Stargate - EaW Final 1.1 (English)
Mar 10, 2009 Full Version 355 commentsThis is the complete english Stargate - Empire at War Final 1.1, including the first patch and Spinobreaker's patch!
Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption.
This total conversion replaces every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more.
Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith.
Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more.
Each faction owns several space and land units and buildings, either well known from the series or completely new ones, invented by us.
Contrary to our first full version for the normal Empire at War, the Final 1.1, the next release contains finished Galactic Conquest maps, in which you can play through the known Stargate storylines.
Many new missions and adventures in the Stargate universe are waiting for you...
12 comments by MerlinGalgotta on Oct 20th, 2009 digg this super bookmark
Hello community, it took a long time, but today we have the last "big" update for you!
Why did it take so long? Well, originally i wanted to wait till the last patch for the Final 1.1 is finished, but it seems to take a bit more time. To accelerate the development and to give you already access to the beta version of the patch, check out the forum topic on our German homepage: Stargate-eaw.de〈=de
Please download the patch and report bugs and issues into this forum topic, NOT here on ModDB, thx! I am going to upload it here on ModDB, when it is completely finished.
You should also know, that this update does NOT contain stuff from the original ModDB feature anymore. All you see is new but because of that, we have left out some older things. ;)
Ok, so much about the general stuff, let's start with the interesting part! In the last news, you have already seen some of the Aschen buildings, but today we have the brand new huge Aschen headquarter for you! It will be the main point of interested on the Aschen homeworld map.
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Furthermore, we have some other new map assets. The following buildings are meant to be part of the Alpha base map. They are WIP as you can see, but Klon will build a nice Tauri outpost with them.
If you have a look at the Mission Report of the Hassara station in one of our last news, you will recognize that our former Goauld space station had nothing to do with the station in the series (concerning the texture). That's why we have totally revised the Goauld space station in 5 tech levels:
But now we have a little problem. As our Tech 5 station is actually the Hassara station, we have thought that it'd be a good idea to make it looking different. And that's why the Hassara station now looks like this:
Last nut not least, we have a brand new unit for you! Who does recognize it?^^
Yeah, it's the experimental Hatak of Apophis, which was destroyed by SG-1 in the series. Credits to Wolf V.2 for the model, thx!
That's it for today, I hope you had fun with the update!
Greetings,
the SGMG
This is the complete english Stargate - Empire at War Final 1.1, including the first patch and Spinobreaker's patch!
This is the complete german Stargate EaW Final 1.1 including the first patch and Spinobreakers patch! Das ist die komplette deutsche Stargate EaW Final...
This is the first patch for Stargate - Empire at War Final 1.0. It fixes a lot of bugs and adds some new stuff. Please read the text file contained in...
Stargate Empire at War is a total conversion for the Petroglyph game Star Wars - Empire at War. It changes nearly everything like units, buildings, sounds...
This is the release trailer of the Stargate total conversion for Star Wars - Empire at War. Have fun!
This is a small mod for the free game Battle of Endor from Bruno. Have fun!
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I find bugs in the conquest "will of the Ori"
-In the mission where you must conquer the Supergates:
Thor is not on the card but it must survive a battle
there are 8 Ori ship who fight them (4 vs. 4)
-On P3X-421 we are asked to construct 3 buildings on the ground:
there are 4 locations to construct building but we can create that 2
Here is what I find I hope his will help you finish the patch version 1.1
Hy, I kind of have a problem... I'm trying to go with SG-1 on the planet where is the Ancient Repository but it keeps saying that the planet is not available until further progression ...
Any idea what should I do?
never mind... it seems that i've received the ZPM ...
will any units come down with rings (accidental double post)
Yes, currently the Ori soldiers and the Kull warrior.
thats gonna be awsome ;)
We don't NEED a "BC-305" so it makes no sense to invent one.
And the Destiny is not useful until we have seen the first season completely.
By 'mid season finale" does it mean it will do the irritating cliffhanger episode and not air for another few months to film more episodes?
you can do this with The Destiny too, after the show has been developed and it shows some possibilty of being pilotted and some possibility of it attacking. It does have a weapons system after all...
maybe with a possibility, if merlin does do this and spino isn't doing any work maybe he would do a add-on thats if they let him of coarse :L because it would give the team some relief from doing work also, it's work for spino :L