Expansive Civilian Warfare (ECW) is a standalone game that is built off the W3D engine (specifically the version that C&C Renegade used). Based off of the late Roleplay 2, the new ECW team has taken C&C Renegade to a whole new level!

Features:

  • A massive land mass that’s 100,000x150,000 meters to explore. Although a lot of that is water, there are secrets down there...
  • Over 100 different weapons and items for the player to use, each with their own unique features.
  • Over 47 different player controllable vehicles which include: Tanks, Cars, Motorcycles, Boats, Hovercraft, Helicopters, Jets, VTOLs, hot air balloons, and Mechanical Walkers.
  • Fishing, Cashier, Train Conductor, and Police Officer jobs to make it easy for the player to make money.
  • Smart AI that can drive vehicles, form teams, and decide if they like a player or not based on the players actions.
  • Houses that can be bought by the player, and be customized to their liking. Players can also spawn from their house which helps speed up their ability to move around the map.
  • A cell phone system, which is one of the most useful pieces of equipment in ECW. It allows the transfer of money into the bank; the ability to "call" other players; the option to buy houses, vehicles, and weapons; trigger certain weapons; and many other things!
  • An inventory system that C&C Renegade had previously never seen the likes of. There is an inventory size limit which can be expanded by buying a backpack or usage of remote storage (the starting size limit is 10, but can easily be increased to a max of 135). It also allows players to drop weapons and items, as well as set their own favorite weapon for easy purchase at a later time. The inventory system allows the player to carry up to 50 weapons. This system allows for not only a size on the weapons, but their ammo as well. One of the biggest gains of the system is that when a player dies, they keep all of their weapons for thier next life with a 10% ammo redution.(The player however still drops the item they were holding at the time of death).
  • When you get tired of that, a Mutant Assault mode, which comes with its own surprises and fun!
  • And many more things that wouldn't fit this list!


ECW Team:

Team Leader/Lead Producer/Lead Scripter:

Jerad Gray

3d Modeler and Texturer:

Blazea53

Lead Coder/Website Designer:

Brandan Lasley

Public Relations:

Generalcamo

Server Host:

Brandan Lasley

Assorted Slaves Testers:

Admiral666

AgentOrange96

Badas123

Cabal8616

Canadacdn

Ganein14

mario64guy

Nopol10

Scanny

Testement

Former Staff

Napalmic

Canadacdn

SlikRik

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Testament Heavy Industries Testament Heavy Industries Testament Heavy Industries
Blog RSS Feed Report abuse Latest News: Expansive Civilian Warfare and W3D Hub

0 comments by JeradGray on Apr 9th, 2015

Today I would like to announce that ECW would be merging with W3D Hub. This is an exciting move for us as it should get us some better attention and will further integrate us with the Renegade community (Something we lost when we moved to standalone).

This will mean many changes for the web based parts of ECW, the plan is to drop use of these forums and our own sub forum will be created inside of the W3DHub forums. We will be keeping the ECW homepage and online score system, and the player records will still be stored locally on our server.

While this does come at the cost of our own forums we gain much more in return:
*ECW will be part of the W3DHub launcher, which will also list TSR, BFD, AR and hopefully even stock Renegade. Having ECW listed on the launcher will mean more players will see the ECW server and give it a try, in addition, it will also mean that it’ll be easier to see when players are in game (whether it be ECW or another w3d based game) thus allowing the player community to be much more active.
*The activity on W3DHub’s forums is much higher, meaning every user post will get far more attention.
*The PR capabilities of W3D Hub far out weight what we had going for ourselves (or at least is more organized).

While it will probably still be a month at least before we make the switch (this is just a guess, who knows, it could happen next week). I would still like everyone in the ECW community to go and register at Secure.w3dhub.com . The W3DLauncher will eventually use the forum logins to allow you to join the ECW server (much like our current launcher does) so it’ll be best if you reserve your user names sooner rather than later. Also, please let me know when you register, I’d like to make sure anyone that was staff here on the forums is at least tester level on W3D Hub, that way you can all enjoy fresh releases form TSR and ECW before they hit the public.

With that said, I must apologize for the server down times, and the lack of production ECW has been seeing the past few months. I recently became part of Tiberium Technologies and have been spending a lot of time working on base Renegade (adding new features and other thins that will hopefully be used by ECW someday). As for ECW, I have been doing a little bit of work on it, and there is a lot of new content that I have had sitting around, that just never got pushed as I have not got a patch ready, I’ll post all this new info when ECW makes its first post on the W3D Hub forums!

P.S. We plan to play a few rounds of ECW tonight, any one that is available should join so we can see just how high we can get that player count! The planned time is in about 5 hours (4:30 Central Time).

Downloads RSS Feed Latest Downloads
ECW Public Beta Release (Installer)

ECW Public Beta Release (Installer)

Mar 13, 2014 Full Version 5 comments

Its finally here, after 2.66 years we've made a release!

Post comment Comments
Fogbot3
Fogbot3 Mar 21 2014, 11:11am says:

Amazing game and community,went on thinking it would be a free GTA, but it is so much better with a little bit worse graphics. If you like driving, shooting, texting, talking, flying, swimming, walking, or blowing things up, you'll love this game.

+2 votes     reply to comment
JeradGray Creator
JeradGray Apr 17 2014, 4:14pm replied:

Sorry for not being on much man, been busy, hopefully by next week we will be back in again.

+1 vote   reply to comment
EliteHunter39
EliteHunter39 Dec 16 2013, 1:08am says:

Is it out yet..

+1 vote     reply to comment
GeneralCamo Creator
GeneralCamo Jan 8 2013, 8:33pm says:

Sorry if you are watching this page and not receiving any updates. This project is in the last stages of development, so there isn't much stuff to show.

I plan on making an update with a full play-through of one of our new maps soon though: Stay Tuned!

Generalcamo
ECW Public Relations

+1 vote   reply to comment
JeradGray Creator
JeradGray Jan 13 2013, 6:47pm replied:

Last Stages of Development? What are you posting from the future?

+2 votes   reply to comment
Razzeld
Razzeld Dec 5 2012, 10:23am says:

no comments :(

+2 votes     reply to comment
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Expansive Civilian Warfare
Platform
Windows
Developer
ECW Developers
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Release Date
TBD
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Style
Genre
First Person Shooter
Theme
Abstract
Players
Multiplayer
Project
Indie
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Boxshot
Series
Roleplay 2
Roleplay 2 Single & Multiplayer Tactical Shooter
Expansive Civilian Warfare
Expansive Civilian Warfare Multiplayer First Person Shooter
Twitter

Latest tweets from @ecw_dev

@Jerad2142 we should uh, start using this since we're slowly getting closer to the release. ~ BL

Jan 18 2013, 1:43pm

@Jerad2142 Nothing to see.. Move along sir.

Nov 10 2012, 9:53pm

The new Internal test is out with a bunch of new hidden features / events. Highest FPS was 250 FPS on some maps.

Nov 8 2012, 2:28am

No plecostomus no T.co explains today.

Nov 6 2012, 12:00am

Well, we have something really amazing to show you guys.

Nov 5 2012, 11:34pm

Stayin Alive In San Casina (Silkrik 2007) T.co

Nov 4 2012, 9:02pm

Roleplay 2 Trains (2010 Jerad Gray) T.co

Nov 4 2012, 9:02pm

Ph33r Teh Ninja (Silkrik 2007) T.co

Nov 4 2012, 9:02pm

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Expansive Civilian Warfare
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