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Blog RSS Feed Report abuse Latest News: Dota 2 Workshop Tools Alpha Released

About Dota 2 with 13 comments by TKAzA on Aug 7th, 2014


DOTA Once a simple mod & now one of the worlds most popular moba titles has just let loose with a new set of modding tools.

Whilst no official tools were ever released for DOTA2, The community have been creating custom content for this title for quite some time, their efforts now rewarded with a polished new development toolset direct from depths of Valves HQ.

Dubbed by some as 'Source 2' due to the new asset rendering pipeline, those that currently map in hammer for Source, might want to check out this new toolset, it may be similar to what you will be using for Half Life 3 or Left for Dead 3 mods and maps.


Some of the features in this release include major changes to how content is created, delivered, and experienced for Dota 2:

  • Completely New Tools - The new suite of tools support creating and importing content for custom games. This set of tools requires a 64-bit version of Windows, Direct3D 11 compatible GPU, and opting into the Steam Client Beta.
  • Steam Workshop Submissions - This early version includes the ability to upload and distribute custom game modes through the Workshop. This new automated process allows players to subscribe to an author's custom game mode to automatically keep current as updates are released by the author.
  • Testing Custom Game Modes - This alpha release is focused on getting the tools to developers first. Currently playing custom games requires a 64-bit version of Windows and a Direct3D 11 compatible GPU. In upcoming future releases we will extend support to more systems (including 32-bit and Direct3D 9) and make it easier for players to download, find matches for, and play user created game modes.
sourece2 sourece2

These tools are for you and we're looking forward to seeing where the community takes us in developing content for the expanding Dota universe. Help us make Dota 2 even bigger and better. Leave us feedback with your experience and suggestions on the Workshop Discussions.


Documentation for the Dota 2 Workshop Tools can be found on the developer wiki.

As always you can add your own mods and addons to this profile as a place to promote and host your maps and mods, what will you create?

Post comment Comments  (0 - 10 of 28)
thelighgod
thelighgod Oct 19 2014, 1:38pm says:

Half-Life 3 confirmed

+2 votes     reply to comment
Ogdred
Ogdred Dec 27 2014, 4:49am replied:

We all know it is , the question is "When?!"

+1 vote     reply to comment
SoldierGSM
SoldierGSM Oct 10 2014, 6:34am says:

Yes, A new Hammer Editor@

+2 votes     reply to comment
DPgames
DPgames Aug 26 2014, 7:17pm says:

when i saw this was fake i yelled FUUUUUUUUUUUUUUUUUUUUUUCK!!

+1 vote     reply to comment
IamV
IamV Jun 30 2014, 5:58pm says:

-cough- Titanfall -cough-

-1 votes     reply to comment
Col_Jason
Col_Jason Jun 30 2014, 4:05pm says:

wow! my favorite engine! cant wait to start modding with this! :D

+1 vote     reply to comment
theWolf_123
theWolf_123 Apr 2 2014, 4:35am says:

wow
left 4 dead 3!!!!

+1 vote     reply to comment
thedamian3333
thedamian3333 Mar 23 2014, 3:30pm says:

omg I cant wait

0 votes     reply to comment
Lon-nah
Lon-nah Mar 6 2014, 11:14am says:

This isn't an official group. And VALVe have dismissed those images.

+2 votes     reply to comment
TheUnbeholden
TheUnbeholden Mar 22 2014, 4:15pm replied:

I have removed them upon request, I've turned this into a placeholder group to avoid confusion.

+4 votes     reply to comment
GamerDude27
GamerDude27 Mar 22 2014, 5:30pm buried:

(buried)

How did you become a member of the VALVe company and add a engine to it?

-5 votes     reply to comment
Lon-nah
Lon-nah Mar 22 2014, 7:23pm replied:

http://www.moddb.com/engines/ Click the 'Add button' and pretend.

-3 votes     reply to comment
Lon-nah
Lon-nah Mar 22 2014, 4:42pm replied:

Awesome. :D

-4 votes     reply to comment
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