Star Trek: Armada III - The Final Frontier begins with the first stirrings of the Dominion War and allows players to take command of five unique factions, the United Federation of Planets, the Klingon Empire, the Romulan Star Empire, the Cardassian Union/Dominion Alliance, and the Borg Collective. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before.

"Best Star Trek Mod for any game period."
Mod of the Year 2014 I Player's Choice
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Hero and Titan Changes

Heroes and Titans will now feel a little bit tougher when you use them with an increase to both their damage mitigation and armour statlines so you can get a little bit more comfort out of them sticking in the fight, of course if they are focused down they will still go down pretty fast! Keep those Heroes Safe!

Healing Overhaul

No longer can you spam constellations or other healing classes to out tank your opponents phaser fire, in fact all healing has been reduced pretty much across the board by up to 70% meaning your ships will take a lot longer to recover from a fight, there is some exception to this rule though, space docks and healing stations will still heal as before unhindered meaning returning to your repair yards or setting up repair worlds is most definately worth it!

Turret Defences

With ships being a little more fragile due to healing players will need to think carefully about engageing planetary defenses a little more theyve had a health and shield buff, but dont worry to aid you in your task each faction has a dedicated anti turret vessels similar to siege ships for starbases, the humble steamrunner is one such example and light artillery ships are perfect for attacking pesky turret defenses, whats more they have had their damage increased by 50% across the board! They've always had this role in A3 but we found people were less inclined to build them, now you have a reason again!

Outpost Trade

Sorry folks but just building small Outposts to over boost your economy in every gravity well is no longer an option, in fact your going to need to build their bigger cousins if you want the full trade package deal!

Speed Boost!

Weve adjusted the speed of out of combat ships a little more across the board and with the reduction in some gravity well sizes it wont feel like it takes an age to traverse a system! Yay for everyone...wait Borg can go faster too???

BORG CUBES ARE SCARY???

We are changing the Borg for both Players and AI, weve increased the cost of supply by 30% for all Borg Cubes including tactical cubes, they are expensive now, however theyve also got a lot scarier with a big boost in their statline - Cubes really will wreck a lot of ships, so if one turns up in your gravity well, be afraid be very afraid, and you can recreate your own Wolf 359...just like you should be doing, yes we did boost locutus too sorry!

Federation Economy

For too long the federation has been ever powerful with its economy, with fed players funding their friends across the galaxy in proxy wars by credit boosting. So weve nerfed the fed economy, its still the best eco in the game, but you cant quite fund everyone single handedly anymore.

Dominion got Game!

The founders titan will now always call in 2 additional titans without levelling up so you can feel big and mean from the get go! Thats not taking into account the increased statline for dominion capital vessels so they can hang in the fight a lot longer, did we also mention weve insured the dominion now have the fastest speed known to all, weve tinkered with their ships to ensure the Klingons are no longer able to catch up so easily. Now go forth and lightning raid the enemy!

Neutral Changes

Some of you pesky blighters have been abusing our poor tamarian well by using the anti capture ability on multiple planets to prevent capture from the enemy, you clever bunch you, sorry but were going to have to remove that particular capture ship, dont worry though you can still see them as neutrals preventing you from capturing worlds until their death!

Experience for Destroying

Weve started the process of going through all the exp earned for destroying certain vessels, soon you will be rolling in appropriately lavished XP for your crew to get all trained up on.

Finally

Were going to throw this edition out to our supertesters to feedback on MP balance and hopefully we will get a good MP showdown going. Dont forget this is just scratching the surface of Nemesis because we have the whole nemeis encounter itself to be scared and amazed by!

Happy gaming

Bane

An Ancient Failure, A New Threat

An Ancient Failure, A New Threat

News 26 comments

Personal Log: General Kran, IKS Hor'Cha. Day 211 of the 1000th Year of Kahless.

A Quick Update - We're Still Here!

A Quick Update - We're Still Here!

News 19 comments

With the announcement of Nemesis and the release of Sins v1.9, we're here to let you know that support for the mod is continuing.

Announcing Star Trek Armada 3: Nemesis

Announcing Star Trek Armada 3: Nemesis

News 28 comments

Hello STA3 Fans, My name is Bane, one of the developers of Star Trek Armada 3, CTA and Final Frontier. I'm here to deliver some updates on the next variant...

The Work Continues

The Work Continues

News 19 comments

OrionSlaver brings a brief update on the progress of the upcoming 1.1 patch. You have not been forgotten!

RSS Files
STA3: The Final Frontier & Galaxy Forge

STA3: The Final Frontier & Galaxy Forge

Full Version 281 comments

Please find within the folder: A copy of STA3: The Final Frontier, a ready-made enabledmods.txt, a copy of Large Address Aware, a readme for STA3 and...

STA3 Final Frontier Icon Restoration Addon

STA3 Final Frontier Icon Restoration Addon

Patch 19 comments

You asked for it. You got it: as an addon! This file contains everything you need to bring your icons back to the old way you knew and loved.

STA 3 OPEN BETA GUIDE

STA 3 OPEN BETA GUIDE

Guides 12 comments

A quick guide for open beta for A3 which will guide you through the process of...

Romulan Partisan Event Fix

Romulan Partisan Event Fix

Patch

This is the Random Event Partisan File for the Game Crashing Bug where a Romulan Territory revolts when culture destroys the planet, Several ship names...

Star Trek Armada 3: Sins 1.85 Update Full Version

Star Trek Armada 3: Sins 1.85 Update Full Version

Full Version 184 comments

Hi all, Please find below the updated version of STA3 to work with the Steam 1.85 release of Rebellion. Don't forget to re-apply Large Address Aware if...

STA3 1.3 for Rebellion 1.84 & G.O.G version

STA3 1.3 for Rebellion 1.84 & G.O.G version

Full Version 112 comments

Hi all, Please find below the updated version of STA3 to work with the Steam 1.84 release of Rebellion and with the Good Old Games download some of you...

Comments  (0 - 10 of 14,568)
mandragor
mandragor

Any tips on installing this on GOG version?

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thiextar Creator
thiextar

The same way as the steam version.

Heres an install tutorial: Youtube.com

Reply Good karma+1 vote
TNTguy
TNTguy

I always worry about balancing when you guys make changes but you have shown time and again this is tested extensively.

Any performance improvements in the patch? I disobeyed the Prime Directive and still play on big maps. Most games it works fine once going but still sometimes crashes in the first 10-20 seconds of a game.

I don't mind Borg ships becoming more powerful. I came from Sacrifice of Angels 2 (which is a fine mod) where the Borg were crazy powerful. So maybe I am just use to it.

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AdmiralMoon
AdmiralMoon

Can you reveal any maps with our beloved Connie?

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Ambarenya Creator
Ambarenya

The 1.1 update to TFF will feature a chance to see derelict Connies. 23C neutral shipyards can also build them. :)

Reply Good karma+1 vote
OrionSlaver Creator
OrionSlaver

I think he wants to know specifically where these shipyards are. It's really hard to pinpoint locations from memory, though.

Rest assured, Moon, they're in there somewhere. I know that's not helpful but it's the best I can do.

Reply Good karma+2 votes
AdmiralMoon
AdmiralMoon

Thanks bro i guess haahah

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thiextar Creator
thiextar

I think that the only person to have fully memorized the new planetary system is google docs ;)

Reply Good karma+1 vote
AdmiralMoon
AdmiralMoon

clarify? hahaha

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stevo316
stevo316

is this playable yet or still being worked on?

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thiextar Creator
thiextar

Defenitely playable, althought there is still some ironing out to do

Reply Good karma+1 vote
Mighty000
Mighty000

Still being worked on

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Highest Rated (45 agree) 10/10

A wonderful mod. - 5 Unique Factions to play with (Federation, Klingons, Romulans, Borg, Dominion+Cardassians+Breen - Well balanced mod experience. - Vast graphical improvements and high quality models+textures. - Lovely music remastered out of other former Star Trek games, very fitting. - The spiritual successor to Star Trek Armada2. - Hero units + their voices included such as Picard, Sisko, Martok, Locutus of Borg, Sela etc. - Many custom maps. - Fully working AI support. - Custom Ui. - Custom…

Mar 2 2014 by 23-down

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Latest tweets from @startrekarmada3

Kessok heavy cruiser WIP T.co

Apr 2 2016

We will be posting some new pictures on moddb later today!

Mar 25 2016

Amabarenya added over 500 entity files and Maxloef added 15 new planet textures/models today!

Feb 28 2016

Youtube.com

Apr 30 2015

For those in Europe enjoy the local space phenomenon!

Mar 20 2015

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