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State of the modification: Expansion Pack now under construction. Play as the Dominion Alliance or as a Pure Cardassian faction. Experience new events and have new planet types to explore and much much more.

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Sona Destroyer After hours of "Manual" labour To Boldly Go Where No Dev Has Gone Before
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24 comments by Gul-Dukat(tech) on Nov 20th, 2014

Hello ladies and gentlemen! We're back with another Dev Diary Supplemental showing you what we've been up to recently. In the countdown to release we've been working at a feverish pace to get the game as polished as we possibly can. So, what have we been doing lately?

Iconography
We've been working hard on our iconography, trying to make sure every button you press in game is unique and indicative of the style we have gone for. This is a huge undertaking and I can't begin to tell you how tedious coding them all in is! Here's a screenshot of some of our iconography in its file.

Massive right? And this isn't the only one! We have two of these suckers full of unique icons for the CTA expansion. We're also working on removing the stock buttons from out HUD. almost finished with that but take a look at the video below to get a feel for it and some of the other changes.


New Ships and neutral defenders.
As you saw in the video we've been introducing new vessels as neutral entities, exciting new planets to seek out and generally fleshing out the universe into something truly Trek! Our newest neutrals include the Son'a Battleship and the Miradorn Raider (both shown in the video).


New Vessels for players and updated models for existing ones.
Lots of updates to our vessels in the recent past. From the Defiant class all the way through our range to the Sovereign you should see better, more detailed models ans we're sure you'll love them!

Even more interestingly, meet the Polaris Class Dreadnought. With the inclusion of the new Klingon Dreadnought we wanted to give the Federation something with a little more teeth.The Polaris, a fan design by our own Michael Wiley was the answer. The Polaris will serve as a much more offensive option for the federation, but won't have the survivability or the area control options of the Excalibur.


That's it for today folks, but expect regular updates and videos on our changes in the lead up to release. For now, this is Gul Dukat, to the loyal citizens of Cardassia, out.

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Federation User Guide

Federation User Guide

Nov 24, 2014 Guides 35 comments

This file is the user guide for the federation, with this you have an overview of all ships and stations with some information on what they do and what...

Star Trek Armada 3 1.0 Hotfix 1

Star Trek Armada 3 1.0 Hotfix 1

Mar 7, 2014 Patch 113 comments

A small file containing a hotfix for some glaring omissions and errors that made it into version 1.0. More to follow as we receive more reports.Most critically...

Star Trek Armada 3, 1,0 Full

Star Trek Armada 3, 1,0 Full

Feb 26, 2014 Full Version 380 comments

Star Trek Armada 3: Full version 1,0 is the big release which adds allot of new features, allot has changed since the 0,95 Beta. We hope you all enjoy...

Star Trek Armada 3 Beta v0.95

Star Trek Armada 3 Beta v0.95

Dec 24, 2013 Demo 155 comments

It’s here! The first release of STA3 to the general public is now available to download. The mod has been in continuous development for about a year now...

Post comment Comments  (60 - 70 of 6,496)
nabeday2
nabeday2 Nov 23 2014, 6:17pm says:

I would love to see a fusion cube added as an alternate dreadnought for the Borg. I know that this has been posted before and the reasons are that it would be too big for the gravity wells, but even a cut down sized version of the fusion cube would be amazing and feel more like Armada. It would be great to have a choice of dreadnoughts for all factions to suit the player's style. i.e. Slow with strong defences or fast with weaker defences.

0 votes     reply to comment
DarkDiablos
DarkDiablos Nov 23 2014, 11:30am says:

Regarding the recent video with all the new 'neutral'/pirate units - when there's a rebellion on your planet will it always be the same faction/enemy type that arrives into your system or will it be random? It's been a while since I last played (struggling to not play for around 2-3 months now until 15DEC) but I seem to recall Fed ships tending to warp in when there is a rebellion, nothing else.

+1 vote     reply to comment
Bane(Dev)
Bane(Dev) Nov 23 2014, 11:58am replied:

it now tends to be factional :)

+1 vote     reply to comment
Defiant-Lemon
Defiant-Lemon Nov 23 2014, 10:34am says:

how about for a tease you guys could tell us how many random events you've put in? but not what they are :]

+2 votes     reply to comment
SFC3
SFC3 Nov 23 2014, 5:03pm replied:

an amount between a lot and a lot

+1 vote     reply to comment
Bane(Dev)
Bane(Dev) Nov 23 2014, 12:03pm replied:

lots

+2 votes     reply to comment
Guest
Guest Nov 23 2014, 4:57am says:

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OrionSlaver
OrionSlaver Nov 23 2014, 5:21am replied:

You'll find out on December 15. Be afraid.

+4 votes     reply to comment
Amargosa
Amargosa Nov 23 2014, 1:09pm replied:

Be very, very afraid...

+1 vote     reply to comment
jonsin1459
jonsin1459 Nov 23 2014, 1:18am replied:

I don't think it necessary, just for the sake of having two, can't imagine what it would do instead of the Scimitar.

+1 vote     reply to comment
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Highest Rated (26 agree) 10/10

A wonderful mod. - 5 Unique Factions to play with (Federation, Klingons, Romulans, Borg, Dominion+Cardassians+Breen - Well balanced mod experience. - Vast graphical improvements and high quality models+textures. - Lovely music remastered out of other former Star Trek games, very fitting. - The spiritual successor to Star Trek Armada2. - Hero units + their voices included such as Picard, Sisko, Martok, Locutus of Borg, Sela etc. - Many custom maps. - Fully working AI support. - Custom Ui. - Custom…

Mar 2 2014, 5:30am by 23-down

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