Play as the versatile United Federation of Planets, the enigmatic Romulan Star Empire or as the formidable Klingon Defence Force!

The mod will spread over all four Star Trek eras (ENT, TOS, TMP and TNG) and you will find a diverse and well balanced list of starships and space stations at your disposal
This mod aims to bring together the best parts of such classic games as Star Trek: Armada 2 and
Star Trek: Legacy in the beautiful and malleable Homeworld 2 engine

We aim to boldly go where no Star Trek game has gone before!

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TMP era shipyards TMP era shipyards TMP era shipyards
Blog RSS Feed Report abuse Latest News: MOTY 2013

5 comments by Nathanius on Dec 8th, 2013


It has been far too long since our last news post, and while we have been quiet we have still been active, even if real life has been hectic for each and every one of the mod team!


Finalisation of ship balancing mechanics and era specific variables

We have been tweaking with our balancing sheet since the inception of the mod, but with the introduction of the TMP era ships we have been able to bring in and finalise our balancing mechanic. I works brilliantly :)


Bloom and AA via DLL injection activated via the new launcher

Star Trek: Continuum with Shader 2.0

Star Trek: Continuum with Shader 2.0 + Bloom + AA


Sound tracks

There is now era-specific and race-specific sound tracks in mod, they are changed over when you go into a combat situation as well, for those of you who have been with the Star Trek gaming community for a while you may find a few familiar tunes in there :)


Other, unfinished features

While we have a pretty fill ship list for TMP there are still stations and utility craft that need sourcing (not many of these meshes are pre-existing), there has been a major overhaul with our codebase to improve its usability and to create the groundwork for scripts like a repair ship with auto-deploying bees that can repair your fleet on the fly and perhaps something else more audacious as well :)

Now lets not forget too that it's MOTY time, lets get clicking! :D

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STC - Release BETA - Hotfix II

STC - Release BETA - Hotfix II

Jun 8, 2013 Patch 7 comments

Hotfix for use on the TNG Content Update ONLY, will not patch earlier versions of the mod!

STC - Release BETA - Content Update

STC - Release BETA - Content Update

May 2, 2013 Patch 32 comments

Content update for the work done on the mod during Q1 2013. This can be applied to both Release BETA or Release BETA with the hotfix installed.

Star Trek: Continuum - Release BETA - HotFix

Star Trek: Continuum - Release BETA - HotFix

Jun 15, 2012 Patch 12 comments


Star Trek: Continuum - Release BETA

Star Trek: Continuum - Release BETA

Jun 7, 2012 Full Version 23 comments

This is a full standalone installer version with a launcher and the option to scale back to default shaders and fonts if your system has trouble with...

Star Trek: Continuum - Release ALPHA

Star Trek: Continuum - Release ALPHA

Aug 19, 2011 Full Version 18 comments

This is a full standalone installer version with a launcher and the option to scale back to default shaders and fonts if your system has trouble with...

Post comment Comments  (0 - 10 of 983)
jinxswe Jan 26 2015, 7:33pm says:

Any plans on remaking this mod for HW remasterd??

+1 vote     reply to comment
NikonOlympos Jan 10 2015, 7:29pm says:

Hi. First off, I love the mod. Its pretty friggin awesome. But i seem to have a problem running it. Whenever I go to set up a match, after I click "Start Game" I get the loading screen as I should. However, when it loads completely the game crashes and I'm brought back to my desktop? Any advice?

+1 vote     reply to comment
Brandenator Jan 12 2015, 12:22am replied:

Go to your desktop shortcut and after -overrideBigFile type in this:
Once you add that and run the game you should get an error log in your "~/sierra/bin/release" folder. (it should be called HW2.log) If you find it and post where the error is, I'm sure someone could find an answer for you! ;) Either that, or you could just uninstall and re-install and that might fix your problem.

+2 votes     reply to comment
equalvision87 Nov 24 2014, 2:14pm says:

I am having issues with bloom. It is greyed out in the launch menu. Also there is no option for AA. Any ideas?

+1 vote     reply to comment
Nathanius Creator
Nathanius Dec 2 2014, 9:40pm replied:

It's not available in release Beta actually, the options should be available in our next release

+2 votes   reply to comment
Guest Nov 8 2014, 4:20pm says:

This comment is currently awaiting admin approval, join now to view.

Nathanius Creator
Nathanius Nov 19 2014, 12:51am replied:

Have a look at the *\homeworld2\bin\release\hw2.log file and paste the contents into the bug reporting forum :)

+1 vote   reply to comment
Nathanius Creator
Nathanius Sep 23 2014, 8:37pm says:

We're still alive, and working, just don't want to spoil any surprises ;)

+6 votes   reply to comment
***Geroj*** Oct 23 2014, 5:46am replied:

Nice, good to hear

+2 votes     reply to comment
Garak(KillaBC) Oct 7 2014, 4:15pm replied:

Awwww :(

+2 votes     reply to comment
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Released Aug 19, 2011
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133 votes submitted.

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Highest Rated (8 agree) 9/10

Fantastic mod, really does an excellent job of bringing Star Trek to Homeworld 2. Ships and weapon effects all look great and there’s a lot of little details that really make it come alive. Revamped hyperspace is a great addition as it makes combat and resource gathering much more painless. Only downside is that most maps don’t have a colored skybox, making ships sometimes difficult to see against a mostly black background. Shipyard research also seems a little long, slowing down your midgame. Research…

Aug 20 2011, 5:28pm by SwissKnight

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