Founded in 1990 by John Romero, Tom Hall, Todd Porter, and Jerry O'Flaherty, Ion Storm was most famous for its FPS/RPG game Deus Ex, and Daikatana (considered the biggest commercial flop of all-time). With the promise of blockbuster games, with the team united under the slogan 'Design as Law', Ion Storm failed to live up to the hype with many famous mis-steps until it closed in early 2005.

Notable titles include Deus Ex, Daikatana, Anachronox and Thief: Invisible Shadows

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Updated 10 months ago Released Jun 2001 Single Player Role Playing

Anachronox is a 3D role-playing game produced by Tom Hall and developed by Ion Storm. It runs on a slightly modified version of the Quake 2 engine, featuring...



Updated 3 years ago Released May 2000 Single & Multiplayer First Person Shooter

Daikatana is a 3D first-person action game developed by ION Storm. Daikatana contains a unique story, a vast amount of diverse environments to explore...

Deus Ex
Deus Ex

Deus Ex

Updated 2 days ago Released Jun 2000 Single & Multiplayer Adventure

The year is 2052 and the world is a dangerous and chaotic place. Terrorists operate openly, killing thousands; drugs, disease and pollution kill even...

Deus Ex: Invisible War
Deus Ex: Invisible War

Deus Ex: Invisible War

Updated 4 months ago Released Dec 2002 Single & Multiplayer First Person Shooter

Approximately 20 years after the events depicted in Deus Ex, The World is only beginning to recover from a Catastrophic worldwide depression. In the Chaotic...

Dominion: Storm Over Gift 3
Dominion: Storm Over Gift 3

Dominion: Storm Over Gift 3

Updated 3 years ago Released Jun 1998 Single Player Real Time Strategy

A war has broken out on a planet called Gift 3 between four different races: the heavy but slow Darkens, the very light but weak Scorps, difficult to...

Thief: Deadly Shadows
Thief: Deadly Shadows

Thief: Deadly Shadows

Updated 5 months ago Released Jun 2004 Single Player Stealth

Rarely seen and never caught, Garrett is a master thief — the best who ever was. Able to sneak past any guard, pick any lock, and break into the most...

Post comment Comments
TheUnbeholden Dec 9 2013, 10:04am says:

Doom creator John Romero will help guide the development of mobile-gaming tool Corona SDK

he was also in RetroGamer issue 76

+2 votes     reply to comment
TheUnbeholden Dec 9 2013, 9:59am says:

John Romero on page 28

+2 votes     reply to comment
LeonardKevinMoberg® Apr 16 2010, 5:44pm buried:


Looking back at all of my PerfectDark MISSION'S, now knowing that the one's I wanted to Show, I can't and are the Future, and are still CLASSIFIED.

-10 votes     reply to comment
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Nov 11, 2007
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In an hour Galway Gaming Tribes will be Twitching the DOOM tournament where I'm playing. Let the games begin!

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I would like to respectfully request that ISO stop turning C++ into a scripting language. Auto-detecting return types, garbage collection...

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Silicon Valley in one word: Loggly.

Jul 31 2015, 11:32am

@scar3crowdotcom @SimsOCallaghan @americanmcgee : it was The Haunted Mansion :)

Jul 31 2015, 10:40am

Silicon Valley in a single word: Heyzap.

Jul 31 2015, 10:40am

RT @ENMA_Pat: @romero SGDQ being watched by over 90k people online. We just had Doom, now its Spear of Destiny.

Jul 30 2015, 1:05pm

@LIPresume : Each person owned the CD player each day. Adrian and I were metal, John C was Prince and others, Tom was Beatles + Kate Bush.

Jul 30 2015, 11:07am

RT @dosnostalgic: Btw, I usually play vanilla Quake and it still look great. #DOSGaming

Jul 30 2015, 3:09am

RT @homembarata: Researching level design, found this article from 1999 with tips from @romero and @therealcliffyb

Jul 29 2015, 8:25pm

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Ion Storm
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