Set in the Dune universe, this free indie game turns Emperor: Battle For Dune into a First/Third Person Shooter. More features are on the way, such as spice fields, capture buildings and explorable vehicles.
The Emperor is dead. The Guild has taken over the Spice production on Arrakis until another great House claims it. Three Great Houses remain after the long fighting on Arrakis. the noble Atreides, The evil Harkonnen and the insidious Ordos. All three houses are after control of Arrakis, for control of the Spice, for control of the Known Universe.
From the water world Caladan. The Atreides are a righteous and noble people, only doing what they can for good. The Dukes love for his people commands superior loyal and devotion from his troops.
From the industrial wastelands of Giedi Prime. The Harkonnen are cruel yet cunning, with leaders and officers being killed by their followers to gain rank, making them harden soldiers.
From the ice planet Sigma Draconis IV. The Ordos are a mercantile house, only after profit. Investing in cloning troops and shield technology on their tanks so they don't have to spend more money buying extra units.
Atreides: Machine gun Post, Rocket Turret
Harkonnen: Flame Turret, Gun Turret
Ordos: Gas Turret, Pop-up Turret
Refineries, harvesters and their carryalls are the basis of all Spice production on Arrakis, each House has their own Harvesters and carryalls where they collect the Spice and deliver it to Refineries to refine it.
Each House has a Barracks for infantry training. In these structures you can refill your ammo and health while also purchasing higher characters with more health and better weapons.
Each House has a Factory where their vehicles are created. You can purchase fast scouting vehicles at low costs, main battle vehicles with more armour and stronger firepower for a higher price or long ranged vehicles for indirect combat.
Take a look on www.battlefordune.eu for more info on this Indie game. We are part of Final Warriors Productions, along with Scud Storm.
Happy Halloween everyone! Without anymore hesitation I'll crack on with the update!
We've been busy working finishing off the House Atreides weapons and the most recent two are the Remote and Timed explosives. These charges are only properly effective against building Main Frames.
The remote explosive works very straight forward, you throw it with left click and detonate it with the right click. The timed explosive is thrown with the left click and explodes after 30 seconds of being placed.
Model and texture by Venom775
triattack has been hard at work reworking our new Carryall & Harvester logic. Our old Harvester script was fairly clunky and didn't really work how we wanted it, so triattack has remade it to be more flexibly and more to how we need it.
Here's a video showing off how it basically works.
We have also been busy with House Atreides building interiors. A nice set of basement tiles have been put together, courtesy of Venom775. He has been creating and keeping a very nice style for the Atreides, which is shown in the video below!
Now, some sad news. As you may guess from the above title, House Ordos are not making it into first release. Now this was seriously not an easy choice to make, seeing as it's one of the 3 major Houses in the game.
This decision was heavily based on the fact that they are the most under finished House, we have been working on this game for long enough without more setbacks and we've really like to give this House as much attention and care as we have given the other two.
This isn't to say they are cut completely. We are going to get them in the game via a patch or the 2nd main release, so DON'T PANIC! We just feel that we can still make a good first release with the force from the Atreides and Harkonnen fighting it out. Ordos will come in soon enough after, in the true glory they deserve.
Sorry for those House Ordos fans out there, but please keep the faith until their return!