Star Trek: Armada 3 is an upcoming mod for Sins of a Solar Empire: Rebellion. Beginning around the time of the Dominion war the mod will progress on it's own branching timeline. Players will have access to four races initially on release...
"Best Star Trek Mod for any game period."
Mod of the Year 2014 I Player's Choice
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You've read about it - and soon it will be time to play it - but now, we think, it's time for you to see The Final Frontier for yourselves.

Ambarenya, Bane and Gul-Dukat have teamed together to form a Triumvirate of insight and discussion, and to offer you a brief glimpse at The Final Frontier in the form of a full-fledged Dev Diary - the first in quite a while. And yes, I know the video is just over an hour long, but trust me - considering the scale of TFF, this still counts as a brief look.

The video also contains a rarely seen battle between two of the deadliest random events in the game - place your bets!


For the time-poor among you, the Intrepid Trio go over many of the features you can expect in The Final frontier, including:

An extensive new planetary system
The Trinity discusses the new planetary system being utilised by The Final Frontier. Using a combination of real science and lore-friendly planetary designation, a vast array of planets now await discovery. Combined with a list of hundreds of possible planetary bonuses, it will be rare indeed to have two planets of the same kind appear even on large maps.

New gravity wells
Hear the Ternion describe how gravity wells now contain more than just planets, moons and asteroids. What else awaits in the vast expanse of space? Economic sectors to boost your economy? Abandoned shipyards giving you access to other species' technology? A long-range telescope letting you spy on enemy movements? Empty space offering you diddly squat? The only way to find out is to explore.

New abilities and ship functionality
The Triptych go over how The Final frontier addresses some concerns we had over how some ships are often overlooked for their limited usefulness, especially flak frigates and strike carriers. Flak frigates will gain a boost in performance that will increase the more enemy fighters are nearby, and have received an overall increase in their endurance. Strike carriers now carry compliments of marines, allowing them to board not only neutral stations and derelict vessels, but enemy ships as well, making them a useful asset to include in your fleet.

A growing list of diverse random events
The Troika describe how we're making The Final Frontier feel like it's set in a living galaxy by adding an extensive list of new random events. And not all of them will be harmful, either. You'll come across random groups of traders or humanitarian convoys, as well as Hirogen hunting parties looking to display your intestines as trophies. Fun times.

Beta-testers needed!
Those of us who have been a part of The Final Frontier from the beginning have experienced the changes from CTA incrementally over a period of time. Basically, we've become acclimatised to it and we feel that fresh eyes are needed to test the mod. You can help us out a great deal by joining our new beta-testing team.

You don't need any particular computer skills to qualify, but places are limited. Also, on a more serious note, be advised that you won't simply be playing the mod and letting us know what you think - it's not that simple. We need people who can be observant, objective and can communicate frequently with the dev team. It would also be best if you're willing to devote a good portion of your free time to testing the mod and discussing your views with the dev team. We don't want our beta-testers to be a detached group - we want you to be invested and involved in the project as a whole. Keep that in mind before applying.


Overall, the Final Frontier is coming together nicely. Every day brings us closer to completion and we are, as always, so thankful for your ongoing support. The STA3 team has been blessed with some of the best supporters in the modding community. Thanks for sticking with us.

'Til next time, stay classy. Or don't.
-OrionSlaver

The Final Frontier Progress Update - The Home Stretch?

The Final Frontier Progress Update - The Home Stretch?

News 35 comments

This is not the end, but you can see it from here. OrionSlaver brings you up to date on The Final Frontier's progress.

The Rise of a Supervillain!

The Rise of a Supervillain!

News 25 comments

You think you know Armada 3? You merely adopted the mod. He was born in it. Molded by it.

The Final Frontier - Dev Diary 4: The Return of a God!

The Final Frontier - Dev Diary 4: The Return of a God!

News 17 comments

In this diary we'll take a look at Tutorials, modelling, the new DLC and most importantly of all, the return of your lord and saviour!

The Final Frontier - Dev Diary 3

The Final Frontier - Dev Diary 3

News 25 comments

In this diary, we will be exploring further details of the planetary system, but with special attention to some of the work that has been done with visuals...

RSS Files
Star Trek Armada 3: Sins 1.85 Update Full Version

Star Trek Armada 3: Sins 1.85 Update Full Version

Full Version 170 comments

Hi all, Please find below the updated version of STA3 to work with the Steam 1.85 release of Rebellion. Don't forget to re-apply Large Address Aware if...

Romulan Partisan Event Fix

Romulan Partisan Event Fix

Patch 0 comments

This is the Random Event Partisan File for the Game Crashing Bug where a Romulan Territory revolts when culture destroys the planet, Several ship names...

STA3 1.3 for Rebellion 1.84 & G.O.G version

STA3 1.3 for Rebellion 1.84 & G.O.G version

Full Version 112 comments

Hi all, Please find below the updated version of STA3 to work with the Steam 1.84 release of Rebellion and with the Good Old Games download some of you...

STA3: A Call To Arms 1.3 Full Version Zip

STA3: A Call To Arms 1.3 Full Version Zip

Full Version 192 comments

My friends ... the time has come to boldly push back against the relentless advance of the Dominion and all others who would wish to extinguish the light...

Large Address Aware

Large Address Aware

Patch 23 comments

This is the Large Address Aware Tool which can allow Sins of a solar empire to run with more than 2GB Ram, Due to STA3 being larger than most other sins...

CTA Versions 1.2.1 with LAA and EnabledMods

CTA Versions 1.2.1 with LAA and EnabledMods

Full Version 104 comments

Our Latest release Ladies and Gents. Enjoy! Simply unzip to location. This time with LAA and EnabledMods, follow our install videos via the GulGaming...

Comments  (0 - 10 of 13,032)
Battlemage1
Battlemage1

Is there any way to make planetary catastrophes without any dangerous celestial bodies? Something causing colony destruction and evacuation as the only way to save resources?

Can whale probe transform one's world into water planet?

Will you make dilithium rich planets with mining satellites, like was in episode introduced exocomps? Such a planet can play a role of super-big dilithium asteroid with a colony on it.

Also, what's about new model for pirates bases? Several types of bases with different buffs and artifacts?

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talon1to1
talon1to1

still need a beta tester?

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OrionSlaver Creator
OrionSlaver

Information on the beta will be released shortly.

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SeraphimD_Kiryu
SeraphimD_Kiryu

Don't know if it was mentioned but are some of the Klingon ships also being redone for Final Frontier? I know many are already done in current release but I can't help but feel not all of them are up to par yet like the Qeh'rall class I don't know if it's a texture problem or not but it looks off compared to other ships.

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thiextar
thiextar

Some of the klingon ships are indeed being redone, the first that comes to mind is the kvek that is getting a new model, there is also going to be changes made to the k'vort to bring it up to par late-game

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Revanchist_1
Revanchist_1

Gotta say I was pretty happy when the Devs announced this about the K'Vort. While I love the ship, I just can't justify the cost to make them when the K'Vek ends up so much better (that they're both unlocked around the same time is also a strike against the K'Vort). I'm quite sure the changes will bring the K'Vort/K'Vek choice on par with the Harpy/Falcon or Defiant/Akira choice, where each will have a valid reason why you would choose to focus on them.

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thiextar
thiextar

Thats the idea ;)

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Genesis
Genesis

For the Creators of STA3, TFF...

I have done some looking around and this information should be enough to make it a valid character to put into the federation hero list.

Data:
Star Trek Lore:
The Sutherland was temporarily commanded by Lieutenant Commander Data from the Enterprise, with Lt. Cmdr. Christopher Hobson as his first officer. The ship was one of twenty-three assembled for the fleet and was one of the seventeen chosen for the tachyon network. Identified by its name and registry number, the ship's position in the network was monitored from the Enterprise-D.

During the blockade, the Sutherland was hit by a massive tachyon pulse by the Romulans, which disabled the tachyon detection grid in a radius of ten million kilometers around the ship. Data disobeyed Picard's orders to regroup at Gamma Eridon and modified the Sutherland sensors to detect a residual tachyon signature around the cloaked Romulan ships. He then exposed the ships using modified low-yield photon torpedoes. (TNG: "Redemption II")

Ship: USS Sutherland (Nebula Class Star Ship)

Other Sources:
Episode "Gambit II" where Data commands the Enterprise-D when both Picard and Riker go missing.
Episode "Chain of Command, Pt. II"
and "Future Imperfect"

If you need to have another Hero to balance it to on the other races,
You could put the Romulan Praetor or a tal shiar agent?
For the Klingons, you could put Kang or the Duras Sisters into the Klingon Empire
as for the Cardassians, The Union could have Damar as he did become the Union or Rebellion Leader. And as for the Dominion, there were a number of Jem'hadar Firsts or Important Vorta that can be used, not only weyoun was the important one. I do remember Thot Gor having a second in command, that is another option.

As for the Borg. I think they have enough heros...they are OP as it is, so they do not need another one.

I hope this is enough researched info to put Data in as a hero in the federation fleet. He can be put on a Nebula Class or Phoenix Class, so yup...enough on Data to make him a hero...

Some can say, Yes....he was only a temporary captain....so? Picard was a temporary borg captain and was rescued later on...the same can be said for data...temporary or not..he is one of the most loved characters in the series. Data HAS to be there for the sake of the fans :D

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Ambarenya Creator
Ambarenya

But one would ask: why Data? There are a lot of other heroes that come before him in order of captaincy, especially due to the fact that the Sutherland was not "his ship" -- he was only temporarily a brevet Captain. We can see Worf, for example, commanded both the Defiant and the Typhon (the latter, as the actual commanding officer), so why not him? Why not Admiral Nechayev? Why not Erika Benteen?

Bottom line, the game, as it is, represents the main heroes of the time. Picard, Sisko, and Janeway are the captains that the show chose to focus on, consistently, in this era. This is why they are heroes. If someone wanted to have an add-on that puts in Captain Riker in command of the USS Titan or something like that -- great! But as for the main release of our game, we feel that, for the sake of balance and the sake of proper representation, that it would be disingenuous to have Data be counted amongst the Captains in a ship he commanded -once-, especially over people that have far more experience with command.

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Genesis
Genesis

So tell me then, Since Picard commanded the borg cube "Once" why you put him in xD. And the fact, Worf and Data are big characters that people are a fan of..Admiral Nechayev or the others dont have much significance to the fans as they are not big main characters. Just putting the mod lore only makes it very strict. Why not do something for the fans too? by putting the characters they love in. :)

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Gul-Dukat(tech) Creator
Gul-Dukat(tech)

Forgive the language you're about to receive. Please understand this is not intended to be awful in any way.

WHAT IN THE FUCKETY **** DO YOU MEAN DO SOMETHING FOR THE FANS?

The whole of star trek armada 3, CTA, FF and Infinities are for the fans!!!!

Seriously. 7 years and it somehow escapes notice that each of the developers have put thousands of hours into our productions :D

GAAAAAAAH

P.S, please understand this is intended in jest.
Media4.giphy.com

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OrionSlaver Creator
SeraphimD_Kiryu
SeraphimD_Kiryu

Poor Dukat is gonna have a melt down.

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Ambarenya Creator
Ambarenya

> So tell me then, Since Picard commanded the borg cube "Once" why you put him in

Locutus persists in the Collective. He is identified, by name, and in person, as Locutus not only in TNG "The Best of Both Worlds, but also in TNG "I, Borg" and TNG "Descent" and in First Contact. Furthermore, in Star Trek: Armada (the source of our mod's name) one of the main plot devices is that there is a Locutus clone, which commands the Borg invasion from a Cube. Hence, our Locutus.

> Just putting the mod lore only makes it very strict. Why not do something for the fans too? by putting the characters they love in. :)

You do understand that we are fans too. You speak as if we don't know what we are talking about. We do. Our mod is researched to the Nth degree, using both Alpha and Beta canon sources, and is designed to be -believable- by the standards set forth by the Alpha Canon of Star Trek and real science/history, keeping in mind our game's focus (2364-2379, in the Alpha and Beta Quadrants) and keeping in mind the limitations of the engine. Shoehorning things just for the sake of shoehorning things in, wholly without a canonicity review, may be how the STO developers work, but it isn't how we do things. If you want to add in something, feel free to make an add on, but rampant fanboyism, unchecked by reason and rationale, will not be appearing in our main release.

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Highest Rated (41 agree) 10/10

A wonderful mod. - 5 Unique Factions to play with (Federation, Klingons, Romulans, Borg, Dominion+Cardassians+Breen - Well balanced mod experience. - Vast graphical improvements and high quality models+textures. - Lovely music remastered out of other former Star Trek games, very fitting. - The spiritual successor to Star Trek Armada2. - Hero units + their voices included such as Picard, Sisko, Martok, Locutus of Borg, Sela etc. - Many custom maps. - Fully working AI support. - Custom Ui. - Custom…

Mar 2 2014 by 23-down

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Apr 2 2016

We will be posting some new pictures on moddb later today!

Mar 25 2016

Amabarenya added over 500 entity files and Maxloef added 15 new planet textures/models today!

Feb 28 2016

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Apr 30 2015

For those in Europe enjoy the local space phenomenon!

Mar 20 2015

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