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12 comments by Bane(Dev) on Jun 12th, 2015

Hi folks,

I know, I know I said id have a dev diary running up soon but its been a tad busy lately as the work begins on axanar and finishing the 1.2.1 hotfix, thankfully Outerexodus my fellow dev has come to the rescue so check out his latest interview with Maxloef and of course Subscribe and follow us on Axanar!

See the YouTube link below for the latest news!

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Star Trek Armada 3: 1.2 Full version Zip

Star Trek Armada 3: 1.2 Full version Zip

May 16, 2015 Full Version 139 comments

It's finally here guys. 1.2 is out! Grab the download and follow the install instructions here:

STA3: A Call To Arms 1.1 Galaxy Forge Tool Zip

STA3: A Call To Arms 1.1 Galaxy Forge Tool Zip

Jan 28, 2015 Mapping Tool 29 comments

Many of you have been asking for the Galaxy forge in order to make your own custom maps using our planet system. Well here it is! You don't need to download...

STA3: A Call To Arms 1.1 PATCH Zip

STA3: A Call To Arms 1.1 PATCH Zip

Jan 28, 2015 Patch 55 comments

Here's the Patch version to STA3: A Call To arms. Please unzip this to the folder of your choice. Contained within the root folder is the "STA3-CTA" folder...

STA3: A Call To Arms 1.1 Full Version Zip

STA3: A Call To Arms 1.1 Full Version Zip

Jan 28, 2015 Full Version 67 comments

Here's our next release of CTA in a full version. Please be aware that the unzip folder is not the mod itself, the mod is in a sub-folder entitled "STA3-CTA...

STA3: A Call To Arms Installer version

STA3: A Call To Arms Installer version

Dec 14, 2014 Full Version 273 comments

This is our Installer version. Contained is our executable is (STA3-CTA), a pre-made enablemods.txt, our readme and credits list and the large address...

STA3: A Call To Arms Zip version

STA3: A Call To Arms Zip version

Dec 14, 2014 Full Version 102 comments

This is our Zip version. Contained is our Game folder (STA3-CTA), a pre-made enablemods.txt, our readme and credits list and the large address aware application...

Post comment Comments  (60 - 70 of 10,602)
accthere
accthere Jun 19 2015, 5:52am says:

Can anyone lend a hand?

I'm trying to play single player STA3 maps with fixed starting positions but I can't seem to figure out how to create the list of races in order; is it randomized or is there a method to do this? Any help is appreciated!

+1 vote     reply to comment
MrMalkav
MrMalkav Jun 19 2015, 3:10pm replied:

I too am also struggling with this. Whilst not a game breaker it would be nice to know particularly if possible to get the proper starting arrangement for Medium Map Founding Fathers and the other FFA maps that have all races. I do like the long challenges, I'm guessing (hoping really) they all follow the same lineup for the custom maps just a case of writing down for future reference :)

+1 vote     reply to comment
OrionSlaver
OrionSlaver Jun 19 2015, 8:43am replied:

Try asking Cailean_556, the dev team's map maker.

+1 vote     reply to comment
gfc1963
gfc1963 Jun 19 2015, 5:37am says:

Just downloaded this yesterday but when I click on the Apply button to start the mod I get nothing!! I get a screen showing some Cardassian ships and a message saying 'Stand By', then after a minute or so I hear a beep and the program just stops! There are a few 'mini dump' files in the Star Trek Armada folder that seem to coralate to the times I was trying to run the mod. I also have the 'Forbidden Worlds' DLC loaded with Sins of a Solarc Empire - Rebellion. Is this causing a problem?

+1 vote     reply to comment
OrionSlaver
OrionSlaver Jun 19 2015, 8:26am replied:

The mod is designed to be used in conjunction with Rebellion's two DLC packs, Stellar Phenomena and Forbidden Worlds. They won't cause a problem. In fact, I'd recommend having both.

As AtlantaSS has stated, the first thing you should do is ensure that LAA is applied correctly, otherwise when you get the mod working it will crash after 15-20 minutes of gameplay. She's kindly posted instructions for you. Thanks, Atlanta ;)

Furthermore, this mod is NOT enabled by using the in-game Mods menu. Trying to do so causes it to crash, as you've just experienced.

You can activate the mod by accessing the EnabledMods.txt file located in your Mods-Rebellion v1.82 folder, which is typically located here:

C:\Users\Tim\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods-Rebellion v1.82

Open the file called EnabledMods.txt, and make sure it holds the following text:

TXT
Version 0
enabledModNameCount 1
enabledModName "STA3_CTA_1.2"

Save this file and start the game. The mod should start up properly.

Enjoy. :)

And DON'T forget to apply LAA! :D

+2 votes     reply to comment
mykaels
mykaels Jun 21 2015, 2:58pm replied:

I get the mini dump when trying to load a map from galaxy forge as well. All worked before 1.2, now known of the galaxy forge maps works? Everything else works and looks great! Any thoughts?

And yes I applied LAA :D

+1 vote     reply to comment
AtlantaSS
AtlantaSS Jun 21 2015, 3:14pm replied:

If you are trying to use the addon "Known Space", just unzip the whole content into the GalaxyForge folder located at:
C:\Users\(USER)\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\GalaxyForge

That's how I have mine and working perfectly ;)

Maybe you unzipped into the Galaxy Forge folder located in the main game and that's why you get mini dump.

+1 vote     reply to comment
mykaels
mykaels Jun 21 2015, 3:40pm replied:

I am not sure what known space is, but my galaxy forge maps are in the folder you listed. They worked fine before 1.2, then stopped working with 1.2. When I deleted the Armada III files and went back to the core game they worked again. Sadness :-(

C:\Users\Michael\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\GalaxyForge is the folder they are in.

+1 vote     reply to comment
AtlantaSS
AtlantaSS Jun 21 2015, 3:48pm replied:

I meant this addon:
Moddb.com

If I remember well, someone said Galaxy Forge is not running on 1.2 until the next patch will be released. We have some more bugs and devs are working so hard on that patch to fix all.
Maybe someone could confirm that :)

+1 vote     reply to comment
mykaels
mykaels Jun 21 2015, 4:45pm replied:

Oh wonderful! I really love this modd and game, but miss my galaxy forge maps too.

And I am going to check out that addon :-)

+1 vote     reply to comment
AtlantaSS
AtlantaSS Jun 19 2015, 6:00am replied:

Just in case you don't know how to apply the LAA or messed up with your installation, take a look of this (with permission of OrionSlaver:

"Most likely you're experiencing the extremely common problem of not having LAA applied.

Sins is an old game that only utilises a maximum of 2GB of RAM. The Armada 3 mod adds a significant amount of content and requires more than 2GB of RAM to run. Whenever it passes the 2GB limit (usually after 15-20 minutes of gameplay) the game's engine can't handle it and crashes.

This is fixed with Large Address Aware, which allows Sins to break the 2GB boundary.

First, find your Sins.exe, located by default here:

C:\Program Files (x86)\Steam\SteamApps\common\sins of a solar empire rebellion

The relevant file is simply called 'Sins of a Solar Empire Rebellion'. This is your Sins.exe. Right click, go into Properties and ensure that the .exe is NOT set to Read Only.

Then go to wherever you're keeping your CTA files and open the program called Large Address Aware.

Browse and select your Sins.exe mentioned above. Tick the box indicating that yes, you want the game to access more than 2GB of memory, and click 'Save'.

Start the game.

The whole process should take you roughly two minutes."

-Originally written by OrionSlaver.-

Remember too.. we already have a GREAT video tutorial from Gul-Dukat that it will help for a correct installation:

Install Instructions STA 3 1.2 (Watch the video from Gul-Dukat)
Moddb.com

And of course, you can always visit our forum and look the FAQ section.
Maybe you will get surprised just spending few mins reading ;)

FAQ
Moddb.com

+3 votes     reply to comment
gfc1963
gfc1963 Jun 20 2015, 9:39am replied:

Hi - Thanks for the reply. In my CTA folder there is no LAA file to click on! I watched the video and saw the same stuff in my CTA folder but NOT the LAA file! I changed the exe file to not read only. Do I need to uninstall and start again?

+1 vote     reply to comment
AtlantaSS
AtlantaSS Jun 20 2015, 1:18pm replied:

Look in your documents folder (as OrionSlaver told you):

C:\Users\(USER)\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods-Rebellion v1.82

There MUST be the LAA file named as Large Address Aware.
In case you don't have it there, simply look into your downloaded zip folder, unzip where you want and run it as admin.
Be sure your antivirus is not blocking or deleting LAA.

+2 votes     reply to comment
gfc1963
gfc1963 Jun 21 2015, 8:38am replied:

Thanks Atlanta! Managed to find it and it worked!! I am new to all this mod stuff so forgive my ignorance! I had a quick look around CTA and then wanted to go back to Rebellion. I clicked on the disable mod section and got the Rebellion loading screen but after a few seconds I got the beep that I got previously and then the mini dump file! How do I get back to playing Rebellion from within CTA? Again sorry if this is a stupid question!

+1 vote     reply to comment
OrionSlaver
OrionSlaver Jun 21 2015, 1:45pm replied:

To disable the mod, go back into your Enabled Mods file the same way I showed you earlier, and change the enabled mod count to 0.

The text should look like this:

TXT
Version 0
enabledModNameCount 0
enabledModName "STA3_CTA_1.2"

Save and exit, then start Sins. The stock version should load up.

+1 vote     reply to comment
OrionSlaver
OrionSlaver Jun 20 2015, 11:58am replied:

Try looking one folder back, or poking around. If necessary use you computer's search function.

The program is called Large Address Aware and should open a window that looks like this:

Img.techpowerup.org

+1 vote     reply to comment
gfc1963
gfc1963 Jun 21 2015, 8:39am replied:

Thanks Orion - managed to find it and run CTA and it worked! But see the question I have for Atlanta for more problems!

+1 vote     reply to comment
AtlantaSS
AtlantaSS Jun 19 2015, 5:53am replied:

I remember having that same trouble time ago (when on 1.0) and fixed it just applying the LAA.
I'm not sure if that could help you or if you applied LAA, but your DLC is not the trouble... we are using Stellar Phenomena & Forbidden Worlds too.

+1 vote     reply to comment
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Released Feb 24, 2014
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Highest Rated (37 agree) 10/10

A wonderful mod. - 5 Unique Factions to play with (Federation, Klingons, Romulans, Borg, Dominion+Cardassians+Breen - Well balanced mod experience. - Vast graphical improvements and high quality models+textures. - Lovely music remastered out of other former Star Trek games, very fitting. - The spiritual successor to Star Trek Armada2. - Hero units + their voices included such as Picard, Sisko, Martok, Locutus of Borg, Sela etc. - Many custom maps. - Fully working AI support. - Custom Ui. - Custom…

Mar 2 2014, 5:30am by 23-down

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