WELCOME TO EXPANDING FRONTS

Star Wars Galactic battlegrounds: Expanding Fronts is a massive fan-made expansion that brings new civilizations, units, maps, gameplay features, and quality of life improvements to Star Wars Galactic Battlegrounds. Built over nearly a decade with contributions from dozens of community members, Expanding Fronts provides the definitive Galactic Battlegrounds experience.


NEW FEATURES

  • New Civilizations! Do battle with four entirely new playable civilizations; the Zann Consortium, Geonosians, First Order, and Resistance. Each new faction is fully realized with a unique graphics set, as well as a competitive roster of new unique units and technologies.


  • New Units and Techs! The standard unit and tech tree roster of each civ has been enhanced with numerous new units and techs. Use Transport Mechs to ferry infantry into battle; dominate the skies with the Interceptor; annihilate coastal defenses with Monitor ships; and much more!


  • New Maps! Expanding Fronts provides players with over 40 new Random Map scripts, based on various worlds from the Star Wars universe. Over 100 new terrain options, native buildings that provide benefits when captured, and enhanced scripting capabilities make these settings more unique than anything ever seen before in GB. From the wastelands of Jakku, to the snow-tipped peaks of Alderaan; the galaxy is yours to conquer!


  • Bigger Battles! Expanding Fronts greatly extends the maximum population limit, allowing armies of up to 1,000 units per player! In addition, the maximum map size for skirmish games and scenarios has been increased, with experimental options ranging up to 640x640 tiles - over twice the size of the default Giant map!


  • Enhanced Scenario Editor! The barriers of the editor have been shattered with countless new enhancements. Off-grid object placement, new terrains, hundreds of new props, and completely new trigger conditions and effects make designing complex scenarios and campaigns easier than ever before!


  • Performance and Stability Improvements! Widescreen/Windowed mode support, increased framerate, and numerous user customization options allow GB to run on modern systems with ease.

CAN I HELP?

Expanding Fronts is always looking for additional help! We are currently in need of:


- Concept Artists to help design new units, buildings, and characters for planned new civilizations and campaigns.

- 3D Artists/Animators to help construct new characters, creatures, vehicles, buildings, and props for us to add to the game.

- AI Scripters to write AI scripts for use in skirmish games and custom scenarios/campaigns.


If you're interested in joining the team, please feel free to send a message to us, along with some examples of prior work, here on ModDB or in our Discord server.


Discord


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RSS Articles


We're all very happy to see people enjoying 1.3 and its new civilizations. Our recent 1.3.2 patch has addressed the majority of the issues with the new AI, but we're continuing to look over the scripts, as well as examine reports from our players. For right now, we wanted to share some of our recent progress, and go over our goals for the future of Expanding Fronts.

Demo 20200617A


EXPANDING THE COMMUNITY

Galactic Battlegrounds has always had a small but dedicated community. We're looking to help build that community through a number of events, the first of which we're showcasing today: the Continuous Screenshot Competition. Hosted on HeavenGames, the Continuous Screenshot Competition has been a fun way for the Age of Empires II's community to share their creativity with the Scenario Editor since 2006. Players compete in a weekly or bi-weekly contest to design screenshots following a theme selected by the previous round's winner. We're proud to bring the CSC back to Galactic Battlegrounds, and the first round is happening now! The theme of our first round is "I have a bad feeling about this." All you need to participate is a HeavenGames account. Sign up on the forums and submit your entry! While you're there, you can check out our downloads section, and try out thousands of user-created campaigns, scenarios, random map scripts, and AI files - or upload your own! We're looking forward to seeing your creations!

Demo 20200617B


We're considering other events as well, including organized community multiplayer matches through GameRanger, tournaments, videos/streams, and Community Spotlight articles that bring attention to some of the best pieces of user-made content from across SWGB's history. And of course, there's our community Discord server, where players can organize matches, talk strategy, share their creations, and more.

UPCOMING CONTENT

Demo 20200617C



It will likely be a while before we attempt to add another new civilization to the mod, but we are looking to bring other additional content before then.

Confederacy Architecture: One of the many elements that make Galactic Battlegrounds special is that each civilization features an entirely unique look for all of their units and structures. When we initially split the Confederacy apart from the Geonosians, we had very little in the way of artists on the team. This necessitated that we use placeholder assets for the CIS buildings. In this case, gray-scaled versions of the Trade Federation building set. Since then, we've acquired a collection of exceptionally talented concept artists and modelers, and can finally give the CIS a much-needed visual update.

Demo 20200617D


Translations: We're working with a number of members of the community to help get translate EF into non-English languages, as well as correct some issues with the base game localizations. Thus far, volunteers from our community are working on translations for Spanish, French, Portuguese, and Russian. The completed translations will one day be included as selectable options from the configurator.

Improved Soundtrack: The 1.3 update to Expanding Fronts included a new medley of tunes from all films in the saga, and while it's been well-received, it is mainly a placeholder while we look into methods of building a more dynamic music system that will allow players to create and use more dynamic music playlists. More on this will be revealed at a later date.

New Campaigns: Last summer, we detailed our intentions to add new campaigns, starting with one focused on the Naboo and Gungans. Work on these missions was given a lower priority while we focused all of our efforts on completing the new civilizations, but the plan to finish these campaigns hasn't changed. 1.3 includes a taste of our upcoming new singleplayer content with a mission based on the Battle of Jakku, the first of hopefully many missions to be included in our 'Battles of the Galaxy' campaign. Much like the Battles of the Conquerors campaign in AoK, this campaign features a series of historic battles from all over the Star Wars timeline.

Demo 20200617E


THANKS AGAIN

Once again, we'd like to thank everybody who has supported our project over the years. Since we've started the project, we've managed to build up a fantastic community of players and creators across HeavenGames, ModDB, YouTube, and in our Discord group. We're hoping to bring many more great updates to everybody in the near future.


Expanding Fronts 1.3.2 Patch Now Available

Expanding Fronts 1.3.2 Patch Now Available

News 6 comments

A new update is now available for Expanding Fronts! This update provides a significant boost to our new AI's abilities, alongside some bug fixes and additional...

Expanding Fronts 1.3.1 Patch Now Available

Expanding Fronts 1.3.1 Patch Now Available

News 3 comments

This patch addresses multiple issues with the 1.3 release of Expanding Fronts, most notably the performance of the new AI. Some performance and balancing...

Expanding Fronts 1.3 Released!

Expanding Fronts 1.3 Released!

News 41 comments

A new build of the Expanding Fronts mod is available, featuring an immense amount of new content, including two new playable civilizations!

January 2020 Progress Report and Civilization Overview

January 2020 Progress Report and Civilization Overview

News 32 comments

The release of the First Order and Resistance factions draws ever closer. We are here today to share with you some of our progress.

RSS Files
Expanding Fronts 1.3.2 (Patch Only)

Expanding Fronts 1.3.2 (Patch Only)

Patch 8 comments

This update includes further improvements to the new Expanding Fronts AI, in addition to some bug fixes and additional content. This download contains...

Expanding Fronts 1.3.1 Patch

Expanding Fronts 1.3.1 Patch

Patch 7 comments

This patch addresses multiple issues with the 1.3 release of Expanding Fronts, most notably the performance of the new AI. Some performance and balancing...

Expanding Fronts 1.3.2 (Full)

Expanding Fronts 1.3.2 (Full)

Full Version 132 comments

The newest public release of SWGB: Expanding Fronts is now available! This update includes an immense amount of fixes and new content, including two entirely...

Expanding Fronts 1.2.1a (Torrent)

Expanding Fronts 1.2.1a (Torrent)

Full Version 7 comments

The newest update to the Expanding Fronts mod, featuring a host of performance and stability improvements, alongside audio/visual updates and a host of...

Expanding Fronts 1.2.1a Terrain Hotfix

Expanding Fronts 1.2.1a Terrain Hotfix

Patch 5 comments

Small patch to correct an error that caused some terrains to appear incorrect or crash the Editor

Expanding Fronts 1.2.1a (EXE Installer)

Expanding Fronts 1.2.1a (EXE Installer)

Full Version 23 comments

The newest update to the Expanding Fronts mod, featuring a host of performance and stability improvements, alongside audio/visual updates and a host of...

Comments  (0 - 10 of 2,255)
Valandir89
Valandir89

Any updates coming up? I'd love to play another mission like Battle of Jakku! Btw thanks for your time and amazing job with this mod, guys!

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Hansomecraft
Hansomecraft

Can you add all of the inquisitor? It will be great if they are appeared in this mods

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Tevious
Tevious

If you have problems getting the game to run correctly, please see our troubleshooting FAQ. Most likely, the answer to your issue is covered here:
Drive.google.com

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Guest
Guest

what should I do when it said Terrain.TXT was not found?

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Tevious
Tevious

Make sure you install the "(Full)" version of the mod and not the patch file.

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Guest
Guest

won't allow me to set screen resolution to 1280x1024 in the game options in either vanilla or ef. in the troubleshooting it says that setting it to the highest resolution in the options is required for setting it to an even higher resolution in the config.

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Tevious
Tevious

Set it to the highest available resolution in the game options. Then launch the configurator tool and choose a resolution there. Make sure you enable window mode as well, since full screen has issues.

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zman6475
zman6475

When I set the ingame res to it's highest and the config res to 1920 x 1080 it cuts off most of the in game UI, and if I set it in windowed the game is stuck ina tiny box that I can't maximize.

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Tevious
Tevious

That "tiny box" is only for the main menu, which does not change resolution. 1920x1080 will be used when you actually start a actual game or use the editor.

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zman6475
zman6475

No dice, UI and part of the screen are still cut off.

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Guest
Guest

that's just it though, it's the in-game options that won't allow me to select the highest resolution available. also the configurator is a bit buggy, sometimes it saves settings and sometimes i'll select a setting multiple times then go back and check and find it unticked. actually going back on the configurator issue, i found that using the configurator by itself not on menu prompted by the game exe it works fine, but still can't select highest res from the game options.

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Tevious
Tevious

Choose the highest *available* resolution from the in-game options. If your monitor resolution is not at least 1280 wide or 1024 high, that last option won't be available, so use 1024 x 768 instead.

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Highest Rated (6 agree) 10/10

Expanding Fronts is a well put together and balanced mod. It takes Galactic Battle grounds (one of my favorite Star Wars games) to another level of greatness.

Jul 15 2016 by Doomsday4766

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