Set in the Dune universe, this mod turnes Emperor: Battle For Dune into a First/Third Person Shooter. More features are on the way, such as depleteable spice fields, capturable buildings and explorable vehicles.
The Emperor is dead. The Guild has taken over the Spice production on Arrakis untill another great House claims it, three Houses remain after the long fighting on Arrakis. The noble Atreides, The evil Harkonnen and the insidious Ordos. All three houses are after control of Arrakis, for control of the Spice, for control of the Universe.
From the water world Caladan. The Atreides are a rightous and noble people, only doing what they can for good.

From the industrial wasteland Giedi Prime. The Harkonnen are cruel yet cunning, with leaders and officers being killed by their followers to gain rank, making them harden soldiers.

From the ice planet Sigma Draconis IV. The Ordos are a mercantile house, only after profit. Investing in cloning troops and shield technology on their tanks so they don't have to spend more money buying extra units.
Base Defences
Atreides: Machinegun Post, Rocket Turret
Harkonnen: Flame Turret, Gun Turret
Ordos: Gas Turret, Pop-up Turret
Infantry
Each House has a Barracks for infantry production. In these structures you can refill your ammo and health and purchase higher characters with more health and better weapons.
Harkonnen

Ordos

War Factory
Each House has a War Factory where their vehicles are created. You can purchase fast scouting vehicles for at low cost, main battle vehicles with more armour and strong firepower for a higher price or long ranged vehicles for indirect combat.
Harkonnen

Ordos

Take a look on www.battlefordune.eu for more info on this mod. We are part of Final Warriors Productions, along with Scud Storm.
1 comment by TeamWolf on Feb 8th, 2010 digg this super bookmark
Welcome to this week's double blog, sorry we went silent for awhile. Some RL things came up but we are here now and ready to do some blogging!
I've been working on Aprit Chard but now I've got to the stage where I need civilian house ruins for the map but I remember that we really don't have any. So I thought I would take this chance to have another go at building modelling. Now these shots are WIP and just need some details added then unwrapped and textured!
LR01 has been very busy with the top floor of the construction yard has done an awesome job as usual, the top floor will be a building monitoring room where Atreides troops will make sure everything is going as planned, so there aren't two Barracks facing each other so troops can only go from one to the other!
LR01 has started work on the Atreides war factory interior. In this WIP shot you can see the start of a vehicle construction room, putting together a Mongoose!
More to come on this next week!
I've been trying my hand at modelling again, this time it's more civilian ruined buildings. It's fairly basic but serves it's purpose as a map prop and infantry cover.
Battle for Dune is looking for Texture Artists, Infantry Modellers and Unwrappers! So if you like what you see and want to help out, then please pm me here on Moddb or come to our forums at www.battlefordune.eu , register and show us some of your resent work, or PM me here.
For blog 102 click here and blog 103 click here, for everything else including Scud Storm click here.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
wow this looks very promising! I love the dune games, story and movie! Keep up the good work!
Wait i am Confused,Is this a mod or a full game?
Full game.
Thanks to everyone who voted!
Is it possible to make a map featuring all the three houses?
It is possible in general, but impossible for us; We lack a assembly coder who would do this for us as it would be a very difficult task
I r learning assembly :D
Oh no!!
int 21h!
!vote
I have indeed, he's helped us out a lot with that.