Unreal Engine 2 is a complete game development framework targeted at today's mainstream PC's, Microsoft's Xbox game console, and Sony's PlayStation 2.

General Programming

  • Unreal Engine 2 includes example content and 100% of the source code for the engine, editor, XSI/Max/Maya exporters, and the game-specific code for our internally-developed games.
  • Extensible, object-oriented C++ engine with software framework for persistence, dynamic loading of code and content, portability, debugging.
  • UnrealScript gameplay scripting language provides automatic support for metadata; garbage collection; profiling; persistence with very flexible file format backwards-compatibility; support for exposing script properties to level designers in UnrealEd; a GUI-based script debugger; and native language support for many concepts important in gameplay programming, such as dynamically scoped state machines and time-based (latent) execution of code.
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GMDXv8.0's release date has been set back to DEC 20th 2015 as more testing time is needed.

In the meantime, all the videos that demonstrate the sheer scale and design progression that is GMDX:

Part 1: Artificial Intelligence: Youtu.be
Part 2: Player-Controlled Mechanics: Youtu.be
Part 3: Sim Systems and Effects: Youtu.be
Part 4: Weaponry: Youtu.be
Part 5: RPG Systems: Youtu.be
Part 6: Level Design & Graphics: Youtu.be
Part 7: Audio Design & UI: Youtube.com
Part 8: Preferences & Misc: Youtube.com

As a side note, ALL Military-type NPCs can now melee if you get up close:

GMDX has also gained a new team member! He's a talented artist that goes by the alias '"Barbeerian", and intends to aid GMDX fulfill its potential by adding a variety of new art: 2D textures, skins, models and animations.
Here's a shot of the very first asset contributed in its early creation stage, a helmet model:

I'm always looking for new team members to push Deus Ex at an accelerated rate and cover other fields of design, so if you're interested send a PM.

Apologies for the delay. Quality is important.

Drawing Closer. Parts 4 & 5 Released
Deus Ex

Drawing Closer. Parts 4 & 5 Released

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GMDX addresses the many flaws of Deus Ex, polishes it to a very high standard, and adds new layers of depth that one would have hoped to see in a sequel.

GMDX Release Date Revealed + More
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I am proud to announce the release date of GMDX (v8.0): December 7th, 2015. GMDX addresses the many flaws of the game, polishes it to a very high standard...

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The Graphical Enrichment Mod for SWAT 4 and SWAT 4: The Stechkov Syndicate is available for download on ModDB now.

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Comments  (0 - 10 of 26)
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Dukenukem1234
Dukenukem1234

does any one want to help me make a duke 3d remake mod from this engine

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parkisg
parkisg

I am a big fan of Duke Nukem 3D, not sure about doing a Duke remake, I would play it if you did. I may do a map or two from the game Blood, that is for UT2004.

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Jackie362
Jackie362

Unreal Engine 2 is the less lag, that would be better

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ice_trey
ice_trey

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i avoid all games made on unreal engines

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Guest
Guest

Excuse me sir,but those games are awesome. Your an idiot,and maybe you should put your meaningless hate speech somewhere else.
-_-

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MitchZer0
MitchZer0

What, is it the fact they crash? Not all of them crash you know.

Or are you an id fanboy?

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roothair
roothair

I love both...

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waltercool
waltercool

Why?

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