Expansive Civilian Warfare (ECW) is a standalone game that is built off the W3D engine (specifically the version that C&C Renegade used). Based off of the late Roleplay 2, the new ECW team has taken C&C Renegade to a whole new level!

Features:

  • A massive land mass that’s 100,000x150,000 meters to explore. Although a lot of that is water, there are secrets down there...
  • Over 100 different weapons and items for the player to use, each with their own unique features.
  • Over 47 different player controllable vehicles which include: Tanks, Cars, Motorcycles, Boats, Hovercraft, Helicopters, Jets, VTOLs, hot air balloons, and Mechanical Walkers.
  • Fishing, Cashier, Train Conductor, and Police Officer jobs to make it easy for the player to make money.
  • Smart AI that can drive vehicles, form teams, and decide if they like a player or not based on the players actions.
  • Houses that can be bought by the player, and be customized to their liking. Players can also spawn from their house which helps speed up their ability to move around the map.
  • A cell phone system, which is one of the most useful pieces of equipment in ECW. It allows the transfer of money into the bank; the ability to "call" other players; the option to buy houses, vehicles, and weapons; trigger certain weapons; and many other things!
  • An inventory system that C&C Renegade had previously never seen the likes of. There is an inventory size limit which can be expanded by buying a backpack or usage of remote storage (the starting size limit is 10, but can easily be increased to a max of 135). It also allows players to drop weapons and items, as well as set their own favorite weapon for easy purchase at a later time. The inventory system allows the player to carry up to 50 weapons. This system allows for not only a size on the weapons, but their ammo as well. One of the biggest gains of the system is that when a player dies, they keep all of their weapons for thier next life with a 10% ammo redution.(The player however still drops the item they were holding at the time of death).
  • When you get tired of that, a Mutant Assault mode, which comes with its own surprises and fun!
  • And many more things that wouldn't fit this list!


ECW Team:

Team Leader/Lead Producer/Lead Scripter:

Jerad Gray

3d Modeler and Texturer:

Blazea53

Lead Coder/Website Designer:

Brandan Lasley

Public Relations:

Generalcamo

Server Host:

Brandan Lasley

Assorted Slaves Testers:

Admiral666

AgentOrange96

Badas123

Cabal8616

Canadacdn

Ganein14

mario64guy

Nopol10

Scanny

Testement

Former Staff

Napalmic

Canadacdn

SlikRik

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Hello and welcome to the ''how to become a tester'' thread. I'm assuming that you want to join the testing team, otherwise you wouldn't have decided to take a peek in here. We're now accepting tester applications on a ''per application'' basis rather than on a ''per tester hiring session'' basis. This due to the fact that we've figured we could use some extra testers. Keep in mind though that I and, maybe, others will review your application and discuss if we think you're fit for testing. If you have any questions, ask me here, in this thread.

logo.png


So how do you become a tester?


If you want to be a tester you will have to meet some requirements and send our Lead Tester (Nodlied), a pm on the forums.


What do I put in the pm?
There will be a few questions that you will need to answer. Please use the format below and answer the questions by sending the Lead Tester a PM on the forums.


Quote

ipsBlockquote wrote:

W3D Hub/Forum nickname:

Location:

How long have you been playing/following our games?:

Why do you want to be a tester?:

Why should we hire you?:

How often do you expect to be available during our standard testing time? (21:00 BST/ 13:00 PST/ 16:00 EST on Saturdays):


Extra information we should know about you:




Other than that, there are a few requirements for joining our internal testing team.
Requirements:
You have to have a W3D Hub forum account.
- How else would you join us in the tester forums?

You have to have a Skype account.
- We use skype daily to chat about the projects as well as to quickly call upon our testers. We do not use the voice chat function, only the text based chat.

You have to have Team Speak 3.
- We use teamspeak during testing sessions to make sure everything goes according to plan and to communicate with each other effectively. You don't need a microphone and you do not need to speak. As long as you have the ability to listen, you should be fine. (We'd would appreciate it if you do have a microphone!)

You have to be able to enjoy our games.
- In return for your services, we offer you early access to our games and if you don't like them, why even bother signing up?

While you do not need it, we would be happy if you have an IRC client and know how IRC works. Again, this isn't a necessity.

Are you the world's best tester?


Testing is a world of ups and downs. Sometimes there will be nothing to test while at other times, projects will compete for testing time. Some testing sessions consist out of bug and code testing while others revolve around good old gameplay. Is testing online and offline no problem for you? Then send in that PM of yours and maybe you'll join our new testing team!

Expansive Civilian Warfare and W3D Hub

Expansive Civilian Warfare and W3D Hub

News 0 comments

Announcing we are joining with W3D Hub, further strengthening the W3D community.

Industrial area WIP

Industrial area WIP

News 0 comments

Some pictures of the industrial area, currently a work on progress that's on hold due to some computer failures on the team.

ECW Has been released!

ECW Has been released!

News 0 comments

The download has been uploaded, install instructions listed here if needed! :D

We need more staff!

We need more staff!

News 2 comments

Generic request for further assistance developing our game, we mostly need testers but I won't complain if any 3D modelers, sound artists, or other people...

RSS feed Files
ECW Public Beta Release (Installer)

ECW Public Beta Release (Installer)

Full Version 5 comments

Its finally here, after 2.66 years we've made a release!

Comments
Fogbot3
Fogbot3

Amazing game and community,went on thinking it would be a free GTA, but it is so much better with a little bit worse graphics. If you like driving, shooting, texting, talking, flying, swimming, walking, or blowing things up, you'll love this game.

Reply Good karma Bad karma+2 votes
JeradGray Creator
JeradGray

Sorry for not being on much man, been busy, hopefully by next week we will be back in again.

Reply Good karma+1 vote
EliteHunter39
EliteHunter39

Is it out yet..

Reply Good karma Bad karma+1 vote
GeneralCamo
GeneralCamo

Sorry if you are watching this page and not receiving any updates. This project is in the last stages of development, so there isn't much stuff to show.

I plan on making an update with a full play-through of one of our new maps soon though: Stay Tuned!

Generalcamo
ECW Public Relations

Reply Good karma Bad karma+1 vote
JeradGray Creator
JeradGray

Last Stages of Development? What are you posting from the future?

Reply Good karma+2 votes
Razzeld
Razzeld

no comments :(

Reply Good karma Bad karma+2 votes
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Expansive Civilian Warfare
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Roleplay 2
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Expansive Civilian Warfare
Expansive Civilian Warfare First Person Shooter
Twitter

Latest tweets from @ecw_dev

The new Internal test is out with a bunch of new hidden features / events. Highest FPS was 250 FPS on some maps.

Nov 8 2012

No plecostomus no Youtube.com explains today.

Nov 6 2012

Well, we have something really amazing to show you guys.

Nov 5 2012

Stayin Alive In San Casina (Silkrik 2007) Expansivecivilianwarfare.com

Nov 4 2012

Roleplay 2 Trains (2010 Jerad Gray) Expansivecivilianwarfare.com

Nov 4 2012

Ph33r Teh Ninja (Silkrik 2007) Expansivecivilianwarfare.com

Nov 4 2012

ECW New Tornado System (Brandan) Expansivecivilianwarfare.com

Nov 4 2012

New Staff Members! Expansivecivilianwarfare.com

Nov 4 2012

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