Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption.
This total conversion replaces every single Star Wars asset of the original game with Stargate assets. This includes units, buildings, icons, sounds, videos and so much more.

Pegasus Chronicles offers 3 playable races, the Ta'uri (alliance between Earth and the Asgard), Anubis (a mighty systemlord) and the Wraith.

Beside these 3 playable races, you will meet many non-playable ones like the Replicators, the Asurans, the systemlord alliance, the Aschen, the Ori and many more.
Each faction owns several space and land units and buildings, either well known from the series or completely new ones, invented by us.

Many new missions and adventures in the Stargate universe are waiting for you...


Space Skirmish: Released 16th December, 2012
Next Step: TBA
SG EaW: TPC-Patch 1.1.0 [Launcher]

German FAQ
English FAQ

Image RSS Feed Latest Screens version Happy new year New Asgard ship - Artwork
Blog RSS Feed Report abuse Latest News: Christmas present 2014

10 comments by Klon116 on Dec 28th, 2014

Hello dear community,

Got some nice Christmas presents? We might be a bit late but we've another one for you. ;)

But first we would like to thank YOU for your ongoing support! Thanks to all of you we made it into the Top 100 of all Mods on ModDB once again. :)

Advent calendar 2014
(click on "HD view" to see it moving)

We all love the Asgard so we toyed around with ideas for new ships for them a lot in the past. But as you know we want to stay as close to the series as possible and there was not really a need for more Asgard ships as they are part of the Tau'ri faction. So we didn't created more ships.

But then in 2010 we found this:

New Asgard ship - Artwork

An official artwork of a new Asgard ship that was planned to appear in SG-1 Season 7 to introduce a new Asgard character named Odin. This was rejected by the producers, so we never catch sight of this ship in the series.

Alpha Omega Protocol modelled this ship and offered it to us, but without texture. As we focused to release the space skirmish part at this point of time we didn't want to spend resources on it.
However...our 2D artists love the Asgard too! To get his head free from the work on the GCs and ground Imperial created the texture for this vessel.

Watch the video to see it in action for the first time:


This ship named Sleipnir was once the flagship of Odin the Chairman of the High Council of the Asgard. It is almost twice as large as the O'Neill class. The Sleipnir was the prototype of a new class of battleships. It was built in the final stages of the Replicator War and should then be used against the Ori. To fulfil this purpose, the ship has a new vector shield system, advanced sensors,3 Asgard beam weapons, 4 medium and 2 heavy ion cannons. Also the hull is coated with a special Trinium-Carbon-Compound. Due to malfunctions, the ship had to be abandoned shortly before the exodus and therefore never went into mass production. Finally the Tau'ri explored it abandoned, drifting in the void between the Milky Way and Ida Galaxy. Using the knowledge of the Asgard they could reactivate and almost completely repair the ship. Although the Sleipnir only runs at 80% of its maximum power, this gigantic ship is a flying fortress.

The following community members guessed the ship correctly before the final reveal in our advent calendar: =СРБ=Ori`verda, Cailean_556, Epytron_Omega, deputy-dog, Spinobreaker, LOLROFL and Eaglestorm27.
Sharp eyes ladies and gentleman!

Please note: The creation of the ship doesn't mean that we will build the Asgard up to another playable faction. However it will be a nice addition to our project and it will have its first fly on a special map with the Sleipnir as its main goal.
Both will be released early next year.

Have a save trip to 2015!

sgmg logo

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Czech translation

Czech translation

Oct 26, 2014 Other 3 comments

Czech translation by Armin for Stargate - Empire at War: Pegasus Chronicles. !Please note that our support will remain English/German only!

Russian translation

Russian translation

Oct 26, 2014 Other 9 comments

Russian translation by stargate2010 for Stargate - Empire at War: Pegasus Chronicles. !Please note that our support will remain English/German only!

French translation

French translation

Oct 26, 2014 Other 4 comments

French translation by Leie Sistal for Stargate - Empire at War: Pegasus Chronicles. !Please note that our support will remain English/German only!

Spanish translation

Spanish translation

Oct 26, 2014 Other 0 comments

Spanish translation by qfeoeres for Stargate - Empire at War: Pegasus Chronicles. !Please note that our support will remain English/German only!

TPC Mod Launcher 1.2.9 - Tunngle Update

TPC Mod Launcher 1.2.9 - Tunngle Update

Jun 1, 2014 Installer Tool 17 comments

The mod launcher serves to download and keep "Stargate - Empire at War: The Pegasus Chronicles" up to date at all times. If there are any updates available...

SG EaW: TPC-Hotfix 1.2.1 [Manual Installation]

SG EaW: TPC-Hotfix 1.2.1 [Manual Installation]

Dec 23, 2013 Patch 15 comments

IMPORTANT: This patch is available as an update for the launcher. Do ONLY install this, if you can't get the launcher to work. It fixes the following...

Post comment Comments  (0 - 10 of 21,980)
killer-101 Jan 27 2015, 5:52pm says:

i have worked on the script for Empire at war for a long time now on other mods but this mod is the one im waiting for. Can you not just release the version without the land i no it can be done, and it would pass time till the rest is done

+1 vote     reply to comment
Jack_Hunter Creator
Jack_Hunter 19hours 30mins ago replied:

That's unfortunately not so easy, because some ground buildings depending on space units and the story for some GC's needs also many ground stuff. If we would release GC's with just space part, we have to change so many things that it would need more time, which means it is time consuming and very complicated. So it is more effective to continue work. Don't worry, it will take time, but no longer so much. Be patient.

+1 vote   reply to comment
Zupanicarr 21hours 20mins ago replied:

But the space skirmish has already been released... Like two years ago.
It's been continually updated since.

+1 vote     reply to comment
Zupanicarr Jan 26 2015, 11:20pm says:

Are you folk planning on adding more to the sound of the mod?
I'm guessing this is a low priority, for obvious reasons, but I'm wondering if at some point you guys are going to deal with how some units don't have movement sounds, or how some of the weapons are so quiet.

Not a big issue, I know, I just want to ask questions about some of the smaller, yet still important stuff.

+1 vote     reply to comment
ImperiaI Jan 27 2015, 11:45am replied:

Oh the mod gets some new sonds once in a while, when ever we need them for something important. I guess there arnt going to be too many of the silent units.

+1 vote     reply to comment
mikey1871 Jan 25 2015, 11:38pm says:

oh can't wait for you guys to finish the new installer for the old eaw statgate mod for the new gold pack.

I also work on the foc mod called Pheonix Rising... a very large mod and the gold pack makes that WIP mod work very very stable.

I'm certain that once you guys get finished writing the new installer for the eaw stargate, we'll be able to play that for the time that it takes for Pegasus to have the GC's finished.

The gold pack only costs around $11.99 but it's very well worth it. the gog team did a fantastic job of upgrading the gold pack to work very very well with the current version of windows 7.

Hope the devs had a great & safe end of 2014 holiday season!!!!!

+1 vote     reply to comment
NoobishMoo Jan 22 2015, 5:17pm says:

If there's one thing, all you need to win at this game is Dr. McKay :P he needs nerfing...but then, I don't really want him nerfed XD

(Also, long time no speak followers, devs and friends. It's been a while since I last logged on)

+4 votes     reply to comment
[SGMG]McKay Creator
[SGMG]McKay Jan 23 2015, 4:08am replied:

Haha yes, that was a bug in the 1.X.
Every ship without hardpoints has a central point where enemies aim at, unfortunately (or fortunately for you in this case :D ) due to a bug this point was outside above the hitbox of the model, meaning every enemy ship would target above McKay :D Ah, fun times.

+1 vote   reply to comment
Guest Jan 22 2015, 3:56pm says:

This comment is currently awaiting admin approval, join now to view.

kingofkings0809 Jan 21 2015, 2:09pm says:

ok i have another question, what is the energy Capacity and refresh rate primarily used for with the wraith?

+1 vote     reply to comment
MapperLocutus Creator
MapperLocutus Jan 22 2015, 7:10am replied:

Those are deprecated tags from the vanilla. It seems as if the devs once planned an energy based system for the weapons and shields but either never got around implementing it or removed it.
You can ignore all energy related tags.

+1 vote   reply to comment
Dalo_Lorn Jan 22 2015, 8:02am replied:

Funny, I was under the impression that they were responsible for the amount of time it took to recover from an ion blast.

+2 votes     reply to comment
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Latest tweets from @stargateeaw

What have we learned last weekend? Never underestimate Dr. Rodney Motherfucking McKay! Outdated footage!

Jan 26 2015, 12:00pm

Good news: #StargateEaW is working with the version. :)

Jan 24 2015, 9:00am

The Star Wars: Empire at War gold pack is now on @GOGcom! We're locking into installation possebilities right now.

Jan 23 2015, 7:38am

Gul Gaming had a look into #StargateEaW for a mod spotlight! :) Give him some thumbs up for the nice video!

Jan 7 2015, 12:00pm

@Hector231098 Yes! Our mod is based on Forces of Corruption which needs Empire at War to work. ;)

Jan 7 2015, 7:15am

@Hector231098 please download the modlauncher here: It installs and keeps the mod up to date for you. :)

Jan 7 2015, 6:35am

Happy new year from the #StargateEaW team!

Dec 31 2014, 6:00pm

This is the unitprofile video of Odin's ship Sleipnir for #StargateEaW. Please consider the content as w.i.p.

Dec 30 2014, 12:00pm

RT @Themaasteerr: @StargateEaW Asgard FTW!!!

Dec 29 2014, 2:14pm

The official artwork our new Asgard ship based on. Do you like to have it in #StargateEaW?

Dec 29 2014, 12:00pm

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