Set in the Dune universe, this free indie game turns Emperor: Battle For Dune into a First/Third Person Shooter. More features are on the way, such as spice fields, capture buildings and explorable vehicles.
The Emperor is dead. The Guild has taken over the Spice production on Arrakis until another great House claims it. Three Great Houses remain after the long fighting on Arrakis. the noble Atreides, The evil Harkonnen and the insidious Ordos. All three houses are after control of Arrakis, for control of the Spice, for control of the Known Universe.
From the water world Caladan. The Atreides are a righteous and noble people, only doing what they can for good. The Dukes love for his people commands superior loyal and devotion from his troops.
From the industrial wastelands of Giedi Prime. The Harkonnen are cruel yet cunning, with leaders and officers being killed by their followers to gain rank, making them harden soldiers.
From the ice planet Sigma Draconis IV. The Ordos are a mercantile house, only after profit. Investing in cloning troops and shield technology on their tanks so they don't have to spend more money buying extra units.
Atreides: Machine gun Post, Rocket Turret
Harkonnen: Flame Turret, Gun Turret
Ordos: Gas Turret, Pop-up Turret
Refineries, harvesters and their carryalls are the basis of all Spice production on Arrakis, each House has their own Harvesters and carryalls where they collect the Spice and deliver it to Refineries to refine it.
Each House has a Barracks for infantry training. In these structures you can refill your ammo and health while also purchasing higher characters with more health and better weapons.
Each House has a Factory where their vehicles are created. You can purchase fast scouting vehicles at low costs, main battle vehicles with more armour and stronger firepower for a higher price or long ranged vehicles for indirect combat.
Take a look on www.battlefordune.eu for more info on this Indie game. We are part of Final Warriors Productions, along with Scud Storm.
Hey and welcome to yet another War of Assassins blog! In this update we have weapons and a new script feature, but let's see them!
The Atreides Binoculars are the main equipment for the Atreides Scout. They are great at scouting maps and spotting incoming forces from afar. Model and texture by Venom775.
The Atreides Repair Tool is the main equipment to repair buildings with for House Atreides. Carried by both Technician class and Engineer infantry, it is a moderate tool that repairs at a decent speed. Due to the function of technology in this time, an additional power/signal booster pack is needed. Model and Texture but Venom775.
Another model by Venom is the Harkonnen Claymore. This anti personnel device is carried by the Harkonnen Engineer and is able to take down a single infantry unit per claymore. We are still deciding on if there should be red detection lasers projected from the front to make you more aware of the explosive, but it can be destroyed by almost every weapon.
Triattack has been working away on our scripts and we have finally finished and implemented sprinting! Sprinting does as it suggests, allows you to move faster across the map for a short period of time. While in this mode you can't use any weapons, but you gain a speed advantage.
This also allows us to slow down infantry walking speeds and not have to worry about it taking ages to get from one base to another. By doing this, infantry combat should play out a lot better due to less strafing left and right and so on.
We are currently recruiting new staff members and testers!
Staff we're looking for are:
- 3D Modelers
- 2D Texture Artists