City of Wonders

City of Wonders

City of Wonders Full Version 0 comments

City of Wonders is a Half Life 2 mod, in which you are enclosed in an urban complex, with four men. You have to defend yourself against the hordes of...

The Forgotten Ones Version 2.3.0 SDK 2013 Full

The Forgotten Ones Version 2.3.0 SDK 2013 Full

Full Version 7 comments

The Forgotten Ones has been converted to SDK 2013, this has solved all crash related issues. No hacky workarounds has not been needed to make the mod...

Post comment Comments  (0 - 10 of 23)
Guest
Guest

No half life 2 episode 1 mods? why are there no episode 1 mods which follow the same story as in episode 1? There are tons of mods that follow episode 2 but why not episode 1? There are only 2 mods but both are however Broken

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Samuneitor
Samuneitor

MINERVA Metastasis

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RyderNumberOne
RyderNumberOne

Good Game

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Guest1982
Guest1982

Zombine.

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anastasiatasha
anastasiatasha

how can i download it, i tried already. all i can do is create a short-cut..

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Dark-Shadow
Dark-Shadow

So how do I download it? Does it work on Lion?

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Opinionator
Opinionator

Any good single player mods for HL2 thats are not posted on Moddb?

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boodah72
boodah72

half life 2 episode 3 FTW

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RangerC
RangerC

i bought it for the lulz.

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cky2250
cky2250

takes 1.2k to make this 1min clip then why do we wast cash on movies just so to cruse can buy a $1 million thong

Reply Good karma Bad karma+3 votes
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Half-Life 2: Episode One
Platforms
Windows, Mac, X360, PS3
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Valve
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9.2

209 votes submitted.

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Highest Rated (4 agree) 9/10

Good a little short and the gameplay wasn't as good as HL2 nor Episode 2 but still a great game.

Nov 21 2010 by X-LAyer2

Lowest Rated (2 agree) 1/10

its like thej (mah kebd is broken and thats wh mah spellin sucks) started from the end of hl2 and then u plaj a cpl of the last maps, in reverse

Feb 24 2013 by ice_trey

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Half-Life
Half-Life First Person Shooter
Half-Life: Source
Half-Life: Source First Person Shooter
Half-Life 2
Half-Life 2 First Person Shooter
Half-Life 2: Lost Coast
Half-Life 2: Lost Coast First Person Shooter
Half-Life 2: Episode One
Half-Life 2: Episode One First Person Shooter
Half-Life 2: Episode Two
Half-Life 2: Episode Two First Person Shooter
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Half-Life 2: Episode One
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