Primary website is www.roleplay2.com

Overview:
Roleplay 2 is a standalone game that is built off the good old SAGE engine (specifically the version that C&C Renegade used). When the project was first started the aim was to bring Grand Theft Auto style gameplay to C&C Renegade (This was done mostly because back in 2003 when the project was statured GTA didn’t have its own multiplayer yet).

However, now that GTA has its own multiplayer, Rp2 doesn’t exactly hold the goal of being a GTA spinoff so much anymore, true it still does have some very GTA like features in it, but in many other ways its far different.

GamePlay:
Rp2’s gameplay has changed much over the years, back in the day it was primarily a sandbox map, where the player could just build a lot of stuff. On occasion there was still some fighting (Deathmatch) but players mostly just screwed around on the map and built stuff.

As of the last year however, I’ve been working on rebalancing the weapons in the game, as well as making it so the server keeps records of who has the most kills and other stuff, so that players feel there is something to compete for. In addition to standard Free for all gameplay many players will probably want to explore the massive landmasses Rp2 has, finding the many weapons and vehicles, as well as any other secrets that may be hidden from the player.

The build servers are still around for Rp2, although for the most part they are empty, it’s a fairly old mod after all, and much of the player base on C&C Renegade had their fun with Rp2 a long time ago.

Features:
*A massive land mass that’s 100,000x150,000 meters to explore (true much of that is water, but you can swim so… yeah).
*Over 100 (107 was my last exact count) different weapons and items for the player to use.
*Over 47 different player controllable vehicles which include: Tanks, Cars, Motorcycles, Boats, Hovercraft, Helicopters, Jets, VTOLs, hot air balloons, and Mechs.
*Fishing, Cashier, Train Conductor, and Police Officer jobs to make it easy for the player to make money.
*Smart AI that can drive vehicles, form teams, and decided if they like a player or not based on the players actions.
*Houses that can be bought by the player, and be customized to their liking, only down side is that there is a imitated supply as far as the houses are concerned (However 2 more have been added in the standalone release!). You can also spawn from your house which helps speed up your ability to move around the map.
*The phone is one of the most useful pieces of equipment you can have on Rp2, it allows you to transfer money into the bank, call other players, buy houses, purchase vehicles and weapons, trigger certain weapons, and many other things!
*An inventory system that C&C Renegade had previously never seen the likes of. You have an inventory size limit which can be expanded by buying a backpack or usage of remote storage (the starting size limit is 10, but can easily be increased to a max of 135). You can drop weapons and items, as well as set your own favorite weapon for easy purchase at a later time. The inventory system allows the player to carry up to 50 weapons (only 50 because the good old SAGE engine has a flaw that caused the players all to lose connection to the server if you pushed many more weapons then 50). The inventory system allows for not only a size on the weapons, but their ammo as well. One of the biggest gains of the system is that when you die you keep all your weapons for your next life (10% ammo reduction applicable to all weapons and you still drop the one you were holding at the time of death).
*And many more things, don’t want to list it all after all, I’d ruin the adventure :p

Rp2 Team:
Over the years the project has switched hands as far as who’s in control several times, it started off with Napalmic, then was transferred over to Canadacdn, then after a few years it went back to Napalmic, and then finally Jerad gained control of the mod, and that brings it up to the preset.

Even though the project lead has switched many times, the primary (and original) 3D modeler has remained the same, Blazea58 who created C&C_Roleplay.mix is still with us today, and still working away on Roleplay2.

Our newest addition to the team is Brandan, who is currently working on a program to list the on-line servers. It might end up being a little hacky, but sense it was a rather short term request I don’t blame him for the results.

Full Rp2 Team:
- Blazea58; lead modeler and texture artist.
- Brandan; Constructor of the Roleplay2 Client and the Roleplay2 Broadcaster.
- Canadacdn; 2nd Leveledit guy, and does a lot of other random things.
- Jerad Gray; 3rd Leveledit guy, Scripting and some minor modeling.
- Napalmic; 1st Leveledit guy, terrain mesh adjuster.
- SlikRik; Promotions, sound.
- As well as many testers.

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Blog RSS Feed Report abuse Latest News: New crime system in development

5 comments by JeradGray on Apr 20th, 2012

The new crime system is well underway, it features things like:
*Player Bounties which are driven by committing crime.
*AI that will come for you when your wanted level gets high enough.
*If another player kills you they get rewarded your bounty.
*Players with higher bounties can steal from cash registers and stuff like that (higher bounties can steal more).
*Cops, swat, military, helicopters, and finally scuds will be dispatched for the player as their bounty climbs.

 

Downloads RSS Feed Latest Downloads
Roleplay 2 2.3.1 Installer

Roleplay 2 2.3.1 Installer

Jun 23, 2011 Full Version 15 comments

Just install to any directory you desire ("C:\Roleplay 2" is recommended because if you have any problems most of our team will assume that’s where it’s...

Comments  (0 - 10 of 149)
GooberTrooper
GooberTrooper May 14 2012, 5:36pm says:

I remember playing this years ago. Good to see recent development. So far it looks great! Much, much better then the old version. Tracking.

+1 vote     reply to comment
JeradGray
JeradGray May 16 2012, 10:42pm replied:

Thanks, it is undergoing a lot of changes; I have a few more new buildings to add in, possibly more depending how much our 3D modeler gets done, and then I'll be ready for another internal test, and then possibly a release.

+1 vote     reply to comment
BasseXon
BasseXon May 10 2012, 8:24am says:

Is this dead?..

+1 vote     reply to comment
Sparehawk
Sparehawk May 10 2012, 9:24am replied:

Surely not, just visit the official page.

+1 vote     reply to comment
BasseXon
BasseXon May 10 2012, 10:13am replied:

Been there.. and no servers are online

+1 vote     reply to comment
Brandan
Brandan May 12 2012, 7:10pm replied:

Its not dead, just Jerad wont release the newer release to the public until its finished and my servers kinda moved away from that old version and adapted to the newer one. In addition our servers are not online on the newer one due to no users have been active on it for 4 months so It's saving us money until it becomes popular again.

+1 vote     reply to comment
JeradGray
JeradGray May 16 2012, 10:18pm replied:

It’s not that I won't release until Rp2 is finished, it’s just I won't release until I think this release is finished ;p

Plus it needs to be very stable, as that is one of the main things that make people leave the server.

+1 vote     reply to comment
Sparehawk
Sparehawk May 7 2012, 8:20am says:

Could you please return console cheatcodes? You've removed the Renegade ones. I truly enjoy playing but I miss the possibility to kid those bots, mutants and overpowered ceiling turrets by turning invulnerability on and just watching them trying to wound me ) I even tried to use ArtMoney to freeze health variable but it seems to be somehow protected.

+1 vote     reply to comment
JeradGray
JeradGray Apr 25 2012, 1:43pm replied:

It’s faster for them than creating a new account every time they want to contact a different person I'm sure.

+1 vote     reply to comment
Brandan
Brandan Apr 25 2012, 2:31pm replied:

True I guess, that's why I implemented openID is a service like Facebook logins on other websites where you just enter that username and password and it works. You know... Without the privacy issues. Did that awhile ago on our website were not going to use for another 3 years haha.

+1 vote     reply to comment
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Roleplay 2
Platform
Windows
Developer & Publisher
RP2 Team
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Roleplay2.com
Release Date
Released Jun 23, 2011
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Tactical Shooter
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