The year is 2052 and the world is a dangerous and chaotic place. Terrorists operate openly, killing thousands; drugs, disease and pollution kill even more. The world's economies are close to collapse and the gap between the insanely wealthy and the desperately poor grows ever wider. Worst of all, an ages old conspiracy bent on world domination has decided that the time is right to emerge from the shadows and take control. No one believes they exist. No one but you.

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About Deus Ex: Revision with 42 comments by Jerion on Jun 24th, 2015

Hello all!

Production on Revision 1.0 is finished. Some of you are wondering why we aren’t shipping yet. We’re addressing that today.

A while back we started incorporating tech into Revision that was a step beyond what anyone had ever done with this game. We implemented engine-level bug fixes and tweaks for the game’s rendering system, such as allowing decals (e.g. bullet holes) to appear in mirrors, ensuring footstep sounds occurred correctly, and increasing the limits for BSP geometry to ensure that our environments could be more detailed and more stable. We started using portions of what has been named the Revision Framework (so named because we led to its creation, not because it is exclusive to the inner workings of our project), a piece of tech that makes it relatively easy to expand on the game’s content and systems. We are quietly working on RF, intending for it to be released to the DX modding community.

Concerning the game's content, we have tied in continuity threads to the official entries in the franchise in the form of emails, logos, and other references. We also discovered some potential copyright problems in both our in-game and promotional graphics; we’ve been very busy reworking things to make sure those don’t become troublesome later on.

All of this lead us to feel extremely cautious- we want to ensure that when we release, there are no potential land mines waiting for us. So we approached Square Enix with the intent of making sure that everything we had planned was going to be fine. They’ve been very helpful and supportive; the processes has gone on longer than anyone anticipated, and we're taking advantage of the time to implement little fixes and bits of polish that were otherwise slated for the 1.1 update. On the one hand, we would love to get Revision out the door ASAP. On the other, we’re committed to making sure that we can release it and maintain it in the best possible way, and with as few stumbles as possible.

Thank you for your continuing support and patience. We almost have everything in place. And the satellites are ours when we need them.

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Deus Ex: Apocalypse Inside with PATCH 2
Deus Ex

Deus Ex: Apocalypse Inside with PATCH 2

May 18, 2015 Deus Ex: Apocalypse Inside Full Version 0 comments

This patch increases NYC graphics big time, use OpenGL renderer to minimize lag. Also, NYC doesn't have BSP holes anymore. Note that Deus Ex: Apocalypse...

Deus Ex: Apocalypse Inside with PATCH 1
Deus Ex

Deus Ex: Apocalypse Inside with PATCH 1

May 13, 2015 Deus Ex: Apocalypse Inside Full Version 0 comments

The Hell's Kitchen level is now not so graphically demanding and therefore there is much less lag. Let conspiracy work in the shadows. Your objective...

Deus Ex Apocalypse Inside
Deus Ex

Deus Ex Apocalypse Inside

May 13, 2015 Deus Ex: Apocalypse Inside Demo 2 comments

First release of Deus Ex: Apocalypse Inside demo. It is a 3-4 hours back-story campaign fully concluded and easy to follow. Less shooter, more RPG, stealth...

NanoMod v1.1.8
Deus Ex

NanoMod v1.1.8

Apr 26, 2015 NanoMod Full Version 0 comments

NanoMod 1.1.8 update. Fixing HDTP detection when loading a saved NanoMod game that didn't have HDTP installed, as well as a few other changes.

Patch 1.0.2
Deus Ex

Patch 1.0.2

Apr 1, 2015 Otchlan Mod / Chasm Mod Patch 0 comments

BugFixed/fixed: Some Items Some Maps Some Textures --------------- First maps now are little easier than before, fixed some bugs.

GMDX v7
Deus Ex

GMDX v7

Feb 12, 2015 GMDX Full Version 2 comments

Version 7 release of the Deus Ex Advancement Mod designed primarily for Immersive Sim enthusiasts and Deus Ex fans.

Post comment Comments  (60 - 70 of 202)
Prototype458
Prototype458 Sep 11 2012, 9:44am says:

where is the list of mods?

+3 votes     reply to comment
BeardedBrotha86
BeardedBrotha86 Sep 16 2012, 8:59am replied:

At the top of the page, underneath the Game's title graphic you'll see a row of links, just after the middle of that row, if you're taking your eyes from left to right, will be 3 links: "addons," "downloads," and "mods."

+2 votes     reply to comment
Prototype458
Prototype458 Sep 21 2012, 12:18pm replied:

i know that but the list of mods are gone for some reason

+3 votes     reply to comment
asdshams
asdshams Sep 10 2012, 4:33pm says:

this is a very special game I adore it

+4 votes     reply to comment
lmfao9898999
lmfao9898999 Aug 18 2012, 2:00pm says:

lol i love it i kiss the game muahahaahaha

+2 votes     reply to comment
scopedknife
scopedknife Aug 7 2012, 3:45pm says:

Old but gold

+7 votes     reply to comment
Magical-12
Magical-12 Jun 28 2012, 5:40pm says:

But the multiplayer is CRAZY! And this game is not dead, there are like over 50 people still playing this game

But, its gonna die over the years

+2 votes     reply to comment
ShadowFear
ShadowFear Jul 25 2012, 1:33am replied:

Never. It's immortality is augmented.

+5 votes     reply to comment
~DJ~
~DJ~ Jul 28 2012, 5:45pm replied:

Indeed.

BY THE WAY WHAT DID YOU PLAYED AT MULTIPLAYER? WHICH SERVER?!

+4 votes     reply to comment
Magical-12
Magical-12 Jun 28 2012, 5:37pm says:

Old game, i think downloading New Vision Mod can help improve the graphics, GREAT GAME THO!!

+2 votes     reply to comment
Luke.Filewalker
Luke.Filewalker May 4 2012, 7:34pm says:

This game is a work of art I will love it till the day i die

+4 votes     reply to comment
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Deus Ex
Platforms
Windows, Mac, PS2
Developer
Ion Storm
Publisher
Eidos Interactive
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Release Date
Released Jun 2000
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Highest Rated (23 agree) 10/10

You will reinstall this game a lot.

That is all.

Nov 29 2010, 1:42pm by SlayerX3

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