Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption.
This total conversion replaces every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more.

Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith.

Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more.
Each faction owns several space and land units and buildings, either well known from the series or completely new ones, invented by us.

Contrary to our first full version for the normal Empire at War, the Final 1.1, the next release contains finished Galactic Conquest maps, in which you can play through the known Stargate storylines.

Many new missions and adventures in the Stargate universe are waiting for you...

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Apophis Experimental Hatak In-game Apophis Experimental Hatak Systemlord Alliance Hassara Station
Blog RSS Feed Report abuse Latest News: Last "big" update...

12 comments by MerlinGalgotta on Oct 20th, 2009 digg this super bookmark


Hello community, it took a long time, but today we have the last "big" update for you!

Why did it take so long? Well, originally i wanted to wait till the last patch for the Final 1.1 is finished, but it seems to take a bit more time. To accelerate the development and to give you already access to the beta version of the patch, check out the forum topic on our German homepage: Stargate-eaw.de〈=de
Please download the patch and report bugs and issues into this forum topic, NOT here on ModDB, thx! I am going to upload it here on ModDB, when it is completely finished.

You should also know, that this update does NOT contain stuff from the original ModDB feature anymore. All you see is new but because of that, we have left out some older things. ;)

Ok, so much about the general stuff, let's start with the interesting part! In the last news, you have already seen some of the Aschen buildings, but today we have the brand new huge Aschen headquarter for you! It will be the main point of interested on the Aschen homeworld map.

Aschen HQ


Furthermore, we have some other new map assets. The following buildings are meant to be part of the Alpha base map. They are WIP as you can see, but Klon will build a nice Tauri outpost with them.

Alpha base buildings

If you have a look at the Mission Report of the Hassara station in one of our last news, you will recognize that our former Goauld space station had nothing to do with the station in the series (concerning the texture). That's why we have totally revised the Goauld space station in 5 tech levels:

Goauld Station Tech 1 Goauld Station Tech 2
Goauld Station Tech 3 Goauld Station Tech 4
Goauld Station Tech 5

But now we have a little problem. As our Tech 5 station is actually the Hassara station, we have thought that it'd be a good idea to make it looking different. And that's why the Hassara station now looks like this:

Systemlord Alliance Hassara Station
I think you see the difference! ;)

Last nut not least, we have a brand new unit for you! Who does recognize it?^^

Apophis Experimental Hatak Apophis Experimental Hatak In-game

Yeah, it's the experimental Hatak of Apophis, which was destroyed by SG-1 in the series. Credits to Wolf V.2 for the model, thx!

That's it for today, I hope you had fun with the update!

Greetings,
the SGMG

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Stargate - EaW Final 1.1 (English)

Stargate - EaW Final 1.1 (English)

Mar 10, 2009 Full Version 355 comments

This is the complete english Stargate - Empire at War Final 1.1, including the first patch and Spinobreaker's patch!

Stargate - EaW Final 1.1 (German/Deutsch)

Stargate - EaW Final 1.1 (German/Deutsch)

Mar 10, 2009 Full Version 87 comments

This is the complete german Stargate EaW Final 1.1 including the first patch and Spinobreakers patch! Das ist die komplette deutsche Stargate EaW Final...

First Patch

First Patch

Jan 06, 2009 Patch 27 comments

This is the first patch for Stargate - Empire at War Final 1.0. It fixes a lot of bugs and adds some new stuff. Please read the text file contained in...

Stargate - Empire at War Final 1.0 English

Stargate - Empire at War Final 1.0 English

Dec 01, 2008 Full Version 261 comments

Stargate Empire at War is a total conversion for the Petroglyph game Star Wars - Empire at War. It changes nearly everything like units, buildings, sounds...

Stargate EaW - Final 1.0 Release Trailer

Stargate EaW - Final 1.0 Release Trailer

Nov 29, 2008 Trailers 5 comments

This is the release trailer of the Stargate total conversion for Star Wars - Empire at War. Have fun!

F-302 simulator

F-302 simulator

Jul 11, 2008 Full Version 14 comments

This is a small mod for the free game Battle of Endor from Bruno. Have fun!

Comments  (0 - 10 of 10,361)
Lantia
Lantia 16hours 33mins ago says:

I find bugs in the conquest "will of the Ori"

-In the mission where you must conquer the Supergates:
Thor is not on the card but it must survive a battle
there are 8 Ori ship who fight them (4 vs. 4)
-On P3X-421 we are asked to construct 3 buildings on the ground:
there are 4 locations to construct building but we can create that 2

Here is what I find I hope his will help you finish the patch version 1.1

+1 vote     reply to comment
KingArthas
KingArthas 17hours 55mins ago says:

Hy, I kind of have a problem... I'm trying to go with SG-1 on the planet where is the Ancient Repository but it keeps saying that the planet is not available until further progression ...

Any idea what should I do?

+1 vote     reply to comment
KingArthas
KingArthas 16hours 39mins ago replied:

never mind... it seems that i've received the ZPM ...

+1 vote     reply to comment
Stratus1
Stratus1 Nov 20 2009, 1:52pm says:

will any units come down with rings (accidental double post)

+1 vote     reply to comment
MerlinGalgotta
MerlinGalgotta Nov 20 2009, 2:14pm replied:

Yes, currently the Ori soldiers and the Kull warrior.

+1 vote     reply to comment
asho
asho Nov 20 2009, 3:19pm replied:

thats gonna be awsome ;)

+1 vote     reply to comment
MerlinGalgotta
MerlinGalgotta 18hours 11mins ago replied:

We don't NEED a "BC-305" so it makes no sense to invent one.
And the Destiny is not useful until we have seen the first season completely.

+1 vote     reply to comment
Gaunt123
Gaunt123 14hours 47mins ago replied:

By 'mid season finale" does it mean it will do the irritating cliffhanger episode and not air for another few months to film more episodes?

+1 vote     reply to comment
Captain_Clarke
Captain_Clarke 23hours 9mins ago replied:

you can do this with The Destiny too, after the show has been developed and it shows some possibilty of being pilotted and some possibility of it attacking. It does have a weapons system after all...

+1 vote     reply to comment
asho
asho 20hours 16mins ago replied:

maybe with a possibility, if merlin does do this and spino isn't doing any work maybe he would do a add-on thats if they let him of coarse :L because it would give the team some relief from doing work also, it's work for spino :L

+1 vote     reply to comment
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