Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption.
This total conversion replaces every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more.

Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith.

Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more.
Each faction owns several space and land units and buildings, either well known from the series or completely new ones, invented by us.

Many new missions and adventures in the Stargate universe are waiting for you...

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Space Skirmish: Released 16th December, 2012
Next Step: TBA
SG EaW: TPC-Patch 1.1.0 [Launcher]

German FAQ
English FAQ

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May News

News 6 comments

Dear Community,

in the last months it became a rather quiet about our project. Don't worry, this isn't one of the "we need to take a break and then never come back" type of news - but apparently it's easier for us organize the work on the mod itself than planning (and creating) proper news for our beloved community;)
Now, what have we done in the past four months? We are glad to say that we were able to make satisfactory progress with the creation of that little space GC we promised to you. We're not ready to go into detail yet, but just to tease you we got these two little screenshots for you which don't reveal half as much as you hoped:p

Ingame screenshot from the upcoming GC


Ingame screenshot from the upcoming GC



For the next news we plan on giving you a little faction-specific insight of the ground part to bridge the time for the first small GC release (never make promises about future content, we know:p).
That's all there is for now, so stay tuned for the next news!


Yours,
SGMG

sgmg logo



Welcome to 2016

Welcome to 2016

News 9 comments

GC release for ‪StargateEaw‬ in 2016?! Find out more in this news...

The Second Wave Mode Map

The Second Wave Mode Map

News 9 comments

Merry christmas and a happy new year to all of you!

Wave Mode Release & Goauld Special - Part 2

Wave Mode Release & Goauld Special - Part 2

News 16 comments

Patch 1.4.0 including Wave Mode is ready for download!

Goauld Special - Part 1: Jaffa Models and Anubis' Homeworld

Goauld Special - Part 1: Jaffa Models and Anubis' Homeworld

News 22 comments

This is the first part of out Goa'uld themed news special.

RSS feed Downloads
SG EaW: TPC Launcher [Installer/Auto-Updater]

SG EaW: TPC Launcher [Installer/Auto-Updater]

Full Version 128 comments

The Launcher downloads and installs the mod plus all released patches automatically. You don't need any kind of other installer/download. The launcher...

SG EaW: TPC-Patch 1.4.1 [Manual Installation]

SG EaW: TPC-Patch 1.4.1 [Manual Installation]

Patch 11 comments

IMPORTANT: This patch is available as an update for the launcher. Do ONLY install this, if you can't get the launcher to work. This patch adds another...

SG EaW: TPC-Patch 1.4.0 [Manual Installation]

SG EaW: TPC-Patch 1.4.0 [Manual Installation]

Patch 8 comments

IMPORTANT: This patch is available as an update for the launcher. Do ONLY install this, if you can't get the launcher to work. This patch adds the new...

SG EaW: TPC-Hotfix 1.3.2 [Manual Installation]

SG EaW: TPC-Hotfix 1.3.2 [Manual Installation]

Patch 4 comments

IMPORTANT: This patch is available as an update for the launcher. Do ONLY install this, if you can't get the launcher to work. This patch fixes the non-working...

SG EaW: TPC-Hotfix 1.3.1 [Manual Installation]

SG EaW: TPC-Hotfix 1.3.1 [Manual Installation]

Patch 2 comments

IMPORTANT: This patch is available as an update for the launcher. Do ONLY install this, if you can't get the launcher to work. It fixes the the critical...

SG EaW: TPC-Patch 1.3.0 [Manual Installation]

SG EaW: TPC-Patch 1.3.0 [Manual Installation]

Patch 7 comments

IMPORTANT: This patch is available as an update for the launcher. Do ONLY install this, if you can't get the launcher to work. It fixes the following...

Comments  (0 - 10 of 22,598)
Guest
Guest

when are the ancient ships going to be released into the space battle?

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MapperLocutus Creator
MapperLocutus

For now, you can play the Battle for Aurora Wave Mode map.
Adding the Ancients as a (full) fourth faction isn't very high in our priority list.

Reply Good karma+1 vote
maurowhelan
maurowhelan

i was actually about to ask if the A.I. would be more aggressive cause the old games A.I. didnt really try to attack you all that much but you already answered my question, thank you locutus :)

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MapperLocutus Creator
MapperLocutus

You're welcome:)

Reply Good karma+1 vote
Guest
Guest

Whill all fraction have activ AI in GC. For Example while Ori AI attack and take over planets from Asurans AI ?

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Jack_Hunter Creator
Jack_Hunter

Until now not, they will stay on the planets where they were placed. The reason there is simply why they cannot build new units and when they are destroyed by other non-playable factions the planet respective is unprotect and you has no fun. The other reason is, if they would be able to build new units and can attack every planet, it could be they would defeat all enemies before you do it and the game is over, or they all attack you and you have no chance for defending. Besides in story GC's they would break event chains and you are no longer able to continue playing. This all makes no fun, isn't it?

Reply Good karma+2 votes
Guest
Guest

The game makes no fun in this stage. When you play as Anubis, Tauri AI do nothing. They take over one or two neutral, unprotected planets and become in activ. System lords are inactiv from begining and all game is pointless. I conquer all Galaxy, make inwazion on Ori and no one react. Thats why i asked a qestion about other fraction activ AI. So system lords could fight back and Ori lounch masiw invazion if player is too powerfull. I think system lords AI should be albe to attack Anubis from beagining of the game, and attack Tauri if they take Abydos. For example 30% forces to attack Anubis, 60% to defend planets and 10% to attack Tauri afther Tauri AI conquer Abydos. Ori should be able to attack any fraction whih enter their Galaxy. That could be an invazion trigger for Ori fraction to attack all Galaxys.

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MapperLocutus Creator
MapperLocutus

I think Jack was talking about the GCs without storyline.
For the other GCs you will get a better AI than in the old 1.3 version for EaW. In fact, even the AI in the upcoming GC will be much more aggressive than what you're used to.

Reply Good karma+1 vote
Guest
Guest

What Storyline do you plan for Wraith fraction ? I ask especially for storyline after Wraith eliminate Turi. Whill be Pegasus galaxy invided by Ori ?

Do you need any help ?

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Jack_Hunter Creator
Jack_Hunter

You will see what we have in future news where we want to intruduce our releases. What I can say is that we have different GC's with different factions and story, not just one for the whole Stargate story. :)

Reply Good karma+1 vote
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RT @rex00991: Check out my "Attempt" at Batteling Lord Anubis in @StargateEaW Youtube.com #Stargate @StargateZone #StargateAnubis

May 3 2016

Time to get excited @rex00991">people...@rex00991 is visiting our mod once more! T.co

May 3 2016

Yet another great video from Captain Jack! Who is planning to play some #StargateEaW this weekend?

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RT @rex00991: Had fun playing @StargateEaW The wraith went a little OP.... Youtube.com

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Excited! T.co

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RT @Necronomnicon: I liked a @YouTube video from @stargateeaw Youtu.be Stargate Empire at War: Pegasus Chronicles - Retail Installation

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