Stepping into the hazard suit of Dr. Gordon Freeman, you face the immediate repercussions of your actions in City 17 and the Citadel. Rejoin Alyx Vance and her robot, Dog, to once again aid the human resistance in their desperate battle against the totalitarian alien menace of the Combine.

Episode One is the first in a planned trilogy of adventures that extends the award-winning and best-selling Half-Life adventure. New Source Engine technology was introduced in Episode One to support advanced artificial intelligence, new levels of graphics and character interaction.

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Blog RSS Feed Report abuse Latest News: Meet the Half-Life 2 : MMod

About Half-Life 2 : MMod with 13 comments by ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ on Feb 20th, 2014

Meeth the Half-Life 2 : MMod

Hello again, this is Gunship Mark II, again.

First of all - story time!

You know, this mod story is too long, as far as i remember this mod were renamed twice and re-done from scratch 4 times. First version were just my experiments with source engine and it's brand new ( at that time ) particle system, it was several years ago, good old times when i actually had fun making stuff. Looking back at it it was a mess, over bugged mod with DEBUG dll's and earraping sounds, this monstrosity got released, most of people actually liked it for no reason, i assume they never seen so much new effects in my mod, even if they were crappy and unoptimized. Still fun, still in my memory. I took it down today though, because it's now irrelevant to new mod concept and broken due to two valve source engine updates. Then i decided to make it story mod with campaign, i failed because my mapping skills is all about simple brushwork and putting props. After that Mac update broke mod entierly, i've got lot's of complaints, but i can't do anything, so i decided to revive it, and i did, new weps, new effects, new stuff, more bugs. I don't quite remember what happend with it, but i stopped working with it. After long while i revived it as Half-Life 2 : Enhanced V2, i worked on it for a really long time, with a help of a friend i've re-wrote content loading system to load all Source engine content, right after that Valve pushed another update, known as Linux update, this killed mod entierly, it didn't launch at all, crashed at start up. I've tried to re-do it on brand new ( at that time ) Source Engine 2013, but it were really bugged as hell right after release, so i forgot about this mod for a while. I had better things to do.

2 weeks ago i've decided for myself : I will release this mod for sure, but i will redo concept entierly, because Enhanced were mess-of-a-mod with tons of bugs and glitches. Too much trash weapons, too much clones, code is a mess. So, i've decided to follow more successful approach of my Half-Life 1 : MMod . That means : Everything is configurable, no more earrape, only needed features, less crap.

New future for mod - here it begins...

So, let's follow to more interesting part without ( almost ) spelling errors. Right now you might be thinking : Gunship, what is this? What is all about? Where is Enhanced? Take this out of my face right now! But wait, i'll explain.

Half-Life 2 : MMod is a revival of my old Half-Life 2 Enhanced mod, i've decided to re-do mod concept completely. Let me explain.

First of all i've decided to change the name of mod to give it to more relevant project to avoid any confusion.
Second - mod will follow Half-Life 1 : MMod approach, new effects, weapon replacements, lots of tweaks, gameplay tweaks, graphics enhancements and so on.
Third - This is not SMOD, i decided to not add shitload of guns, because most of HL2Enhanced guns were just clones with diffirent effects, i don't want distract the player with all this shit. I'll better concentrate on gameplay aspects, more effects to replace, AI tweaks and other more important stuff.

Everything in mod is configurable, almost every new addition can be tweaked/turned on or off with console variable, don't like something - disable it! For more ease every new command start with hl2mmod_

Let's finally go to media.

Half-Life 2 : MMod - Desert Eagle & MuzzleflashHalf-Life 2 : MMod - Shotgun Primary Fire
Half-Life 2 : MMod - Shotgun Secondary FireHalf-Life 2 : MMod - AR2 Muzzleflash
Half-Life 2 : MMod - SMG MuzzleflashHalf-Life 2 : MMod - SMG Muzzleflash&Rock Impact
Half-Life 2 : MMod - Pistol Muzzleflash&Wood HitFXHalf-Life 2 : MMod - Explosion Effect
Half-Life 2 : MMod - Post Effects Showcase

You can see here new muzzle flash effects, they are not distracting and now view obscuring. Also some post effects, and explosions.

Now let's get to some brand new gameplay :

That is all, for now. Cya soon lads, i will keep this mod updated and actually push it to release. Thank you for your cooperation for all these years.

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The Forgotten Ones - Version 2.4.0 [Patch]
Half-Life 2

The Forgotten Ones - Version 2.4.0 [Patch]

Mar 1, 2014 The Forgotten Ones Patch 3 comments

A minor update for TFO fixing HUD positions, jump bug, fullbright maps, etc... Requires v2.3.0 to work! This is a patch!

City of Wonders
Half-Life 2: Episode One

City of Wonders

Dec 26, 2013 City of Wonders Full Version 0 comments

City of Wonders is a Half Life 2 mod, in which you are enclosed in an urban complex, with four men. You have to defend yourself against the hordes of...

The Forgotten Ones Version 2.3.0 SDK 2013 Full
Half-Life 2

The Forgotten Ones Version 2.3.0 SDK 2013 Full

Dec 8, 2013 The Forgotten Ones Full Version 6 comments

The Forgotten Ones has been converted to SDK 2013, this has solved all crash related issues. No hacky workarounds has not been needed to make the mod...

Source Multi-Tool 1.0
Half-Life 2

Source Multi-Tool 1.0

Nov 23, 2013 Garrys Mod Mapping Tool 5 comments

I've been working away at this for quite awhile now and after many revisions I'm happy to release version 1.0 of the new Source Multi-Tool. Source Multi-Tool...

Black Snow Coop Server Files
Half-Life 2

Black Snow Coop Server Files

Mar 31, 2013 Black Snow Coop Server 11 comments

Black Snow Coop v1.2.0 Server Files + Fixes, Read more for update log.

Black Snow Coop v1.2.0
Half-Life 2

Black Snow Coop v1.2.0

Mar 31, 2013 Black Snow Coop Patch 18 comments

Black Snow Coop v1.2.0 features great fixes, extended gameplay, new ending, new intro, more fun! And even better, you can experience all this with three...

Post comment Comments  (0 - 10 of 22)
Guest Dec 15 2013, 11:52pm says:

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RyderNumberOne Nov 22 2013, 2:44pm says:

Good Game

+1 vote     reply to comment
Guest1982 Oct 20 2013, 3:53pm says:


+3 votes     reply to comment
anastasiatasha Mar 21 2013, 2:51pm says:

how can i download it, i tried already. all i can do is create a short-cut..

+1 vote     reply to comment
Dark-Shadow Dec 18 2011, 5:08am says:

So how do I download it? Does it work on Lion?

+2 votes     reply to comment
Opinionator Dec 16 2011, 4:24pm says:

Any good single player mods for HL2 thats are not posted on Moddb?

+3 votes     reply to comment
boodah72 Mar 26 2011, 11:02am says:

half life 2 episode 3 FTW

+2 votes     reply to comment
RangerC Feb 2 2011, 3:45pm says:

i bought it for the lulz.

-4 votes     reply to comment
cky2250 Aug 15 2010, 6:30pm says:

takes 1.2k to make this 1min clip then why do we wast cash on movies just so to cruse can buy a $1 million thong

+3 votes     reply to comment
Cremat0r Jul 24 2010, 7:54am says:

God, the Citadel Core, epic level every time I play through that game!

+4 votes     reply to comment
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Half-Life 2: Episode One
Windows, Mac, PS3, X360
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Released May 31, 2006
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202 votes submitted.

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Highest Rated (4 agree) 9/10

Good a little short and the gameplay wasn't as good as HL2 nor Episode 2 but still a great game.

Nov 21 2010, 10:14am by X-LAyer2

Lowest Rated (2 agree) 1/10

its like thej (mah kebd is broken and thats wh mah spellin sucks) started from the end of hl2 and then u plaj a cpl of the last maps, in reverse

Feb 24 2013, 2:55pm by ice_trey

First Person Shooter
Single Player
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Half-Life, Released Oct 24, 1998
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