Expansion pack has been released, but more to come in the future! Keep following us for announcements!

"Best Star Trek Mod for any game period."
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Blog RSS Feed Report abuse Latest News: CTA-Add-On Feature - Three New Add-Ons

7 comments by Bane(Dev) on May 23rd, 2015

Battlefield Refit Add-On by Thomas Moore (Fangoriously)

This Replacement balance mod from fangoriously changes the core game of 1.2 CTA reshaping the balance of the game for all factions, As one of the lead balance designers for CTA when i met Thomas he had a distinct idea of how he wanted to change CTA...

He set about shaping and crafting his own distinct version of the mods balance seeking realism over all, while we didnt always agree in our conversations over the direction of balance in CTA myself and my fellow balance designer Draconis agreed with the other devs long ago when we started the Add On Section and before that it was only right that Trek fans have their own shot with out assets at forming their own worlds and game and Thomas has just done that, having played his mod even before the 1.2 release its not only enjoyable but it offers a unique and well rounded new take on the game.

So if you want a change please try the Battlefield Refit Add On by Thomas Moore.

2nd Dreadnought Add-On by General Martox

Sometimes one dreadnought just doesn't feel like enough... So one day one of our Mod Fans came to me via way of PM and Asked how do you give everyone more dreads, i explained that we only allowed the dominion to produce clones of their main dreadnought, but this didn't deter General Martox, he was on a mission to craft his own addon extraordinary as it may seems his sole goal was to produce an add on that allows multiple dreadnoughts and hes done just that

Known Space Add-On by Carl Kelly

Gul Dukut described the add on pack by Carl Kelly as an excellent addition to the wonderful maps already created by our very own mapmaker Cailean556...Carls maps add various locations from Star Trek History, giving you the chance to battle across sectors of the Alpha, Beta and Gamma Quadrants, I cant honestly tell you how much time goes into map testing and i think Carls dedication to producing high quality maps and then testing them really shrines through in this map pack, so please download and enjoy like myself :)

This Is Bane Signing out, oh and dont forget to say thanks to all the guys for making such excellent Add-Ons for you CTA fans out there!

**Disclaimer** the CTA Devs are unfortunately unable to assist with the installation of add on packs or fixing of bugs for add on packs, you can leave the add on authors messages on the forums and add ons section of their pages**

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Star Trek Armada 3: 1.2 Full version Zip

Star Trek Armada 3: 1.2 Full version Zip

May 16, 2015 Full Version 95 comments

It's finally here guys. 1.2 is out! Grab the download and follow the install instructions here:

STA3: A Call To Arms 1.1 Galaxy Forge Tool Zip

STA3: A Call To Arms 1.1 Galaxy Forge Tool Zip

Jan 28, 2015 Mapping Tool 27 comments

Many of you have been asking for the Galaxy forge in order to make your own custom maps using our planet system. Well here it is! You don't need to download...

STA3: A Call To Arms 1.1 PATCH Zip

STA3: A Call To Arms 1.1 PATCH Zip

Jan 28, 2015 Patch 55 comments

Here's the Patch version to STA3: A Call To arms. Please unzip this to the folder of your choice. Contained within the root folder is the "STA3-CTA" folder...

STA3: A Call To Arms 1.1 Full Version Zip

STA3: A Call To Arms 1.1 Full Version Zip

Jan 28, 2015 Full Version 66 comments

Here's our next release of CTA in a full version. Please be aware that the unzip folder is not the mod itself, the mod is in a sub-folder entitled "STA3-CTA...

STA3: A Call To Arms Installer version

STA3: A Call To Arms Installer version

Dec 14, 2014 Full Version 274 comments

This is our Installer version. Contained is our executable is (STA3-CTA), a pre-made enablemods.txt, our readme and credits list and the large address...

STA3: A Call To Arms Zip version

STA3: A Call To Arms Zip version

Dec 14, 2014 Full Version 102 comments

This is our Zip version. Contained is our Game folder (STA3-CTA), a pre-made enablemods.txt, our readme and credits list and the large address aware application...

Post comment Comments  (40 - 50 of 10,300)
Denathar_Blake May 23 2015, 6:05pm says:

Question. is the achillies going to be a thing?

+1 vote     reply to comment
outerexodus-botf May 24 2015, 3:26pm replied:

Best reason? Uh, no one on the team likes it, myself included. Oh well... lol.

+1 vote     reply to comment
El-Vi-Riachi May 24 2015, 6:16am replied:

The Achilles?


+3 votes     reply to comment
Garak(KillaBC) May 23 2015, 6:46pm replied:


+1 vote     reply to comment
martox May 23 2015, 7:23pm replied:

I wish you guys would add it. ;) I have a mesh for it but would need new textures to make it fit with the other ships, and i have no idea how to do any of that so lol

+1 vote     reply to comment
Ambarenya May 24 2015, 2:58am replied:

Alright Martox, tell us why you think the Achilles class would be a worthy addition to Armada III.

+1 vote     reply to comment
martox May 24 2015, 9:56am replied:

exactly what Orionslaver said, It's an awesome ship ;)and ofc I want to watch it instantly destroy a Hutet :P lol jk

on a serious I think it's a really cool ship and you guys can't really use the "its not canon" line like orion tried to do cuz y'all have change some stuff around for gameplay that aren't exactly canon, which I agree with them so no issues, so why not add it ;)

+1 vote     reply to comment
OrionSlaver May 24 2015, 7:22pm replied:

Actually Martox I was being just a teeny bit sarcastic there. Sorry.

There are already plenty of awesome Federation ships.

Also, with the exception of possible future tweaks, CTA is now a complete package. No new content required.

+1 vote     reply to comment
martox May 25 2015, 2:09am replied:

Yeah I knew you were ;) lol

and yes I know CTA is done minus a few thing but it would still be nice to have the Achilles tho

+1 vote     reply to comment
OrionSlaver May 24 2015, 4:46am replied:

Because it's a sweet-looking awesome ship that makes perfect sense canonically! *cough*

+1 vote     reply to comment
El-Vi-Riachi May 24 2015, 6:18am replied:

That invulnerable to all weapons fire unless one torpedo hits one of the warp nacelles? :p

+1 vote     reply to comment
Denathar_Blake May 24 2015, 7:11am replied:

Think about the facts that it's main assets, spinal mounted micro quantum torpedoes, manoeuvrability just wouldn't be a thing, also it would probably have to take place as a federation titan and its sole purpose would be a titan killer. but alas it makes no difference it up to the creators judgement

+1 vote     reply to comment
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Released Feb 24, 2014
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Highest Rated (34 agree) 10/10

A wonderful mod. - 5 Unique Factions to play with (Federation, Klingons, Romulans, Borg, Dominion+Cardassians+Breen - Well balanced mod experience. - Vast graphical improvements and high quality models+textures. - Lovely music remastered out of other former Star Trek games, very fitting. - The spiritual successor to Star Trek Armada2. - Hero units + their voices included such as Picard, Sisko, Martok, Locutus of Borg, Sela etc. - Many custom maps. - Fully working AI support. - Custom Ui. - Custom…

Mar 2 2014, 5:30am by 23-down

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