Expanding Fronts Preview - Spinnaker's Spoil Co-op
Feb 13, 2013 Multiplayer Map 0 commentsThe Trade Federation requires resources to fund its invasion of Naboo. The coastal town of Spinnaker has those resources. With the help of your partner...
Expanding Fronts is a massive modification for Star Wars Galactic Battlegrounds aimed to breathe life back into the classic LucasArts strategy game by adding various new units and gameplay elements. Each of the 8 civilizations is being split into various Sub-Factions that specialize in unique combat roles including Infantry, Armor, Aircraft, Navy, Support, and Economics. Each of this Sub-Factions will have a full roster of new units and technologies available to them.
3 comments by Gen_Rhys_Dallows on May 7th, 2013
DIGITALLY REMASTERED
Quite a few things have happened over the past week, the most significant to us being that Disney has given EA the rights to develop future games for the Star Wars brand. Think what you will of EA's track record, but this has the potential to be very good for Star Wars gaming.
EA has announced that they're looking for suggestions for new titles. Obviously everybody is going to be clawing for their Battlefronts and KoTORs and Jedi Knights, but I do have a small request for those of you that have been following our humble project.

There are heaps of classic LucasArts titles that are largely forgotten today. Games like X-Wing, TIE Fighter, Rebellion, Force Commander, Rogue Squadron, Jedi Power Battles, Podracer, Full Throttle, and our very own Galactic Battlegrounds, among countless others. I'm asking that we take this opportunity to not only throw out our nigh-unlimited ideas for Star Wars titles, but also push to get classic LucasArts games like those listed above available for download through services like Steam, Origin, GOG, PSN, and XBLA. Tweet @EA_DICE @VisceralGames @BioWare and #starwarsnextgen, and help make sure they remember the great titles that carried Star Wars through the years.

SEEKING CHALLENGERS
We are considering reinstating the SWGB Ranking Ladders for both Multiplayer and AI Scripting at SWGB Heaven, but we need to generate enough interest to get it off the ground. If you're interested in playing ranked online matches against other SWGB players, or in building AI files that can compete with the best, drop by SWGBH and let us know!

SECRETS
We mentioned a very special addition to the Expanding Fronts mod a few days ago, and we're still hard at work on it. Here's another glimpse at what's coming:

That's all we've got. With summer rapidly approaching, we are quickening our pace and will hopefully be able to show you even more progress in the coming months.

HELP WANTED
If you have experience in terms of 2D/3D art, Random Map/AI scripting, or general editing experience with the AoK/SWGB Genie engine, and would like to contribute to the Expanding Fronts project, feel free to contact project members Gen_Rhys_Dallows or Sarthos via ModDB Private Messaging. Alternatively, you can post a message in our project thread at SWGB.HeavenGames.com
The Trade Federation requires resources to fund its invasion of Naboo. The coastal town of Spinnaker has those resources. With the help of your partner...
The Naboo have captured a Droid Control Program, and rendered a portion of the Trade Federation army motionless. With your partner, secure the Control...
With a squad of battle droids at your disposal, use teamwork and skill to crush the communication capability of the Naboo to make way for a full Trade...
Latest tweets from @hhkelevra
@EA_DICE Any chance we'll see some of LA's older games like Galactic Battlegrounds, TIE Fighter, Rebellion, etc re-released digitally?
May 7 2013, 10:13pm
The Expanding Fronts mod is now on Facebook! T.co
May 5 2013, 11:51am
A handful of new units for May 4th T.co
May 4 2013, 1:30pm
@HiddenPathEnt Any chance you could convince some LucasArts people to get a "Star Wars Galactic Battlegrounds HD" made?
Mar 23 2013, 2:44am
I favorited a @YouTube video from @roosterteeth T.co Retro Active: Star Wars - Galactic Battlegrounds
Mar 22 2013, 10:45pm
SWGB Expanding Fronts Stream: T.co
Feb 19 2013, 5:52pm
'Behind The Lines' & 'Spinnaker's Spoils' Co-op preview missions now available for download! T.co
Feb 13 2013, 11:40pm
Galactic Empire Sub-Faction Overview: T.co
Nov 22 2012, 12:59pm
things are looking good ^^ Keen for the first public release :) what things do you need help with because I may be able to help :D
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We are shooting for before 2027. :D In other words, the more help we get the faster it will go so if you or anyone else is interrested in helping out please drop us a line! The good news it I finished school today so its time to get cracking!
this looks amazing, if i get SWGB again i will play this
kinda stunned to see a Star Wars AoE hybrid... looked into getting this, anyone have a link to where i can find it cheap? (or free? not trying to scam, just seems like one of those games thats old and forgotten so i dont feel so bad to pirate heh..)
your missing out big time
This is exactly why we are trying to get this game up on Steam. Currently your best bet is a used copy on Ebay.
Think modify AA units to also shoot enemies on the ground? if they are not shooting at a ship, are useless and annoying. or at least to cause one third of the damage they cause air units!
And other questions, may have another shot animation is, no missile, but as a machine gun?
I'm not completely sure the game's engine would allow for this. While it would be cool if we could get that to funciton (just as the AT-AT can shoot down the snow speeders), we would have to make sure that such a unit could be made to work first. As far as I know for now, our AA units (and the games orginial AA units) will remain AA units.
I run it on windows 7, our whole team does. You will need the color's fix/window's 7 fix. One thing that might help is turning off your Explorer.exe while runnng the game if you can not get the colors to work right.