by Riivan on Feb 19th, 2008 digg this super bookmark
The art, level design and programming teams have done a phenominal job in putting together a prototype for Sacrifice in Paradise. Many of the features that we were worried would not make it into the game are in and running. We had the first of many playtesting sessions today and I must say it is a lot of fun to play.
The Kuulu Kuulu vs Uluuk dynamic is providing very interesting gameplay results and revealing a few varied strategies on playing them. I think you will all be pleased when the game goes live and we will return shortly with more art concepts and possibly a few screenshots to catch a glimpse at the game in progress. Until then keep watching, enjoy the wallpapers, and know that things will be picking up in the next month.
(buried)
Wow, this engine looks like shit. I wonder how games like Killing Floor were made with this engine
looks arnt everything m'boy
Aye im new to this website is it possible to get some of the engines u see like the unreal one or qauke
The best one that is free to use is the source engine in my opinion, the unreal engine costs money.
source isnt free stupid you have to buy the game hl2 or any other that use it
Fantastic engine . UT2004 , U2 ... i love this engine .
Great engine
This is a good engine, though the production values and overall corniness of the official games that use it don't really showcase the engine well