Play as the versatile United Federation of Planets, the enigmatic Romulan Star Empire or as the formidable Klingon Defence Force!

The mod will spread over all four Star Trek eras (ENT, TOS, TMP and TNG) and you will find a diverse and well balanced list of starships and space stations at your disposal
This mod aims to bring together the best parts of such classic games as Star Trek: Armada 2 and
Star Trek: Legacy in the beautiful and malleable Homeworld 2 engine

We aim to boldly go where no Star Trek game has gone before!

 

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TMP era shipyards TMP era shipyards TMP era shipyards
Blog RSS Feed Report abuse Latest News: MOTY 2013

5 comments by Nathanius on Dec 8th, 2013

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It has been far too long since our last news post, and while we have been quiet we have still been active, even if real life has been hectic for each and every one of the mod team!

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Finalisation of ship balancing mechanics and era specific variables

We have been tweaking with our balancing sheet since the inception of the mod, but with the introduction of the TMP era ships we have been able to bring in and finalise our balancing mechanic. I works brilliantly :)

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Bloom and AA via DLL injection activated via the new launcher 

Star Trek: Continuum with Shader 2.0

Star Trek: Continuum with Shader 2.0 + Bloom + AA

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Sound tracks

There is now era-specific and race-specific sound tracks in mod, they are changed over when you go into a combat situation as well, for those of you who have been with the Star Trek gaming community for a while you may find a few familiar tunes in there :)

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Other, unfinished features

While we have a pretty fill ship list for TMP there are still stations and utility craft that need sourcing (not many of these meshes are pre-existing), there has been a major overhaul with our codebase to improve its usability and to create the groundwork for scripts like a repair ship with auto-deploying bees that can repair your fleet on the fly and perhaps something else more audacious as well :)

Now lets not forget too that it's MOTY time, lets get clicking! :D


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STC - Release BETA - Hotfix II

STC - Release BETA - Hotfix II

Jun 8, 2013 Patch 7 comments

Hotfix for use on the TNG Content Update ONLY, will not patch earlier versions of the mod!

STC - Release BETA - Content Update

STC - Release BETA - Content Update

May 2, 2013 Patch 31 comments

Content update for the work done on the mod during Q1 2013. This can be applied to both Release BETA or Release BETA with the hotfix installed.

Star Trek: Continuum - Release BETA - HotFix

Star Trek: Continuum - Release BETA - HotFix

Jun 15, 2012 Patch 12 comments

THIS HOTFIX IS NO LONGER REQUIRED. INSTALL THE CONTENT UPDATE AND HOTFIX II INSTEAD!

Star Trek: Continuum - Release BETA

Star Trek: Continuum - Release BETA

Jun 7, 2012 Full Version 21 comments

This is a full standalone installer version with a launcher and the option to scale back to default shaders and fonts if your system has trouble with...

Star Trek: Continuum - Release ALPHA

Star Trek: Continuum - Release ALPHA

Aug 19, 2011 Full Version 18 comments

This is a full standalone installer version with a launcher and the option to scale back to default shaders and fonts if your system has trouble with...

Post comment Comments  (10 - 20 of 973)
PhatBoyGeo
PhatBoyGeo May 3 2014, 5:15pm buried:

(buried)

I started ST:HW2 Which was then renamed and STOLEN from me...

-9 votes     reply to comment
Erayser
Erayser Aug 6 2014, 7:13pm replied:

Hello George,
My name is Thibault Testart and I'm one of the ModDB/IndieDB Editors. If you have anything rude to say about this modification, you should contact us directly. If you have the required evidences, then you should contact me via using the private message system.

However, if your goal is just to say rude things on this modification, we will be forced to use the necessary measures, as described on the website conditions.

+3 votes     reply to comment
Nathanius
Nathanius Aug 6 2014, 7:25pm replied:

Thank you Erayser

We explained what happened with our very first news post here, no content created by PBG was taken from the old mod (in fact, the old SourceForge SVN for it is still accessible, and PBG still has access to it)

Moddb.com

+3 votes     reply to comment
PhatBoyGeo
PhatBoyGeo May 3 2014, 5:14pm buried:

(buried)

THIS MOD WAS STOLEN FROM ME A YEAR OR TWO AGO!!! Please help me get it back....

-8 votes     reply to comment
wazzaBlues
wazzaBlues Jun 17 2014, 4:45pm replied:

Proof? Evidence? Stuff like that usually works.

+3 votes     reply to comment
Guest
Guest May 3 2014, 6:49pm replied:

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Guest
Guest Apr 19 2014, 4:46pm says:

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Dmorgan
Dmorgan Apr 6 2014, 7:23pm says:

Hello there, loving the mod, make some of my own changes.
What i have been left wondering if there is a way to make the ships that fire pulses turn from targets and track targets at point blank range.

and if there was any way to scale the damage done at point blank by pulse's i'm not sure if pulses of phaser would lose power over distance like plasma torpedo's and why romulans don't use them anymore (or rarely)

I managed to tweak the defiants physics and they do really nice turns i'd love to see them avoiding collisions close up but they seem to veer off enemy ships too quickly, and techincally i don't ships in space wouldn't turn much but lets face it, its more interesting the way star trek does it ^_^

+1 vote     reply to comment
Guest
Guest Apr 28 2014, 8:16pm replied:

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GomerPylz
GomerPylz Mar 14 2014, 12:00pm says:

So... When is the next update?

+3 votes     reply to comment
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Icon
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Platform
Windows
Developer
Continuum Corp
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Release Date
Released Aug 19, 2011
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9.6

131 votes submitted.

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Highest Rated (8 agree) 9/10

Fantastic mod, really does an excellent job of bringing Star Trek to Homeworld 2. Ships and weapon effects all look great and there’s a lot of little details that really make it come alive. Revamped hyperspace is a great addition as it makes combat and resource gathering much more painless. Only downside is that most maps don’t have a colored skybox, making ships sometimes difficult to see against a mostly black background. Shipyard research also seems a little long, slowing down your midgame. Research…

Aug 20 2011, 5:28pm by SwissKnight

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Real Time Strategy
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Sci-Fi
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Single & Multiplayer
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9 months ago
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