1946. Mankind has just suffered one of the most brutal wars it ever faced. While the rest of the world is still rebuilding, a scientist of unmatched genius by the name of Albert Einstein decides to act. With a device he was engineering at a secret research center in Trinity, New Mexico, he travels back in time to kill the person who he sees as the root of all misery: Adolf Hitler. He catches up with Hitler in 1926 and disposes of him without thoroughly considering the consequences, as time will soon tell.

It's now the 1950s. World War II never happened -- at least, not yet. Germany remains a peace-loving country with close ties to other European nations, now facing increased tensions with Russia under Josef Stalin's rule. In order to realize the glorious Marxist dream he has envisioned, Stalin mobilizes the forces of the USSR. His goal? The conquest of Europe. The nations under threat form the Alliance that seeks to put an end to this madman's nightmare before he can see to its completion. The Great World War II has begun.

  • Steamroll over Europe with the high-powered arsenal of the Soviets or repel the invasion with the technological superiority and cunning of the Allied Forces in a team-based FPS inspired by Westwood Studios' hit real-time strategy game, C&C Red Alert.
  • Wage warfare on the land and in air with units ranging from Mammoth Tanks and Chinooks to Phase Tanks and Longbows.
  • Pacifist? Repair your base as an Engineer, support the war effort as a Medic or Mechanic, or infiltrate the enemy stronghold and steal intelligence or assets with Spies and Thieves.
  • Timed and tuned Tech Levels unlock progressively more powerful weapons and vehicles as the match progresses. Early infantry skirmishes give way to full combined-arms conflict, with high-tech war vehicles including the stealthy Phase Tank, nuclear Demolition Truck, and high-voltage Tesla Tank!



Image RSS Feed Latest Screens
Allied Medium Tank WIP Medium Tank armor allocation Medium Tank armor allocation
Blog RSS Feed Report abuse Latest News: Recent Changes and Summary

1 comment by Xyrom on Feb 13th, 2015

Release 2.1.4.4

First up we have a new patch released for A Path Beyond including a small number of changes including updates to the games scripts from branch 4.0 to 4.2!

Here's a small list of changes made in version 2.1.4.4:

  • Defenses properly handled stealth (e.g. Phase Tanks)
  • Updated vehicle sounds
  • Updated purchase icons
  • Updated vehicle physics/driving
  • Performance improvements
  • Captains unavailable without Barracks
  • Medium Tank damage increased
  • Volkov/Flamethrower tougher vs. bullets
  • Hind rebalanced yet again

For a full list of changes visit here! Download the Launcher here!

Next a treat! A new render of the new Medium tank!


An Unfortunate Split...

Lastly I'd like to unfortunately announce that RA2: Apocalypse Rising and Tiberian Sun have left Bluehell Production and formed a new name to produce under. You can find more information about this split on the full news post HERE!
This means there are some changes that have and are happening including a new temporary version of the launcher for APB that can be downloaded here!

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
BHP Launcher

BHP Launcher

Feb 11, 2015 Full Version 0 comments

Bluehell Produtions' Launcher for downloading and playing Red Alert: A Path Beyond.

LevelEdit Path

LevelEdit Path

Feb 12, 2014 SDK 1 comment

A simple utility that allows you to easily re-route your LevelEdit application to point to a new game source folder, without the hassle of using regedit.

Mapping & Mod SDK v2 - RA:APB Gamma

Mapping & Mod SDK v2 - RA:APB Gamma

Jan 1, 2013 SDK 0 comments

Updated for RA:APB 2.1.2 content. Art source files, mapping tools, compile/decompile utilities, and documentation to get you started on creating your...

Obsolete - v 2.1.2 Mac Full Client - RA:APB Gamma

Obsolete - v 2.1.2 Mac Full Client - RA:APB Gamma

Sep 25, 2012 Full Version 0 comments

(Obsolete) For Mac gamers, this is the RA:APB 2.1.2 full game client Wineskin. Thanks for Darklord42 once again for preparing this special wrapper for...

Obsolete - v 2.1.2 Full Client - RA:APB Gamma

Obsolete - v 2.1.2 Full Client - RA:APB Gamma

Sep 24, 2012 Full Version 16 comments

(Obsolete - Use the Launcher to get the latest build) Version 2.1.2 for RA:APB, enabling you to connect to a server and play the game. Included are all...

Obsolete - v 2.1.1 Mac Full Client - RA:APB Gamma

Obsolete - v 2.1.1 Mac Full Client - RA:APB Gamma

Apr 20, 2012 Full Version 0 comments

----------------------------------- This is an old version of RA: APB. It is incompatible with the current public versions. Please download the latest...

Post comment Comments  (0 - 10 of 1,752)
Scarlat.
Scarlat. Mar 4 2015, 8:30pm says:

Cool!

+1 vote     reply to comment
darkyuri
darkyuri Jan 18 2015, 9:14am says:

Can you created game on the The Battle For Middle Earth?

+1 vote     reply to comment
darkyuri
darkyuri Oct 8 2014, 12:31pm says:

http://www.moddb.com/groups/cc-3-tiberian-twilight

-2 votes     reply to comment
Dzev
Dzev Oct 1 2014, 10:02am says:

Since tanks got some weak spots I think infantry combat must become realistic too lol. But wait... weak spots working for all firearms xD

+2 votes     reply to comment
Chronojam Creator
Chronojam Oct 6 2014, 2:08am replied:

We've got a few changes coming for infantry, too! Sneaking around will hide your name and take you off radar, a lot of the weapons have been adjusted and there's a dynamic accuracy system, we've got sprinting and jumping changes, etc.

Soldiers also self-heal out of combat in case you win a victory far from your base or a medic, so you don't need to just jump off a cliff or suicide-rush the defenses. I'm not sure that's realistic, though, but it works well in testing.

+4 votes   reply to comment
maxammo
maxammo Aug 27 2014, 9:52pm says:

Its been years since i first started playing the 1.2.0 beta and yet the characters and the weapons look the same, after 6 or more years of development, i just looked through the old updates in the gallery and saw some new weapon and building renders that was years ago. Here some examples of forgotten content that was promised updates ago.

New Soviet flamethrower.
M16 new model.
New War Factory.
Ak47 new model.
Remodel of Medium tank.
Allied Artillery with turret.
New grenade for Grenadier.
Chronosphere. not sure how i spell it
Complex interior of Missile Silo.
Complete weapon reloading animation. not like in Goldeneye64 where you put your gun down and make some reloading sounds and raise it up, but its more pleasing to see you are actually reloading something even its repetitive.

And of course... NEW CHARACTER MODELS!

I just looked into some images and wondered when is the last major update of APB?, I know that would take weeks or years to create something major but atlest make the game look better in small doses,
as the updates are just balancing and tweaks to make the game fairer to players, its just how long the game looks like it came from early 2005,
and not polish the graphics a bit.

+2 votes     reply to comment
Chronojam Creator
Chronojam Sep 2 2014, 4:24am replied:

We've had real life issues crop up with a lot of our art guys, which has delayed the inclusion of new artwork assets. For example, the new hands need to be properly rigged/prepped, and before that can happen, new weapons and animations can't go in.

But that's been sidelined due to events and priorities, so they're not in yet. If you want to help or know somebody who does, let us know.

+2 votes   reply to comment
darkyuri
darkyuri Aug 20 2014, 12:39pm says:

It would be great if it was created Neso similar on RA3.

+1 vote     reply to comment
NuclearCrazed
NuclearCrazed Jul 22 2014, 1:43am says:

This Game Kinda Doesnt Make Sense For The Engine Engine Is For RTS/RTT Not FPS CANCELL This Project Now!!!

-2 votes     reply to comment
One_Winged_Angel Creator
One_Winged_Angel Jul 23 2014, 4:38am replied:

Renegade wasn't an RTS.

+5 votes   reply to comment
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Red Alert: A Path Beyond
Platforms
Windows, Mac
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Bluehellproductions.com
Release Date
Released Apr 6, 2011
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Highest Rated (9 agree) 10/10

i haven't even played it yet, but i still give 10!

Mar 14 2011, 11:18pm by BionicleManFanatic

Style
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First Person Shooter
Theme
War
Players
Multiplayer
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Indie
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Red Alert 2: Apocalypse Rising, TBD
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Red Alert: A Path Beyond, Released Apr 6, 2011
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