This engine is the code behind "The game Creator's" FPS Creator development tool, A powerful, yet rough FPS engine. The engine features:

  • A fully working physics system
  • Lighting effects
  • modifiable AI files
  • Model importing ability
  • Multi player deathmatch
  • many stock media files
  • and many more purchasable model packs

While the engine is still rough around the edges, it's being constantly upgraded and improved by it's development team, who aims to squish and destroy as many bugs as possible, and create a powerful, professional, game development tool.

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Aeralnu The Kingman Project Some pics
Blog RSS Feed Report abuse Latest News: Into the Dark: Steam, Oculus, and many improvements!

About Into the Dark with 4 comments by IvanErtlov on Apr 2nd, 2014


NOT KIDDING NOW:

ITD will be released on Steam SOON.
We have Oculus Rift support.

And we have improved the game in many ways!


Let´s get to the points:

1. Steam Release:

No exact date yet, but we aim for end of April. And no, we are not talking about an entry on Greenlight, we are talking about a full scale release including Steam Achievements like "Still on top of the food chain!" and "Springtime for Hitler and Germany... ...Winter for Poland and France!".

2. Oculus Rift:

Yes, you can explore the levels in immerse VR 3D. It is as great as it may sound now, however, getting into firefights is not recommended. Testers have vomited more than once.

3. New Textures:


 
We would like to thank all journalists (and common players) who praised the quality of our textures in their review. However, many of them were NOT what we consider high quality, and due to lazyness we had several texture tiles created by mirroring. Those insults to artists eyes are now gone.

4. Intelligent Motion Blur:


 
I admit: I personally HATE motion blur in games, especially in those where you don´t run around like a jackrabbit on speed. However, we wanted to reflect the behavior of real eyes as good as possible. Therefore we blur only very subtle on fast head movements through the scene. In addition to that, we have now a realistic blur on objects that move fast and close to the player. hard to show that on screenshots, but take a look at the hands...

5. Improved surface shaders:

The new shader system used for surfaces take the material more into account than previous ones. Example: Rotten wood is normal mapped to reflect the structure, but it´s NOT getting glossy - because, you know, it´s rotten wood. Metallic objects, plastic and polished marble surfaces get glossy in varying degrees.

6. New splashscreen:

Finally an honest tagline beneath a company logo.

What else?

Well, hundreds of bugfixes, new scripts, new videos, new sounds, re-recorded voice overs...
...and all improvements will be patched into the Desura Version afterwards! (Except the Steam achievements, of course...)

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Afraid of the Dark part 1

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Updated 9 months ago Released Jun 25, 2013 Single Player First Person Shooter

This is a first person survival horror game, it is small (3 levels) but this is just part 1. In my opinion it is a little hard but it is possible to win...

Afraid of the Dark part 2, FINAL

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Updated 8 months ago Released Jul 15, 2013 Single Player First Person Shooter

Hey guys and girls, It's TonnyGameMaker again, and today Afraid of the Dark part 2 is out!

Post comment Comments  (0 - 10 of 93)
Selene.
Selene. Nov 9 2013, 4:15am says:

FPS Creator Reloaded has been released. Fpscreator.thegamecreators.com

+3 votes     reply to comment
Mitchell777
Mitchell777 Oct 30 2013, 10:39am says:

i heard the fpscreator comes free with models is that ture? :D

+3 votes     reply to comment
LyoniaGames
LyoniaGames Jan 31 2014, 4:22pm replied:

Yes

+2 votes     reply to comment
Santiagov
Santiagov Jun 14 2013, 2:00pm says:

y sigo buscando uno perfecto para mi ._. aunque nadie de aqui hable espaniol xd

0 votes     reply to comment
Slendygamer
Slendygamer Jan 8 2014, 10:16am replied:

espaÑol awevonao!!

+1 vote     reply to comment
paccoz
paccoz Dec 5 2012, 6:24pm says:

I used this engine so god damn much back when it was released...
the whole engine was great, maybe a bit limited time to time but nevertheless it gave an easy option to make a pretty fun game.

One thing that i really disliked was the A.I. They were dumber than the bread i ate yesterday.

+8 votes     reply to comment
CynicalCayman
CynicalCayman Feb 13 2014, 8:06am replied:

Priceless..

+2 votes     reply to comment
SteveXGamer
SteveXGamer Sep 15 2013, 4:20am replied:

"Dumber than the bread i ate yesterday". Ok, i agree...

+3 votes     reply to comment
JRARS_Games_Studio
JRARS_Games_Studio Nov 17 2012, 5:13pm buried:

(buried)

the is engine blows lets hope they fix all bugs with fpsc reloaded

-6 votes     reply to comment
Zimica
Zimica May 9 2013, 3:54pm replied:

Me too ;)

0 votes     reply to comment
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Platform
Windows
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Official Page
Fpscreator.com
Licence
Commercial
Release Date
Released Dec 1, 2005
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Highest Rated (4 agree) 10/10

This engine is only limited by the user. I recommend this if you want to teach yourself programming. It's always best to learn by hours of frustration, other than days of no work at all. This engine was bad enough to give a 10/10. Hooray.

Dec 22 2010, 2:51am by Inbredguppey

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