This mod aims to bring strategic combat to the Babylon 5 universe.
We'll start off with the Earth Alliance vs. the Minbari and go from there once we have those two complete factions.
The mod is being developed using a SVN repository. We have made this repository open to the public so you can download and experiment with the mod while its being developed. Instructions for downloading can be found in our files section.
Believe it or not I have a new release for those of you running the original Homeworld2, don't worry, you have not been forgotten.
After much time and swearing and general yelling at the computer the AI and Research is working, not perfectly, but to be honest I'm tired of banging my head against the same rock. :)
Link is right here: Version 2.1 (Installer)
I hope you enjoy it, with this new release out of the way I'm going to be looking into the Remaster, been itching to work on it for a while now, the Dev's over at Gearbox have done some amazing work on updating and improving the game. For those still running the original, don't worry, I plan to add the new ships to the original version too.
As always feel free to leave comments on either the Relic News Forum's, here on ModDd or our Steam Page
Babylon 5: War Without is finally on available for download from Steam.
I'm back working on the mod, got some ideas in the pipeline and working on AI. Could use some help though.
A quick run down of of the mod at present and some plans for the future.
I quick hello and a bit of info about what I'm working on at the moment.
Hi guys. I've been to get you all a working installer for the mod for a while now and here it is. This is the latest version of the mod, sadly there isn't...
This is the mod in its current state packed into a .big archive for ease of use. It's also much smaller then the SVN version. It's a self-extracting archive...
This is intended as a modder's resource, not a complete mod. This is a pack of the megalith models included with Homeworld 2, updated to look correct...
This is a small set of scripts and objects that can be used by advanced HW2 modders to pass arbitrary numerical data between the .level files and the...
i assume this i dead by all the comments but figured id ask anyways. Is this mod dead like all the other b5 mods?
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Will this mod work on the Steam's Homeworld Remastered Collection?
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i have the original CD version of HW2 and trying to get the B5 mod to work and it wont ive added it to the DATA and BIN folders ive changed the target and start in paths made a new shortcut for the B5 mod but nothing game loads up with the classic settings or the EXmod with the progenitors but not the B5 mod any 1 tell me what i have done wrong or tell me how to get it to work
Yeah, sorry about the delay. I discovered a few things I missed. Hoping to have it ready in the next couple of days. Maybe even tomorrow.
Hello, what about that release, hm ? :)
Hey guys, as of tonight I've finally finishing getting the mod put back together! I still want to make some tweaks, but once that's done I'll be uploading a .big file for those of you who haven't got HW2 on Steam.
Great ! :)