Founded in 1990 by John Romero, Tom Hall, Todd Porter, and Jerry O'Flaherty, Ion Storm was most famous for its FPS/RPG game Deus Ex, and Daikatana (considered the biggest commercial flop of all-time). With the promise of blockbuster games, with the team united under the slogan 'Design as Law', Ion Storm failed to live up to the hype with many famous mis-steps until it closed in early 2005.

Notable titles include Deus Ex, Daikatana, Anachronox and Thief: Invisible Shadows

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Anachronox
Anachronox

Anachronox

Updated 1 year ago Released 2001 Single Player Role Playing

Anachronox is a 3D role-playing game produced by Tom Hall and developed by Ion Storm. It runs on a slightly modified version of the Quake 2 engine, featuring...

Daikatana
Daikatana

Daikatana

Updated 3 years ago Released 2000 Single & Multiplayer First Person Shooter

Daikatana is a 3D first-person action game developed by ION Storm. Daikatana contains a unique story, a vast amount of diverse environments to explore...

Deus Ex
Deus Ex

Deus Ex

Updated 3 weeks ago Released 2000 Single & Multiplayer Adventure

The year is 2052 and the world is a dangerous and chaotic place. Terrorists operate openly, killing thousands; drugs, disease and pollution kill even...

Deus Ex: Invisible War
Deus Ex: Invisible War

Deus Ex: Invisible War

Updated 5 months ago Released 2002 Single & Multiplayer First Person Shooter

Approximately 20 years after the events depicted in Deus Ex, The World is only beginning to recover from a Catastrophic worldwide depression. In the Chaotic...

Dominion: Storm Over Gift 3
Dominion: Storm Over Gift 3

Dominion: Storm Over Gift 3

Updated 3 years ago Released 1998 Single Player Real Time Strategy

A war has broken out on a planet called Gift 3 between four different races: the heavy but slow Darkens, the very light but weak Scorps, difficult to...

Thief: Deadly Shadows
Thief: Deadly Shadows

Thief: Deadly Shadows

Updated 6 months ago Released 2004 Single Player Stealth

Rarely seen and never caught, Garrett is a master thief — the best who ever was. Able to sneak past any guard, pick any lock, and break into the most...

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TheUnbeholden
TheUnbeholden Dec 9 2013 says:

Doom creator John Romero will help guide the development of mobile-gaming tool Corona SDK
Venturebeat.com

he was also in RetroGamer issue 76
Greatdigitalmags.com

+2 votes     reply to comment
TheUnbeholden
TheUnbeholden Dec 9 2013 says:

John Romero on page 28
Gamesauce.org

+2 votes     reply to comment
LeonardKevinMoberg®
LeonardKevinMoberg® Apr 16 2010 buried:

(buried)

Looking back at all of my PerfectDark MISSION'S, now knowing that the one's I wanted to Show, I can't and are the Future, and are still CLASSIFIED.

-10 votes     reply to comment
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@webdevgeek : perhaps!

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19hours 1min ago

Bulletproofing your game is making sure when it loads an asset that if it fails a default will be used instead. Game always works. #gamedev

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When I'm making a level I play it constantly. I'll modify a room or create something and play it again. A level is 1000s of plays. #gamedev

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Revised auction for Secret of Mana 3 : T.co

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Only 22 minutes left on my Daikatana auction!... T.co

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3-DAY AUCTION Actraiser Japanese version for the Super Famicom!... T.co

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3-DAY AUCTION Seiken Densetsu 3 for Super Famicom 1995 T.co

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3-DAY AUCTION World of Warcraft Foam Alliance and Horde banner SIGNED BY ROB PARDO... T.co

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Ion Storm
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