Expansive Civilian Warfare (ECW) is a standalone game that is built off the W3D engine (specifically the version that C&C Renegade used). Based off of the late Roleplay 2, the new ECW team has taken C&C Renegade to a whole new level!


  • A massive land mass that’s 100,000x150,000 meters to explore. Although a lot of that is water, there are secrets down there...
  • Over 100 different weapons and items for the player to use, each with their own unique features.
  • Over 47 different player controllable vehicles which include: Tanks, Cars, Motorcycles, Boats, Hovercraft, Helicopters, Jets, VTOLs, hot air balloons, and Mechanical Walkers.
  • Fishing, Cashier, Train Conductor, and Police Officer jobs to make it easy for the player to make money.
  • Smart AI that can drive vehicles, form teams, and decide if they like a player or not based on the players actions.
  • Houses that can be bought by the player, and be customized to their liking. Players can also spawn from their house which helps speed up their ability to move around the map.
  • A cell phone system, which is one of the most useful pieces of equipment in ECW. It allows the transfer of money into the bank; the ability to "call" other players; the option to buy houses, vehicles, and weapons; trigger certain weapons; and many other things!
  • An inventory system that C&C Renegade had previously never seen the likes of. There is an inventory size limit which can be expanded by buying a backpack or usage of remote storage (the starting size limit is 10, but can easily be increased to a max of 135). It also allows players to drop weapons and items, as well as set their own favorite weapon for easy purchase at a later time. The inventory system allows the player to carry up to 50 weapons. This system allows for not only a size on the weapons, but their ammo as well. One of the biggest gains of the system is that when a player dies, they keep all of their weapons for thier next life with a 10% ammo redution.(The player however still drops the item they were holding at the time of death).
  • When you get tired of that, a Mutant Assault mode, which comes with its own surprises and fun!
  • And many more things that wouldn't fit this list!

ECW Team:

Team Leader/Lead Producer/Lead Scripter:

Jerad Gray

3d Modeler and Texturer:


Lead Coder/Website Designer:

Brandan Lasley

Public Relations:


Server Host:

Brandan Lasley

Assorted Slaves Testers:











Former Staff




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Testament Heavy Industries Testament Heavy Industries Testament Heavy Industries
Blog RSS Feed Report abuse Latest News: Industrial area WIP

0 comments by JeradGray on May 25th, 2014

"Blazea58" wrote:----------Update , March 21

Nearing complete now, just a few things to get welded still, and one more lot to go, which will be for now a large parking lot.

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----Update March 18

Here's some more progress. Lots are getting more established now, and I'm starting to get the terrain welded up. A few roads are constantly changing, sidewalks are being added to all the roads that didn't already have one, and many different changes along the way to suite it.

Starting to get the lot structuring around the factory area, then ill start moving up towards the docks.

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Well i think everything is finally starting to come together for the industrial area, the areas around the buildings are getting a lot of extra detailing then they had before to add more variety and better use of structuring. I am working on one building and section at a time, and filling in the front-to back until everything is welded and filled properly. Figured now would be a good time to start showing it, in case anyone has any ideas as I'm going along.

Remember this is all very bare bones, so any holes and gaps that you see, are waiting to be worked on next.

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The dock area is still heavy work in progress, but the buildings are roughly in the right spots, roads just need to get redone.
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Downloads RSS Feed Latest Downloads
ECW Public Beta Release (Installer)

ECW Public Beta Release (Installer)

Mar 13, 2014 Full Version 5 comments

Its finally here, after 2.66 years we've made a release!

Post comment Comments
Fogbot3 Mar 21 2014, 11:11am says:

Amazing game and community,went on thinking it would be a free GTA, but it is so much better with a little bit worse graphics. If you like driving, shooting, texting, talking, flying, swimming, walking, or blowing things up, you'll love this game.

+2 votes     reply to comment
JeradGray Creator
JeradGray Apr 17 2014, 4:14pm replied:

Sorry for not being on much man, been busy, hopefully by next week we will be back in again.

+1 vote   reply to comment
EliteHunter39 Dec 16 2013, 1:08am says:

Is it out yet..

+1 vote     reply to comment
GeneralCamo Creator
GeneralCamo Jan 8 2013, 8:33pm says:

Sorry if you are watching this page and not receiving any updates. This project is in the last stages of development, so there isn't much stuff to show.

I plan on making an update with a full play-through of one of our new maps soon though: Stay Tuned!

ECW Public Relations

+1 vote   reply to comment
JeradGray Creator
JeradGray Jan 13 2013, 6:47pm replied:

Last Stages of Development? What are you posting from the future?

+2 votes   reply to comment
Razzeld Dec 5 2012, 10:23am says:

no comments :(

+2 votes     reply to comment
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Expansive Civilian Warfare
ECW Developers
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First Person Shooter
Expansive Civilian Warfare, TBD
Roleplay 2, Released Mar 13, 2014

Latest tweets from @ecw_dev

@Jerad2142 we should uh, start using this since we're slowly getting closer to the release. ~ BL

Jan 18 2013, 1:43pm

@Jerad2142 Nothing to see.. Move along sir.

Nov 10 2012, 9:53pm

The new Internal test is out with a bunch of new hidden features / events. Highest FPS was 250 FPS on some maps.

Nov 8 2012, 2:28am

No plecostomus no T.co explains today.

Nov 6 2012, 12:00am

Well, we have something really amazing to show you guys.

Nov 5 2012, 11:34pm

Stayin Alive In San Casina (Silkrik 2007) T.co

Nov 4 2012, 9:02pm

Roleplay 2 Trains (2010 Jerad Gray) T.co

Nov 4 2012, 9:02pm

Ph33r Teh Ninja (Silkrik 2007) T.co

Nov 4 2012, 9:02pm

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