Kane's Wrath Unofficial big bang Patch 1.04 is actually a mod that run with biber's and asuka's mod lancher,
it started with the aim of just balance changes and bug fixes, make stuff that people rarely used to be more noticeable, useful, and add more options for team play like RA3 and BFME had, But since a lot of people requested from me to add a few stuff that in their opinions were supposed to be in the original KW I end up adding some new stuff (but I have red line and didn't added ton of useless stuff to the mixer as the mod don't aim to add too many new units to the point the factions will be unbalance and the units will be useless)
So this "Unofficial Patch" is now big bang patch that rather from just focusing on balance and bug fixes also add new stuff in order to make the more than half decade KW feel more refreshing,
I had many ideas how to add new stuff to game's gameplay, some worked and some didn't (and been removed)
This is project that is up on moddb for around two years and half by now and is still in work,
One of the main ideas of this project was to work with the community in order to create the mod for the community, however as I mentioned before the mod have red lines,
This project can be changed by your commits However I can't promise that I change anything you want, Please note that this mod also try to make things balances while also try to add uniqueness,
Uniqueness + balance in RTS is really hard to achieve but if they were added in the right way they can keep the most import ingredient in bay: the "Fun".
Here short list of what been changed so far:
*More bug fixed
*New features (More Upgrades/Abilities/Special Powers)
*Some game changes
*More features for team work
*Improved Balance (many things like support powers, units, abilities, upgrades, are more useful)
*Improved map pack (Optional)
*Economic system moved back to how it was in ver 1.00
And watch his awesome C&C Lego videos on his youtube channel!
The Condor is now more or less complete, I added some nice sound effects for both of it mods (fighter and Emp) and tried to use most of the animations EA made for it and eventually dropped since they decided it will take the Firehawk rule in c&c4 and didn't needed them.
Here a few videos:
Final voice+sound effects
Undated video for the voice tests (for anyone who is interested)
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